|Commander / EDH||Legal|
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|Masterpiece Series: Amonkhet Invocations (AKHMPS)||Common|
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As an additional cost to play Diabolic Intent, sacrifice a creature.
Search your library for a card and put that card into your hand. Then shuffle your library.
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Diabolic Intent Discussion
15 hours ago
Last_Laugh, thanks for the quick response.
Butcher of Malakir is definitely on the watch list. I am playing six creatures that sacrifice, Grave Pact, Eldrazi Monument, Phyrexian Tower and Diabolic Intent. You make a good case for Anowon, the Ruin Sage.
I may cut Urza's Incubator for the reasons you mentioned. The draw effect on Herald’s Horn make it more valuable in this deck. I play all the mana artifacts that you do. The lack of green's ramp seems to make both of these necessary but again you make great points.
I held Coat of Arms out of this deck originally for the tribal meta issues you raised. I decided that we are the best of the tribal decks to abuse Coat of Arms so I am testing it now. The Wizards deck needs to be combo to win not aggro. The Dragon deck seems to only have a few dragons out at one time.
The life loss from Dark Prophecy is a concern. We play a lot of lifelink creatures so the hope is they mitigate the loss of life. Board wipes are the bane of this deck. I have tried to put in as much anti-wipe tech as I can.
You mentioned that you are not playing Purphoros, God of the Forge to keep the deck's power level in check. Are there anymore cards you are not playing because of power level?
1 week ago
miracle Thanks for the run down on lands.
As for budget fixes I have been playing the deck for close to 6 months except for a small interruption where I was silly enough to try out o-kagachi. I already own everything in the deck currently. My interest is in spending more money on it not less. Might replace Diabolic Tutor with Diabolic Intent though. That is a good upgrade but I really like the chandra/liliana art on diabolic tutor...
1 week ago
I've got a couple of suggestions!
Diabolic Intent would be a cost effective tutor for you, considering your reliable access to tokens.
bloodline necromancer can be efficicent, for two bodies.
Herald’s Horn can be a solid help, both on the mana front, but more importantly on the card draw front.Topping up on mana reducers with Urza's Incubator and suddenly your bombs become far more affordable.
depending on meta Pyroblast and Red Elemental Blast are both excellent choices, a great answer to Cyclonic Rift, any number of counterspells, tutors, draw spells and a sometimes just a 1 mana removal on a threat.
Patriarch's Bidding can keep you in the game after a boardwipe.
A couple of suggestions on things to cut, if you decide to add any of the above to your list:Dark Impostor the 6 mana activation costs alot of tempo, in your color identity you will probably be pressed on mana in most games.
Vampire Nighthawk Simply because it doesn't do quite enough to altar the boardstate in a significant way.
I would cut Kindred Boon aswell, you are in black and white, you don't need to be afraid of things going in the grave, there is plenty of options for getting them back out again! :)
1 week ago
[GS10] The win con is Mikaeus, the Unhallowed + Triskelion creatures like Reclamation Sage, Fleshbag Marauder and Merciless Executioner are there to control bored states. Getting rid of those troublesome artifacts creatures and enchantments. In my meta there is a lot of graveyard hate. So cards like Tormds Crypt, Bojuka Bog, Leyline of the Void etc are all present in my meta. Cards like the ones I have listed above bait my opponents into exiling my graveyard early game so I can toss in the win cons midgame. I am sure you have notice that the deck is heavy on tutors also. Vampiric Tutor, Worldly Tutor, Demonic Tutor, Diabolic Intent etc are all ways to speed my way to my combo. Pattern of Rebirth is also a great tutor to get out one half of the combo. Attach it to a sac outlet like Sakura-Tribe Elder and fins your combo piece. This list is very consistent and doesn't care about counter spells.
1 week ago
Necropotence goes in for Mystic Remora in my list if you think the land base will support it. I still want to keep 29 wizards so the deck has some other possible routes to victory other than combo (Sower of Temptation, Master of Waves, Puppeteer Clique, Docent of Perfection Flip, Galecaster Colossus). I can see you roiling your eyes after looking at that list and considering that I run Demonic and Vampiric tutor along with Diabolic Intent, Mystical Tutor, Trophy Mage and Vedalken AEthermage.
2 weeks ago
@Frank_Glascock I've played this deck (post modifications) against other Edgar decks, not the other C17 commanders yet. Being a mirror it was pretty evenly matched between us, mostly came down to the draws.
My weakest artifact/enchantment was Cathars' Crusade since it was really expensive and only good when you are ahead and have creatures to play.
There are so many low drops because playing 2 low drops scales better with Edgar than 1 large drop, just need to keep up on card draw which is something the deck struggled with in earlier iterations.
Of the 3 high end vampires you listed I'd probably cut Vampire Nocturnus first as it is colour intensive and RNG dependent, haven't played enough with the deck to choose just one as the best.
2 weeks ago
Cool deck, I'd definitely suggest adding some tutors, draw and mass recursion.