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Search your library for up to two Forest cards, put them onto the battlefield, then shuffle your library.
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Skyshroud Claim Discussion
2 days ago
I quite like using Autumn's and Silence in my own Selvala, I even run City of Solitude to reinforce that on combo-turn, my spells won't be countered or combo broken. I run Teferi's Protection as well, but our lists are a bit different. I run the same combos, sub the Illusionist's Bracers and added Staff of Domination and Sword of the Paruns, as well as less Selvala-centric cards, IE I don't run Well of Lost Dreams, because I want not to lose sight of the combo, and I also run some other infinite-mana outlets, with Duskwatch Recruiter Flip being a favorite.
A lot of the rest of our differences are quite simple, I lowered the CMC of my deck by dropping cards like Argothian Elder, Mana Reflection, Alhammarret's Archive, Nissa, Worldwaker, Privileged Position, Defense of the Heart, Skyshroud Claim, Tempt with Discovery, Well of Lost Dreams, Oracle of Mul Daya, Karametra's Acolyte, Ezuri, Renegade Leader and a few other mana dumps like Elixir of Immortality in place of tutors like Sylvan Tutor, Chord of Calling, Inventors' Fair, Survival of the Fittest, Yisan, the Wanderer Bard, Fierce Empath, Woodland Bellower, as well as ramp like Sol Ring, Mox Diamond, Chrome Mox, Boreal Druid, Avacyn's Pilgrim, and card draw like Sylvan Library.
I can write up the list and send it to you if you want, it fits at around tier 2.5, and is a fast-acting, 'Dumbstorm' (gives opponents cards to get itself cards) combo-list, with high-amounts of interaction, extremely low curve, tons of tutors and consistency, and is unexpected in high-tiered tables.
5 days ago
I would add Cloud Key to help with casting your spendy creatures. Quicksilver Amulet is another Belbe's Portal with shifted mana cost. Skyshroud Claim and Farseek are really nice if you add in shocklands for ramp. Fertile Ground would help ramp the deck a bit more instead of Abundant Growth.
5 days ago
Looks interesting! I'd, er, forgotten about Forgotten Creation, so I might see if I can find space for it in my Damia deck.
If I have one suggestion for this build, it would be to add more ramp. You really, really want to be able to hit seven mana reliably early so that Damia can go to work recouping all the cards you discard. I'd start with solid standbys like Farseek, Skyshroud Claim, and Sakura-Tribe Elder, removing stuff like Trickster Mage that doesn't do enough to affect the board state.
6 days ago
Omnath was my first commander deck too and i still love playing it. My deck has an even higher curve than yours but the big diffrence between mine and yours is that i play a lot more cards that help me get landdrops. You only play 5 real ramp spells. I would suggest adding some more. Early game they help you get to omnath, late game they help you get more tokens so they are never dead cards.
Some good suggestions that are budget:
Harrow (instant Speed card)
Boundless Realms More a finisher card
Hour of Promise Which lets you find any land card so you can find stuff like Myriad landscape or something
Sylvan Scrying Goes to your hand but lets you find any land card which can be usefull sometimes
Also some cards to help you get lands if you are stuck with a hand without land:
Abundance You can either choose to find a land card or a non land card if you have too many in hand for everytime you draw
Elfhame Sanctuary Also lets you find the lands if you need them but skips your drawstep
I have my omnath deck on my own page if you want to check it out, its not fully up to date but it gives you an idea of what you can add. +1 for the Omnath love :D
1 week ago
If you're wanting to play combo slivers, you should look into outlet cards like Purphoros, God of the Forge, Impact Tremors, Zulaport Cutthroat and Blood Artist who form a combo with your commander and Basal Sliver, Ashnod's Altar or Mana Echoes (which you should add). Cutthraot and artist don't work with Mana Echoes however are still good enough to run. The other slivers you should look ata running are Dormant Sliver and Necrotic Sliver.
You don't need Darkheart Sliver, Ghostflame Sliver, Fungus Sliver or Mistform Sliver. They don't do enough to wanrrant a slot. You should however look at including Nature's Lore, Farseek, Skyshroud Claim, Birds of Paradise, Deathrite Shaman (assuming you have fetches) and Noble Hierarch (depending on budget).
1 week ago
I don't know what your budget going forward for this deck is but I recommend getting rid of those tapped lands asap. some good replacements would be Exotic Orchard, Forbidden Orchard, City of Brass, Mana Confluence, Reflecting Pool. Keeping on lands your runnig shocks so the fetch lands would help with the mana fixing and Skyshroud Claim can grab two shocks for one more mana than Cultivate. I think once your mana base gets figured out you'll have a deck that can hold its own against the usual competion.
This is my version of the deck
1 week ago
Tatyova is extremely fun to pilot so good choice here.
You may wish to consider Horn of Greed as a redundancy for Tatyova just in case she gets repeatedly removed.
I made a similar deck but with a more Spellslinger focus:
Commander / EDH
SCORE: 30 | 27 COMMENTS | 1997 VIEWS | IN 8 FOLDERS
Check it out for more inspirations. Feel free to leave your comments, feedback, suggestions and +1 (if you like the deck) there too! Cheers.
1 week ago
Hey, this looks like a solid list so far, I like it, but there are a few things I highly recommend to make it much faster and more consistent
First off, I would highly recommend more card draw. I see you have some, but it could definitely use at least Rhystic Study and Sylvan Library. Those are possibly the best card draw engines in the format. Skullclamp also looks amazing in this deck.
Secondly, some more mana acceleration would greatly help the speed of the deck. I would recommend at the very least Birds of Paradise, Noble Hierarch, Bloom Tender, Mana Crypt, and Deathrite Shaman. Commander's Sphere, Thran Dynamo, Mana Vault, and Gilded Lotus also wouldn't hurt, but they aren't as essential.
I know they're not warriors and might seem kinda boring, but they are crucial to a successful deck. I would also recommend cutting the lands the enter the battlefield tapped in favor of all the fetchlands and original duals if you can afford them or can proxy them. Considering this optimized landbase, Farseek, Nature's Lore, and Skyshroud Claim all become viable options if you need them since they hit shocklands and the og duals as opposed to Cultivate and Harvest Season (though I don't think you really will need them).
As for cuts, at first glance, Archetype of Aggression doesn't seem overly strong considering the bulk of most of your creatures. Combat Celebrant seems redundant with Najeela, and Thrilling Encore is probably just better than Garna, the Bloodflame, but you might need to maintain your warrior count, you've done more testing than I with this deck, so that's up to you. Aggravated Assault seems unnecessary for the same reason as celebrant, but it's not even a warrior. Wretched Confluence is actually surprisingly weak, I'd recommend cutting that. Chance for Glory isn't really the greatest; it does nothing the vast majority of the game, sometimes all of the game. You're in blue, just run Time Warp if you want an extra turn. Kolaghan's Command is dissapointing in edh as compared to modern. If you're looking for something that hits multiple targets, you can run Decimate and Curtains' Call. I'd also recommend Austere Command for this. Noxious Revival seems kinda unnecessary for this kind of deck, but it's fine.
A few random suggestions to end off, I'd recommend at least having one or two emergency counterspells like Pact of Negation, Negate, and/or Disallow/Counterspell. I would also highly recommend a Craterhoof Behemoth. That thing slaughters people. Eldrazi Monument also seems great in this deck due to all the tokens you're generating.
Sorry, I know that's a lot more suggestions for additions than cuts, but that speaks to the power of the list you already have here. It's kinda tricky balancing the warrior count with other "better" options. Trust me, I played a Gishath, Sun's Avatar deck back when he was released, and keeping dino numbers high while trying to run as many cards that are just better was rough, but it can be done. Keep at it!