|Commander / EDH||Legal|
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|Masterpiece Series: Amonkhet Invocations (AKHMPS)||Common|
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As an additional cost to play Diabolic Intent, sacrifice a creature.
Search your library for a card and put that card into your hand. Then shuffle your library.
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Diabolic Intent Discussion
21 hours ago
I gotta say, this set looks like a blast and the reprints are on point. Doubling Season, Greater Good, Seedborn Muse, Vigor, Beast Within, Veteran Explorer, Skyshroud Claim, War's Toll, Magmatic Force, Nirkana Revenant, Diabolic Intent, Mystic Confluence, Sower of Temptation, Land Tax, Mycosynth Lattice, and Mind's Eye are all commander staples in need of reprints. Plus we even got some other great commander goodies with these awesome partner legends and Arena Rector.
And we were blessed with this amazing card/artwork:
This set is a solid 'A' in my book, but then again, multi-player formats are my jam so I may be biased.
3 days ago
I honestly didn't know this set was a thing until today, but I love that this set is strictly two-headed giant.
The new "Partner with" mechanic is interesting, especially since you automatically tutor for the other partner when you cast the first. Just an FYI, you can not partner a "Partner" commander with a "Partner with" commander (i.e. Thrasios, Triton Hero with Krav, the Unredeemed)
Assist looks like a fantastic political tool for EDH.
Holy reprints Batman! Doubling Season, True-Name Nemesis, Diabolic Intent, Vigor, Land Tax, and Sower of Temptation all are much appreciated. Teammates are going to have to set some ground rules on who gets to keep what prior to drafting for sure.
The W/B partner legends look very interesting as commanders and that planeswalker tutor seems a bit OP.
6 days ago
I think the concept is really fun. I do think that you could go with the Git probes and such and add in some things like Cabal Therapy as a method to protect your combo. I don't think the Blood Pet, Doomsday, or Cremate are quite necessary, and if you want more card draw to find things Infernal Contract or Sign in Blood, could help you get there and Diabolic Intent is a decent tutor you could use to find what ever piece is missing to finish the combo.
1 week ago
SynergyBuild, thanks for the thoughtful recommendations! There's no denying that the Triskelion and Mikaeus, the Unhallowed combo is useful, and would fit nicely into this deck, but I already have it in another one of my more competitive decks. I wanted this one to be pretty casual for the most part, which is also why I avoided putting too many tutoring cards in there.
As for the 0-drops such as Memnite, Shield Sphere, Ornithopter, etc.: I'd rather focus on creatures that can generate tokens like Abhorrent Overlord, Sifter of Skulls, and Sengir Autocrat for the sac bait. Since CMC isn't an issue for Whisper, Blood Liturgist's ability, there'd be no point to include the 0-drops that would only be worth a single sacrifice, and not necessarily be worth bringing back with Whisper, Blood Liturgist to sacrifice again.
I do think that most of the cards you suggested be cut still have pretty valid reasons to be present in the deck. Most of those cards are either for spot removal Malicious Affliction, control Grave Pact, ETB/upon death triggers Kokusho, the Evening Star, discard effects Call the Bloodline, or token generation Noosegraf Mob. I mean, sure, Ulamog, the Ceaseless Hunger doesn't really fit in the deck, but I couldn't pass up the opportunity to potentially cheat out an Eldrazi titan on like, turn 4.
I could probably drop Ancient Craving for one of the more efficient cards like Night's Whisper though. I really like Corpse Connoisseur too. Diabolic Intent fits the theme of the deck, so I might swap that in for one of the other tutoring cards. Withering Boon seems pretty great too. Counterspells in black are hilarious, and often unexpected. Toxic Deluge could very well end up replacing Damnation, because you're right, it is pretty good. Just not sure if paying that much life is always worth the effect.
Thanks again for all the great suggestions! I've definitely still got some work to do on this deck.
1 week ago
Ah, so theyre meta picks. My meta is devoid of any version of land hate so Ill probably stick to Arbor Elf just because he can get value without killing him self. (Makes Diabolic Intent and Culling the Weak a lot better) PS: Baral, Chief of Compliance also reduces sorceries
1 week ago
This is a really good start. Got quite a few suggestions though as I have a very similar take on Marchesa that I've been playing for several years now.
First, creatures. Drana, Liberator of Malakir is great here as an alternate way to get counters on your team. Falkenrath Aristocrat is a hasty sac outlet and really good here. Oona's Blackguard and Metallic Mimic to get some more +1+1 counter love in here. Vindictive Lich and Sadistic Hypnotist for more hand hate. Haste is also huge and gives +1+1 counters sooner, consider Ogre Battledriver, Anger, and/or Urabrask the Hidden (and Hall of the Bandit Lord).
Enchantments and Instants- Look good
Anyways, feel free to check out my list for ideas. Feedback, upvotes, and ideas on any of my decks is appreciated. He who controls the Spice controls the Spice Girls
1 week ago
Hello, saw your post and I'm here to do what I can. I'm 0 help on your group hug deck however, it's not an archetype I've ever played.
Daedalus covered most of the upgrades this thing needs in post#1. You need some better tutors, card draw,and maybe more ramp. He covered the tutors (there's also Diabolic Intent). Card draw would be Necropotence and Twilight Prophet, but not Read the Bones one time use type stuff. Sword of the Animist is the main piece of ramp that comes to mind.
The other thought I'm having is if you go white/black with Ayli, Eternal Pilgrim at the helm it opens up a lot of options, shores up mono blacks weaknesses, and gives you things like Debt to the Deathless. You just stay mostly black and run a lot of swamps/urborg and coffers etc is still very viable. I had an Ayli deck that I'm including a url for... it was more of a Good stuff reanimator with the ramp into exsanguinate etc as a win con. Not my best work, but hopefully it gives you a few ideas if you decide to go that route.
2 weeks ago
I'm honestly struggling a bit. I'm really not familiar with the deck.
The most obvious thing I'm not seeing that would streamline a deck like this is tutors. Obviously Demonic and Vampiric Tutors are best (albeit expensive) but you're in the 3 next best colors for tutors and have options for pretty much any spell. Enlightened Tutor, Mystical Tutor, Diabolic Intent, Chord of Calling, Green Sun's Zenith, Eladamri's Call, and creatures like Recruiter of the Guard, Protean Hulk, and Fierce Empath. Running tutors allows you to count it as a 2nd copy of several effects as it covers redundancy like a champ.
Another thing I'm noticing is very little ramp/Mana fixing and your manabase could use some tlc. I'd probably go with Birds of Paradise, Farseek, Ash Barrens, and probably Nature's Lore and Skyshroud Claim because they put the lands in untapped.
I'd drop any colorless lands like Temple of the False God, Alchemist's Refuge, High Market and Reliquary Tower just because you're 4 colors. I'd add more basics (to support a few of the above cards) and Reflecting Pool, City of Brass, and Mana Confluence just for the mana fixing.
Anyways, off to bed. Hope I helped, and good luck.