|Commander / EDH||Legal|
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|Commander 2015 (C15)||Uncommon|
|Duel Decks: Sorin vs. Tibalt (DDK)||Uncommon|
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: Add to your mana pool.
: Add or to your mana pool. Activate this ability only if you control a Swamp.
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|Have (8)||thekingpinBR , gosora , bakunet , tahavin , pskinn01 , orzhov_is_relatively_okay819 , rockleemyhero , sonnet666|
Tainted Field Discussion
3 weeks ago
Josh_Estrella Thanks for the response! :D Also thank you, this is my first EDH deck I've ever made, and everyone here is being incredibly helpful :) I actually just got some of my cards in the mail today. I added in my Viscera Seer, Tainted Field, Tainted Peak, Gifted Aetherborn, Vault of the Archangel, Isolated Chapel, Bishop of Rebirth, Stromkirk Noble, and my Yahenni, Undying Partisan. I still need all 4 tutors (which is going to murder my wallet) Necropotence, Shared Animosity, and a couple of others. I'll update my list tomorrow morning, it's pretty late right now. Anyway, I'll look into Toxic Deluge since I haven't gotten a Damnation yet. I was looking into Bloodghast, but I wasn't quite sure on it since I hadn't seen anyone mention it until now. Also, I already have a Necropolis Regent in there :) I had a Mephidross Vampire, but I opted for the Necropolis Regent instead. I do see what you are saying about the Butcher of Malakir though, 7 cmc for a 5/4 even though he does fly... I think something better can go there. Some stuff I have on hand right now is Vampire Cutthroat, Pulse Tracker, Tithe Drinker (not really a fan), Voldaren Pariah Flip, and Olivia Voldaren just to name a few off the top of my head. I was thinking maybe one of the 1 drops? (kinda leaning towards Vampire Cutthroat maybe) I'm all ears for suggestions though. Anyway, I'm kinda worried that my list a little bit light on the vampires compared to what I hear you guys say you have. I think Frank_Glascock said he has 33 creatures 30 being vampires if I remember right... Oh, lastly have you guys considered a Vanquisher's Banner? I thought that might be an ok card draw tool... You guys are the experts though
1 month ago
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Tainted Field isn't modern legal.
A white splash is totally viable.
White has arguably the best sideboard cards in the format. Stony Silence is great in the early game vs Tron too.
1 month ago
and also Tainted Field!
1 month ago
As with most EDH, the most effective way to bolster a deck is to speed up it's mana base. This begins with removing any lands that enter tapped.
- Dual Lands : Badlands, Plateau, Scrubland are obvious, but add major cost to the deck.
- Shock Lands : Blood Crypt. Godless Shrine
- Shadow Land : Foreboding Ruins
- Battle Land : Smoldering Marsh
- Unconventional Duals : Tainted Field, Tainted Peak
- Fetch Lands : Arid Mesa, Bloodstained Mire, Marsh Flats, Scalding Tarn, Flooded Strand, Verdant Catacombs, Windswept Heath, Wooded Foothills
- Fast Lands : Blackcleave Cliffs , Concealed Courtyard, Inspiring Vantage
I got into EDH just over a year ago and found the cost of mana base so offputting. My playgroup and LGS FNM allow people to use proxys in their deck(s) if they can show the original card in a binder/sleeve. This really helps you get over the mental hurdle of buying expensive lands, since you know that you can use them in multiple decks at the same time.
3 months ago
A lot of game stores (at least around me anyways) also discourage mass land killing. A crucible effect + Ghost Quarter is fine, Armageddon is frowned upon.
I actually have an Anafenza list myself, so if you would like, you can look at my land base (I use very few fetches because money isn't worth it to get them yet), but you also could find some spells/creatures you like. My deck is muuuch more midrange and focused on ramp and the word "exile." My deck doesn't have issues closing the game when it gets there, but from my testing, its a slog until you get there, then the decks wins by a large margin.
Also, my deck is a touch on the pricey side when it comes to the lands, but I rarely have mana issues. I would say look into the pain lands (Caves of Koilos (<2$), Llanwar Wastes(<2$), Brushland($10)), the "Tainted" cycle, Tainted Field and Tainted Wood, Sungrass Prairie, and others for nice fixing.
3 months ago
Beseech the Queen Increasing Ambition Enlightened Tutor Diabolic IntentResolute Archangel Subjugator Angel Sublime Archangel Angel of Finality Archangel Avacyn Flip Crypt Angel Exquisite Archangel Blinding AngelAvaricious Dragon Dragon Mage Dragonmaster Outcast Dragonlord KolaghanHoard-Smelter Dragon Knollspine Dragon Mana-Charged Dragon Siege DragonIndulgent Tormentor Overseer of the Damned Razaketh, the FoulbloodedSire Of Insanity Reya Dawnbringer Gamble Mortify Legion's InitiativeBuried Alive Animate Dead Twilight Shepherd Disciple of BolasPath to Exile Razia's Purification Fellwar Stone Coldsteel HeartTalisman of Indulgence Sunforger Sphere of the Suns CataclysmDesolation Angel Chrome Mox Clifftop Retreat Exotic OrchardHall of the Bandit Lord Nomad Outpost City of Brass Mana ConfluenceSpinerock Knoll Tainted Field Tainted Peak Rocky Tar PitPhyrexian Reclamation Entomb Dance of the Dead Necromancy Mimic VatReforge the Soul Magus of the Wheel Winds of Change Sensei's Divining Top Flamekin Village Toxic Deluge Damnation Crux of FateReflecting Pool Forbidden Orchard
4 months ago
Good start Mulle. You need to switch it's tag from standard to anything else, if not all of the comments you get will be about that insignificant detail. As for your deck, it looks really fun and I really like the Warrior tribal theme.
Now for some suggestions: Oketra's Monument Cost reduction for white creatures and more warriors.----Brutal Hordechief You're playing aggro and his ability bypasses a board stall.----Devoted Crop-Mate Your opponent will need to stop this guy, reviving fallen warriors is always good.----Glory-Bound Initiate This guy hits hard when exerted, if he is unblocked it equates to an 8 point life swing. If he's blocked, you still gain 4 life on top of his combat damage.----Mardu Strike Leader He is a warrior who creates warriors, need I say more?----Obsidian Battle-Axe Every warrior that you get after this is on the battlefield can have +2/+1 and haste... yeah.----Metallic Mimic This wonder of Kaladeshi ingenuity is great in every tribal deck ever, literally!----Anguished Unmaking Exile anything you can target is worth 3 life more often than not.----Cremate If you are using Mardu Woe-Reaper because someone in your playgroup is playing a graveyard build, this card can replace that mechanic with a better upside. Draw a card > gain 1 life & any card > creature only.----Declaration in Stone Against builds running 4x copies or tokens this card does work. Trust me, it's worth considering.----Long Road Home A great way to protect one of your creatures, cast in respone to your opponent's spell and it comes back stronger.--Path to Exile This is a great way to exile for one mana. Though against certain decks letting your opponent fetch a land is bad. Worth consideration but requires evaluation utilizing information that I don't have.----Suffer the Past Another graveyard-hate card, but the upside to this one is that it can also finish off an opponent.----Swords to Plowshares One mana to exile, one mana. Even if they gain a few life this card is a staple in most white decks.----Utter End Another way to exile anything you can target. It costs one more mana than Anguished Unmaking but does not burn 3 life.----Adaptive Automaton Has been a staple of tribal decks for a long while, but is now competing with Metallic Mimic. The argument about which is the right choice is quite divisive. Mimic comes in earlier and permanently buffs each creature (of the chosen type) after it, whereas Automaton buffs everything (of the chosen type) as soon as it hits the battlefield. Your choice I guess.----Cover of Darkness In the right matchup this card reads "at the next damage step, you win the game", In other matchups it's terrible. I had to mention it since you're running a Black aggro deck.----Stoneforge Masterwork Deserves an honorable mention due to you running a tribal deck.----Mirage Mirror A recent card that I think could start to see play in decks looking for ways to use mana in the late game.
The cards that I would put on the chopping block first: Archfiend of Depravity It's a great card but does not contribute to the tribal theme.----Liliana, Heretical Healer Flip Sweet after flipped but difficult to flip without a sacrifice option.----Mardu Woe-Reaper Has some utility but there are much better options for those slots.----Scoured Barrens Enters tapped and gains one life could be upgraded with a number of other lands. (Isolated Chapel, Mana Confluence, Marsh Flats, Orzhov Basilica, Scrubland, and Tainted Field (If you decide to lean toward Black more) for instance)
That's all I've got for now, if you would like me to take another look later let me know. Good luck and happy hunting!
5 months ago
It's not badly formatted at all.
For lands I'd advise you try running Clifftop Retreat and Isolated Chapel since they can be very helpful about mana fixing and will likely not come in tapped. Also considering you run quite a bit of swamps I'd recommend Tainted Peak and Tainted Field over Temple of Malice and Temple of Silence since they always come in untapped. Another helpful land to consider is Ash Barrens which can grab any of your colors and has that Basic Land come in untapped. Geier Reach Sanitarium would also help with putting creatures from your hand into your graveyard while drawing cards.
For Artifacts and Enchantments I'd recommend Panharmonicon and Flameshadow Conjuring which both can double all your enter the battlefield triggers. Since you also have lots of ways of recurring and sacrificing little creatures I'd recommend Grave Pact and/or Dictate of Erebos which can really put some hurting on your opponents. For equipment you can also run Hero's Blade and Obsidian Battle-Axe which will auto-equip to Alesha making her power larger so its more difficult for your opponents to block her.
For Instants and Sorceries I recommend Path to Exile, Anguished Unmaking, Wear / Tear, and Return to Dust which gives your deck more flexibility over removing your opponents permanents as well as Blasphemous Act, Buried Alive, Vandalblast, which also help give your deck an edge. Also I'd recommend running Steelshaper's Gift over Open the Armory since it costs and your deck doesn't run any auras.
This deck looks pretty good and I hope you found my review helpful.