Phantasmal Image


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Modern Masters 2017 Edition (MM3) Rare
2012 Core Set (M12) Rare

Combos Browse all

Phantasmal Image

Creature — Illusion

You may have Pantasmal Image enter the battlefield as a copy of any creature on the battlefield, except it's an Illusion in addition to its other types and it gains "When this creature becomes the target of a spell or ability, sacrifice it."

Phantasmal Image Discussion

Inkmoth on Flex

5 days ago

Yeah, I didn't want to be impolite, but there are so many glaring issues, that I am inclined to believe he hasn't actually played in a cEDH table.

I tinkered with Azusa for like a year and a half and one Gilded Drake or Phantasmal Image was usually enough to ruin the whole game for the table since blue player inturn gets Azusa in a deck better equipped to make use of 3 land drops a turn.

You're also missing: Carpet of Flowers (always in the main) Mox Diamond Chrome Mox Utopia Sprawl Wild Growth Gemstone Caverns Beast Within (why?'re already neutered in this color)

One Root Maze and you're out of the game. Some deck can literally outpace you and the whole purpose of Azusa is to race... If you lose that race you always lose. How do you kill without combat? How do you remove anything?

Inkmoth on Flex

5 days ago

I don't think Azusa could ever be played in a true cEDH arena, since a simple Phantasmal Image or Gilded Drake can immediately cause a blue player to outpace you. You also have to rely on the shell to give you the gas you need. I do think you can play this in an optimized arena with really high powered commanders. Just my 2 cents.

SuperNorst420 on Atraxa Super Summon

5 days ago

Last_Laugh Your right that I should reconsider Reyhan, Last of the Abzan and Ishai, Ojutai Dragonspeaker . This includes even having them in the 99 as I do have worse creatures than them in the deck. It would be fun to change it up and run them as commanders occasionally. This would mean removing Hatred and possibly running something like Tainted Strike instead. The Spark Double interests me, though with my build focusing on alot of X cost creatures, it may not be as potent as in your deck, especially when running Atraxa as commander. I had actually considered Phantasmal Image however that card has that annoying sacrifice clause. Blade of Selves is a card I must start playtesting immediately, it sounds really interesting though I may want to add a few more good creatures with ETB effects. Sticking Blade of Selves on a Recruiter of the Guard just sounds amazing.

I also found some interesting cards to consider while looking at your deck. I should reconsider Crop Rotation to get that cradle. Eladamri's Call sounds like a tutor I should consider if I cant get my hands on an Imperial Seal . Selfless Squire looks funny as hell and I want one immediately.

dingusdingo on 1 Tap 2 Win U/G Commander Edition [cEDH]

1 week ago

Hi shwanerz88

Thanks for the suggestions, but unfortunately none of them are good enough to make the cut!

Kiora, Behemoth Beckoner is only drawing a card on 4 different creatures entering, Woodland Bellower Great Oak Guardian Terastodon , and any of those entering the battlefield means we're secure in our combo to victory, so a card isn't going to do much for us. The untap effect is nice, but paying 3 CMC for an untap we will use one time is too expensive for the deck. We also don't get synergy with Disciple of the Ring , which our instant/sorcery untaps do.

Umbral Mantle suffers from a similar situation. The idea of getting multiple untaps off one permanent is very appealing on our combo turn, but the price is simply too high. It costs 3 CMC to play, and 3 CMC for every untap after the inintial investment. Paying 6 CMC total for the first untap is simply unacceptable, even if we are able to split it into two smaller chunks on two different turns. Also doesn't combo with Disciple. Getting two or more untaps from it sounds very nice, but at the cost of 9 mana for 2 untaps we don't want to pay that price.

Fblthp, the Lost is a neat idea, but we really don't need card draw. It might have some usefulness in a future "draw your deck line" with hulk via Body Double Gigantoplasm Phantasmal Image and others, but I haven't been able to find an infinite Vannifar loop that makes it worthwhile to include all those slots in the deck. New printings in the future may make this a possibility, but it has to be better than the secondary hulk line in terms of slots and usefulness. Currently, Pili-Pala and Grand Architect are dead draws and also make us run Walking Ballista (we could cut down to only 5 different 0 drop creatures and be fine), so whatever replaces those 3 has to either be fewer slots or have higher usefulness outside combo in an actual game.

Craterhoof Behemoth looks better on paper than it is. We have to deal 120 damage (3 players x 40 life) in a swing, which means we have to have 10 other creatures without summoning sickness for Behemoth to be worthwhile (11 creatures total we can assume all 1/1's which get +10/+10, so 10 creatures x 11 power = 121 damage with some leeway as Craterhoof is a 5/5 and other creatures have higher than 1 power.) We don't have any lines that give our creatures haste, so we have to have 9 creatures that aren't Vannifar ready to swing on our combo turn. Avenger of Zendikar could possibly work, but we'd have to pass a turn before transmuting it away to make creatures combat ready. Grand Architect + Pili-Pala + Walking Ballista doesn't require a combat step, it will 100% always kill no matter if players gain life, and is an alternate wincon that fits through our Hulk package. Behemoth just doesn't make the cut.

SynergyBuild on Valuetide

2 weeks ago

Are you using the usual Phantasmal Image / Animate Dead (or Necromancy in this case) line?

x2Relentless on Muldrotha says: Always Recycle

2 weeks ago

Hey Zarrox. Muldrotha is an amazing commander and there are so many directions you can take with her. You can have recurring value over and over again, you can go for a lands matter build, or a reanimator deck. But you want to focus on one. I notice you have cards like Ramunap Excavator and The Gitrog Monster . These cards should be in a deck that is a lands matter build and that doesn't really seem like your deck. Muldrotha isn't really the best lands matter commander but you can still go that route and the deck will be decent. I would say recurring value over and over with her is the best option.

I think Ravenous Chupacabra is pretty underwhelming. There are much better 4 drops you want to Birthing Pod into like Meren of Clan Nel Toth . I playtested with Doom Whisperer and I found it pretty awful. Paying 2 life to put 2 cards into your graveyard is not very good and the effect is very redundant. One more thing about Muldrotha is you want to reduce the number of instants/sorceries as much as possible. Because you can play your permanents from your graveyard, you want permanents that affect the board, not spells. I know it is tempting to play countermagic because you are in blue but Muldrotha isn't really the commander for that. There will always be an annoying blue commander at the table and spells will just sit in your graveyard. The only sorceries/ instants I recommend are Intuition , Cyclonic Rift , and Demonic Tutor usually to go find Birthing Pod .

I know you want budget cards but you should consider a proxy Lion's Eye Diamond because that card is busted in this deck. You can get 3 mana to cast Muldrotha then play it again from your graveyard to cast something else. Also, there is an infinite combo with Animate Dead , Lion's Eye Diamond , and Phantasmal Image to put all your permanents from your graveyard onto the battlefield. So those 3 cards are great to Intuition for.

Anyway, hope this helped, I can share my list with you if you want but I think you are off to a good start! +1 From me

Master_Tame on Bant Spirits

2 weeks ago

Here are the changes I'd like to make when I am able to acquire the cards:

1) Swap the Mirror Image 's for Phantasmal Image 's.

2) Swap a Temple Garden for a Horizon Canopy .

3) Swap a Hallowed Fountain for a Razorverge Thicket .

4) Swap the Hinterland Harbor for a Seachrome Coast .

5) Swap the Celestial Flare for a Path to Exile .

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Phantasmal Image occurrence in decks from the last year


All decks: 0.17%

Commander / EDH:

All decks: 0.02%

Blue: 0.15%