|Commander / EDH||Legal|
Printings View all
|Archenemy: Nicol Bolas (E01)||None|
|Magic 2013 (M13)||Rare|
|2012 Core Set (M12)||Rare|
|2011 Core Set (M11)||Rare|
|2010 Core Set (M10)||Rare|
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Drowned Catacomb enters the battlefield tapped unless you control an Island or a Swamp.
: Add or to your mana pool.
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Drowned Catacomb Discussion
17 hours ago
For your mana base suggestions: Llanowar Wastes , Woodland Cemetery , Underground River , Drowned Catacomb , Yavimaya Coast are all affordable dual lands that should help out and are relatively cheap. Also Command Tower isn't expensive either and is the best land in our format. Also, Commander's Sphere and Chromatic Lantern wont set you back much. Also consider Prismatic Omen that card can turn a meh mana base into a efficient one once it hits the table
3 days ago
ZendikariWol, I don't see the Patient Rebuilding as often as I'd like. You're probably 100% correct that additional Discovery / Dispersal is better. Doing that, what do you think of making 4 of the Islands Drowned Catacomb or Watery Grave just so I can utilize the dispersal as more board control should I need it?
3 days ago
Looks good, but then again I wasn't expecting any less of you.
Now, I might be missing something, but there are a few cards I'm not sure about;
Coldsteel Heart - it's not a bad card, it's probably the best tapped rock. But in 2c, without a rock hoser that demands a critical mass of rocks (PE or Isochron), without obvious color-hungry plays on t4, idk if you need this one. Also it's 2 life with AdNaus, which is worse than 1 or 0.
Whispering Madness - is there an obvious use other than wheeling I'm missing? Bc 4 mana for a second copy of Windfall seems meh.
Talisman of Dominance - an obvious inclusion in UB if you ask me.
Careful Study - a nice way to dig 2 cards deep, albeit at -1 and at sorcery speed, and a cantrip that opens up nice doomsday piles
manabase - I have a few neat lands that I won't be using on the next tournament ( Bloodstained Mire , Sunken Ruins , Underground River , Drowned Catacomb ...), so I can borrow them if you're interested
It's your deck though. So ultimately you know what works or what doesn't work in here better than I do.
1 week ago
Command Tower Evolving Wilds Terramorphic Expanse Llanowar Wastes Yavimaya Coast Drowned Catacomb Woodland Cemetery Hinterland Harbor Temple of the False God Tainted Wood Underground River Bojuka Bog 10x Swamp 8x Forest 6x Island
2 weeks ago
For lands: Pretty simple. 8x Island, 8x swamp, 4x Drowned Catacomb, 4x Watery Grave. We have pretty much the best mana you will get in standard right now with all of the checklands and all of the shocklands. no excuse to have things come in tapped.
You want to have: 4x spybug, 4x thoughtbound phantasm, 4x nightveil sprite, then Doom Whisperer and Dream Eater. Doom whisperer is a 6/6 flyer with trample for 5, and he also surveils for free whenever you want. dream eater is instant speed, which makes up for his lack of stats.
Your sorcerys look pretty good.
I would knock off all of the creatures no mentioned above for maybe 2x Sinister Sabotage and perhaps some removal and call it good.
4 weeks ago
Hey, looks good. I don't see very many decks with Ertai as Commander.
Cards based on your budget to consider adding:
Reveillark and Guide can loop each other and reanimate a lot of creatures including Lullmage Mentor, getting value from reanimated creatures and then they can be used as fodder to counter your opponent's spells.
Reveillark reanimation targets:
Thief, Zur and Auramancer interact with enchantments. Thief steals all your opponents enchantments which you can then sac to counter spells. Zur can be a repeatable way to get enchantments, best of all he can search for Alarm.
Other cards to consider:
- Pemmin's Aura
- Baral, Chief of Compliance
- Sun Titan
- Hatching Plans
- Induced Amnesia
- Ghostly Prison
- Blind Obedience
- Buried Alive
- Animate Dead
- Dance of the Dead
- Sunken Hollow
- Prairie Stream
- Caves of Koilos
- Underground River
- Darkwater Catacombs
- Isolated Chapel
- Drowned Catacomb
- Fetid Heath
- Reliquary Tower
Most of these other suggestions are cards that can give you repeatable creature value, are discard outlets or enablers to get cards into the graveyard, enchantments that give you draw value when they are saced and budget lands that can/or always ETB untapped.
I offer more advice on what you can cut for some of these cards. Would you like more advice?
Good luck with your deck.
1 month ago
Discovery is a must i‘d Say, as is thought erasure, at least in the sideboard. And i think a few more lands would help, sure, you can filter with surveil, but you need to cast 2 spells(return from grave and summon) to be efficient. Maybe cut the mission briefing? Also Disinformation Campaign schould be in there, with that lot of surveil, not so sure about notion rain though,... And maybe swap in Doom Whisperer for demon of catastrophes. You May want Vraska's Contempt in your sideboard at least. I guess the manabase is what it is to keep this deck budget, else add 4 Watery Grave and 4 Drowned Catacomb. Oh, Search for Azcanta Flip May not surveil but still fills the graveyard while filtering your deck. Good luck with your Deck!
1 month ago
For competitive play I have replaced a few swamps with Drowned Catacomb and a couple Watery Grave. I was getting my curator's wards and the odd time I wouldn't have any blue mana. So I tried it with these and it's very rare that I can't get my blue cards out. Which led me to also put a couple Dive Down in for extra protection.
I still really like mono black but with the need for the gates I figured I might as well take your advice and dive a bit deeper into dimir. Thief of sanity is working out nice as a second runner up sword carrier. The baron was nice but rarely pulled his weight since not as many zombies in this deck and he doesnt do a whole lot himself.