|Commander / EDH||Legal|
Printings View all
|Masterpiece Series: Amonkhet Invocations (AKHMPS)||Common|
|MTG: Commander (CMD)||Rare|
|Urza's Destiny (UDS)||Rare|
Combos Browse all
, Sacrifice a creature: Destroy target nonblack creature.
Price & Acquistion Set Price Alerts
|Have (8)||robbnoble , sonnet666 , Supremespeed , Roadhog , frederiklw , Archegos , ecurps , abby315|
|Want (5)||Wolfebladeelite , The_Munchkin , Pylioz , Ariumlegion , Mousemke|
4 days ago
Hmmm... how about x2 Nykthos, Shrine to Nyx to ramp into an Army of the Damned? Honestly you could drop 2 swamps and 1 other thing. Also from my experience, Curse of Shallow Graves has been amazing. I run 4 in my old zombie deck and it did some serious work with Attrition on the field. I also run Liliana's Reaver and theres good synergy with Attrition there too (Gravecrawler and Attrition is good too).
As for Stromgald Crusader, he could actually be a good finisher for your deck if you run Nykthos, Shrine to Nyx. Give him flying and then just jump over your opponent's stuff and hit for a bunch because you've got all that sweet devotion mana.
4 days ago
This being said, I like options such as Death Baron, Lord of the Undead, Undead Warchief, etc. I will probably swap out Abattoir Ghoul for Death Baron, Liliana's Reaver for Undead Warchief, and Ammit Eternal for Lord of the Undead, that way anything I play will boost everything else up.
I'm also considering options like Attrition, Endless Ranks of the Dead, and Call to the Grave, for more board presence and control. Considering that I want all these +1/+1 zombies, maybe it would be good if I had more options to get a lot of 2/2 black zombies onto the battlefield. Shepherd of Rot could also be used late game, because by that time I'll have a few +1/+1 zombies out there so he can't be instantly lightning bolted.
I also don't have much use for Stromgald Crusader, (I don't need flying, my way of getting around enemy creatures is menace / fear) but I approved it because I like the way it looks. I'm simple like that.
5 days ago
Necropotence is amazing. You could replace Read the Bones and add it in. Also maybe throw in a copy or two of Lake of the Dead for some ramp. I'd add in some one drop creatures, maybe cut Harsh Scrutiny and a Profane Command for 3x Cryptbreaker. I'd also add in a total of 6 of the following cutting some of your other creatures and a Sol Ring maybe: Miasmic Mummy, Plaguebearer, Relentless Dead, Shepherd of Rot, or Stromgald Crusader. You could add in some lords... Death Baron, Lord of the Undead, and Undead Warchief are solid. Some other things to consider are Attrition, Curse of Shallow Graves, Endless Ranks of the Dead, and Call to the Grave. Hope this helps out!
1 week ago
Cool Deck, I love graveyard interactions! I own one myself (with a different commander and a different color combination though) and it's always an absolute blast to play with it!
I also took a look over the suggestions the other users gave you which seem to have brought the deck in good shape already! However, there were also some suggestions which didn't make it in your deck 'til now but which I would consider absolutely awesome, so I will mention them again. Just so you know.
Those cards are Blood Artist, Greater Good, Dictate of Erebos and Grave Pact. Each one of them are working absolutely great in here! Dictate and Pact control your opponents board state, Blood artist works perfectly with your commander and Good is an awesome draw AND sac engine. It really is everything you want!
Greater Good is also a good transition to my next point. For combo it's important to get the cards you need and I already see that you play a ton of good tutors which is good but I still miss some draw engines to make your deck even more consistent. Right now your draw engines are Yavimaya Elder, Smothering Abomination, Grim Haruspex, Skullclamp and Solemn Simulacrum which make a total of 5 cards but I would greatly recommend to play at least 8 cards of that category (10 would be even better to achieve your goals). Cards that do exactly that AND fit to your commander are Phyrexian Arena, Harvester of Souls, Necropotence, Bloodgift Demon, Dark Prophecy and Kothophed, Soul Hoarder. Since some of them also cost life I'd recommend Disciple of Griselbrand which grants some lifegain and is also a sac engine. Aand last but not least, Attrition is also a very nice addition to your deck!
Cards you could consider to cut are:
Avenger of Zendikar: It's super powerful but doesn't really synergize with what you wanna do and it has quite high cmc.
Dread Return: I feel you have more than enough recursion, especially since your commander herself does the same. I even think you could cut 2-3 more cards of that category.
Elves of Deep Shadow: Since you only play two colors that mana ability isn't worth the damage. Rather play any other one mana elf dork.
Well, I hope I could help you with this! Keep up the good work. Did I mention I love graveyard interactions?
1 week ago
Not to worry! There are a lot of ways to speed things up. Looking at your list, here are a few things that I recommend:
This is something I plan to address, but haven't had the time to write up quite yet. Some of the answers you're looking for are in the replies I've made in the comments - I will add a section like this soon enough.
1 week ago
Removed Phyrexian Devourer and Thief of Blood and put in Attrition and Exsanguinate Having the life gain and Sac outlet add to this deck's stacks implementation by making opponents sac their creatures and give me another life gain resource besides Spike Feeder This change also lowers the CMC even if it is only slightly...although in all honesty the Exsanguinate would only be used with just as high of a CMC if not higher than either one of the pulled cards. Also in actual gameplay I have never used the Necrotic Ooze + Phyrexian Devourer + Triskelion combo.
1 week ago
Attrition is great removal utility we can sac tokens to kill other creatures, and if you happen to have both it's 2 for price of one :) I strongly recommend you to try Attrition.
Mana Echoes is so broken, if you have a creature + token, next time you cast a creature you get 3 mana for it + 4 for the token, it is crazy here.