|Commander / EDH||Legal|
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|Masterpiece Series: Amonkhet Invocations (AKHMPS)||Common|
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As an additional cost to play Diabolic Intent, sacrifice a creature.
Search your library for a card and put that card into your hand. Then shuffle your library.
Diabolic Intent Discussion
1 day ago
If you really want to take this deck to the next level then you need all of the fast mana and tutors: Mana Crypt , Mana Vault , Grim Monolith , Mox Diamond , Mox Opal , Chrome Mox , Mox Amber , Talisman of Indulgence , Lotus Petal , Dark Ritual , Cabal Ritual , Pyretic Ritual , Desperate Ritual , Rite of Flame , Culling the Weak , Infernal Plunge , Lake of the Dead , Bubbling Muck , Rain of Filth , Grim Tutor , Imperial Seal , Vampiric Tutor and Diabolic Intent .
Rakdos is also the color combination you need for Worldgorger Dragon + Dance of the Dead , Animate Dead or Necromancy infinite combo. Use Buried Alive or Entomb to pitch one of the Kiki combos or to pitch the dragon and then use one of the enchantments to start the combo. Be sure with Dragon combo to have another creature in the GY or you draw the game with an uninterruptible infinite combo. Other cards that help these combos are Victimize and Final Parting .
2 days ago
Hey, consider Tithe , Knight of the White Orchid and Mistveil Plains ? Tithe and Mistveil are excellent with Sunforger and Knight is nice to put a Shock land or Mistveil onto the battlefield. Tithe especially when playing five colors because it can potentially tutor for two Shock lands or one Shock land and Mistveil.
Consider Mardu as base colors instead of Boros? Because of the expensive deck budget I think playing only Boros is hindering your deck more than helping it; after all you can play all colors because of Najeela. Mardu gives you more black for some nice Warrior interactions ( Mindblade Render , Blood-Chin Rager ), combat interactions ( Tymna the Weaver , Azra Oddsmaker ), tutors ( Demonic Tutor , Diabolic Intent ), tokens ( Bitterblossom ) and to strengthen the Sunforger package ( Anguished Unmaking , Fire Covenant ).
2 days ago
Great discussion. Thanks!
Mausoleum Secrets usually just pulls me Reanimate . So far I've only had it once and not been able to tutor with it, so it does happen. It's still in testing, so far it's been ok. Without a sac outlet hard to guarantee a creature in the graveyard that early, honestly though, probably won't end up staying in the deck.
Entomb doesn't have much synergy outside of Mausoleum Secrets , so yes would just be building around the Combat Celebrant its definitely not the way to go, as he's still a little slow. I figured he also helps when I have Restoration Angel in my hand, Buried Alive the Kiki-Jiki, Mirror Breaker + Karmic Guide + Combat Celebrant . If Karmic Guide or Kiki-Jiki, Mirror Breaker in my hand he doesn't work, only replaces Restoration Angel .
Simian Spirit Guide isn't quite as good as Street Wraith , he draws a card, where Simian Spirit Guide although good with Mausoleum Secrets , the isn't highly useful, doesn't draw a card so it's really just a mana. On Turn 5 probably a dead draw, unless a 2/2 is impactful for CMC3, like having a Diabolic Intent or something of that nature, Dark Ritual the is a bit more useful, but same issue, can be a dead draw later. T1 to T3 it's probably still good. Both of these increase the odds of a T1 win, but I always think they are too detrimental later like T4-T6.
3 days ago
Hey, adding black to Goblins is good not just for Wort, but for adding a sacrifice and drain opponent life strategies. Zulaport Cutthroat , Blood Artist , Judith, the Scourge Diva , Goblin Bombardment , Skirk Prospector , Viscera Seer , Goblin Chirurgeon , Diabolic Intent , Siege-Gang Commander , etc. These strategies are also good with Goblin tokens with Krenko, Mob Boss , Goblin Rabblemaster , etc.
1 week ago
ColonelCreampuff, thanks for your comments! You are totally right regarding the high cost creatures, as Josu Vess, Lich Knight is also playable for 4 mana (and probably wins the game at 10), and Lim-Dul the Necromancer & Rot Hulk are so powerfull in combination with the Zombie Tribal theme, I decided to keep them. I did replace Overseer of the Damned for Grimgrin, Corpse-Born , thanks for the tip!
Again thanks a lot for the advice! :)
2 weeks ago
Hey, saw your forum topic asking for help.
These colors can take great advantage of Protean Hulk and Reveillark with Flash . Not with infinite combos which you don't want to play, but as value creature engines. Creatures such as Karmic Guide , Phyrexian Delver , Body Double , Phyrexian Metamorph , Phantasmal Image can reanimate or copy Hulk or Lark. Viscera Seer and Carrion Feeder are one drop sac outlets; one CMC is helpful when you can only search for six CMC of creatures with Hulk.
For your budget there's five cards that I suggest you play whatever direction you choose to go (one you're already playing):
These five cards are amazing repeatable draw or ramp in multiplayer Commander. These colors are great for tutors. For your budget consider adding these cards:
When you get to the phase to add lands and more ramp consider:
I think Talismans are better than Signets since you can use a Talisman to make mana the turn you play it without needing another mana or land. Consider Talisman of Progress , Talisman of Unity and Talisman of Dominance ? If you're planning on playing ABUR Duals, Shock lands, Battle lands or combination of these then consider adding Farseek and Nature's Lore ? These two drop land ramp spells are helpful to search for and put a dual land onto the battlefield.
Good luck with your deck.
2 weeks ago
Board wipes are death to strategies with Edric or Tymna therefore my advice is to include a lot of creatures/counterspells that can stop or slow down board wipes.
- Selfless Spirit
- Gaddock Teeg
- Thalia, Guardian of Thraben
- Mausoleum Wanderer
- Hope of Ghirapur : only stops one opponent from playing a board wipe.
- Arcane Denial
- Unified Will
- Pact of Negation
- Mana Leak
- Spell Pierce
- Heroic Intervention
Mystical Tutor is helpful to be able to tutor for a counterspell and then draw it thanks to Tymna or Edric. Worldly Tutor and Eladamri's Call are great to tutor for a hatebear to help stop a board wipe or any other creature. Diabolic Intent is a budget unconditional tutor that's good when playing a lot of little creatures. Creatures such as hatebears/mana dorks who don't have evasion can benefit from Wingcrafter . Mirror Entity is another mid/late game way to pump all 1 power fliers or unblockable creatures; nice with Tynma because she has lifelink and Throng because Entity EOT turns creatures into Rogues.
Notorious Throng in combination with Rogues is another potential powerful mid/late game card. Land Grant and Nature's Lore in combination with Shock lands (Pool, Garden, Tomb) can be very helpful when you're trying to keep the manabase land count low. Brainstorm , Ponder , Preordain , Serum Visions are other spells that help to let you keep the land count low, since they can help to find lands.
2 weeks ago
Hi! I'm personally constructing a more budget-friendly Teysa myself and was wondering:
- Are there any options for a more budget-friendly protection package?
- Is it worth it to run tutors such as Diabolic Intent and the aforementioned Sidisi, Undead Vizier if I am already running a large card draw package?
- Divine Visitation ?
- Is Open the Armory valuable enough if I am playing clamp?
Diabolic Intent occurrence in decks from the last year
Commander / EDH:
All decks: 0.09%
W/B (Orzhov): 0.69%