|Commander / EDH||Legal|
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|Vintage Masters (VMA)||Rare|
|Masters Edition (MED)||Common|
|Promo Set (000)||Rare|
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Thawing Glaciers enters the battlefield tapped.
, : Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library. Return Thawing Glaciers to its owner's hand at the beginning of the next cleanup step.
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Thawing Glaciers Discussion
1 month ago
2 months ago
thrane, thanks for the comment. Things tend to go pretty well with 34 lands, since I've got multiple card effects to search out lands - Tithe, Thawing Glaciers, Land Tax, Weathered Wayfarer, and Gift of Estates all help me play with a lower land count. I feel a bit flexible on that front, though, and will adjust as I continue to get a feel for it.
As for the white counter spells, I actually agree with you - it always feels great to pull one off, but it is definitely situational. I plan to swap out Mana Tithe and probably Rebuff the Wicked for Blasting Station, Scroll Rack, and maybe something else as well for Crackdown.
2 months ago
3 months ago
3 months ago
Aura Thief is in fact a meta call. We've got Ramses Overdark, Daxos and Nekusar players. I just re-read Academy Rector... derp, it really doesn't make sense. I've been on the fence about Trinket Mage. It gets me to Altar of the Brood and the necessary mana rocks for Tezz, but there might not be enough targets for it. For ramp I can swap out Land Tax for Thawing Glaciers. I'm thinking about taking out the Kaya wincon to make more room for control/draw, the two others should be enough. Agreed that I could use more card draw and I think adding more bounce or blink effects just for Parallax Wave and Parallax Tide (If I included it) might be getting too cute... But there is something tasty about permanently exiling your opponents stuff and saving your own!
3 months ago
Hey, man. Finally got the chance to look at it, thanks for linking it to me. Here are my suggestions:
There are a few really good upgrades you can make on the cheap. I'd say almost all the upgrades below are strictly better except Divine Visitation which is new to MtG, since it's a part of the new Guilds of Ravnica block. Trading out Sigil is just personal preference.
- Swiftfoot Boots for Lightning Greaves
- Sigil of the Empty Throne for Divine Visitation
- Prison Term for Conclave Tribunal
- Kemba's Skyguard for Boreas Charger
- Ajani's Sunstriker for Burnished Hart
- Worn Powerstone for Thought Vessel
You've got too many enchantments eating up space for things that are more important like your land base. White has a really hard time ramping and tends to be the most costly color, so you want to draw as much of it as possible. I'd aim for 35 lands minimum, but 36 is probably preferable. Every land counts.
- Angelic Gift
- Cradle of Vitality
- Curse of the Forsaken
- Ethereal Armor
- Luminarch Ascension
Six of the eight add-ins below are lands. You need a hard to deal with board wipe like Wrath of God and I'm really surprised you didn't immediately go for Riot Control, since it's a table staple. If you really don't want it, I'd go straight for the Path to Exile.
- Windbrisk Heights
- Terrain Generator
- 2x Plains
- Myriad Landscape
- Mistveil Plains
- Wrath of God
- Riot Control
Mono-colors can get some crazy mana numbers going, but white has terrible ramp, cards like Land Tax and Thawing Glaciers will help you get lands on the board, while the multiplier artifacts will keep your mana plentiful.
4 months ago
I've considered Static Orb in the past however I feel I may be needing to find new friends if I were to include that in this deck.
4 months ago
Spellseeker might be a nice addition since you seem to have a good assortment of targets for it and would reinforce that answers for everything theme you have going on.
Thawing Glaciers is actually really powerful with your commander as you can fetch multiple basic lands a turn with your untap triggers since it does not return to your hand until your cleanup step.
A nasty addition would be Static Orb if your feeling degenerate.