Unburial Rites

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Modern Masters 2017 Edition (MM3) Uncommon
Innistrad (ISD) Uncommon

Combos Browse all

Unburial Rites

Sorcery

Return target creature card from your graveyard to the battlefield.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Price & Acquistion Set Price Alerts

MM3

ISD

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Unburial Rites Discussion

duff87 on Kaalia, Queen of the Vast

2 weeks ago

TurtleLordMTG,I know, the only recursion I really have is uhh Bladewing the Risen, Whip of Erebos, Unburial Rites , Karmic Guide and Reya Dawnbringer. I actually dont have any of the classic recursion spells or any of the good fetches too for that matter. I still need to get them but thanks for reminding me. i just wish they weren't so damn expensive ya know? maybe ill proxy lol.

Pervrat on Blackmail

3 weeks ago

I played a local tornament in modern with the deck, and managed to win! I'm proud it works to play.

I think there are some improvements that can be made as well, for another fork. Also this deck will probably do well since you can replace Unburial Rites for Reanimate among other things.

kamarupa on Blackmail

1 month ago

Long week at work! I'd say the most important cards are Unburial Rites and Jin-Gitaxias, Core Augur. After that, Dark Deal, Increasing Confusion and Traumatize seem pretty important, though I'd also say, that anything powerful enough to shift a lot of cards from your library to your graveyard seems pretty vital.

I suggest 4xUnburial Rites, 4xJin-Gitaxias, Core Augur, 4xDark Deal, 4xIncreasing Confusion, and 2xTraumatize. That's 18 cards, many at a very high CMC. Along with 24 lands (and I think you should include 1xReliquary Tower in that 24), that's 42 cards. With the remaining 18 slots, I'd suggest sticking to 1 CMC spells as much as possible. Blackmail & Duress will be very helpful. I think Dark Petition might be the exception there, as it will make the deck more consistent at the cost of being 1 turn slower. If you feel like you've got to include any other cards over 2 CMC, I suggest only adding 1x. No matter how great the synergy might seem, if it's not part of the main wincon, it's likely to be a dead card in your hand, or at best only slow down opponents. And while it's nice to slow opponents down, it's always better to have the advantage, forcing a win, than it is preventing opponents from putting the final nail in your coffin.

This is all based on the idea that you want to cheat Jin out of your graveyard. I think you have nearly a whole other deck in Taxes-type cards. I suggest you shift those "choose" cards into a new deck, this time without Jin or any graveyard shenanigans.

Pervrat on Blackmail

1 month ago

kamarupa So now we have gathered together a deck it seems and we have more cards than is needed for it totally. I know that some decks have more than 60 cards, however I think we should aim for making this deck 60 cards to make it as competitive as possible. Because I am going to want to make it a competitive deck and that is what we are looking for right now. I am kind of fresh in playing competitive modern, so it would feel good to start of fresh with a deck that can wreck face.

The question now is which cards to keep in the deck, what to add more, and which cards to remove to keep the better ones. What cards do you think are the best to keep while aiming for creating a death and taxes-flashback deck that reanimates creatures? Personally, I think some of the key cards in the deck include liliana, death's majesty, Traumatize, Jin-Gitaxias, Core Augur, Unburial Rites and Painful Quandary. The elements of white in the deck i think is good, since death and taxes can usually be white. Do you think I should remove the instants that are removals and aim for more discard instead, since I already have Divine Reckoning? I saw a deck once that utilized almost only discard instead of removals.

So what cards do you think are essential to make this deck 100% competitive?

kamarupa on Blackmail

1 month ago

Unburial Rites is as good or better than either of those because of the flashback opportunity (albeit, you're not running any white mana producing lands) Since you're not playing Zombies, Rise from the Grave isn't any better. The Eldest Reborn is run, but since it can be removed, it's less likely to be effective AND you'll have to wait all the way until T7 without missing a single land-drop to get the effect you're after, which slows you down by 2 turns. Since you're planning on milling yourself, you're going to want at least 4 spells that will bring a creature back, if not 6-8.

kamarupa on Blackmail

1 month ago

So Stitch Together (and Timmerian Fiends aren't Modern legal. - So you'll have to decide whether you really want to go Modern or Legacy or budget/casual Legacy. If you go either of the Legacy routes, Diabolic Servitude is probably the card you're after. That or Exhume. However, if you're looking to to do a 'Buried Alive' in Modern sort of build, that's going to be a little more difficult. It won't be a very viable deck in Modern if you're only able to put high CMC creatures from your graveyard on top of your library (especially without a great mana ramp) - you're still sticking yourself with the mana cost, which really defeats the purpose of milling yourself out - there are plenty of tutor spells that can put a card into your hand for 5CMC or less (IE - Traumatize's cost). That is to say - there are more efficient means of putting a specific card in your hand. It's not that there aren't cards in Modern that can bring your creatures back from your graveyard to the battlefield, it's that their CMC is too high to make a good strategy in the format. You've just got to be faster. A few such spells, should you decide you want to explore your options: Immortal Servitude, Isareth the Awakener, Whisper, Blood Liturgist, Postmortem Lunge, Liliana, Death's Majesty, Gravedigger, Unburial Rites - there more - I'm sure you can figure out how to find some more.

Things that put stuff from your graveyard on top of your library are a dime a dozen - Mortuary Mire, for example, is cheap to buy for a reason. You need to be very specific about what you want your deck to do. It's easy to think you can do more than there's room for.

I feel obligated to let you know that what brought me to your deck is that this is one of the only Modern decks on Tappedout with painful quandry - a spell that is tantalizing in power and downright sour in CMC. There are so many cards like it in black, especially, and I'm particularly keen to see any deck that attempts to play them. I think there's no way around ramping into such high CMC spells and still expect to hit a wincon within Modern's turn/time-frame. Since there's almost no ramp in black and not in blue either, the best ramp option in is to run green. I'm not advocating for green here, only pointing out that it might be necessary, depending on what you want to to do. Keep in mind - I don't play control decks - I don't like them because I think they're reactionary, and therefore prone to limitations in responding to threats are instant speed. Just my take.

Gadianten on Rule #2: The Double Tap v2.0

1 month ago

Don't fight the self mill and discard, embrace it and use things like Balthor the Defiled, Zombie Apocalypse and Living Death. In short consider things that mass reanimate and cards with madness such as From Under the Floorboards or Frantic Purification, flashback like Unburial Rites or Army of the Damned also delve with things like Dig Through Time, Temporal Trespass and Treasure Cruise.

Other creatures that transform your graveyard into an extended hand are things like Phyrexian Delver, Chainer, Dementia Master, Havengul Lich, Coffin Queen and Dralnu, Lich Lord, although care must be taken when utilizing him. I CANNOT state enough how useful Havengul Lich is, he IS obscene with Rooftop Storm... and Sidisi, Undead Vizier. While it does not play things from your graveyard Wonder can be nasty, so many flying zombies.

If you meta has any similarities to mine then you may have issues keeping Rooftop Storm, besides counter magic the best way I have found to get around enchantment hate and it getting milled is Crystal Chimes and Academy Ruins. On that note this commander is also a prime candidate for Crucible of Worlds.

I don't know if you knew this trick or not but Zombie Trailblazer does not ADD swamp to the land type but rather makes the land a swamp and ONLY a swamp so if you have enough tokens and your opponent is not black you can easily lock them out of their colors.

Looks like fun +1

ballisticexperiment on Resto Gonti

2 months ago

I'm trying to help my friend brew a deck using Gonti, Lord of Luxury.

Deck is meant to pick at opponents win conditions and either play them itself or put them off their game until our as yet to be decided win condition can be dropped.

We've worked out that the best build is a Rites shell with Unburial Rites and Restoration Angel. Since we're already picking our opponents deck apart, Praetor's Grasp furthers that strategy.

B/W so far, so Lingering Souls is a solid call.

Looking to fill this out a bit with some other suggestions. Competitive options are best, as we would like to see this be a solid rogue deck at an fnm or local tournament.

If there is a better shell for Gonti than Rites, please don't hesitate to tell me I'm using the wrong shell.

Assuming a Rites shell, should there be a third color for better options, or just the two for more consistency?

Since Praetor's Grasp doesn't have the 'you may use any color of mana clause, is it still worth using with a filter land or Mana Confluence or should it be dropped entirely?

Is Liliana, Heretical Healer  Flip / Liliana, Defiant Necromancer  Flip worth using here as addition recursion / value? I know she can't target Gonti, but working on the assumption that there will be other ETB creature targets.

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