Drowned Catacomb

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Commander / EDH Legal

Printings View all

Set Rarity
Magic 2013 Rare
2012 Core Set Rare
2011 Core Set Rare
2010 Core Set Rare

Combos Browse all

Drowned Catacomb

Land

Drowned Catacomb enters the battlefield tapped unless you control an Island or a Swamp.

: Add or to your mana pool.

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Drowned Catacomb Discussion

enpc on *Sigh* D.C.

1 week ago

You have too many lands - 37 is enough. Cut Simic Growth Chamber, Golgari Rot Farm and Dimir Aqueduct for Cultivate, Kodama's Reach and Sakura-Tribe Elder.

You should also be running at a minimum Command Tower and Sol Ring (these have been printed into the ground thanks to all the commander product out there), however you also have cards like Drowned Catacomb, Hinterland Harbor and Woodland Cemetery which aren't expensive. Terramorphic Expanse, Evolving Wilds, Jund Panorama, Esper Panorama and Bant Panorama all act as budget fetches and work well with Splendid Reclamation. That will help your mana base.

Triton on Breya Budget

1 week ago

I'd recommend working on the land base, as it's an extreme game-changer when all your lands EtB untapped. I recently got all the shock lands for my Breya deck, and it runs so much smoother. I understand completely if you can't afford shocks (I'll leave out fetches haha), so I'd recommend using pain lands and check lands. Glacial Fortress, Drowned Catacomb, Dragonskull Summit, Shivan Reef, Caves of Koilos, and Battlefield Forge are all good lands under $2-3.

I'd also suggest Dispatch in the removal suite, since it's pretty easy to achieve metalcraft in the deck.

Reckless Fireweaver, Impact Tremors, and Disciple of the Vault all create infinite life loss/damage with Sharuum + Sculpting Steel/Phyrexian Metamorph. Bitter Ordeal can exile all opponents' libraries, if you can afford it.

Saheeli Rai goes infinite with Liquimetal Coating and Felidar Guardian.

Feel free to check out my deck for ideas/inspiration, it's more combo/control-focused, but I'm sure there are some staples that you may find use of in there:


The BREEya to My SCREEya

Commander / EDH Triton

SCORE: 6 | 25 COMMENTS | 1071 VIEWS | IN 3 FOLDERS


Hope this helps!

whitegazebo on Looking for input on new ...

1 week ago

I am new to mtg but I came up with this deck on the weekend. Would love feedback. It's just for casual play, I know Sol Ring is on the restricted list:

4 Consuming Aberration

4 Control Magic

4 Dismal Backwater

4 Drowned Catacomb

4 Essence Scatter

11 Island

4 Languish

4 Mind Funeral

1 Mirko Vosk, Mind Drinker

1 Ob Nixilis, Unshackled

4 Sol Ring

7 Swamp

4 Traumatize

4 Wight of Precinct Six

AbyssusDraconem on Need Help With Budget Grixis ...

2 weeks ago

This is what I have that I decided on so far:

Land

2 x Island

2 x Mountain

2 x Swamp

2 x Polluted Delta

1 x Steam Vents

1 x Sulfur Falls

2 x Dragonskull Summit

1 x Crumbling Necropolis

1 x Crypt of the Eternals

2 x Bloodstained Mire

2 x Blood Crypt

2 x Drowned Catacomb

2 x Watery Grave

Any comments? I sorta feel like it might be a bit hard-hitting to my life total but I am playing control... my one concern being burn match-ups. I still feel that'll be alright, though, since I run Lich's Mirror on the sideboard.

AbyssusDraconem on AbyssusDraconem

2 weeks ago

Huh, the thread glitched. Well here's what it was:

Right now, I'm building a Modern Grixis deck centered around Bolas but I'm trying to keep the manabase budget while staying competitive. I'm willing to spend up to $50 outside of the cards I already have on the manabase itself. The deck itself has a lot of control aspects with a bit of beatdown, with either Nicol Bolas, Planeswalker or Nicol Bolas, God-Pharaoh being the primary win conditions and Blood Tyrant/Defiler of Souls being back up win conditions.

Right now, I have:

Any Number of Basics (Who Doesn't)

Blood Crypt 1x

Polluted Delta 1x

Watery Grave 2x

Drowned Catacomb 2x

Dragonskull Summit 2x

I will have Crypt of the Eternals 1x (pre-ordered, I liked the land; if it doesn't go in here I have another Grixis deck)

Sulfur Falls 1x

Crumbling Necropolis 3x

Spirebluff Canal 1x

Again, I want to keep the manabase under $50 outside of what I already have. What I listed above is what's available to help construct the manabase (without spending out of the $50). Thank you!

(30% black, 19% blue, 21% red, 30% colorless (not the Eldrazi kind) in the deck)

Deck is mostly multicolored, with the majority of spells being 2 mana but having several 1 mana spells and a lot of 3-5 mana spells. Only five 6+ mana spells.

Aiming to have 22 lands total.

AbyssusDraconem on Need Help With Budget Grixis ...

2 weeks ago

Right now, I'm building a Grixis deck centered around Bolas but I'm trying to keep the manabase budget while staying competitive. I'm willing to spend up to $50 outside of the cards I already have on the manabase itself. The deck itself has a lot of control aspects with a bit of beatdown, with either Nicol Bolas, Planeswalker or Nicol Bolas, God-Pharaoh being the primary win conditions and Blood Tyrant / Defiler of Souls being back up win conditions.

Right now, I have:

Any Number of Basics (Who Doesn't)

Blood Crypt 1x

Polluted Delta 1x

Watery Grave 2x

Drowned Catacomb 2x

Dragonskull Summit 2x

I will have Crypt of the Eternals 1x (pre-ordered, I liked the land; if it doesn't go in here I have another Grixis deck)

Sulfur Falls 1x

Crumbling Necropolis 3x

Spirebluff Canal 1x

Again, I want to keep the manabase under $50 outside of what I already have. What I listed above is what's available to help construct the manabase (without spending out of the $50). Thank you!

(30% black, 19% blue, 21% red, 30% colorless (not the Eldrazi kind) in the deck)

Deck is mostly multicolored, with the majority of spells being 2 mana but having several 1 mana spells and a lot of 3-5 mana spells. Only five 6+ mana spells.

Chopwood on Army of Flies [Budget Zombies]

2 weeks ago

Okay, first of all, I would cut Geralf's Masterpiece, Geralf's Mindcrusher and Forgotten Creation, they're simply not worth the mana cost. Always try to keep your curve low! Instead you should add Geralf's Messenger, it's a tad more expensive($), but it's a really good card, probably the best zombie card out there. Other zombies you should consider to add:

Plague Belcher - target your Gravecrawler turn 4 after combat and you've got a 5/4 with menace in combination with your opponent loosing 1 lige, plus you can cast Gravecrawler again. Potential trigger for both Diregraf Colossus and Prized Amalgam. Having Plague Belcher + Diregraf Captain in play at the same time strongly disencourages the opponent sweeping the board, since he/she will loose a lot of life.

Diregraf Ghoul - 2/2 for 1 mana, it's an okay card.

Cryptbreaker - Bit more expensive, but it can discard a Prized Amalgam, giveng you a nice 2/2 blocker, and gives you card advantage.

Relentless Dead - Also a bit more expensive, but this card is pure win, attack with it and if it dies you can return it to your hand and return a 1 cmc zombie to the battlefield, triggering Prized Amalgam.

Somewhat interesting zombies:

Dregscape Zombie

Gnawing Zombie

Lifebane Zombie - Sideboard

Zombie Outlander - Sideboard

Other spells:

Go for the Throat/Victim of the night - Nice removal, which that is the best depends on the local meta.

Dark Salvation - You can pay X=0, giving you a 1 mana kill spell if you have enough zombies. If you have a lot of mana that you can't use otherwise you get a couple of tokens. A solid card.

Night's Whisper/Sign in Blood/Read the Bones - Card draw is always good, pick one of them and have 2-3x.

For lands Choked Estuary is nice, 4x of it and 4x of Drowned Catacombs + 14 swamps should be a good enough mana base.

Personally I'd consider cutting Unbreathing Horde, Butcher Ghoul, Cemetery Reaper (you want to keep your GY), Dimir Aqueduct, Bone Splinters, Ghoulcaller's Chant, Necromancer's Stockpile and maybe Rotting Rats in favor of the above.

Some more expensive card you can consider in the future:Watery Grave + Polluted Delta - Shock and Fetch lands are almost always good.

Fatal Push - Great removal.

Liliana, Death's Majesty/ The Scarab God - 1x of one of those, it's a bit win-more, but it can be nice to have on in the deck.

Creeping Tar Pit

Death Baron/Lord of the Undead/Undead Warchief- Great lords.

TheAnnihilator on Esper, Jeskai, or Azorious Control?

2 weeks ago

If you want a faster clock, then I don't really suggest Esper. That said, I do think Esper's removal spells and Charm are far superior to the interaction that Jeskai gives you -- red really only adds Helix, Electrolyze, and Bolt. Bolt is just a bad Fatal Push right now. Electrolyze isn't a great card, Esper Charm is just infinitely better than it anyways. Helix is amazing, and isn't really replaceable, but that's just the way it is. The issue with Esper really is the clock, as Esper is forced to play a very protracted game, with the fastest wins coming from Secure the Wastes and the more resilient wins coming from White Sun's Zenith. That said, playing black is a great way to beat combo decks, as you can shred their hand away with Charms and Snapcasters -- the UR Storm matchup is pretty good. You also get discard from the board (I wouldn't play discard main, since it goes dead late game).

But anyways, the fact is that you really only splash a color in UW for marginal improvements. The mana base in either Jeskai or Esper is mostly supported by buddy lands (Sulfur Falls and Drowned Catacomb) or fetching for a tapped dual at your convenience, so it's really a choice of hedging against aggro (Jeskai), hedging against midrange (UW), and hedging against Combo/Control (Esper). I personally play Esper, since UW is too midrangey for me and Jeskai is pretty bad right now (imo).

As a side note, I do think Nahiri is something Jeskai has going for it -- Nahiri is a great card for utility, and a great clock too. I just never liked the Ancestral Vision and Remand versions, since they were too all in on the combo. Take a look at Joseph Ambrosio's Nahiri Draw-Go lists that just placed 9th at the Roanoke open and 12th at the Charlotte Classic (i linked the one I like the most): https://www.mtggoldfish.com/deck/671006#paper

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