|Commander / EDH||Legal|
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|Promo Set (000)||Uncommon|
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, : Add to your mana pool for each Swamp you control.
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Cabal Coffers Discussion
9 hours ago
Hmm, I'd like to hear from you how this version performs since I don't want to cut Dragonlord Kolaghan . Also what are your thoughts after playing with Urza's Incubator ? Is this kind of ramp we need?
For land fetching - you have 6 forests and only 2 cards that look specifically for those so I guess that skillful play will fix any problem that would occur. In my build I have both forest duals from BFZ and additional Forest besides 4 forest shocklands and 1 Snow-Covered Forest just in case and to buff a little my chances of having source in opening hand to play dorks.
Lately I'm thinking about cutting lands that ETB tapped so Path of Ancestry might get cut despite being 5-color land and in my opinion you don't need Urborg, Tomb of Yawgmoth for fixing since you aren't going for Cabal Coffers combo or casting intense spells. On a side note, if you have Rootbound Crag and i.e. Watery Grave then you're forced one turn behind when we discussed how early turns actually get us ahead and allow to keep up with stronger decks.
1 day ago
It is a mana ability. The three requirements for an activated ability are:
605.1a An activated ability is a mana ability if it meets all of the following criteria: it doesn't require a target (see rule 114.6), it could add mana to a player's mana pool when it resolves, and it's not a loyalty ability.
Cabal Coffers ' ability meets all three.
1 day ago
2 days ago
Walking Ballista is not as good as the others because you don't get as much value from your mana, the finishers is not to gain you life so you can win later, they are more of a "if you don't counter this you are all dead" because you can get insane amounts of mana with Ashnod's Altar and Urborg, Tomb of Yawgmoth + Cabal Coffers .
But it's you own choice if you wanna play them, they can quickly get boring if you tutor them to finish the game every time.
2 days ago
No Cabal Coffers why you Urborg it's easy mana.
1 week ago
Those are all solid choices to remove to make room for more apostles. You also need to increase our land base, 35-37 lands.
1 week ago
Hey! Great build, just wanted to make two suggestions. I run Muldrotha lands (although it is more geared toward good stuff) and one of my win-cons is Torment of Hailfire , like yours. I would -highly- recommend Cabal Coffers and Urborg, Tomb of Yawgmoth combo, alongside Vesuva and (a card you're already running) Thespian's Stage . A couple cards that help enable it and work to find Dark Depths : Pir's Whim and Hour of Promise . Once you have 20+ mana, recurring Emrakul, the Promised End or Mindslaver each turn can be a fun back-up plan. Check my list for more cool ideas!
Cabal Coffers occurrence in decks from the last year
Commander / EDH:
All decks: 0.1%
W/B (Orzhov): 0.69%