Greed

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2013 Rare
Seventh Edition Rare
Classic Sixth Edition Rare
Fourth Edition Rare
Legends Rare

Combos Browse all

Greed

Enchantment

B, Pay 2 life: Draw a card.

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Greed Discussion

GoodLuckGuy on CP#12 Kambal with Your Life

5 days ago

Part Two

You gotta run Phyrexian Arena, you just gotta. It's too good to not run. Bloodgift Demon also has this ability, but on a big ol' beat stick; it's crazy value for 5 mana.

Greed is a better version of Erebos' already very strong activated ability.

Tamiyo's Journal can be pretty great in a slower matchup, the utility of choosing to draw or tutor makes it good in multiple different scenarios.

Crawlspace totally stops go wide strats, which I would think this deck could have trouble dealing with otherwise. Ensnaring Bridge can similarly make you hard to attack, and having both out makes you practically unassailable.

Having No Mercy in play means your opponent can only really ever afford to attack you with lethal damage if at all.

Also you should throw in a Kor Haven, it's just a crazy good land.

Ajani's Chosen and Sigil of the Empty Throne reward you with tokens for doing what this deck is already doing.

Ethereal Armor lets you finish strong with one creature, no matter which one it is.

Torment of Scarabs and Painful Quandary put constant pressure on your opponent's resources, these can allow you to focus entirely on defending yourself as your opponent slowly erodes away.

Sorin Markov does so much here, particularly setting your opponent to 10 life, meaning if Kambal is out, they can only cast up to 4 more non-creature spells before dying.

Ward of Bones can lock your opponent out of playing creatures, and because of your pin-down auras, what creatures they do have out may be worthless.

BONUS: Grand Abolisher stops all sorts of counterspells and insant-speed nonsense.

Philigan87 on No Pain, No Gain (Sub $35)

5 days ago

My first thought was Wall of Limbs, but I see it in the maybe-board.

Sunbond is maybe one to consider.
Also Ajani's Pridemate might be too good to leave out, in this deck.

Night Market Lookout is only as good as your ability to tap him. If he can't attack he's a bit shit. Soul Warden instead maybe?.

I would lose Orzhov Keyrune and instead go forBontu's Monument and Oketra's Monument. Thery're good for fixing mana and creating abusable effects.

Greed seems to good not to put in, maybe lose Retreat to Hagra (will there be that much landfall?) Underworld Connections is a cheaper, and worse, version if need be.

Trespasser's Curse seems like fun.

Miraculous Recovery just for EOT returning Felidar Sovereign for a quick and easy win.

If you need to cut costs to get stuff in Scholar of Athreos might be a cheap substitute for something.

Bond of Agony maybe?

Blood Tribute is you have enough Vamps.

Mortify is quite versatile.

Those are my thoughts.

Draakeragon on Shirei's Discount Hospice for the Mostly Dead

2 weeks ago

Pilgrim's Eye

Good land ramp

Mindless Automaton

Remove two counters and it's a power 1 or less creature that draws you a card!

Viscera Seer

Scry is almost carddraw!

Unhallowed Pact

Protection for your commander.

Westvale Abbey

Good land to add

Skirsdag High Priest

Makes daemons. Nice right?

Perilous Myr

Kill creatures!

Tattered Mummy

Makes people think twice

Abhorrent Overlord

you have a lot of black symbols

I think you might need more carddraw.I recommend 6-8 drawcards

Phyrexian Arena

one of the better draws

Underworld Connections

draws you a card every turn

Greed

multiple per turn if you're feeling it.

Bontu's Monument

Drain a lot of people so you can fuel your carddraw

Jet Medallion

Black

Charcoal Diamond

Mana rock.

Sol Ring

Auto include

Commander's Sphere

If you have too much mana, carddraw!

Ogre Slumlord

a really annoying card for your opponent.

Myr Sire

Free token every turn?

Wake the Dead

Bring creatures back. then kill them, them bring them back!

Dance of the Dead

bring big creatures back!

Altar's Reap

You like killing your own things right?

Staff of Nin

You can kill your own creatures and get carddraw

NoSoyYucateco on [EDH] Obzedat Bubble Defense V3

2 weeks ago

This is a big improvement, but I did some playtests and I almost always start missing land drops after turn 3 or 4, unless I get Land Tax or Weathered Wayfarer. In one particularly frustrating game, I had Solemn Simulacrum in hand, but was unable to get above 3 mana by turn 6, so he never saw play. In another game, I had the same scenario with Gilded Lotus.

These are some cards I think you could cut to speed things up, either by replacing them with lands and rocks, or with more efficient cards.

Debtors' Knell: It costs so much, and does nothing until your next turn (making it wide open for removal.) It's also your most expensive card, yet it isn't central to your winning strategy. In my experience, this card is only good if you can cheat it onto the battlefield. At 7 mana, I'd much rather have Rise of the Dark Realms for two more and just call it a day.

One Thousand Lashes: I'd rather pay half as much for Darksteel Mutation.

Spiritual Asylum: Orzhov is resilient to spot removal anyway. Lightning Greaves for your most important pieces.

Ob Nixilis of the Black Oath: I don't see how any of his abilities are super relevant. In most cases, the net result of casting him is that you get a vanilla 5/5 flyer for 5 mana. That's not great.

Liliana Vess: 5 mana for a tutor that puts something on top of your library. You can do better. With so few creatures, you shouldn't expect any planeswalkers to last more than one go around the table, so they need to be able to do big things the same turn you play them, like Sorin Markov.

Athreos, God of Passage: You don't have many creatures. The ones you do are pretty much all bombs, so your opponents will just pay to keep them in your yard. I can see him maybe draining for 6 life in a game, which is okay, but it's not spectacular.

Spelltithe Enforcer: He's not bad, but he isn't worth 5 mana in my book. Personally, since you're going for pillow fort, I'd much rather have Michiko Konda, Truth Seeker.

Norn's Annex: This card can buy you some time, but it's the weakest pillow fort card you have.

I highly recommend going up to at least 37 lands and 6 rocks. As it stands here, you will rarely be able to play more than one spell per turn with this curve, which is important when you want to set up two-piece combos like Sanguine Bond + Exquisite Blood.

Also, you have very little draw here. I'm counting Phyrexian Arena, Greed, and Erebos, God of the Dead, and that's it. You have great ways of tutoring out Necropotence. I would recommend adding that. If you can keep your hand full, you won't need to replicate your efforts with so many copies of cards that have similar effects.

Lastly, I would recommend adding Expedition Map to help you set up Urborg/Coffers.

Macularia on [EDH] Obzedat Bubble Defense V3

2 weeks ago

A Card thats definitely missing in my opinion is Alhammarret's Archive ,wich not only synergizes well with the intire lifegain idea, but also amplifies the amount of cards you draw by alot, since you are already running cards like Greed or Phyrexian Arena

SteelSentry on Oddest art?

2 weeks ago

Spoils of Evil is pretty gross. For odd art, I would look at the cards by Phil Foglio: He did classics like Humility, the original Greed, and Cooperation

scrobacca on He's A Mean One

3 weeks ago

You're running blue and black, so you should have plenty of options for additional card draw. Phyrexian Arena, Greed, Notion Thief (the most theme-appropriate), Mulldrifter, Consecrated Sphinx, Rhystic Study, hell, even Rishkar's Expertise would work...and that's not even counting artifacts, like Alhammarret's Archive, Temple Bell, or Howling Mine

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