|Commander / EDH||Legal|
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|MTG: Commander (CMD)||Rare|
|Tenth Edition (10E)||Rare|
|Ninth Edition (9ED)||Rare|
|Eighth Edition (8ED)||Rare|
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Whenever a creature you control dies, each other player sacrifices a creature.
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Grave Pact Discussion
2 hours ago
Prefer signets over cluestones - cost less, turn one sol ring into signet is very powerful when it happens. And help lower you average casting cost.
Helm of Possession is good in a token build.
Here is a list of budget staples. It also has links to other useful lists.
Edhrec.com is a good resource when building decks to see what others are using.
1 day ago
2 days ago
Thanks for all the great suggestions. Many of the cards you recommended, such as Greater Good, Grave Pact, and Dictate of Erebos are cards that I have been meaning to acquire. I am pretty young, so I dont have a consistent job to get a good amount of money at one time to buy cards with. Instead, its from helping out my mom, working on a friends farm, etc., so I get smaller amounts of money in little bursts. This decks cards are from about two years of that. So, as soon as I get some money, I am definitely going to be looking at these suggestions. Thanks a lot.
2 days ago
No problem, Vicious Shadows is an awesome card: thanks for the suggestion.
Counterspells are fine, but it's better for me to have rattlesnake cards that accrue value over time, as opposed to spells that can only be used once.
3 days ago
Here are a few suggestions for synergy regarding pirates, and leveraging against board wipes:
Creatures to help mitigate board wipes in Grixis could include Coffin Queen (steal from the graveyard and/or exile), Kalitas, Traitor of Ghet (exile all opponent creatures that die and get zombie tokens), Mikaeus, the Unhallowed (undying), Marchesa, the Black Rose (dethrone - amazing synergy with Mikaeus), Geth, Lord of the Vault (steal from graveyard and mill), Sheoldred, Whispering One (board swinging reanimation and opponent sacrifice) and Soul of New Phyrexia (permanents become indestructible).
Artifacts and spells to help mitigate could include Eldrazi Monument (creatures are indestructible), Dictate of Erebos and Grave Pact (opponent sacrifices when your creatures die), Darksteel Plate (indestructible), Training Grounds (reduce all activated abilities of creatures noted), Paradoxical Outcome (bounce to hand and card draw for significant advantage).
I'm sure there are many more, but those were the first that came to mind. Good luck with your build.
3 days ago
Cool Deck, I love graveyard interactions! I own one myself (with a different commander and a different color combination though) and it's always an absolute blast to play with it!
I also took a look over the suggestions the other users gave you which seem to have brought the deck in good shape already! However, there were also some suggestions which didn't make it in your deck 'til now but which I would consider absolutely awesome, so I will mention them again. Just so you know.
Those cards are Blood Artist, Greater Good, Dictate of Erebos and Grave Pact. Each one of them are working absolutely great in here! Dictate and Pact control your opponents board state, Blood artist works perfectly with your commander and Good is an awesome draw AND sac engine. It really is everything you want!
Greater Good is also a good transition to my next point. For combo it's important to get the cards you need and I already see that you play a ton of good tutors which is good but I still miss some draw engines to make your deck even more consistent. Right now your draw engines are Yavimaya Elder, Smothering Abomination, Grim Haruspex, Skullclamp and Solemn Simulacrum which make a total of 5 cards but I would greatly recommend to play at least 8 cards of that category (10 would be even better to achieve your goals). Cards that do exactly that AND fit to your commander are Phyrexian Arena, Harvester of Souls, Necropotence, Bloodgift Demon, Dark Prophecy and Kothophed, Soul Hoarder. Since some of them also cost life I'd recommend Disciple of Griselbrand which grants some lifegain and is also a sac engine. Aand last but not least, Attrition is also a very nice addition to your deck!
Cards you could consider to cut are:
Avenger of Zendikar: It's super powerful but doesn't really synergize with what you wanna do and it has quite high cmc.
Dread Return: I feel you have more than enough recursion, especially since your commander herself does the same. I even think you could cut 2-3 more cards of that category.
Elves of Deep Shadow: Since you only play two colors that mana ability isn't worth the damage. Rather play any other one mana elf dork.
Well, I hope I could help you with this! Keep up the good work. Did I mention I love graveyard interactions?