Grave Pact

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander Anthology Vol. II (CM2) Rare
MTG: Commander (CMD) Rare
Planechase (HOP) Rare
Tenth Edition (10E) Rare
Ninth Edition (9ED) Rare
Ninth Edition Foreign Black Border (9EDFBB) Rare
Eighth Edition (8ED) Rare
Stronghold (STH) Rare

Combos Browse all

Grave Pact

Enchantment

Whenever a creature you control dies, each other player sacrifices a creature.

Price & Acquistion Set Price Alerts

CM2

CMD

HOP

Ebay

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Grave Pact Discussion

BelugaWhale217 on Savra, Queen of the Value!

9 hours ago

you might want Black Market for ramp and Dictate of Erebos and Grave Pact to ensure your opponents don't have creatures.

ShaharRyu on High Class Witchcraft

1 day ago

Ashnod's Altar is an obvious upgrade for its great potential in synergies and also infinite combos like with Nim Deathmantle. I am waiting for a reprint for it to go back to 3$ as it was a year ago. I discarded the summoner cause it was too mana hunru, but with the altar it could certainly be VERY funny.

On the recurssion departmente I was certainly thinking about those 2 creatures. Whisper, Blood Liturgist has never proven its worth to me before but Hell's Caretaker was an option I was considering. The main reason I am not runnin the caretaker or Stalking Vengeance is because they didn't seem to go well with my board when I proxied them. Stalking vengeance was a 7cc 5/5 sitting on the board doing 1 o 2 damage at times.

Dictate of Erebos and Grave Pact are upgrades for the future for sure. They are amazing cards which I would love to run. So is the Whip of Erebos. Finally, Grenzo. That sure is a Chaotic Card and I like it. It doesnt have much synergies unless Shadows of the Past and Viscera Seer do there job, in which case it could be amazing. It ain't expensive either so certainly a fun adition to run.

All in all, thanks a lot for the suggestions. I will try adding the caretaker and when I eventually manage to get my hand on the altar, I will also add the Summoner since that combo had gone completely under y nose and it is fo damn funny.

Kamerot on Trample Galore

1 day ago

I like it! Just a few suggestions to up your punch factor. I would run Primalcrux over Gigantosaurus. Instead if a vanilla 10/10, you get a creature that scales with your devotion to green, I ran him for a long time and he's a beast. I would also find a spot for Pathbreaker Ibex, he can replace Kamahl, Fist of Krosa if he happens to get hated out of the game, or can double whatever you pump into kamahl if they're both out.

I don't know what your playgroup is like, but you can possibly find a substitute for Tajuru Preserver. I run it in my deck because every game I play in has a deck running Grave Pact or something similar.

The deck is looking great, I hope it does well for you.

SufferFromEDHD on Toshiro's Murder

2 days ago

Vampiric Tutor is a good target.

Grave Pact and Dictate of Erebos feed the ability.

FrozenToday on slimefoot, the stowaway

4 days ago

You have a very solid base here that can lead to some really fun aristocrats gameplay. Depending on your budget, however, here are some cards to consider. I know some of these can be a bit pricey, but if you can afford them they make great inclusions. Bloodspore Thrinax Craterhoof Behemoth Elvish Farmer Mazirek, Kraul Death Priest Nemata, Grove Guardian Psychotrope Thallid Sporesower Thallid Tendershoot Dryad Cryptolith Rite Dictate of Erebos Parallel Lives Doubling Season Primal Vigor Grave Pact Dictate of Erebos

I know that's a lot of cards, and nearly all of them are over $1, some being over $10. Honestly though you don't need any of them, what you have here is really solid and you have all the correct includes for a saproling aristocrats deck. My suggestions only really come into play if you're willing to spend a lot on the deck, and I know what you have right now is pretty budget. Honestly the only card I would say you absolutely should run is Sporesower Thallid. It's inexpensive and helps your other fungi get their needed 3 spore counters. (or 2 if you have sporoloth ancient out.)

2god2 on Ghave, Turbo of Options

4 days ago

I might consider Grave Pact but not Attrition, reason being, they cost the same in the end but grave pact does not cost more to keep activating and is a static effect. That being the main reason, the other reason is: if i remove a card in my deck for Attrition, will Attrition make up for the combos i could of done for whatever card i removed? As for Vitu-Ghazi, the City-Tree i played it, but i removed it due to mana issues, my deck starts out needing mana like crazy, tapping a land and 4 mana for a saproling is not cost efficient for my ghave deck as i run combo interaction, i find through testing that Awakening Zone, From Beyond and Bitterblossom are better for the purpose of making tokens.

cascadien on Ghave, Turbo of Options

5 days ago

maybe consider using Attrition or Grave Pact as a sack outlet to destroy creatures your opponents control. also im surprised your arent running Vitu-Ghazi, the City-Tree

JibJig on Vhati likes to Parti

6 days ago

Right off the bat there's some automatic includes I like to run in Golgari colors - those cards usually include some powerful effects that can effect the whole board with very little cost to you.

One of the biggest strengths black has is the ability to use what are referred to as Edict effects, which is a reference to a card called Diabolic Edict that forces your opponents to sacrifice creatures. This is powerful because no matter what you will trade a creature of yours for a creature of EACH opponent's - that's a one-for-three trade which gives you a sizable card advantage. Also sacrificing gets through pesky strategies like Indestructible or Hexproof from your opponents' commanders (chances are your opponents are going to try to protect their commanders very well).

For creatures that can do this easily, ordered from most favorite to least, Plaguecrafter, Merciless Executioner/Fleshbag Marauder (they are identical), lastly Slum Reaper. Slum Reaper is a bit more expensive but it's useful if you need more consistency of killing enemy creatures. If you REALLY want to push your opponents' creatures Butcher of Malakir can make sure no creature stays on the battlefield for very long as long as you constantly have creatures to throw into the graveyard.

You also have options in enchantments that can do this effect as well. Grave Pact and Dictate of Erebos are solid options, but should only be seriously considered if you're focusing on a sacrifice theme.

Secondly, I like adding sacrifice outlets. They are powerful additions that give you an out whenever you're dealing with targeted or mass creature removal. Ideally you want your sacrifice outlets to be free, so cards like Ashnod's Altar, Altar of Dementia, Carrion Feeder, and Viscera Seer will make sure you never get nothing from a creature dying on your side of the battlefield. Other options that can play well with Vhati il-Dal are Phyrexian Plaguelord who can turn your creatures into a -1/-1 for a creature that you weaken with Vhati's activated ability. If you're going with a creature-focused combat damage strategy Evolutionary Leap and Mycoloth are good options to trade your weaker creatures for more powerful options.

I'll list some overall good cards to add for Golgari colors, as well. Ramp (Named for Rampant Growth. These are cards that generate more mana for a small investment.)

Recursion

Card Draw

Removal

These are all just some ideas I hope they help you tone the deck into the direction you want it to go into.

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