|Commander / EDH||Legal|
Printings View all
|Ultimate Masters (UMA)||Rare|
|Modern Masters (MMA)||Rare|
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Creature — Treefolk Shaman
When Woodfall Primus enters the battlefield, destroy target noncreature permanent.
Persist (When this creature is put into the graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
|Have (8)||Brutus1 , sonnet666 , miracle , Mortiferus_Rosa , , Forkbeard , lorddarkstar , Thunderbeard|
|Want (7)||RobelCL , Txport , Flamadiddle , SkylordAleksander , Pilladas , metljoe , CountBale|
Woodfall Primus Discussion
5 days ago
So I was surprised to see Vizier of Remedies and not Melira, Sylvok Outcast . In that same vein, I am not sure about the -1/-1 counter synergies ( Flourishing Defenses ), especially if you double down on preventing -1/-1 counters like my last sentence. I think I would rather see Inspiring Call in that slot, or at least in the deck somewhere. I see 28 non-token creatures in the deck 29 with Ghave. Perhaps Anafenza, Kin-Tree Spirit could be a Juniper Order Ranger and Prowess of the Fair could be a Woodfall Primus . Lastly, I see an infinite combo with Devoted Druid , Ghave, Guru of Spores , and Vizier of Remedies and that you have Blood Artist , perhaps you could run Zulaport Cutthroat or Corpse Knight to work with that aspect.
That said I like where you are going with the deck. I am always a giant proponent of removal and of course feel there could be more, but I have made enough suggestions for now.
2 weeks ago
Probably Ghoultree . You may also want to consider Mikaeus, the Unhallowed with your Woodfall Primus due to the undying and persist triggers counteracting each other for infinite. There is also Bonehoard that is a living weapon that functions just like Nighthowler .
4 weeks ago
Hey, saw your forum topic asking for help. enigmadox gave you great advice; I'll expand on it some.
Include budget creatures who can sac themselves because these creatures can give you experience counters without needing a sac outlet which is another card. Needing both a creature and a sac outlet to sac that creature is more difficult to get then just needing a creature. Sac outlets are also good and you should include them, but they're not as important in my opinion as creatures who can sac themselves.
- Sakura-Tribe Elder : this guy and Spore Frog are the two best creatures to build up experience counters with Meren.
- Caustic Caterpillar
- Viscera Seer : sac outlet and can sac itself.
- Blood Pet
- Shriekmaw : when a creature is evoked it ETB (enters the battlefield) and then dies which will trigger getting an experience counter.
- Fleshbag Marauder
Four drop Meren can benefit from early game ramp to be able to possibly play her turn three. Budget mana dorks can be ramp in the early game or sac fodder in the mid/later game to get experience counters.
- Elves of Deep Shadow
- Deathrite Shaman
- Elvish Mystic
- Paradise Druid
- Talisman of Resilience
- Golgari Signet
Budget lands to consider adding:
Other budget cards to consider adding:
- Buried Alive : tutor for three creatures.
- Evolutionary Leap : sac outlet that can also potentially put a creature into your hand.
- Carrion Feeder : sac outlet and can sac itself.
- Deathreap Ritual : repeatable draw, also counts at your opponents end steps.
- Mausoleum Secrets
- Beast Within
- Grim Haruspex
- Ravenous Chupacabra
- Underrealm Lich
- Woodfall Primus
If you like some of these suggestions I offer advice on cuts to make. Good luck with your deck.
4 weeks ago
Hey there! Great list so far! You definitely seem to have a +1+1 counter and -1-1 counter theme going on.
Maybe Massacre Girl to help trigger killing other creatures. Forgotten Ancient if you like the +1+1 counter theme. Woodfall Primus is an excellent creature to bring back, Deadwood Treefolk as another creature that beings something back. Wall of Roots for ramp and a blocker that’s cheap to bring back with Meren. Crypt Ghast is a great creature to have to double mana.
Good luck! +1
4 weeks ago
Hey! Saw your deck posted before FLATSO99's and thought I'd comment since I also play Ghave.
First off I assume your goal with this deck is to play "fair" with a go-wide tokens and counters strategy with some options to win with a combo, but I'd like to offer my primer for you to take a look at and borrow anything you like. I go into detail the different combos you can get from Ghave and how they work as well as a list of combos found in my list.
Commander / EDH
SCORE: 230 | 145 COMMENTS | 24346 VIEWS | IN 97 FOLDERS
That being said, I have a few suggestions for how you can strengthen the deck even if you're not looking to combo off as soon as you can.
Your mana curve is a bit high, and I think you can cut some of the more mana-heavy cards to trim the deck and let it play more smoothly. For instance I see Butcher of Malakir but no Dictate of Erebos or Grave Pact . I understand if it's a budget problem, but I personally run Grave Pact thanks to it's lower cmc. Yes, Martyr's Bond does the same thing and even extends to permanents other than creatures, but I find it's not worth the mana cost. You could probably cut that one, too.
I know you mentioned Walking Ballista , and I eventually cut Triskelion in my own deck for it. It only needs an extra card (either a sac outlet or Blood Artist effect) to combo with Mikaeus, the Unhallowed which will still often be cheaper on the mana to cast than just Triskelion .
Unless you're building the deck around it, I'd cut anything with Landfall. It's almost never worth it if you're not making it a big theme in your deck.
I'm not a fan of Faerie Macabre . There are better cards for graveyard hate. Bojuka Bog comes to mind which you should run if you really need the grave hate. If you're insistent on having a spell fill that slot, Shred Memory is better as it also acts as a tutor for a 2 cmc card.
Pack Rat is unnecessary. I'd focus on the saproling tokens. You'll have better synergy in the deck that way.
I also don't think you're running enough elves to get the most out of Elvish Archdruid . I'd cut that in favor of other ramp. The ramp you have in the deck already is pretty good without him.
I notice you have Kitchen Finks which is an excellent combo piece, but have you considered running any undying creatures (besides the effect of Mikaeus, the Unhallowed )? I highly recommend Young Wolf as he's an easy route to getting as many tokens as you want. Strangleroot Geist or Butcher Ghoul can also be good. You could run more persist creatures if you like as well. I've liked having Puppeteer Clique and Woodfall Primus in my deck since if you can recur them over and over, you get some awesome effects. If you want cheap ones to play, Safehold Elite is a possibility, and Modern Masters now has Putrid Goblin which is basically Butcher Ghoul but with persist instead of undying.
Protean Hulk has been the center of most of my wins. Pattern of Rebirth is a quick way to cheat him out, but you should consider Natural Order as well since it gets the hulk out just as quickly. I see Karmic Guide , but I don't see Reveillark or Saffi Eriksdotter . I would highly recommend running at least one if not both of them. They create an endless recursion combo that lets you get everything back from your graveyard or trigger a Blood Artist effect to kill the table. Now I assume you use Leonin Relic-Warder with Karmic to go infinite. That's good, but I still say having the recursion availability to access your graveyard is a big advantage.
Anyway sorry for the super long comment. I just really like Ghave and wanted to leave some constructive criticism to help you with your deck. I generally prefer that kind of feedback myself. Hopefully this helps.
1 month ago
1 month ago
(This is the guy from Ron's Comic World)
My first suggestion is to adjust your mana base to address the cost-differences between your colors. According to the graph, over half your colored costs are green costs. Adding more Forest s and fewer plains/ Swamp s may be helpful.
My second suggestion concerns dorks. One-mana creatures that provide you with mana are gas from turn one; adding Llanowar Elves , Fyndhorn Elves , Elves of Deep Shadow , Avacyn's Pilgrim , Elvish Mystic and Deathrite Shaman could all accelerate your deck significantly. If you choose to run a dork like Arbor Elf , Utopia Sprawl and Wild Growth also become significantly better. Putting in the creature acceleration should allow you to cut 2-3 lands from your final list, as well as making a card like Growing Rites of Itlimoc Flip better.
Regarding card draw: The majority of EDH games are decided by card advantage. Mentor of the Meek is worth considering, especially if you choose to run the mana dorks I mentioned above. Slate of Ancestry is pretty good if you poop out a load of creatures with cards like Mycoloth . Harmonize , Grim Flowering , Ambition's Cost and Painful Truths are all good one-shot methods to recoup card advantage; Twilight Prophet is good in addition to your Phyrexian Arena .
Being Abzan, you have access to a bunch of cards most opponents will hate. Gaddock Teeg is a great way to hold off opposing board wipes, as it turns off Damnation , Wrath of God , Supreme Verdict , Blasphemous Act and the like. Aven Mindcensor hoses some decks, and makes your Path to Exile better. Thalia, Guardian of Thraben , Glowrider and Vryn Wingmare are all good if your deck can produce excess mana. Alms Collector is good for hating on mass-draw combo decks.
I see a lot of one-for-ones in your list. In EDH, you're facing 2-4 opponents, and therefore that many more cards. Things like Mortify and Putrefy are good, but they are not great; I suggest running more two-for-ones. Ashes to Ashes , Grasp of Fate , Back to Nature , Liliana's Triumph (if you're not facing dork-heavy decks), and Syphon Mind are all good options. Swords to Plowshares is one of the few one-for-ones I think is really good in EDH, if only because it's so flippin' efficient.
I don't think Massacre Girl is a good card; something like Wrath of God , Toxic Deluge or Damnation may be better. Merciless Eviction is good, but being six mana may be relatively detrimental. If you want, Cataclysm is a... good card. Though you may, if you have a significant conscience, consider not running it.
Demonic Tutor , which you run, is the gold standard, but cards like Eladamri's Call are good too. Green Sun's Zenith may be helpful, especially if you run Dryad Arbor to fetch turn one, and GSZ can grab your Reclamation Sage if you need it. Similarly, you may want to consider Finale of Devastation and Chord of Calling are options, and Bane of Progress is another good target.
Gavony Township is probably good in your list; choosing to run something like Knight of the Reliquary gives you access to it fast. Crop Rotation is another option. You could probably run 1 or 2 more utility lands like Blast Zone , Maze of Ith or Bojuka Bog to compliment this package.
Recovering from a boardwipe is hard in creature-decks. I suggest Second Sunrise or Faith's Reward , as these both negate the effect of Wrath effects on you while also being able to bounce back creatures you sacrificed earlier.
Walking Ballista may be helpful, if only because it can shoot blockers out of the way. Running it in conjunction with Basilisk Collar becomes pretty busted. Woodfall Primus , Puppeteer Clique , and Kitchen Finks are all good options, especially since -1/-1 counters cancel out with a +1/+1 counter. Running these with Ashnod's Altar or an added Viscera Seer makes their effects recur indefinitely. Pairing Woodfall Primus or Kitchen Finks with Cathars' Crusade can simply end the game.
Proliferate effects will be good here. I expect Evolution Sage would be busted in this deck, and Contagion Clasp / Contagion Engine are good, too. Sword of Truth and Justice (from Modern Horizons) is also worth running, though it may be hard-ish to get ahold of for the first few months after the set drops.
All of the cards in your 'Maybeboard' are worth running. If/when you get ahold of them, you should run them.
All the best, and good luck.
1 month ago
Thank you so much for your feedback! It is all really great perspective on many cards I’ve thought about or haven’t even considered for the deck.
I too, like Sylvan Advocate and have yet to really punch anyone in the face with his +2+2 land pump but I cannot wait. Seems like overall great value, especially as a druid.
The feedback i probably appreciate the most is what you’ve said about Craterhoof Behemoth and Decimator of the Provinces . It’s, for lack of a better word, comforting to hear that they aren’t needed for a few reasons... 1) because it’s a relatively “easy” and common way for decks like this to win like and it’s cool to not have to depend on that as much. I may still keep End-Raze Forerunners in as the only creature to supply that kind of ability.
I will have to play some games with Paradox Engine before I decide to take it out. I hear you about the how big of a target it is but I feel like it’s one of those cards that can be that card—a gamechanger. Especially with the recursion I have in Restock and Revive to have it get some second chances.
I really like your point about Helix Pinnacle . It seems really really awesome, but you’re right, how practical is it really? Probably not very often to not at all.
I also hear you on the druids... I actually have Woodfall Primus , Treefolk Harbinger and Voyaging Satyr floating around and I will put them in for sure. I like what they can bring to the table. I still need to get my hands on Priest of Titania .
And wow, I also have Throne of the God-Pharaoh and that kind of synergy never clicked in my head before. So thank you! I’m also going to try that one out.
I will also get my hands on Benefactor's Draught and Mobilize . I really like those suggestions as well as taking out Restock for Wildest Dreams . Roar of Challenge over Bloodscent makes complete sense to me as well, as does Harmonize over shapers.
Thanks so much for the comment!
Woodfall Primus occurrence in decks from the last year
Commander / EDH:
All decks: 0.03%