Grave Pact

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander Anthology 2018 (CM2) Rare
MTG: Commander (CMD) Rare
Planechase (HOP) Rare
Tenth Edition (10E) Rare
Ninth Edition (9ED) Rare
Ninth Edition Foreign Black Border (9EDFBB) Rare
Eighth Edition (8ED) Rare
Stronghold (STH) Rare

Combos Browse all

Grave Pact

Enchantment

Whenever a creature you control dies, each other player sacrifices a creature.

Set Price Alerts

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Grave Pact Discussion

DudeMan1031 on The Advokist's Instrument

21 hours ago

It's fine as another win-con. I just have a heavy treasure focus in my Xantcha deck, and I try not to have duplicate cards between decks. Also I think it would work best in an Academy Rector / Grave Pact / Dictate of Erebos / Martyr's Bond focused build.

Xynarth on Undead Draw

1 day ago

Alright, this is going to be a doozy.

First off, you have multiple ways of playing Varina. From what I've experienced playtesting her (your deck specifically), she seems really good as a draw engine/fill the graveyard with stuff. But your deck doesn't seem geared towards this specific ability. I would recommend a few cards that encourage more synergy with Varina's ability. The madness cards you use currently are great examples of what I'm suggesting. Other such cards are Big Game Hunter and Archfiend of Ifnir .

I also find you're not running enough graveyard shenanigans. I'd consider cards like Dimir Doppelganger , Body Double , Lazav, the Multifarious , and Dralnu, Lich Lord as ways to further increase graveyard abuse (if you start casting more from the graveyard, River Kelpie is a possibility too).

You're playing a lot of cards that damage your opponents when a zombie dies, but very few sac outlets. It makes your deck rely a little on your opponents killing your zombies for you. In order to circumvent this, I would recommend playing "free" sac outlets such as Carrion Feeder , Voracious Null , Nantuko Husk , Viscera Seer and Grimgrin, Corpse-Born .

On the subject of free sac outlets, Phyrexian Altar and Phyrexian Tower should be considered if ever your budget opens up. Ghoulcaller Gisa has potential as well.

Draw synergies: Alhammarret's Archive , Psychosis Crawler and Sanguine Bond (since Varina gains you life this could be very funny).

Creatures dying synergies (should you choose to focus on that more): Dark Prophecy , Deathgreeter , Grim Haruspex , Grave Pact

Synergy with Varina's activated ability: Eternal Scourge , Misthollow Griffin , Heartstone or the more $$$ Training Grounds .

Flavor: Call to the Grave and Throne of the God-Pharaoh .

Slimo106 on Markov Aggro

1 day ago

One last thing. You have many sac outlets, have you considered Grave Pact ?

Youngdeck on Gisa and Geralf, Corpses Everywhere!

3 days ago

I play a zombie deck in a multiplayer group and Desecrated Tomb has helped to counter some of the flying game. Grave Pact also worked well for control when my sac outlets were on the field.

semsandberg on Muldrotha: Needs help

3 days ago

Hey bobobo77,

Muldrotha is an awesome commander and as I see you have a great base here. I have some suggestions for you. First I would add some mana-dorks like: Llanowar Elves , Elvish Mystic , Fyndhorn Elves , Boreal Druid , Elves of Deep Shadow or Sakura-Tribe Elder , Wood Elves . With Muldrotha often it works like Meren of Clan Nel Toth , you need a Grave Pact , Dictate of Erebos and a Butcher of Malakir . Than you can use all the AristocraticStuff like Spore Frog , Fauna Shaman , Mulldrifter , Shriekmaw , Fleshbag Marauder , Plaguecrafter , Eternal Witness and I highly recommend you The Gitrog Monster .

That's some thoughts. If you like, check out my Sidisi the Land reanimator-deck.

AkrosTheClear on Enchantment Recursion

4 days ago

One of my favorite things to do in EDH is slam big powerful enchantments onto the battlefield, some of my favorites being Grave Pact , Smothering Tithe , Eye of the Storm , and Phyrexian Arena . The problem is that enchantment removal is cheap and plentiful while enchantment recursion is, well... not. Am I wrong when I say that there is a woeful lack of enchantment recursion in MTG in general? Other than general recursion like Eternal Witness and Regrowth there are only 3 cards I know of that relate specifically to enchantments: Tragic Poet , Replenish , and Open the Vaults (which affects everyone, so screw that).

So my question is are there any enchantment recursion cards I missed? Or does Wizards just need to make a new archetype of card?

Thank you for any and all input.

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Grave Pact occurrence in decks from the last year

Commander / EDH:

All decks: 0.08%

Black: 0.68%

Golgari: 0.35%

W/B (Orzhov): 0.74%