|Commander / EDH||Legal|
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|Ravnica: City of Guilds (RAV)||Common|
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Muddle the Mixture
Counter target instant or sorcery spell.
Transmute (1)(Blue)(Blue) ((1)(Blue)(Blue), Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Play only as a sorcery.)
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|Have (18)||Roadhog , TheDuggernaught , zn.tportlock , Faceless_Being , CAPTAINxCOOKIES , jtfran02 , brokendwarf , SirCorey , 8vomit , gildan_bladeborn , Sparky41 , meowCat1234 , Mousemke , MoJoMiXuP , KillDatBUG , bakeraj4 , damo_rox , Justinaut|
|Want (3)||Suns_Champion , meowCat1234 , Mousemke|
Muddle the Mixture Discussion
5 days ago
i've built this deck and absolutely LOVE playing with it, and I have some suggestions. first of all, I would take out the 4 Perilous Myr. it doesn't really do much, as this deck wins by mill. i would also take out the three Thought Scour. i feel there is just too big of a chance of putting something good into your graveyard. (i am supposed to be playing this on myself, right? to get Myr Retriever into my graveyard). I would also take out the Falkenrath Noble. I would also take out 2 Shred Memory. so now the things i would add. first off I would definitely put in 4x Grinding Station. it can also do the infinite mill and is fetchable with our transmuters. i would also add two more Muddle the Mixture. i would then add 2x Dizzy Spell as it can get Altar of the Brood and protect from early attackers. finally, I would add one more each of Dispel and Fabricate. but seriously, I LOVE THIS DECK
5 days ago
ah i should have probs been a little clearer i need something like Elaborate Firecannon 2 mana to put down and it doesn't matter how much it cost 2 activate. i need to be able to transmute for it usings Muddle the Mixture but to be fair i think your right that there isnt one
1 week ago
hey man! you probably won't see this comment as you haven't done anything to this deck in a long time, but wanted to recommend Drift of Phantasms. It is an INCREDIBLE blocker for PDH as the ground tends to get gummed up and many try to win with a few flyers. Additionally, this has the incredible ability to tutor for any CMC of 3 in your deck. finding an additional counterspell or your second curiosity effect with Ophidian Eye is crucial to control the boardstate through card advantage.
Transmute is one of my favorite mechanics in PDH so I thought I would let you know about that gem :)
with that in mind, Muddle the Mixture is another option helping you tutor through your deck.
anyways, take care man.
1 week ago
I'm not 100% certain of all their prices, but transmute cards can serve as good dual-purpose tutors. The drawback is they tutor for specific CMCs. I ran two in my Zur stax/control deck until I broke down and bought the actual tutors. Muddle the Mixture and Perplex are counterspells as well as 2 and 3 mana tutors, respectively. At the very least, Muddle the Mixture can tutor for Demonic Tutor to get Doomsday, or just get it with Perplex. Beseech the Queen is another one, but it cost 4 mana at sorcery speed, which doesn't amount to much more than Diabolic Tutor. I also run Isochron Scepter in my deck to imprint Cyclonic Rift, Swan Song, and Mana Drain for added control, as well as every tutor in the deck. However, your deck is meant to be hyper competitive, so you may not have a need for it.
2 weeks ago
This looks life a lot of fun do play. I had a Sydri, Galvanic Genius deck in the past that was similar. I find that these decks that pack in all the artifact combos that they can are a bit inconsistent, but it's partially offset by the fact that so many of the combo pieces have synergy with cards outside of their combos. For instance, Mycosynth Lattice and Darksteel Forge are useful and can usually be powered out at a decent speed in these decks, but they you typically want to pair them with cards like Vandalblast, Nevinyrral's Disk, Karn, Silver Golem, and Sydri to get the most value out of them. Without those support cards, they might be better off being removed for either more card draw spells or cards to protect your other combo pieces.
The Sharuum combo is another one of those consistency decisions. The combo cards take up 4 slots, and are all useful individually, but it is a 3 card combo and those could be 4 slots given to card draw spells to help dig you into your other combos more consistently.
If you are going to use 3 card combos, you may as well focus on the combos that use Breya, since you know that you will always have access to her. Nim Deathmantle could be included to give your combos more redundancy, since it can play the same roll as Eldrazi Displacer while also giving you the options of getting infinite tokens/colorless mana off Wurmcoil Engine.
Felidar Guardian is another possible inclusion that can let you get infinite hasty tokens with Saheeli Rai, reset a planeswalker that you've ticked down, blink Breya for more tokens, or just give you a blocker that can also untap one of the mana artifacts like Grim Monolith you used to cast it.
Some of the first cards I would look to change in this list would be Altar of the Brood (too many decks either like having cards in their graveyard or have the Eldrazi legends), Cranial Plating (you could probably win faster by digging for a combo), and Copy Artifact (you already have the Metamorph that can do the same thing and is more flexible). I would then add the Deathmantle, Ponder, and Thirst for Knowledge. Darksteel Forge and Mycosynth Lattice could come out for more removal, draw cards like Chart a Course, or counterspells like Swan Song and Muddle the Mixture (which can tutor for the Deathmantle or a piece of your Thopter Foundry combo).
2 weeks ago
Hey nice deck!
Have you thought about Muddle the Mixture? It tutors for all 3 parts of your dramatic scepter combo and also is going to do similar things to mana leak on your combo turn.
2 weeks ago
AlwaysSleepy for my deck there are a few things I have questions about.
For right now Candelabra of Tawnos, Timetwister, Underground Sea, Imperial Seal, Grim Tutor, Lion's Eye Diamond, and Transmute Artifact are out of my budget. (I am currently unemployed but will make the changes to the deck as I can).
I do think the lower cmc, storming route is faster and more consistent than what I am currently playing. Cuts that I think are quite obvious are Dig Through Time, Kozilek, Butcher of Truth, Pili-Pala, Grand Architect, and probably Tezzeret, Agent of Bolas, Gilded Drake, Clever Impersonator, Spellskite, Damnation, and Trophy Mage if I cut the Basalt Monolith + Rings of Brighthearth combo as well.
I have read your opinion on the combo as you think it is not necessary and I'm finding with 5 possible methods for infinite the deck is kind of cluttered.
I have been trying to make changes and will be putting Dark Ritual, Cabal Ritual, and Lotus Petal back in, I also really like how you have Dark Petition and I think I will definitely be adding it to my list since I don't have the other tutors. How do you also feel about Diabolic Tutor in my list since I have budget restraints?
Also , I am curious what is your opinion on Mishra's Bauble? Do you think it would find a place in our decks? Or is it a bad cEDH card for deck thinning and cantrip draw?
I would absolutely love to have a chat with you on discord or some type of voice communication to talk about your deck and the playstyle too since quite honestly I was trying to avoid storm at the beginning of my career as I thought it was too intense and that I would not understand it.
3 weeks ago
Nice story bro. But in the end you miss some facts.
You can not play Laboratory Maniac, Counterspell, Muddle the Mixture and Brainstorm in one round because you removed all lands in your deck out of game when you had 5 lands at the board. So you miss 3 mana to do this.