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Whenever a creature you control dies, each other player sacrifices a creature.
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Grave Pact Discussion
4 hours ago
9 hours ago
In my build I have had solid gameplay with Atarka, World Render, and Bloodsoaked Champion. I built my Prossh with a ton of removal. Much of my removal is actually based on Threaten mechanics with sac outlets. I run Sarkhan Vol, Conquering Manticore, Molten Primordial, Zealous Conscripts, Act of Aggression, Word of Seizing, Harness by Force, Hijack, and Kari Zev's Expertise all just to steal and sac to one of my outlets.
I have to agree with MindAblaze on the Grave Pact/Dictate of Erebos/Butcher of Malakir add. I personally only run Dictate however when it's live it is brutal. Your opponents are helpless until it's removed.
You can look at my list, That's so Prossh, if you would like. I have some janky combos like deathtouch + Deathbringer Thoctar or Goblin Sharpshooter that I could probably take out, but overall the deck is really fun.
2 days ago
Also, you need sac outlets. It looks like attrition is your only one. Stuff like Yahenni, Undying Partisan, Ashnod's Altar, and Goblin Bombardment are necessary. And Dictate of Erebos over Grave Pact since you're 3 color
2 days ago
Are you entirely sold on maralen for your mono-B? Shes good at denying card draw and synergy with stuff like Necropotence, but her tutor tends to enable opponente or allow them to tutor for answers to maralen
If you want "mono-B goodstuff" i would recommend either Sidisi, Undead Vizier or Geth, Lord of the Vault as commander, sidisi is kind of a just-you tutor in the command zone that triggers death based stuff with exploit such as Blood Artist, Black Market and Grave Pact, while geth allows you to run an artifact/mill subtheme and steal your opponents decks
I see you have bloodbond, which is a solid wincon with the lifesteal, but you're missing a budget staple wincon!
Exsanguinate is one of the best cards in mono B, when used in conjunction with Cabal Coffers, Crypt of Agadeem,Caged Sun or Nykthos, Shrine to Nyx you can easily pay X for lethal or, at the very least cripple opponents life total while gaining enough to put you in the lead
If you're gonna stick to maralen, i would suggest you're going to want some kind of Mindlock Orb effect to stop your opponents tutoring for removal or combo pieces
3 days ago
Thank you for your comment, though I disagree with it being a "really bad card".
I am certainly not running Forbidden Orchard for any reason other than to make tokens for my opponents, if that is what you were worried about. It is very clear that I do not need any other mana other than .
It's true, the goal is to eventually sacrifice their larger creatures or their combo creatures; the fact is there are quite a few decks that run very few creatures (if any), which means there will come a time when my opponents may actually run out of creatures to sacrifice. I would much rather be the nice guy and provide them with a creature so they don't feel left out. And in the case that each of my opponents have plenty of creatures; like you said... "it's pretty much a swamp", so there is really no harm in it.
With all of the addition sacrifice triggers from cards like Butcher of Malakir, Grave Pact, and Dictate of Erebos; unless the opponent is playing a creature heavy or token oriented deck, the likelihood of them maintaining a good amount of creatures once the deck starts chaining is slim-to-none.
Obviously you wouldn't be a fool and give another token to a zookeeper. You're going to play it smart and pass it off to the combo player, or perhaps another Voltron player.
Consider instead, if you will, the potential of that 1/1 Colourless Spirit Token; once it dies, Yahenni can potentially get upwards of four +1/+1 counters; or in other words, the ability should read:
", place four +1/+1 counters on Yahenni, Undying Partisan."
But of course, as always, I appreciate the time you took to make your comment.
3 days ago
Hey kidcisco. Cool deck!
What is the primary win-con here?
With all of the the token generating and saccing, I've got a few recommendations:
3 days ago
yeah, the combo shines if you include Grave Pact / Grave Betrayal / Dictate of Erebos.another combo piece to this: Diregraf Colossus. endless zombies incoming.on the other side, if you can pull the combo off with your Blood Artist / Zulaport Cutthroat, you instantly win the game.I play 38 lands and 3 artifacts that create mana. In my case it's enough if I don't draw really bad.If you want to cut smthn, I would cut Bontu the Glorified. It's a sac outlet but for real.. it's not a really good one.Ever After in addition is a really good spell to get two extra creatures out of your graveyard.Lim-Dul the Necromancer can maybe be a good addition too.
3 days ago
More cuts, you say?
I'm not wildly keen on the amount of point-removal you're currently running. It's a little meta-dependent, but you're already running 7 vampires that can deal with opposing creatures, making the 10 instants and sorceries feel a bit extra. I would keep the vampires, and then run only the strongest/most flavorful of the other 10. Keep New Blood, Anguished Unmaking, Utter End, and Urge to Feed; cut Terminate, Swords to Plowshares, Mortify, Feast of Blood, Crackling Doom, and Victim of Night. I'd also advocate adding in Vindicate. Really none of the current instants you run are bad per se (I mean, Swords to Plowshares is the best removal spell printed in Magic), but in the interest of making meaningful space, this is where I'd start. Hell, if you really think you need more spot-shot, you could add Vish Kal, Blood Arbiter, though I don't care for his services. Vein Drinker is a solid option, however.
You could still trim a Sorin, though he is pretty nifty. Solemn Visitor is my least favorite.
Blind Obedience and Stensia Masquerade are somewhat unneeded. The Masquerade does improve some if you add in Rix Maadi, Dungeon Palace (actually, I recommend running Rix Maadi regardless). The Dungeon Palace also enables you to trim Call the Bloodline if you wish.
You aren't running Cabal Coffers, Nykthos, Shrine to Nyx, or Black Market, so you only have Nirkana Revenant and Crypt of Agadeem to power up Exsanguinate. I think I'd cut it for a more impactful card.
On the topic of Nirkana Revenant, run more swamps! Yes, they're expensive, but you're going to have to track down two original duals (Scrubland and Badlands) and black fetches to make 3-color-Revenant functional. On the plus side, this would also enable Cabal Coffers, and the fetches synergize with Nocturnus. Bloodhusk Ritualist and Gatekeeper of Malakir will thank you likewise. Canyon Slough and Smoldering Marsh should at least replace some basic mountains.
Look at your color costs: You have only 10 red symbols, and 13 white. You don't need to run R/W dual lands (Sacred Foundry et al). You can get by with just black/x lands.
Blood Artist/Falkenrath Noble are better in Olivia Voldaren than Edgar. With Olivia, you want more sac-outlets to ditch borrowed creatures in the event of Olivia's downfall, so the drain effects are a little more consistently powerful. With Edgar at the helm, I think you'd want to add in Grave Pact and Dictate of Erebos to augment Butcher of Malakir and sacrifice effects such as Viscera Seer and Indulgent Aristocrat. Without all that, they just aren't reliable enough.
I strongly dislike Mathas, Fiend Seeker. Political play and Group Hug be damned- I want my opponents to suffer alongside me, not get free goodies.... bunch of filthy, free-loading, commie-hippies....
Herald’s Horn doesn't excite me unless you're at 50%+ creatures of the chosen tribe, which is a tall order for most tribes.
Teferi's Protection is sick, but Edgar puts out a lot of tokens, which feel bad with phasing. Not that it's a bad inclusion, but Angel's Grace might be more what you want if you really think you need a Ace of Saves (unlikely). Or if you're after the board protection, Boros Charm could be considered, though it won't help with Merciless Eviction and tuck sweeps.