Underground River

Underground River

Land

: Gain .

: Gain or . Underground River deals 1 damage to you.

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Trade

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Want (6) Wurwilf , Brainlord , DamnGoodFood , NoxxFlame , Quickflash , adam1floyd3

Printings View all

Set Rarity
Commander Anthology 2018 (CM2) Rare
Commander 2016 (C16) Rare
Tenth Edition (10E) Rare
Ninth Edition (9ED) Rare
Ninth Edition Foreign Black Border (9EDFBB) Rare
Deckmasters: Garfield vs. Finkel (DKM) Rare
Seventh Edition (7ED) Rare
Classic Sixth Edition (6ED) Rare
Fifth Edition (5ED) Rare
Ice Age (ICE) Rare

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Highlander Legal
2019-10-04 Legal
Block Constructed Legal
Leviathan Legal
Legacy Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Underground River occurrence in decks from the last year

Commander / EDH:

All decks: 0.07%

UB (Dimir): 1.98%

UBR (Grixis): 0.82%

WUB (Esper): 0.67%

BUG (Sultai): 0.68%

Underground River Discussion

glup-uk on Ninja

2 days ago

Ignore the note on Underground River - not sure why i put it there, that's a good land!

glup-uk on Ninja

2 days ago

A few quick changes by looking at this at a glance:

-Smoke Shroud -Underground River -Dimir Locket -Whispersilk Cloak

+Dismember +Black Sun's Zenith +Aqueous Form +Talisman of Dominance

I'd also improve the lands composition with ramps like Evolving Wilds and Terramorphic Expanse. Also Lonely Sandbar and Drowned Catacomb are decent lands to play here.

multimedia on Admiral's Orders

4 days ago

Hey, good start, nice Dockside Extortionist and Vampiric Tutor :)

Consider more one/two drop Pirates especially ones with flying? More overall one/two drop Pirates helps to assemble a battlefield of Pirates to attack the turn you play Brass.

Forerunner of the Coalition is a Pirate tutor and it can also be a repeatable source opponents' lose life when a Pirate ETB. Ruin Raider can be repeatable draw at your end step with attacking Pirates. Anger and Wonder are good with Pirates especially Wonder giving them flying evasion. Giving all your Pirates including Brass flying can be a win condition with attacking Pirates. Brass is much better when she has haste letting her attack the turn you cast her. Pirates who can attack the turn you play them can help to trigger Brass's gain control ability quicker.

Buried Alive can tutor for both Anger/Wonder as well as one other creature and put them all into your graveyard. Can also use Buried with Phyrexian Reclamation and/or March of the Drowned as a way to tutor for Pirates put them into your graveyard and then recur them to your hand. Reclamation can be helpful repeatable recursion for Pirates since Pirates are going to die over the course of a game.

Marchesa, the Black Rose is not a Pirate, but she can be a repeatable source of reanimating Pirates. Dethrone is an attacking ability where as if a Pirate attacks your opponent with the most amount of life then that Pirate gets a +1/+1 counter. With Marchesa if that Pirate dies then it will come back to the battlefield at your end step. Metallic Mimic is a Pirate when it ETB who interacts well with Marchesa since Mimic can put a +1/+1 counter on another Pirate when it ETB.


Adding some more ramp can help game play:

Some budget lands (each $5 or less) to consider adding:

These are budget land options, but of course there's many other better options for lands that are more expensive.

Good luck with your deck.

multimedia on Lernaea's children

4 days ago

Hey, the manabase could use some improvements. You have Bayou, Tropical, Cavern and the Filter lands which are all great. Why also 18x basic lands? Consider more dual lands?

The least expensive Fetch lands: Windswept, Bloodstained and Strand can search for one of Bayou, Tropical, Zagoth or a Shock land: Overgrown, Watery, Pool. This color fixing from Fetch lands as well as more Rainbow lands especially Command Tower can help your deck.

multimedia on Idea 2: Varina Zombie Tribal

2 weeks ago

Hey, impressive budget, less than $200, version of Varina.

Wonder and Buried Alive are two powerful budget cards with Zombies. Buried can tutor for both Wonder and Gravecrawler + one other creature. Wonder could replace Lazotep Reaver and Buried could replace Corpse Connoisseur. Watery Grave for $3 more than Underground River is a land upgrade and another Island dual land for Wonder.

Phyrexian Reclamation is a repeatable way using life that you gain from Varina to recur Zombies. It's an upgrade for Omen of the Dead. Final Parting for one more mana does a lot more than Diabolic Tutor. Bontu's Monument can be another win condition with the Gravecrawler + Altar combo and I think it's an upgrade for Commander's Sphere.

These card suggestions would add about $10 to the budget.

Good luck with your deck.

Grind on Phenax Mill (how original)

4 weeks ago

Hi again!!
If you are looking to improve your mana base,
Maybe Talisman of Dominance and Dimir Signet over your sky and charcoal diamond.
And would consider running more basics over your colorless lands. and maybe Underground River over rupture spire.

DemMeowsephs on Muldrotha, The Value Tide

1 month ago

I'm going to base this comment on the lands in your deck! If the lands in a deck are consistent it wins SOOOO much quicker, so do consider these: I have a sultai commander deck so I copied and pasted, so if you already have some in there sorry. :)

SideBae on Yuirko, the Sadist

2 months ago

So I have a few suggestions. Feel free to ignore any/all of them.

  1. I notice Mindlock Orb is in your MB. I think this effect can be powerful in the right meta, but if you do want to run it I think you should run Ashiok, Dream Render first. Being 3 mana rather than 4 is a big deal.

  2. I like that you're running Ponder -- consider running Preordain, too. I realize it's harder to stack your deck for Yuriko triggers with Preordain, but thinking of it as just a 1 mana cantrip should show how good it is. After all, there's a reason it's super-duper banned in modern. Additionally, you can make your Brainstorm a lot better by adding some cheap shuffle effects; currently, if you don't have Yuriko triggers happening, you're likely to get Brainstorm-locked (stuck with two blanks on top of your deck). Traditionally these shuffle effects come from fetchlands like Polluted Delta or Verdant Catacombs, but since these lands are expensive AF, it's worth noting there're other lands that do similar things. Bad River, Flood Plain and Rocky Tar Pit ("Slow Fetches") are good for budget builds, as is Terramorphic Expanse.

  3. If you want to speed up your deck, running as few ETB-tapped lands as possible is pretty much essential. I would cut Submerged Boneyard and Dimir Guildgate for Watery Grave, Drowned Catacomb, Sunken Ruins, Underground River, or even just basics.

  4. Yuriko presents an interesting dilemma as a general: you want your average CMC very high, in order to keep his triggers powerful, but you also want to be able to cast your spells. In general, people use alternate-casting-cost spells to deal with this. Consider running things like Treasure Cruise, Dig Through Time, Temporal Trespass (which makes me giggle when I see it played), The Magic Mirror, Commandeer, etc.

  5. There're other creatures you should consider running, especially if you consider them as recastable after being ninjutsu-ed back to your hand: Baleful Strix, Thalakos Seer, Snapcaster Mage (if you're rich), Cavern Harpy (a personal favorite), Murderous Rider (which strictly better than Murder), Man-o'-War, Rishadan Cutpurse, Spellseeker... Burglar Rat might be funny, though probably not too powerful.

  6. There're some ways to stack your deck not included in your deck. Mystical Tutor and Vampiric Tutor (though vampiric is expensive now) are really, really good. Also note that Counterbalance is another way to exploit topdeck manipulation, especially if you have your Sensei's Divining Top out. Don't forget Mystic Sanctuary.

  7. Don't discount Windfall and Fact or Fiction. They're really good. Windfall also works well with Narset, Parter of Veils or Notion Thief.

  8. Finally, don't forget about artifact ramp. Sol Ring is obviously the all-star here, but I think you should be running 2-mana rocks rather than 3-mana rocks. Consider running Arcane Signet, Talisman of Dominance, Fellwar Stone, Mind Stone, Prismatic Lens, Sky Diamond, Charcoal Diamond or Coldsteel Heart instead of Commander's Sphere, Worn Powerstone and Seer's Lantern.

Right. That's all I got. Good luck!

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