Attrition

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Arena [BETA] Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Masterpiece Series: Amonkhet Invocations (AKHMPS) Common
MTG: Commander (CMD) Rare
Urza's Destiny (UDS) Rare

Combos Browse all

Attrition

Enchantment

, Sacrifice a creature: Destroy target nonblack creature.

Price & Acquistion Set Price Alerts

CMD

UDS

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Recent Decks

Attrition Discussion

0megaShinryu on Lich Queen's Coup D'etat

1 week ago

Thanks again beakedbard, I will test out Viscera Seer and see how it works out. Orb of Dreams sometimes helps me stall a person the extra turn I need to kill them and of course combo's beautifully with Amulet of Vigor. Other than that, I use it as discard fodder for Varina, Lich Queen. It has won me games in the past and is I feel an underrated card. I can see why you would want to switch it for Attrition so I will make that its sideboard switch option. (Orb of Dreams doesn't work well against low creature based decks.) Mortify is another great removal option and I believe I actually own one already so I will make that switch.

beakedbard on Lich Queen's Coup D'etat

1 week ago

Viscera Seer isn't there for having the scry it would be there for having a no cost sac outlet on a 1cmc card. Having a no cost sac outlet makes so many combos so much easier. Other than comboing really nice with Amulet of Vigor how much does Orb of Dreams help because that's what i'd go to for replacing Attrition in with. I must of somehow missed Anointed Procession. If you ever get a chance to trade for the two single removals i mentioned its probably worth it just because they do so much more than the single target removal you have maybe add a Mortify the single extra mana is worth it for being able to remove extra things.

0megaShinryu on Lich Queen's Coup D'etat

1 week ago

Thanks beakedbard, I will switch out Soulless One for Geralf's Messenger as I own a copy of both. As for Anguished Unmaking and Vindicate I don't own copies of these cards and they are pricey for a simple removal spell so I will pass atm. They are great cards without a doubt I just can't really dump any money into MTG atm. I will keep them in mind for the future when more funds become available. Anointed Procession is in the deck already as well as Endless Ranks of the Dead being side/maybe boarded. I don't particularly like Graveborn Muse and Viscera Seer's scry 1 seems unnecessary with Varina on the field filtering for me. Attrition is very interesting but still pose the question, what would I remove for it? Any thoughts beakedbard, multimedia or FLATSO99?

beakedbard on Lich Queen's Coup D'etat

1 week ago

Seems like you really need some tutors in here even maybe some of the cheaper higher cmc ones just so you can combo off a bit easier if you can't find one of the pieces seeing as that seems to be your main strat here. Personally i'd replace Soulless One with Geralf's Messenger because the latter goes infinite with Solemnity and a sac outlet unless i'm missing some combo. Its also probably worth making room for Anguished Unmaking i'd say Vindicate as well but i'm guessing that's out of the price range. Graveborn Muse, Viscera Seer, Anointed Procession, Attrition and Endless Ranks of the Dead are all worth consideration as well. Lastly you might want to consider counterspells if simply just to stop people from stopping your combos. I like what you've got with this so far seems like it could be good.

thegreatwizard on Extra Kobold Flavor!

2 weeks ago

Nice deck! You might consider some haste-enablers such as Anger, Bloodsworn Steward, Xenagos, God of Revels, Fervor, Concordant Crossroads, Mass Hysteria, Lightning Greaves, or Fires of Yavimaya to get huge amounts of burst damage with Prossh and OTK opponents out of nowhere. Also with the amount of tokens you generate, cards that have synergy with armies of tokens (e.g. Parallel Lives, Doubling Season, Overwhelming Stampede, Triumph of the Hordes, Harvest Season, and Second Harvest) could be very effective, especially if you area able to curve out with Parallel Lives or Doubling Season into Prossh the next turn. Also, cards that can turn your many tokens into mana could have a lot of potential as well. You've already included Cryptolith Rite and Growing Rites of Itlimoc , but the addition of Ashnod's Altar, Thermopod, Pawn of Ulamog Cards like Green Sun's Zenith, Chord of Calling, Heroic Intervention, Damnation, Crux of Fate, Sylvan Library, Vampiric Tutor and Demonic Tutor could provide the the deck with additional consistency, utility, and power. If you wnt to add another mana-doubling card, Mana Reflection would fill that role. It looks as if you have a bit of a 'sacrifice stuff' subtheme as well, so more cards to add for that could be Barter in Blood, Birthing Pod, Blood Divination Attrition, Awakening Zone, Bloodspore Thrinax, Disciple of Bolas, Eliminate the Competition, Mazirek, Kraul Death Priest, Sidisi, Undead Vizier, Sadistic Hypnotist, Goblin Bombardment, and Razaketh, the Foulblooded. Other considerations might be Sprouting Thrinax, Goblin Sharpshooter, Atarka, World Render, Grave Titan, Oracle of Mul Daya, Dragonlair Spider, Stalking Vengeance, Tempt with Vengeance, Xenagos, the Reveler, Poison-Tip Archer, Avenger of Zendikar, Fecundity, and Pitiless Plunderer. Those are just a few suggestions, and good luck with the deck!

elgosu1337 on Wakanda Forever!!!

2 weeks ago

You might want more ramp for the early game like Kodama's Reach, Skyshroud Claim, Khalni Heart Expedition. Nature's Lore, Farseek, and Rampant Growth would also be better than Farhaven Elf. Pir's Whim and Hour of Promise are also helpful to find specific lands.

Destructive Flow and Desolation are cheaper ways to make opponents sacrifice lands.

In terms of your sorceries and enchantments, you could cut down on the more expensive ones, and add in removal and boardwipes to help you get to the late game. You can try Blasphemous Act, Chain Reaction, Damnation, Toxic Deluge, Boompile, Nevinyrral's Disk, Pernicious Deed, Terminate, Dreadbore, Attrition, and Hull Breach.

elgosu1337 on Windgrace, Lord of Tokens

2 weeks ago

Also wanted to mention Emrakul's Evangel, Descent of the Dragons, Fresh Meat, and Second Harvest to turn a few tokens into a lot more tokens. Bramble Sovereign is another way to copy token-making creatures. Living Plane, Nature's Revolt, and Natural Emergence can animate your lands so you can make tokens of them.

Attrition, Grave Pact, Dictate of Erebos, and Butcher of Malakir are good for creature removal.

For reanimation, you can also try Thrilling Encore, Journey to Eternity  Flip, Meren of Clan Nel Toth, and Champion of Stray Souls.

VexenX on [[Primer]]-God of the Rising FULL Moon! Butts Up!!

2 weeks ago

Sorry for the long silence. I have made quite a few changes over the last few months, but I kept forgetting to update the Primer! I'll list them below, then go ahead and update everything else! I also like the new Rot Hulk, but I am not sure what I want to take out yet.

COMING OUT!

GOING IN!

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