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Cabal Coffers Discussion
1 day ago
If you're playing big mana mono black, you gotta get Cabal Coffers. It's the best mono black mana producer.
2 days ago
Sometimes you just need to end the game though, a way out, but a way to end it on your own terms. Do not let the "ew gross combos" mentality hold you back, EDH at it's current state is really only going to end on combos, and counter-combos, or bad draws so my an opponent's lifelinkers or 7/7 general just happened to kill me. In more controlling decks, for strict singular spot removal I usually hold myself to a maximum of 6 cards. I do not hold back a board wipes, and Merciless Eviction is like THE reason to play BW sometimes in EDH (which you have).
You don't really seeeeem to need help on this deck, but some things in your manabase seem to need changed. I would replace about 3 lands with something like Burnished Hart since it works well with Atheros, and some simple ramp things like Wayfarer's Bauble and Fellwar Stone. Then just remove the Vivid's, coming into play tapped and maybe providing other colored mana is not strong enough, and Myriad Landscape this card under-performs as well just because it enters tapped and costs 2 to get 2 lands tapped, of ONE type. Orzhov Basilica is really poor undless you you're using it manipulate land-drops or lands with enter effects. New Benalia is another good way to scry, and then upgrades into Cabal Coffers, and Urborg, Tomb of Yawgmoth, fill in the missing with Evolving Wilds.
I do really like the DnT + Enchantress feel of this deck however.
2 days ago
Thanks for the suggestions markbeloit
-- Vampiric Tutor - I actually have a Demonic Tutor in the wings, but havent seen a need for a tutor in this deck yet. (I got 4 of them from buying some guy's old collection, SUPER bad condition, but they work for my needs)
-- Living Death - I have found that with this general my creatures don't stay in my graveyard very long, and my playgroup tends to have better stuff than zombies in there, so not worth bringing back everyones
-- Rhystic Study - is a good call, I had it in originally, and may readd it, but was going for theme flavor, and it didnt match.
-- Strands of Night - This one is GREAT and it is also on theme. Will work great to bring back the people I have a problem getting back, like Sepulchral Primordial and Grave Titan. I think I will have to find a place for it.
-- Cabal Coffers - I don't own one, and its unfortunately out of my price range right now for a land.
-- Black Market - I really like this one and even had one in the original build, but i took it out to put it in my Swashbucklers and Scallywags deck. I am finding it is not doing much good in there, so may end up moving it back.
3 days ago
4 days ago
Hey, I'm digging this list so far!
I would recommend cutting Glimpse the Unthinkable. A 1-time mill effect that only hits for 10 cards (at $30, to boot) just isn't going to have enough impact in the average game. I would HIGHLY recommend replacing it with Altar of the Brood. This card looks innocuous, but it does freakin' WORK. I played a Lazav deck for a while, and that card always over-performed, especially when dropped on T1.
Additionally, I would recommend replacing Duskmantle, House of Shadow for Nephalia Drownyard. For just one more mana, you get 2 more cards! You'll probably also want to run Urborg, Tomb of Yawgmoth and Cabal Coffers to help power out some of those huge X spells. Mind Grind for X = 20 is basically a game-ender in its own right, and that's easy to do with the Coffers doin' work.
I might also recommend Jace's Archivist. He may not seem like a good mill card, but he gets people churning through decks REALLY quickly. Not to mention he has crazy synergy with Sphinx's Tutelage. To that point, Jace's Erasure was another over-performer in the Lazav deck I played. I would cut Millstone for it.
It might be beneficial to replace Ulamog, the Ceaseless Hunger with one of the OG Eldrazi Titans, simply for the fact that they have the "shuffle your graveyard back into your library" clause. It would help you protect yourself against any incidental self-mill you'll be incurring throughout the course of a game.
My only other advice is to bump up your land count. Not by much, but 36 is usually bare-bones minimum unless your curve tops out at 4. I might recommend 37 or 38 for this build.
4 days ago
Not that I've played your deck before, but it looks like you already have a lot of ramp and card draw to be able to support a deck with an average CMC of 4.1 with no problem. If you really wanna take down the average, you just gotta get rid of Scour from Existence. Maybe replace it with Dismember, Go for the Throat, Damnation, or even Nevinyrral's Disk. The only 7-drop you have I actually like is Repay in Kind. I'd say the others are all expendable. But like I said before, from here it looks like you have plenty of ramp to support the deck just fine as it stands.
You also mentioned a goal of low life total, I might consider Sorin Markov for his -3 to get you to a low life total for someone, especially if anyone in your playgroup likes to gain infinite life.
Hope you found this helpful.
5 days ago
Of cards not in your maybeboard I would strongly recommend the following: Vampiric Tutor, Living Death, Rhystic Study. For reanimation Balthor the Defiled and Strands of Night may also suit your deck. Cabal Coffers could be a land to add. Ashnod's Altar and Phyrexian Altar might be nice additions as well (Grave Titan + Nim Deathmantle + Diregraf Captain + Ashnod's Altar is an infinite combo that will kill all your opponents). Also maybe consider Black Market and Disciple of Bolas.
6 days ago
I like the idea of this deck, but I do have a question about Celestial Dawn. It says you can spend White mana as though it were mana of any color, and turns all their lands into Plains. So...how does that stop anything other than land shenanigans like Cabal Coffers or Rogue's Passage?