Pongify

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2014 (C14) Uncommon
Planar Chaos (PLC) Uncommon

Combos Browse all

Tokens

Pongify

Instant

Destroy target creature. It can't be regenerated. That creature's controller puts a 3/3 green Ape creature token into play.

Price & Acquistion Set Price Alerts

C14

PLC

Ebay

Recent Decks

MDN 8 / 4
EDH 2 / 2
EDH 0 / 0
Load more

Pongify Discussion

kamarupa on Speed simic

2 days ago

I love Servant of the Scale in the mono-green counters deck, Plump Lil' Greenies. With Hardened Scales, it turns into 4 counters for 1cmc. I also really like Hunger of the Howlpack.

I see you've got Inspiring Call in the sideboard. Given the very low AVG CMC here, I suggest moving at least 1x into the mainboard, dropping a Vapor Snag or Pongify for it/them. The added bonus of it granting indestructible to your counters creatures makes it versatile, too.

While I love Pongify and Rapid Hybridization, I'm not sure you actually need blue here. There are lots of green spells that enter or create +1/+1 counters to trigger Hardened Scales, and Beast Within is so versatile, even at 3CMC it's arguably better than its blue counterparts. Of course, it would mean shifting toward a more aggro, less controlling strategy. The real upside, and the reason I'm broaching the idea, is because it will make the faster. Running mono-color means zero mana-fixing needed.

zenbeni on You get a car, and YOU get a car!

3 days ago

Displacement Wave can have a slot. Pongify can add removal. Entrancing Melody steals tokens (and more).

Sgtpopnfreash on Fast Combo Breya

4 days ago

So I have tried your build and it combo's off faster that is its strength. It also has less shitty mana rocks however it requires a "better/more expensive mana base.I only have Scrubland, Volcanic Island and Underground Sea. I moved to playing this combo because my playgroup is all Chain of Vapor, Pongify, Swords to Plowshares. I got really tired of having worldgorger get ruined.
As for Necropotence. Its not in there because if your going to tutor for a draw spell its Ad Nauseam every time. It probably does work in this build but its kinda inconsistent in my mind when you are mainly trying to Ad Nauseam and the triple black can make it difficult to cast when it does show up.

NoSoyYucateco on When the control player discovers EDH

5 days ago

Wow, Pongify has gotten expensive! Try Rapid Hybridization.

NoSoyYucateco on When the control player discovers EDH

1 week ago

I would recommend taking a few counterspells out for more draw and ramp options. Having more cards in hand, and more mana to spend, will help ensure you greater consistency.

Recurring Insight, Flow of Ideas, and Future Sight are great on the higher-cmc end, and will put in all the work of Thought Reflection more consistently. Fact or Fiction, Rhystic Study, Day's Undoing, Thassa, God of the Sea, and Mystic Remora all put in great work on the lower end.

As for ramp, Solemn Simulacrum, Burnished Hart, Wayfarer's Bauble, Sky Diamond, Coldsteel Heart, and Fellwar Stone are all good.

What do you plan on doing when a threat actually hits the battlefield? I would think about Cyclonic Rift, Evacuation, AEtherize, Wipe Away, Echoing Truth, Pongify, and Reality Shift.

There are also a few lands you might want to consider, like Terrain Generator, Strip Mine, Ghost Quarter, Myriad Landscape, Temple of the False God, Nykthos, Shrine to Nyx, Reliquary Tower, Glacial Chasm, to name a few. You should probably add at least 5-7 more lands as it is.

brainface on Hippo Maniac

1 week ago

Pull from Eternity gives you some options when swords hitMirror of Fate is similar, but dodgierPsychic Spiral is potentially lethal when maniac is gone

Wheel and Deal looks dodgyCrib Swap and Afterlife are higher cmc versions of Pongify

I want to tell you to run this too: Approach of the Second Sun

Lowenstein on Pongify + Strangleroot Geist + ...

2 weeks ago

So let's say my opponent does Path to Exile or Lightning Bolt on my Strangleroot Geist, and I response Pongify it, will my dude still be exiled / die?

rockleemyhero on Rafiq midrange stax cEDH

2 weeks ago

hey jerimie.mcbrayer, thanks for the upvote and feedback!

With my tutors, i like to simply divide it into offensive and defensive plays. Sometimes there is a food chain player threatening to go off turn 3 or a storm deck threatening an eot turn 2 ad nauseum, in which case I will search up a defensive piece to slow the tempo of the game down to my pace. This is balanced with knowledge of my opponent's decks and hands, if I believe that someone else will play the control role and use a piece of interaction to stop the early combo, then I will go for a more proactive offensive threat.

My top Creature tutor targets:

First is Cold-Eyed Selkie and close 2nd is Linvala, Keeper of Silence. Occasionally Ethersworn Canonist, Serra Ascendant, Stoneforge Mystic or Sovereigns of Lost Alara if I'm going for the kill.

My top Enlightened Tutor targets:

First is Mystic Remora by a long shot in the early game. This card is insane and wins games on its own. Rest in Peace and Grafdigger's Cage are great proactive defensive maneuvers as well.

My top Mystical Tutor targets:

This one isn't as easy, but I'm starting to lean heavier into grabbing Hunter's Insight in my removal light meta. Late game I'm more likely to grab a Cyclonic Rift and rarely I will get a piece of removal or counterspell. Usually I'll get a counterspell if I think I have the game in the next turn and need to protect my board.

My curve is completely reliant on the board state. In my meta, turn 3 combo wins aren't only common, but expected. So therefore I typically play a stax piece sooner than rafiq. Rafiq acts as a pump spell on a hatebear the turn he comes down, which is a nice way to apply pressure without having to devote slots to providing him haste.

Ironically, Path to Exile is a card I've been reconsidering lately. It's historically been mediocore as it helps your opponent curve out or increase their tempo. It's also pretty bad on opponent's generals, except in an emergency. That being said, the deck goes for the long game and I've seen an abundance of reanimator strategies lately since Protean Hulk got unbanned and tymna+tana blood pod has increased in popularity. I would play Path to Exile here before I play Pongify/Rapid Hybridization/Reality Shift and even Beast Within because timely blockers can often act as a time walk against us (one of the biggest weaknesses of the deck).

I haven't played this staxier version of rafiq in a few weeks, I recently brewed up a version that utilizes time magic and wins with infinite Seasons Past loops to run away with the game. It's very tempo heavy and relies weightily on our friend and MVP Cold-Eyed Selkie. Here it is if you're curious. I'm 2-1 with it so far in competitive pods and may update this list completely if it continues to be successful!

Load more