Price & Acquistion Set Price Alerts
|TCGPlayer.com Price||Cardhoarder (MTGO) Price|
|$1.38||$2.47||$4.91||$4.29||0.37 TIX||0.5 TIX|
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Drowned Catacomb Discussion
3 days ago
I've been playtesting this versus my http://tappedout.net/mtg-decks/10-05-15-dimir-mill/ deck.
I'm not sure I'm playing your deck right though, as Game 1, my deck one on turn 5 (having gone first, so you were on turn 4). Game 2, I believe I won?? I ended up land screwed, only seeing two land the entire game. Your deck managed to finally set up by turn 6-7ish. Here was the field at that point:
Me- Hedron Crab, Watery Grave, Drowned Catacomb. 4 cards in hand. I had about 35-40 cards in deck. Couldn't even cast Mind Funeral, but I had used Surgical Extraction to dodge 3 copies of Spell Pierce, after having a Breaking negated.
Game 3 was another easy win on Turn 7, where I ulti'd Ashiok only after I'd used Breaking to dump enough cards in your grave to cast a copy of Visions of Beyond. So, with no hand, no grave and only 8 cards in deck left and a Breaking in my hand.. :P
Imma going to playtest your deck versus a different deck of mine, that's not so try hard :P
6 days ago
To be competitive your land base needs a big upgrade. 36 is a good number, but you will have to ramp more, and have better quality lands. Watery Grave, River of Tears, Darkslick Shores, Underground River, Cabal Coffers, Drowned Catacomb would be a good start. You want to concentrate on being able to cast early answers, for that you need lands that come in untapped. There are many more that I did not list, that was just a starter list.
Ramp. It is very important to get ahead on the curve. Even things like Sky Diamond are great. Commander's Sphere, Charcoal Diamond, Expedition Map-good since you have utility to fetch out, Gilded Lotus, Chromatic Lantern would be a minimum ramp package to add to what you have.
1 week ago
Get rid of Dimir Aqueduct for Watery Grave, they sync well with your Drowned Catacomb. Evolving Wilds is a bad card too, in mordern mill, time is of the essence. Any land that has to come in tapped is a potentially missed oppourtunity for mill. Curse of the Bloody Tome is really slow, I wouldn't recommend them. Hedron Crab is another excellent creature for mill. I assume this is a budget deck, so Glimpse the Unthinkable and Mind Funeral are out? Otherwise I'd recommend them too. Twincast works well with speeding up the milling process.
1 week ago
1 week ago
I agree that those lands would be better, but to be honest I just happened to own the Drowned Catacombs and not the other lands. As I start collecting more fetch lands and other stuff that I need for the deck, I'll probably replace the Drowned Catacombs.
As for the Dreadbore, I just find that being able to cast at instant speed is too great an advantage. Tapping-out on your turn can be devastating and allows your opponent to cast powerful spells which you would otherwise be able to stop. I chose Murderous Cut as I felt that the opponent wouldn't expect me to have removal available on their turn with only 1 mana open, but I worry that too many delve effects could leave me with too few cards in my graveyard :/
1 week ago
You should really cut the 2 Drowned Catacombs for 1 Sulfur Falls and 1 Darkslick Shores. You need more red mana than black in the early game, and the Darkslick Shores still allows for a quick black source.
1 week ago
Imo i would add 2 more Jace's Phantasm, drop Altar of the Brood you are not putting out a mass of permanents like a token deck would so it is a bit slow for what you are aiming for. If you want to put a bit of money in it i would run a play set of Drowned Catacomb and if you could afford it, Watery Grave. Also i would drop Fog Bank and add 2 AEtherling. Also Mind Sculpt might be better than dream twist, it costs less to do more though it is sorcery speed.
|Avg. draft pick||4.48|
|Avg. cube pick||10.72|
|Commander / EDH||Legal|
Printings View all
|2012 Core Set||Rare|
|2011 Core Set||Rare|
|2010 Core Set||Rare|