Pongify

Pongify

Instant

Destroy target creature. It can't be regenerated. That creature's controller creates a 3/3 green Ape creature token.

Latest Decks as Commander

Pongify Discussion

ellie-is on Zaxara's Infinite Hydras

4 days ago

@Peoni: No worries, site notifications are often really broken here haha.

Totally right about Path of Ancestry, I added it in at first when I wasn't sure of all the creatures I was gonna have and I completely forgot to cut it later!!! Love the suggestions for replacements, thanks!

Everything else you said makes sense also, I'm going to be making all those changes asap :) I love Pongify and Rapid Hybridization, I used to have a whole bunch of the latter way back when it was standard-legal and cheap and I have absolutely no idea where they ended up but they're not with me anymore, haha. Tragic Slip is super fun and I have some spare ones too, but in a deck that can't reliably kill something else to trigger Morbid I'm not sure if it's the best idea? I'll add in the others and bring it in if there's space left :)

Peoni on Zaxara's Infinite Hydras

4 days ago

Never got a notification for this for some reason hmmmmm.. I might be a bit late but I'm definitely happy to help. :^)

Starting with your lands, they look pretty solid. This is SUPER nitpicky, but Path of Ancestry doesn't feel like a good fit here. This deck isn't exactly a tribal, and it only has 7 cards it can scry off of. It may give you any color you need, but the coming in tapped bit would make me steer clear. The decision is totally up to you though because it isn't necessarily a bad card, but just keep in mind I'm really finicky when it comes to mana coming in tapped lol. Alchemist's Refuge and Emergence Zone might be fun picks. Dropping 1000 1000/1000 Oozes or Wurms on your turn is certainly good, but even better would be your opponent's end step. >:^)

Your ramp might need a little more focusing between the auras, dorks, and rocks. I might recommend a few more rocks in Talisman of Curiosity and Talisman of Resilience, but I think auras are going to be your focus considering your untap synergies, so more cards like Wild Growth, Wolfwillow Haven, Overgrowth, and Verdant Haven would make for nice additions. That being said, I think the dorks should probably come out, along with maybe your more expensive auras Dawn's Reflection and Market Festival. Ramp cards that in my opinion definitely need to come out are Heartbeat of Spring and Dictate of Karametra purely because of their symmetry. Group hug effects like these are super dangerous, and I really don't think you need them in order to pull off your strat. That being said, I think you should cut Tidal Barracuda for similar reasons. Giving people flash is risky, even if they can't cast stuff on your turn.

Card draw suggestions I would make for now would be to consider targeted X draw spells like Blue Sun's Zenith and Stroke of Genius instead of Mind Spring, as they can also be used with infinite mana to deck your opponents. Brainstorm is almost always a good addition. I also think cutting Gadwick, the Wizened wouldn't be a bad move. He's difficult to cast outside of having infinite blue mana and he doesn't really have the best synergy with the rest of your deck.

For your removal I would suggest perhaps adding in some lower CMC options like Pongify or Rapid Hybridization as nice cheap spot removal. Dismember or Tragic Slip are also nice black options that get around indestructible. Any removal will do, really, and so it's again all up to you. I just like these a lot.

I'll leave it at that for now, and when you've made changes we can figure out what else needs to be added/cut. :^)

TriusMalarky on Bolas's Pro-Life Superfriends

1 week ago

When it comes to EDH removal, you're looking at Pongify, Rapid Hybridization, Swords to Plowshares, Path to Exile for the absolute best. A 3/3 doesn't often matter much. Lightning Bolt, Fatal Push are both reasonable in faster metas i.e. cEDH as a lot of the things you care about are cheaper anyways, but for black you're going to be using Doom Blade effects for the most part. Those are fine, you just don't want as many.

CaptainToll on Bolas's Pro-Life Superfriends

1 week ago

Pongify, Rapid Hybridization, Slaughter Pact and Reality Shift are great on tempo. 3 out of 4 leave behind a beater for the next round, but probably a manageable one. I'd run Slaughter Pact for sure. Bontu's Last Reckoning is definetly a flavor win, but other than that, the drawback hits like a truck and is a feelbad at any stage in the game for me.

DemonDragonJ on Are These Cards Color Pie …

3 weeks ago

Blue is not supposed to be able to permanently eliminate a threat, merely delay it, which is a deliberate weakness of that color, yet it has several cards that I feel are clear breaks of the color pie, with notable examples being Polymorph, Pongify, Rapid Hybridization, and Reality Shift. All of those cards can destroy or exile creatures, which blue is not supposed to be able to do. I understand that they all provide the player with something in exchange, but that does not excuse them from doing something that they should not be able to do, in my mind.

I feel that if those cards said "shuffle target creature into its owner's library," rather than "destroy/exile target creature," they would be perfectly within blue's realm.

What does everyone else say about this? Are those cards breaks of the color pie?

Sultai_Sir on Ink-Treader Nephilim EDH

4 weeks ago

Hey,Sully13! I love this deck! Ink-Treader Nephilim is a crazy general, like a Zada on steroids. Here are some recommendations:

Willbreaker: Yoink!

Word of Seizing: Do you want an uncounterable, instant-speed Insurrection? Of course you do!

Pongify, Crib Swap, Beast Within, and friends: While Ink-Treader Nephilim makes all removal targeting it a board wipe, we want creatures on the board to get that crazy value, so these give everyone some dinky monkeys or lizards to draw 20 cards off of with a Stun after a board wipe!

Verdant Confluence: Get all those pesky lands out of your deck, cards out of your graveyard, and permanently pump up your army! Choose the counter mode once, and the land or recursion mode once or twice, depending on how much you need them. Plus the art is amazing.

Splicer's Skill: For just 5-7 mana, create an exponentially growing army! Splice this doozy of a card onto one of your cantrips, and create a golem for each creature on the battlefield.

Hope this helps, and happy tapping!

Sultai_Sir on Ink Treader Nephilim

4 weeks ago

Hey,Sully13! I love this deck! Ink-Treader Nephilim is a crazy general, like a Zada on steroids. Here are some recommendations:

Debt of Loyalty: Yoink!

Word of Seizing: Do you want an uncounterable, instant-speed Insurrection? Of course you do!

Pongify, Crib Swap, Beast Within, and friends: While Ink-Treader Nephilim makes all removal targeting it a board wipe, we want creatures on the board to get that crazy value, so these give everyone some dinky monkeys or lizards to draw 20 cards off of with a Cerulean Wisps after a board wipe!

Verdant Confluence: Get all those pesky lands out of your deck, cards out of your graveyard, and permanently pump up your army! Choose the counter mode once, and the land or recursion mode once or twice, depending on how much you need them. Plus the art is amazing.

Splicer's Skill: For just 5-7 mana, create an exponentially growing army! Splice this doozy of a card onto one of your cantrips, and create a golem for each creature on the battlefield.

Hope this helps, and happy tapping!

Sultai_Sir on The Ink-Treader

4 weeks ago

Hey, Utopia! I love this deck! Ink-Treader Nephilim is a crazy general, like a Zada on steroids. Here are some recommendations:

Debt of Loyalty: Yoink all of your opponent's creatures, which makes this a much, much better Insurrection for 5 less mana!

Willbreaker: Repeatable Debt of Loyalty, assuming you have a cantrip, but more expensive.

Pongify, Crib Swap, Rapid Hybridization, and friends: While Ink-Treader Nephilim makes all removal a board wipe, we want creatures on the board, so these give everyone some dinky monkeys or lizards to draw 20 cards off of with a Niveous Wisps after a board wipe!

Verdant Confluence: Get all those pesky lands out of your deck, cards out of your graveyard, and permanently pump up your army! Choose the counter mode once, and the land or recursion mode once or twice, depending on how much you need them.

Splicer's Skill: For just 5-7 mana, create an exponentially growing army! Splice this doozy of a card onto one of your cantrips, and create a golem for each creature on the battlefield.

Hope this helps, and happy tapping!

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