Attrition

Legality

Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Tiny Leaders Legal
Pauper Legal

Printings View all

Set Rarity
Masterpiece Series: Amonkhet Invocations Common
MTG: Commander Rare
Urza's Destiny Rare

Combos Browse all

Attrition

Enchantment

, Sacrifice a creature: Destroy target nonblack creature.

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Attrition Discussion

Nightdragon779 on The More the Better - Scarab God Creature Control

7 hours ago

VexenX

Thanks for visiting and the suggestions! Shot your deck an up vote.

For Sensei's Divining Top, you are right. My first play test with the original version of this deck was against a Breya deck that used it to completely destroy me, so I put it in because it was a good card.

Rhystic Study I will run, it is a very good draw engine.

Necropotence however, I will not, and if you are, I recommend you take it out. Necropotence's drawback is that whenever you discard a card, you exile it. I play a lot of discard on myself to eternalize powerful creatures, so I don't think Necropotence would work to my benefit even if it is one of the best black draw spells.

I've never heard of Dread Summons, but it looks like a nice replacement for the Endless Ranks of the Dead I recently swapped out.

However, I don't like Dark Salvation as much cuz my deck's main focus isn't zombies. For yours it can be removal for B. For mine, it's much slower bc most of my zombies are the 4/4s.

Attrition I love. I do not love, however, that I can only kill nonblack creatures. I'll give it a try because it is a nice sac outlet and removal is always welcome.

Phyrexian Reclamation seems relatively pointless because bouncing creatures from my gy to my hand doesn't do too much if I'm already gonna eternalize them.

VexenX on The More the Better - Scarab God Creature Control

8 hours ago

Indeed, our list are very different, but I think that is what makes this commander so good! I think the two best routes to take with him is control and tribal. Although tribal is considered "casual" I think The Scarab God gives hope for tribal decks to be nuts! (Ya, Dragons and Elves can already be nuts).

There are a ton of take-a-ways for me from your list, but I will focus on some suggestions.

1) I think Sensei's Divining Top is a waste of a slot. Ya, it is a good card, but the commander scrys plenty.

2) For running , your draw is kinda weak. You have a ton of card advantage, but not a lot of ways to dig deep. I would consider Rhystic Study and Necropotence.

3) Have you considered Dread Summons or Dark Salvation? I was just wondering your take on these card.

4) Attrition and Phyrexian Reclamation seem like good fits for you too. Works great with Grave Pact.

Again, I really like your variant of the deck! +1 from me!!!

RogueArtificer on Olivia Voldaren - Control

3 days ago

My first thought is that I'd drop all the lands that ETB tapped for no benefit. Temple of Malice, Bojuka Bog, Canyon Slough get a pass. Along with cards like Rocky Tar Pit and even Terramorphic Expanse/Evolving Wilds. When you're a mana hungry control deck, you can't afford to take turns off because your lands aren't untapped.

Illusionist's Bracers is totally worth taking a look at. You have several powerful vampires that would only be better with a double use of their abilities. Not to mention your commander. Always worth it.

I personally don't like the Sanguine Bond/Exquisite Blood combo, but your meta may vary.

Patriarch's Bidding might be worth looking at if you're not in a tribal heavy meta.

How about cards like Call the Bloodline and Stensia Masquerade to get some more utility for your vampires. Also, with Call, you can slowly stockpile your yard to get a huge swath of creatures with a mass rez, while defending yourself. Would also benefit to look at Skullclamp if you decide to go that route.

Enchantments will wreck you. Chaos Warp might be worth it to get past pesky ones that are locking you down. Red will give you all the artifact destruction you need, and I love Rakdos Charm for this and other flexibility.

Insurrection can be cool if you play nothing but creature heavy decks, but this could be better with Cut / Ribbons to double up on your Exsanguinate effects.

Aggravated Assault seems weird in a more control oriented deck. It might be best to figure out if you want to go all in on attacking or build your vampires up over attrition...which reminds me Attrition, Grave Pact/Dictate of Erebos are super strong. Vampiric Rites can also help trigger the Pact/Dictate and get you some cards off your vampires/tokens.

Your deck is overwhelmingly black, so you can't go wrong with Jet Medallion, Ascendant Evincar or other cards that focus on the benefit to playing a single color. Like running Hero's Downfall over Dreadbore instant speed is going to be so much better, unless you decide to run Vedalken Orrery.

Okay, that's a lot of stuff, so I'll cap it off there. One last thing though, and this is kind of pricey so I get why this might not be in your deck: Volrath's Stronghold. It works great with Vampire Nocturnus by being able to chunk a dead vamp on top to get the boost when you don't have it naturally. Mortuary Mire can work in a pinch, but you only get one shot at it.

Loki_Lulamen on Snakes on a Plane!

5 days ago

I agree that Winding Constrictor can be dangerous. I only have one creature that enters with -1/-1 counters on it. I haven't had any negative effects from it so far, but i shall keep an eye out.

Attrition looks great! I will have to grab one to test it out.

:)

Grahamatica on Snakes on a Plane!

5 days ago

You have to watch out for Winding Constrictor it affects your things in a negative way, and its not optional. I would not run it, it puts more negative counters on your stuff and that does not benefit you. Have you tried using Attrition, great card with Hapatra.

TheDarkSlayer21 on Marchesa Edh

1 week ago

Ok...There are typically two ways of making a Marchesa deck. The first way is to put in a lot of creatures that can get +1/+1 counters easily (like Anthroplasm, Aetherborn Marauder, Butcher Ghoul, Carrion Feeder or Unleash/Modular cards). The problem is, these cards hardly do anything other than putting counters on themselves. They're pretty much duds. So to make up for this, people will put in good sac outlets, (Cards like Mind Slash, Phyrexian Altar, Ashnod's Altar, Altar of Dementia, Attrition, etc). This type of deck gets its engine running STRICTLY from it's sac outlets, (NOT FROM ITS CREATURES) and because of this, it is a bit more reliant on it's commander.

The second type of deck is my preferred method of playstyle. Whereby, the deck is not RELYING on its sac outlets, (although it does have a few) but rather on the bounce effects of creatures. (Cards like Mulldrifter and Harvester of Souls). With this type of deck, you're also not fully relying on your commander. Marchesa is just a perk. If you don't have her out, you can still play your creatures and benefit from them.

Also keep in mind, that it isn't too hard getting +1/+1 counters on your creatures just using the dethrone ability itself. I find that most, if not all the time, you will NOT be at the highest life total; especially if you have Necropotence, Ancient Tomb, Unspeakable Symbol, shock lands, fetch lands, and pain lands in the deck.

This is the Marchesa deck that I personally made. You're welcome to look at it for suggestions.


Maleficent

Commander / EDH TheDarkSlayer21

SCORE: 12 | 16 COMMENTS | 7164 VIEWS | IN 16 FOLDERS


Some cards that I would highly recommend putting in the deck are:
- Sneak Attack
- Rune-Scarred Demon
- Demonic Tutor
- River Kelpie
- Necropotence
- Consecrated Sphinx
- Diabolic Intent
- Harvester of Souls
- Glen Elendra Archmage
- Mind Slash
- Thalakos Deceiver
- Solemn Simulacrum
- Phyrexian Tower
- Cyclonic Rift
- Grimgrin, Corpse-Born
- Mikaeus, the Unhallowed
- Scourge of the Throne
- Unspeakable Symbol
- Grave Betrayal
- Flayer of the Hatebound
- Thraximundar
NOTE: If you do decide to have this deck be a bit more ETB heavy, Deadeye Navigator and Rite of Replication are good cards to help abuse the ETB triggers.

ZombieswithJetpacks on What should the invocations have ...

1 week ago

I agree that they should have only been Spells, no creatures or artifacts. Also the lack of green invocations was disturbing. To break it down:

White cards: 7

Blue cards: 11

Black cards: 6

Red cards: 3

Green cards: 1 (The God)

If you count the gold cards, Green gets an additional 1 card, white gets an additional 1, and black gets 2 more.

This brings us a total of 30 cards. I kind of wish they were evenly spread out, each color getting an even amount.

Below is a list of what I would have made the invocations be and this list does include alot of the invocations that were already made. Additionally this list is made to have all the colors get equal representation. Additionally this is just an opinion. Here we go by color:

White:

1x Austere Command1x Worship1x Wrath of God1x Swords to Plowshares1x Oblivion Ring

Blue (This is the only color, for obvious reasons, that I didn't add any cards to, but rather subtracted from):

1x Counterspell1x Cryptic Command1x Daze1x Force of Will1x Pact of Negation

Black (I almost just subtracted down to 5 like blue, but Mind Twist always felt a bit disappointing for me as an invocation, and was cut [remember this is all just opinions and fun times]):

1x Attrition1x Dark Ritual1x Diabolic Intent1x Damnation1x Entomb

Red:

1x Aggravated Assault1x Chain Lightning1x Lightning Bolt1x Sneak Attack1x Anger of the Gods

Green (This one took some work):

1x Vines of Vastwood1x Harrow1x Tooth and Nail1x Nourishing Shoal1x Exploration

Gold (While not totally even, I tried to represent colors fairly):

1x Maelstrom Pulse1x Vindicate1x Lightning Helix1x Aura Shards1x Electrolyze

What do other people think? Hows my list?

evncrbch on Willing Sacrifice

1 week ago

Airdraken - I have thought of Pentavus. Didn't make the list the first time around, but could be something to test if I feel like something isn't as strong as I want it to be. Crop Rotation is just a card I forgot about, probably will find its way in here. Haven't had enough time to test Animation Module yet, so stay tuned. As for Ulvenwald Mysteries and any other card with the text "nontoken creature", I feel like I don't get enough value off of it. I feel like I sacrifice tokens too often to get enough value off of those cards to run them in the list. Mindless Automaton isn't bad per se, but I feel like this list has enough effects to keep the hand full or generate pseudo-card advantage. Crystalline Crawler could be a solid include to some lists, but I haven't really felt the need for further fixing. Eldrazi Monument is definitely a solid card, so maybe it's worth a slot. I'll have to see if I can fit it. Ordeal of Nylea feels too weak for me. I think there are other cards that are more significant that I would like to run before that. Attrition is a solid removal option, but I think I may try Retribution of the Ancients before Attrition. Swarmyard is a good add-in for later, but at the time I felt like the ~$10 could be better spent on other cards.

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