|Commander / EDH||Legal|
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|Commander Anthology 2018 (CM2)||Rare|
|MTG: Commander (CMD)||Rare|
|Tenth Edition (10E)||Rare|
|Ninth Edition (9ED)||Rare|
|Ninth Edition Foreign Black Border (9EDFBB)||Rare|
|Eighth Edition (8ED)||Rare|
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Whenever a creature you control dies, each other player sacrifices a creature.
Price & Acquistion Set Price Alerts
|Have (32)||Ferritt , snackeater , davidmassee , retropman , jstn.mrrtt , Shiromakuro , AllDayTayTay , a_murpheus , Wolfebladeelite , RobbyFoxfur , sonnet666 , , Talistan , RedSinR , robbnoble , LoneCrusader399 , Borg0th , jrschnoebelen , TehDelta , Liarz0 , thetechzombie , ChessRuler , Famicomania , zIXM , lava_lava , Archegos , damo_rox , Spinalripper , duff87 , Dsmonsta , Riders_of_Brohan , Esquire_|
|Want (35)||QBrick , wonka747 , jonno.scott , Notorisk , MAGESTIC_LLAMA , Mort_Lupus , Favilludo , Synapse , t.savage0723 , TevishSzat , Orohu , linejumpr , CryAll , absciss , xdnonames , cybertop , zachi , logical.ditz , king0fclubs , mlouden03 , Elementalism , abascon , frostotron , MyrunDise , HowIett , AeroArchery , ServerWizard , jdietz43 , TheAceol , Limis , jamosemtg , snakekill321 , Ghilie , Franck8666 , chrissteals|
Grave Pact Discussion
1 day ago
Oh yeah, you’re right. Thanks for the correction. It still results in the same outcome, but having the correct ruling for why is important. I’ll go back and fix that later.
Thanks for the praise! There really wasn’t a good explanation anywhere for Ghave’s possible combos and how they worked, so I decided to write one myself. I actually want to go back and rework the Combo Explanations section and make sure I’ve covered every kind of combo (but not every possible substitute combination because that would be ridiculous). I put a lot of value on aesthetics, so hopefully the Primer is pleasant to look at and easy to follow.
Your card suggestions are good, but consider what I would have to cut to include any of them. I’m going for efficiency, so a card would have to have more potential uses than what it’s replacing to merit a spot. I like Corpsejack Menace even though Doubling Season does his job and more. The question is how many combos does it allow, and can it replace something that has fewer so as to increase the deck’s combo synergy?
Butcher Ghoul has been considered before. In fact it was part of the list at one point, though I don’t remember what replaced it. Again the question is whether another undying creature would benefit the deck more than what is already in the mainboard.
Dictate of Erebos used to be beside Grave Pact and was removed for more ways to abuse the combos. Hardened Scales would be good if I can justify a cut, but I’m not feeling Requiem Angel . The cost is a bit high for what it does, and I don’t see it benefitting the deck as much as my current combo abusers.
Seriously, though, thanks for the kind words. That you said it’s the best you’ve seen means a lot!
2 days ago
Hey welcome to T/O arcrayne!
So if your struggling with early game being way too slow than yes your curve is way too high already. Since Markov makes tokens for you real quick, you want to use cards that are low CMC as well as give you a bunch of effects to make it worth. Here are some example cards that you don't have that can be considered using.
- Vicious Conquistador - 1 CMC as well you will be swinging.
- Twilight Prophet - Card Advantage (CA) as well as a vampire, and ascend won't be a problem for you.
- Metallic Mimic - Not a vampire but he makes your army stronger and 2 cmc.
- Bloodcrazed Paladin - In case of boardwipe, you'll have a huge vampire.
- Champion of Dusk - CA as well as a good creature with evasion.
Those are some examples of well costed creatures that are low to drop but does things as well. Cards that aren't useful are like these one below.
- Blood Baron of Vizkopa - Very rarely you will trigger his ability, too high cost.
- Butcher of Malakir - Too high cost and a down grade from a Grave Pact or Dictate of Erebos .
- Drana, Kalastria Bloodchief - As much as I love her (I have her as a commander of my deck), she is too mana intensive to use in a aggro build.
- Patron of the Vein - Too high cost for a weak ability.
- Sangromancer - For 4 CMC, it's ability is meh and a waste of a card slot.
Hope that kind of explains why these cards are not too great in this build. Also some tech card is Faith's Reward , absolute life saver when it comes to saving your guys from a board wipe!
Hope that helps and feel free to ask for any advice!
3 days ago
Not to beat a dead horse, but I thought I'd bring up Shirei again (and my deck specifically, The Recursion Nightmare), just because I've actually changed it around a fair bit since last time. Workhorse , Harvester of Souls , Heap Doll , Myr Sire , Diabolic Revelation , Homeward Path , Mindslaver , Arcbound Reclaimer , Sorin Markov , Dictate of Erebos , and Coffin Queen are all out in favor of Midnight Reaper , Mausoleum Secrets , Skyscanner , Dusk Legion Zealot , Sensei's Divining Top , Cabal Stronghold , Petrified Field , Burglar Rat , Liliana of the Veil , Sanguine Bond , and Exquisite Blood .
The wincons are stronger, the mana curve is lower (and more balanced), the cabal-tron package is now super-redundant (with Cabal Coffers , Nykthos, Shrine to Nyx Urborg, Tomb of Yawgmoth , Vesuva , Deserted Temple , Petrified Field , Cabal Stronghold , and Expedition Map ), the stax effects are stronger, and the utility spells are cheaper. I'd say the deck has gotten at least 12% better, which, admittedly, goes against what I said ealier about the deck being almost perfect (though, in my defense, I hadn't yet taken a good look at some of the cards they've been printing recently--that's the great thing about Shirei, he only gets better the more worthless black commons they release).
I might take out the sanguine bond + exquisite blood wincon for Desecrated Tomb and Torment of Hailfire . Desecrated Tomb is more value, but obviously not really a wincon unless things are going way too well for me, and Torment of Hailfire isn't nearly as straightforward as Exsanguinate , but they might be better, anyhow.
Also, I still stand by Damnation --especially now that I'm playing Midnight Reaper and Dusk Legion Zealot , my life total is kind of a precious resource--sure, toxic deluge might be worth it anyhow, but it also kills my commander (read: I get my board state back after a damnation), so it's not strictly worse--though, I might consider playing deluge over Oblivion Stone , even though that card is my one way of dealing with problem enchantments, for instance.
Oh, and, I considered adding Pitiless Plunderer , but, again, the list is really tight, and I'd rather have Black Market over him, as I don't need more than one color of mana, the mana from Black Market accumulates, and it triggers whenever anything dies (relevant with Grave Pact ).
There are probably still better Shirei decks out there that still wouldn't qualify him for tier 3, but, frankly, even given a casual glance, tier 3 could easily be split up into multiple tiers (or just not have so many commanders crammed in it, and maybe we add a new bottom tier). I mean, Ghost Council of Orzhova and Ambassador Laquatus probably shouldn't be in the same category as Aminatou, the Fateshifter and Oloro, Ageless Ascetic , for instance. All the same, just in case these somehow weren't already obvious, let me detail a few of the more interesting interactions Shirei has with some of the dorks in this deck:
Mesmeric Fiend has an O-ring trick going on where, if we sacrifice him before his first ability resolves, the second ability triggers and does nothing, then we exile a card from our opponent's hand permanently. Doing that every turn with a sac outlet can be pretty good, and if you do it for long enough, you'll have everyone topdecking. I used to play Brain Maggot in this vein, but later learned that that works differently--it's all wrapped up into one ability, so if he dies before it resolves, during resolution, we take a card, the game sees that it's dead, then we immediately return it to their hand. Not very good, obviously.
Coffin Queen has a slightly different but effectively equivalent O-ring trick--if she's sacrificed before her ability resolves, the ability resolves, but since she's dead, the game doesn't remember her as an object and the delayed trigger of the ability can never happen, so we keep the creature permanently. When Coffin Queen comes back, she is, of course, a new object with a different timestamp.
Oh, and, in case this one wasn't obvious, cards like Mindless Automaton work with Shirei because their power is 1 or less when they enter the graveyard, thus triggering Shirei's ability, and their power doesn't become more than 1 until they've already entered the battlefield, as per layering rules.
3 days ago
No, exploit is a etb triggered ability that allows you to sac a creature to search. So is disciple. Grave Pact gets doubled though.
She is looking to double abilities that happen when they die, not those that cause them to die.
3 days ago
- Grave Pact
- Hell's Caretaker
- Disciple of Bolas
- Diabolic Tutor
- Uncage the Menagerie
- Oversold Cemetery
- Gonti, Lord of Luxury
- Farhaven Elf
- Deadeye Tracker
- Bane of Progress
- Seasons Past
- Two Forest
- Two Swamp
- Desecrated Tomb
- Open the Graves
- Tainted Strike
- Sylvan Safekeeper
- Turntimber Sower
- Rampaging Baloths
- Ramunap Excavator
- Kodama's Reach
- Havenwood Battleground
- Evolving Wilds
- Terramorphic Expanse
- Titania, Protector of Argoth
- Field of Ruin
- Forge of Heroes
More combo options with Gitrog, to pull off wins with recurring Tainted Strike over and over, making massive amounts of tokens with by recurring World Shaper with either Titania or Turntimber Sower or Rampaging Baloths. I am very tempted to make TGM the Commander, but I lack discard outlets and so Meren remains most value for money as commander currently.
4 days ago
Well I'm finding Cryptbreaker a bit more useful than Dread Wanderer in my matches so far. Wanderer is nice but is a bit slow despite being a 1 drop as it comes into play tapped even when reanimated. Breaker can discard Crawler or another zombie for a creature and the discarded things eventually come back. Also with tokens in play I can easily exploit his second ability. I really like Endless Ranks of the Dead and I get where you're coming from when you say use the Seer but I feel the enchantment is more fun to play. If using the Seer what came to mind was Grave Pact to do a super combo of Crawler + Colossus + Seer + Pact. Aiming a bit high I know but most of the games I play are with friends which allow me to do these things
1 week ago
So I'm assuming we are going with a sac outlet style here, and I have a couple of win cons. Exsanguinate / Debt to the Deathless for a large amount using Ashnod's Altar / Phyrexian Altar , Sac outlet procs from Kokusho/Artist/Cutthroat/Evangel, or Mirror Entity swarm.
- Mikaeus, the Unhallowed
- Mimic Vat
- Open the Graves
- Pitiless Plunder
- Sheoldred, the Whispering One
- Bontu's Monument
- Expedition Map
- Razaketh, the Foulblooded
- Debt to the Deathless
- Teferi's Protection
- Songs of the Damned
- Thran Dynamo
- Coldsteel Heart
- Viscera Seer
- Mirror Entity
- Pious Evangel Flip
- Phyrexian Plaguelord
- Solemn Simulacrum
- Oversold Cemetery
- Toxic Deluge
- Smothering Abomination
- Dark Prophecy
- Gate to the Afterlife
- God-Pharaoh's Gift ?
- Grim Haruspex
- Ashen Rider: I personally hate this card, it's so god awfully expensive and it expensive for a pretty vanilla creature... I think that unless you are playing a reanimator style this isn't worth playing at 8 CMC
- Butcher of malakir: I know a lot of people love this card, but I'd rather just play Dictate of Erebos and Grave Pact over this any day, too expensive and too easily destroyed.
- Extractor demon: It's too expensive and mill is one of those things you have to COMMIT to.
- Havester of souls: I'd rather see a Smothering Abomination , Dark Prophecy , Gate to the Afterlife , or Grim Haruspex
- Knight Of The Last Breath: It's really bad.
- Krav, the unredeemed: This one is a bit iffy, it could be really good it could be really bad playtest with it, and if the deck doesn't do what you want it should be onthe first to go list.
- Light of the Legion: You don't have enough white creatures to make this worth while.
- Regna, the Redeemed: It's just WAY too expensive.
- Nomad's Assembly: This could be good, but it's far too expensive
- Storm Herd: This isn't your game plan my friend, I mean sure you could play it and win off it but I think you're better off taking that 10 mana and dumbing it into an Exsanguinate or Debt to the Deathless
- Rise of the Dark Realms: Too expensive, and you have no way to cheat it out.
- Cathar's Crusade: your gameplan should be more sac to get triggers and do silly things, not attacking.
- Divine Visitation: It's a Win more card in a deck that isn't solely based on making tokens, not worth.
- Sanguine bond/Exquisite Blood: I'm just not a fan of the combo, it pisses people off and is no fun. Play one or the other, not both.
- Grave Betrayl: Too expensive in my book
- True Coviction: Triple white in a deck that is prominently black... No thank you... Plus this doesn't contribute to your win con.
- Sword of Light and Shadow: Why? It won't protect against your board wipes, and it's very much not your strategy.
1 week ago
Thank you for the insightful comment! I am slowly building the deck. As it stands, I own about 25% of it. Looking to get back into the game so I've just been mulling over a few decks. I've always loved mono black, and I think this will be the one I build first. I did have Grave Pact in the deck originally, but I swapped it out for Dictate of Erebos because the Flash appealed to me. May consider swapping them again though. I also considered Phyrexian Obliterator but that would wreck the purpose of my Pestilence which I love for early/mid game board control. Dark Prophecy seems like it could fit quite well, so I'll definitely add that.