Tainted Field

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Frontier Legal
Vanguard Legal
Legacy Legal
Arena [BETA] Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Explorers of Ixalan (EO2) None
Commander 2015 (C15) Uncommon
Duel Decks: Sorin vs. Tibalt (DDK) Uncommon
Torment (TOR) Uncommon

Combos Browse all

Tainted Field

Land

: Add to your mana pool.

: Add or to your mana pool. Activate this ability only if you control a Swamp.

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Tainted Field Discussion

I_TappedWrong on Blink Once, Shame on You

2 days ago

Triton shit i didnt even notice you didnt have it in your deck... yeah i would say its worth the include lol. i would also update your land package... if you havent done so already. lands like Sunken Hollow Tainted Field and even pain lands like Underground River not only come in untapped, but also help Eldrazi Displacer (my favorite white card) i would also throw one Wastes basic land card just in case you need to tutor for it because not being able to use eldrazi displacer sucks.

multimedia on Alesha Aggro

2 days ago

Hey, nice budget deck.

There's a few noncreature cards here to consider upgrading with better budget options. All my card suggestions are are less than $3 each.

A very good budget interaction with Alesha is Karmic Guide + Reveillark . These give you a way to quickly reanimate your aggro army if it's stopped in the mid game. These two creatures together or by themselves can be a reanimation engine for your 2 or less power creatures. Guide can reanimated by Alesha. Buried Alive is excellent at setting up this combo by tutoring for and putting Guide, Lark and another creature such as Anger or Zulaport Cutthroat into your graveyard.

To successfully loop Guide and Lark you'll need a sac outlet such as Viscera Seer or Carrion Feeder , etc. What the sac outlet lets you do is sac Lark thus triggering its leave the battlefield ability letting you reanimate two 2 or less power creatures from your graveyard. Since Guide has 2 power it can be reanimated by Lark, then Guide can reanimate Lark and continue the loop until all your 2 or less power creatures are reanimated.

Adding Cutthroat to this combo can kill all your opponents. Anger as long as its in the graveyard and you control a Mountain gives all your creatures haste. With it reanimate all your creatures before you attack and then attack with all your creatures in one turn. Haste is very good with an aggro strategy as long as you have ways to get Anger into your graveyard.

Here's a few budget lands to consider adding:

Other cards to consider adding:

I have other suggestions, but I'll stop here. I offer more help; if you like some of these suggestions I'll help you to make cuts.

Good luck with your deck.


Snooktf2 on Obzebudget

2 weeks ago

Some budget friendly suggestions that are each under 2 USD in no particular order,

Tainted Field, Authority of the Consuls (pgood honestly), Cliffhaven Vampire, Drana's Emissary, Vampire Nighthawk, Felidar Sovereign (can also be used as a win condition), Orzhov Signet, Commander's Sphere, Utter End (it's like Mortify but for one more mana you can get rid of almost anything), Angelic Accord, Palace Siege, Sanguine Bond (works great for lifegain decks, but may draw hate b/c it's part of a 2 card combo for a really quick instant win), Vona's Hunger (used mid to late game), Return to Dust is flat out awesome and I would def auto-include this if possible, and finally Call to the Feast to add some bodies that will aid in your life-gain synergies.

I'd also suggest just a big ol' board wipe or two: Hour of Revelation, Fumigate, (and a bit more expensive) Day of Judgment.

eliakimras on HP Mischief

2 weeks ago

32 lands are not OK for a 4.01 average CMC deck with only 6 mana accelerants. I would suggest upping to 36 or 37 lands (Caves of Koilos, Tainted Field, Bojuka Bog, Shambling Vent, Orzhov Guildgate), getting some ramp with Orzhov Signet, Commander's Sphere, Pristine Talisman. I would remove win-more or non-synergistic cards, like Celestial Mantle and Phyrexian Processor. // Swords to Plowshares, Anguished Unmaking, Utter End and Merciless Eviction are the best removal in the format, and should be in every Orzhov deck.

multimedia on Zombie Queen

3 weeks ago

Hey, before you get Lili (I presume Liliana of the Veil) which is an expensive card consider first improving the manabase? There's several budget lands to consider adding in place of the really bad dual lands. For a little less than the price of Lili you could add all the cards below and Rift/Labman: upgrade the manabase, add some good Zombies and nice support cards. That's much better for your overall deck than adding one card.

Lands to consider adding:

Zombies to consider adding:

Other cards to consider:


Cards to consider cutting:

  • Dimir Guildgate
  • Desert of the Glorified
  • Desert of the Mindful
  • Forsaken Sanctuary
  • Meandering River
  • Submerged Boneyard
  • Vivid Marsh
  • Dismal Backwater
  • Orzhov Basilica
  • Venser, the Sojourner
  • Sanguine Bond
  • Open the Graves
  • Levitation
  • Graf Harvest
  • Army of the Damned
  • Dark Salvation
  • Terminus
  • Time to Reflect
  • Anointer Priest
  • Aven Wind Guide
  • Geralf's Masterpiece
  • Gravedigger

Good luck with your deck.


multimedia on Alesha, to Death's Chagrin

4 weeks ago

Hey, a very good interaction with Alesha is with Karmic Guide, Reveillark and a sac outlet such as Yahenni/Viscera Seer/Carrion Feeder/Ashnod's Altar to make a reanimation engine.

Alesha's attack ability is the outlet to continually recur Guide who then continually recurs Reveillark. The sac outlet is to continually sac Reveillark to trigger it's leaves ability. Guide can always go back to the graveyard to be reanimated by Alesha again just don't pay it's echo cost. Buried Alive can set-up Guide/Reveillark for Alesha putting both of them into the graveyard. Skullclamp is very good when you're sacing creatures. Consider cutting artifacts for these cards and more enablers to get creatures into your graveyard such as Faithless Looting, Gamble and Cathartic Reunion?

Lands to consider adding:

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