Unburial Rites

Unburial Rites


Return target creature card from your graveyard to the battlefield.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

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Printings View all

Set Rarity
Commander 2020 (C20) Uncommon
Arena Cards (ARENA) Uncommon
Ultimate Masters (UMA) Uncommon
Modern Masters 2017 Edition (MM3) Uncommon
Innistrad (ISD) Uncommon

Combos Browse all


Format Legality
Tiny Leaders Legal
Noble Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Highlander Legal
2019-10-04 Legal
Block Constructed Legal
Leviathan Legal
Legacy Legal
Historic Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Unburial Rites occurrence in decks from the last year


All decks: 0.05%

Commander / EDH:

All decks: 0.02%

Unburial Rites Discussion

myLAAN on Drowning Uro, Dredging Phoenix

2 days ago

abby315 thanks for the feedback! You can definitely mill yourself out quite easily with Drowned Secrets up but the issue with a wincon you need to play from hand is the risk of fizzling since there's nothing like Unburial Rites in Standard (AFAIK) to reanimate it when milled. The deck also already hurts for cardslots between engine, payoffs, card filtering, and reanimating Arclight Phoenixes - the flexslots you correctly pointed out are my attempt to balance the mill aspect with the discarding payoffs for value aspect. So putting in Thassa's Oracle probably requires cutting either Phoenixes or the Silversmote Ghouls+Creeping Chill package and going heavier into cheap blue spells. It's honestly an intriguing idea that probably needs a different deck - I think Mystic Sanctuary to get back a reanimation spell is key here (since swamps for Witch's Cottage are unlikely to be had). The Binding of the Titans could be also interesting.

Dying to aggro is definitely an issue, which is where the random Creeping Chill mill comes in clutch. I imagine removal would be great out of the sideboard instead of Phoenixes and jump-start cards, leaning heavily on the lifegain synergies for value. But in bo1, diluting the mainboard has again the dredge issue of playing cards that don't mill or work from graveyard.

anubis1ra1 on Lokotor's Cube

1 month ago

too strong:


Hogaak, Arisen Necropolis

Pathrazer of Ulamog

Artisan of Kozilek

Lodestone Golem


Contract from Below (ummm... what?? this is too strong and the ante doesnt exist to balance it)

Hymn to Tourach

Animate Dead



Feather, the Redeemed

Winding Constrictor

Manifold Key

Ulamog's Crusher

Ichorclaw Myr (colorless infect)

Myr Galvanizer

Bounding Krasis

Unburial Rites

Mother of Runes

Archetype of Courage

Village Bell-Ringer

Sun Titan (probably fine)

Porcelain Legionnaire (cheap first strike, hard to kill in reasonable time without using removal spell on a 2 drop)

Battle Screech (or Lingering Souls/Spectral Procession) too many of this effect (too many flying tokens I think)

Winds of Abandon game ending 1 sided wrath (probably just too strong)

Mana Tithe fine card, but not sure why white has counter spells

Peregrine Drake probably fine, but just worth watching for overly easy infinites

Etherium Sculptor potentially too many artifact synergy cards like this in the cube (artifacts might be one of the most well supported archetypes)

Brain Freeze (not really supported?)

Snap again potential infinite mana


Tainted Strike/Phyresis Infect is potentially too strong

Feldon of the Third Path potentially degenerate?

Flameshadow Conjuring (goes infinite with multiple creatures with an iron myr)

Golgari Grave-Troll maybe fine

Sprout Swarm (I've seen this card be silly, but its probably fine)

Groundswell/Scale Up (with infect)

Flooremoji on Gifts Tron?

2 months ago

Making tron decks plan A. vulnerable to GY hate is the last thing tron needs. Casting your threats that were supposed to be reanimated sounds appealing at first, but often those threats are worse than trons regular T3 plays and harder to set up.

I like the idea of gifts, but with the deck warping presence of Gifts you would need to choose a deck that wasn't already overfull on slots.

Reainimator tradditionally hasn't been very powerful in modern, mostly due to the lack of decent reinimation spells and the efficincy of GY hate.

Goryos vengence is unarguably the best Reainimation spell in modern, none of the others come close unless you want the reainimation for a different purpose than closing the game out quick. Gifts decks have often adopted Unburial Rites for a unconditional reainimation, but these decks have never really been in the forefront of modern or seen much success outside of other formats. I doubt adding tron lands would change much.

MTGconstructor on How to Get Kicked out of Your Playgroup

2 months ago

Kaioken88 Thanks for the inquiry! I believe that Sheoldred, Whispering One is a power house in Karador, to the fact that she will reanimate for free and combos extremely well with Karmic Guide. The reason why Karmic Guide and Phyrexian Delver are so crucial in this deck is because you get to "cheat" in creatures for less life, cost, etc. If for example you play Buried Alive, to target Karmic Guide, Sheoldred, Whispering One, and Mikaeus, the Unhallowed, if you have any reanimate in hand ex. Reanimate, you would target the Karmic Guide taking 5 life but bringing in Mikaeus, the Unhallowed or Sheoldred, Whispering One, not paying the echo cost and letting it hit the graveyard to then bring it back with shoeldred or undying with Mikaues, thus being able to target everything in your graveyard for a lot cheaper and quicker. Sheoldred, Whispering One adds Immediate pressure to the board, especially below turn 4.

As to casting combos at 14 mana, that almost never happens because Karador loves to cheat creatures, with Karmic Guide, Victimize, Unburial Rites, Reanimate, Dread Return, Phyrexian Delver, etc. Honestly this deck can take the win without ever casting your commander.

Protean Hulk is definitely a fit for a more competitive game, so feel free to add it. As for land destruction, your best option would be adding Terastodon and just pinging the lands. If you have an objective and want recurring abilities, Altar of Dementia then continuing to reanimate through mikaues, the unhallowed or Karador, Ghost Chieftain, or any other reanimate spell would be ideal. And that works for any card that you would like to put on Lockdown. Yosei, the Morning Star has the ability to gridlock the entire board and I have done it multiple times. Woodfall Primus, Kokusho, the Evening Star, Archon of Justice, and Ashen Rider can all have the same devastating effect of combo-ing off.

What is so destructive about Karador is that there is no real threat that your opponent can play unless they exile your graveyard.

Grind on The Final Destination (The Afterlife)

2 months ago

hi, I like your deck! I have a couple suggestions:
Esper Panorama > Warped Landscape
i would consider High Market over or in addition to Miren, the Moaning Well.
I like Mirrorpool in theory but ive found i like never actually use its ability and it ETBs tapped - so i like Temple of the False God for 2x the mana and etb untapped...
your removal selection is really good already..
Proper Burial feels like an, "if you're winning win more" card to me but idk.
given that you are sacrificing your creatures i feel like you could have a little more recursion... i like Phyrexian Reclamation and Unburial Rites.
also i would consider just a little more card draw in general, i like Promise of Power, Ambition's Cost, Skeletal Scrying, Phyrexian Arena. but i've never played your deck so idk maybe you usually have enough cards.
anyway those are my thoughts, hope they are helpful and keep on having fun!

Thessali on Ayli/Lurrus Companion

3 months ago

Oh snap. Thanks for your ideas!! You're right about Animate Dead. I thought that was in here. That's fixed. And I like Nezumi Graverobber-it's a mana sink and the flip would work pretty well in my meta. (The graveyard shenanigans are intense). I love Emeria, The Sky Ruin but I've played it in a bunch of decks and never been able to hit that Plains sweet spot so I ended up taking it out. After play testing I'll probably fool around with the mana base again.

For recurring Lurrus there's Apprentice Necromancer, Eternal Taskmaster the Nezumi Graverobber (if he's flipped and thank you! he's doing double duty already), Phyrexian Reclamation and then I added in Omen of the Dead and Unburial Rites. I like those over some of the other reanimate spells because Omen of the Dead is recurrable and Unburial Rites you can cast twice. But I do have an Unearth floating around I can work in after some play testing.

MindAblaze on This deck takes brains

3 months ago

I’m not so much specifically looking to dump my library in the graveyard (I already do that in my deck Centre for Disease Control.) I do see the upside to trying to make room for Dread Return and even Unburial Rites though. Hmm...

Honestly the goal was to cycle lots of cards through my hand, hopefully making the most of Psychic Corrosion, stalling the game and slogging away with zombies. Astral Drift/Astral Slide are just to help stall and to flicker a few of my mill/discard creatures.

It’s a zombie mill deck. It takes brains...

5dollarMTG on $5 Budget Reanimator

4 months ago

Thanks Funkydiscogod. Vigor Mortis was in for Zombify just because it was cheaper and I'm trying to stick to a strict $5 budget. But Bond of Revival is even cheaper than Unburial Rites, so I'll make that switch. In fact, at only 10 cents that would also let me play a copy or two of Ever After and still stay under budget. Thanks!

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