|Commander / EDH||Legal|
Printings View all
|Commander Anthology 2018 (CM2)||Mythic Rare|
|Archenemy: Nicol Bolas (E01)||Mythic Rare|
|Commander 2015 (C15)||Mythic Rare|
|Commander 2013 (C13)||Mythic Rare|
|2012 Core Set (M12)||Mythic Rare|
|2011 Core Set (M11)||Mythic Rare|
|Promo Set (000)||Mythic Rare|
Combos Browse all
Creature — Giant
: Inferno Titan gets +1/+0 until end of turn.
Whenever Inferno Titan enters the battlefield or attacks, it deals 3 damage divided as you choose among one, two, or three target creatures, players and/or planeswalkers.
|Have (11)||robbnoble , Forkbeard , orzhov_is_relatively_okay819 , metalmagic , rockleemyhero , Brutus1 , Thunderbeard , Blue_Flame , TheRealSpecialK , shinbatsu , adventfaith|
|Want (4)||aligari , ruitcys , SkylordAleksander , maxcc89|
Inferno Titan Discussion
1 week ago
If you're using Mono-Red I think that Price of Progress is a definite shoo-in for a finisher that can knock out multiple players late-game.
Also, I think that Conjurer's Closet can be a real game-changer, allowing you to double up on certain powerful ETB effects. Inferno Titan , Combustible Gearhulk , Solemn Simulacrum , Mindclaw Shaman etc. If you convert some of your haste auras to Fervor and Hammer of Purphoros , you can even get a second activation of tap abilities like your commander's very own ability!
1 week ago
In reference to the last paragraph of your description; why label the deck as a primer if you are not going to write a primer? Especially with some rather controversial choices. Primers are meant to teach people how to play an archetype and give a reasonably well tuned list. Below I have listed the major points that I have a problem with calling this list a primer.
Finale of Devastation is an auto-include in green based creature decks, but you skipped it. Why?
Pathbreaker Ibex is an obvious include and the reasoning behind why it isn't in this primer list would be helpful.
You admit that you have many high cost creatures and need ramp and then skimp on mana rocks. An explanation would be helpful.
Many of your extremely high cost creatures don't offer a quicker clock than a 6-7 mana creature. Why even include them?
You seem to be wanting to go wide when that isn't the obvious way to go with Xenagod. A primer should explain this choice.
I guess most of my problems stem from you labeling your deck as a primer. Outside of that, you have some good interactions and a nice looking deck. I would suggest you at least consider all of the cards I listed off if you were unaware of them before.
2 weeks ago
Love Heartless Hidetsugu , used to have deck built around him myself.
Gamble is pretty affordable nowadays and should definitely be included.
Godo, Bandit Warlord provides a tutor for your lifelink equips.
Thousand-Year Elixir is the most expensive card I will suggest but it provides haste for HH and allows a second use of his ability. Very powerful here.
Finally, not a deck suggestion, but a warning. If you play with the same group of people consistently you may find yourself getting hated out of games pretty early on because of the instant death pressure you present. This was ultimately why I stopped playing and eventually dismantled my HH deck.
Best of luck, hope this was helpful.
4 weeks ago
1 month ago
"One-card wincons" to consider: Insurrection , Expropriate , Painful Quandary , Rise of the Dark Realms , Revel in Riches , Cut / Ribbons . Perhaps Clone Legion , Rite of Replication , Mogis, God of Slaughter , Hour of Promise , Blatant Thievery , Grave Betrayal , or Mind's Dilation .
One thing to think about is getting Nicol Bolas flipped and maybe joined by the other planeswalkers and casting Obliterate , Jokulhaups , Devastation , or Decree of Annihilation . Almost guaranteed ultimates. Nicol Bolas, Dragon-God would be the best--proxy for now and include in first build?
Boardwipes: Toxic Deluge , Black Sun's Zenith , Hour of Devastation , Decree of Pain , Curse of the Swine , In Garruk's Wake , Deadly Tempest , Evacuation , Nevinyrral's Disk , Last One Standing , Perilous Vault , Oblivion Stone , Kindred Dominance , Necromantic Selection , Subterranean Tremors
Removal: Capsize , Bedevil , Hero's Downfall , Chaos Warp , Kolaghan's Command , Reality Shift , Pongify , Rapid Hybridization , Vraska's Contempt , Rakdos Charm , Price of Fame , In Bolas's Clutches , Plaguecrafter , Merciless Executioner , Fleshbag Marauder , Unstable Obelisk , Vandalblast , By Force , Shatterstorm , Hostage Taker , Yawgmoth's Vile Offering , Settle the Score , Dark Impostor , Hour of Glory , Sever the Bloodline , Silence the Believers , Spread the Sickness , Slave of Bolas , Electrodominance
Draw: (I would add Erebos once you're home) Patient Rebuilding , Phyrexian Arena , Greed , Arguel's Blood Fast Flip, Notion Thief , Windfall , Mystical Tutor , Blue Sun's Zenith , Pull from Tomorrow , Stroke of Genius , Braingeyser , Mind Spring , Expansion / Explosion , Invoke the Firemind , Deliver Unto Evil , Augur of Bolas , Painful Truths , Fevered Visions , Search for Azcanta Flip, Fact or Fiction , Dig Through Time , Treasure Cruise , Tidings , Thassa, God of the Sea , Day's Undoing , Reforge the Soul , Standstill , Deep Analysis , Necrologia , Steady Progress , Tezzeret's Gambit , Oath of Jace
Random utility: Ophiomancer , Metallurgic Summonings , As Fortold, Pendrell Mists , No Mercy , Stranglehold , Fated Return , Dark Intimations , Spellseeker , Sire Of Insanity , Thief of Sanity , Spark Double , Primal Amulet Flip, Dragon's Hoard , Mystic Retrieval , Shreds of Sanity , Spelltwine , Ashiok, Dream Render , Torpor Orb , Baleful Strix , Darksteel Myr , Solemn Simulacrum , Wayfarer's Bauble , Vedalken Orrery , Saheeli, Sublime Artificer , Will Kenrith , Mana Geyser , Gem of Becoming , Thran Dynamo , Narset, Parter of Veils , Keranos, God of Storms , Thrilling Encore , Star Compass , Coldsteel Heart , Kazuul, Tyrant of the Cliffs , Ensnaring Bridge , Crawlspace , Expedition Map , Burnished Hart , Torment of Scarabs , Cruel Reality , Mnemonic Betrayal , Yawgmoth's Will , Bloodchief Ascension , Nightscape Familiar , Gonti, Lord of Luxury , Thaumatic Compass Flip, Dreadhorde Invasion , Fraying Omnipotence , Thrummingbird , Viral Drake , Past in Flames , Mizzix's Mastery , Omniscience , Tainted AEther , Aid the Fallen , Deepglow Skate , Flux Channeler , Rings of Brighthearth , Silent Arbiter , Meekstone , Mudslide , Astral Cornucopia , Everflowing Chalice , Lethal Vapors , Sunbird's Invocation , Stolen Strategy , Maze of Ith , Spreading Plague , Merchant Scroll , Polluted Bonds , Black Market , Grave Upheaval , Memory Plunder , Pain Magnification
Beaters: Dragonlord Silumgar , The Scorpion God , The Locust God , The Scarab God , God-Eternal Kefnet , God-Eternal Bontu , Darksteel Colossus , Colossus of Akros , Visara the Dreadful , Tsabo Tavoc , Avatar of Woe , Balefire Dragon , Nicol Bolas , Hellkite Tyrant , Bladewing the Risen , Grave Titan , Inferno Titan , Steel Hellkite , Vampire Nighthawk , Torrential Gearhulk , Noxious Gearhulk , Combustible Gearhulk , Dominus of Fealty , Roil Elemental , Tidespout Tyrant , Kokusho, the Evening Star , Keiga, the Tide Star , Ryusei, the Falling Star , Wrexial, the Risen Deep , Etali, Primal Storm , Nezahal, Primal Tide , Tetzimoc, Primal Death , Dread , The Haunt of Hightower , Niv-Mizzet, the Firemind , Razaketh, the Foulblooded , Enigma Drake , Crackling Drake , Archfiend of Depravity , Sheoldred, Whispering One , Thing in the Ice Flip, Niv-Mizzet, Parun , Sepulchral Primordial , Molten Primordial , Diluvian Primordial , Ob Nixilis, Unshackled , Sire of Stagnation , Utvara Hellkite
1 month ago
One of the regulars at my local game store has a brudiclad deck and I was hoping to get some new tech for him but it seems his is a little farther down the tuning road than yours, not to be rude or anything. I'd like to suggest some amazing hits in his deck like Inferno Titan and Frost Titan . And making a token copy of Timestream Navigator apparently just wins the game for you. He also runs counterspell that help his game plan like Confirm Suspicions and Spell Swindle . Finally, on a note that doesn't have anything to do with improving your deck, as for bling, this is my favorite art of Negate , it looks really good in foil
1 month ago
Ok! Sweet build so far! Let me see if I can hell you out. I am a fan of the title by the way.
So Naturally, Feldon’s ability focuses on a few things. They are:
1) it triggers ETBs and graveyard abilties
2) it is a “tap” ability
3) and ARTIFACTS.
Keeping these three things in mind I would suggest the following, some of which may not suit your play-style, but alas! This is why they are suggestions!
Creatures like Inferno Titan , Godo, Bandit Warlord (only useful if you’re running equipments), Bloodfire Colossus , and Zealous Conscripts have value in entering or dying. The new Ilharg, the Raze-Boar may be of semi-interest to you even though he doesn’t have an ETB he is another tool that helps trigger ETBs like Feldon.
I think potentially the most key card you are missing is Sundial of the Infinite so you can keep the token copies that Feldon makes. Plus it’s an artifact you can try and recur since red can do that rather well. In regards to recursion I think you could mull over Goblin Welder and Scrap Mastery . They seen like they could work for you. Goblin Engineer from the soon to come out Modern horizons will be an auto-include for this deck too.
Anyway, this is not to say you dont already have some awesome stuff going on already! If you want my opinion on what to take out for some new stuff let me know. Id be happy to help.
1 month ago
The ability to find cards from your library in a singleton format allows strategy to play a part in the strategy card game that is MtG. Otherwise you are drawing randomly from a stack of 100 unique cards and have to adapt to what you get instead of being able to plan a strategy.
Anyone who ever uses the phrase "goes against the spirit of xxxxxx" is simply trying to marginalize an aspect of the game that they are not 100% comfortable with so that they do not feel bad about trying to prescribe how others are allowed to play. Combo is not "against the spirit of casual" and consistency is not "against the spirit of singleton". If a playgroup wants to ban tutors because everyone likes high variance and reactive gameplay, more power to them. But the notion that it is somehow "better" or "purer" is laughable.
On to the function that tutors play. Most (heavy emphasis on "most") tutors are functionally another copy of every card in your library, or every card with some specific quality in your library (I don't feel like making this qualification every time, so let's assume from now on that everyone understands that not all tutors are black tutors and most have some specified quality). They allow you to get the card and set up interaction within the next turn. This can be viewed as purely increased consistency for combo, but I think that is missing a huge part of what makes tutors good.
Let's assume a Gruul aggro deck that has most of its interaction on creatures. A second Reclamation Sage only deals with enchantments a second Inferno Titan only deals with utility creatures. A copy of Chord of Calling allows you to deal with either, at instant speed, with convoke, for a 3 mana premium. The number of available lines and game complexity skyrockets when you have a tutor. The fact that it is not just a second copy of A card in your library, but EVERY card in your library is where the true strength of tutors comes from.
Now that I have built tutors up, let's talk about how they differ from just being a second card of every card in the deck. The first way is apparent from the fact that I have been saying "library" up until now and just said "deck". The library is a game zone. If during the course of a game the one instance of a card allowed in the deck leaves that zone, most tutors can't give you access to it.
Tutors also require set-up to be used reactively most of the time. If you are wanting to tutor for an answer, you usually have to anticipate what you are going to need it for since the vast majority of tutors are sorcery speed or don't put the card immediately in a usable zone.
Tutors are a great part of EDH and add strategy and complexity. It is not my place to tell your playgroup how to run, but it is your place to stand up for how you would like to play. Bring up to your playgroup that tutors can be an interesting part of the game and that no matter the combo, there is usually a place to interact at instant speed or a time when you can anticipate the combo and prevent it at sorcery speed.
Inferno Titan occurrence in decks from the last year
All decks: 0.04%
Commander / EDH:
All decks: 0.03%