True Conviction


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2014 (C14) Rare
Scars of Mirrodin (SOM) Rare

Combos Browse all

True Conviction


Creatures you control have double strike and lifelink.

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Recent Decks

True Conviction Discussion

ToolmasterOfBrainerd on Heavy Metal Bears

1 week ago

Future Sight is just insanely powerful. Getting the colors for it or True Conviction hasn't really been a problem. By the time I'm trying to play them I'll have closer to 8-10 mana.

True Conviction actually plays very well with Sidar. It allows me to deal quite a bit more damage without playing creatures with higher power. It's a finisher, which this deck doesn't have many of.

Brainstorm and Ponder are probably fine cuts. They're decent early when I need to find the right colors of mana, but I think you're right that I can cut them.

There's no great synergy with the topdeck manipulation, aside from that this deck plays a lot of mana dorks, which become a lot less powerful in later turns, so I'd prefer to not draw them. Manipulating the top card is just another form of card advantage. Although there is a lot of top manipulation in here - possibly more than is necessary.

Vampiric Tutor and Demonic Tutor are just too expensive right now. I'd play them if I had them. But before I get them I'm planning on getting more fetch lands and Glen Elendra Archmage.

That leaves just 1 more cut. Probably a creature for balancing reasons, and preferably a 3-drop for curve reasons, although Baleful Strix is also an option. Acidic Slime is expensive, but people tell me I should play it. Still seems expensive for that effect.

BS-T on Heavy Metal Bears

1 week ago

In regards to your call for suggestions of what to cut I wanted to ask - what is the game plan with the few top deck manipulation cards you have in there? Is there a particular synergy with something you are going for - I notice the WUG Tutors of course.

I only mention because my first thoughts on cuts were Brainstorm/Ponder (typically a bit underwhelming), Future Sight (lots of Blue!). Sensei's Divining Top I can see as good with the relevant tutors and is repeatable so could be a keeper... In the same vein (no pun intended!) would you include Vampiric Tutor?

True Conviction is another bother to cast, and kind of ruins Sidar's ability, though I guess it's finisher material?

Gleeb on Saprokings

2 weeks ago

Oh I built a somewhat similar deck to this with Bruse Tarl, Boorish Herder instead of Sidar but there’s some cards that can work in both decks. True Conviction is always good and Berserkers' Onslaught can be pretty good. Assemble the Legion is nice if you can keep it around a couple turns. Odric, Master Tactician is really good cause it basically gives all your creatures unblockable (unless you want then to be blocked). Also Eldrazi Monument is reeeaaally good - I played a game where I got true conviction and eldrazi monument out and won in a couple turns with just Tana and the minions she was making

Coward_Token on EDH: My mono-W charity case

3 weeks ago

Here's my latest thought exercise/forum front page clogger. Based on takes on the weaknesses of mono- from e.g. deck: , I've tried to come up with cards that would remedy this situation. Here you'll find my attempts to address white's lack of card advantage, tutoring and stack interaction, plus some stuff that just rewards you for playing white.. Some of these are simply a few existing good cards which I've had legs removed from/added to with appropriate flavor, since this would alleviate problems that comes with singleton limitations. I've tried to make most of the cards primarily appealing to mono- by e.g. using lots of the color's symbols in mana costs since White is far from a bad color when combined with others, and I didn't want to make e.g. Karador, Ghost Chieftain much stronger.

This thread ended up being posted in a bit of a rush, since Wizards claim they've listened to EDH-related feedback in Commander 2018 and seems to be on their way of proving it with Endless Atlas, which kinda makes the whole "Advantage" category below redundant. (For those who are curious, it made me downright cut a card and its five variants, all which were permanents that let you discard/sac Plains to draw.)

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Everyouthful on Arcades, the Strategist EDH Deck

3 weeks ago

Hey SorasOtherForm! Thank you so much for your suggestions!

I am already running the Bant Tamiyo, Tamiyo, Field Researcher.

I just cut Fog Bank for True Conviction, Fog Bank is an amazing unkillable blocker but since my deck is already so defensive by nature, I am seeking more cards that "win the game" and cutting out the cards that do the least. Not being able to do any dmg with that Wall put it near the bottom of my list when I went to make space.

I considered Dragon Throne of Tarkir but it didn't make the original cut. I really need the trample though, so I think I'll have to make space for it. Do you have any suggestions on cuts? Thanks again.

CharizardFTW on Edgar Markov EDH v6

3 weeks ago

@theemptyquiver Eldrazi Monument seems like an excellent fit since it's a sac outlet albeit a forced one and only once per turn, but flying and indestructible is a brutal combination. Gonna have to pass on Akroma's Memorial just because I can't justify purchasing it despite it being a win condition. I do have True Conviction though, removed it since I dropped a lot of the life gain synergy but I did increase token generation so I could add it back in. I need to get and fit Dictate of Erebos in there somewhere for consistency. Ashnod's Altar is tempting, I just really don't know what else to remove at this point. Any recommendations on what to cut?

theemptyquiver on Edgar Markov EDH v6

3 weeks ago

Things that have helped me in games with vampire tribal are world enchants and artifacts like: Eldrazi Monument Akroma's Memorial True Conviction

Just stuff that puts your horde over the top. Especially if you get Anointed Procession out. That becomes a lot of bodies very quick.

Another thought would be to consider Dictate of Erebos with your Grave Pact as those allow you to really utilize your token generation. Especially if you are running a sac outlet like your Viscera Seer or Skullclamp or even adding Ashnod's Altar.

ParanoeX on Minotaurs Super-budget

4 weeks ago

As much as i love Mardu, i'd suggest dropping the white as theres very few of them and they dont do much. Except for True Conviction which is a great card! But, while you do have a lot of lands, how often do you actually get to play it? Six mana is a lot!

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