Darksteel Plate

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Mirrodin Besieged (MBS) Rare
Mirrodin Besieged: Mirran (MBM) Rare

Combos Browse all

Darksteel Plate

Artifact — Equipment

Darksteel Plate is indestructible. Equipped creature is indestructible. Equip 2

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Darksteel Plate Discussion

Ocelot44 on Kitty's Armory

2 days ago

Puresteel Paladin and Sram, Senior Edificer are both excellent sources of draw because of your equipment theme, and Stonehewer Giant, Steelshaper's Gift, and Stoneforge Mystic are all good ways to tutor up any equipment you need. Darksteel Plate is also another good equipment you might want to try out

fake_doggo on TEYSA II

5 days ago

Just some neat cards you might like to see, hope you enjoy <3

Victimizecan be a good choice for bringing back stuff, as well as Exhume allows opponents to bring back from the grave, but usually opponents don't have as good of cards that they want to bring back Soul Exchange is also good if youre willing to sacrifice a creature, like Victimize does

As for creatures Archetype of Courage can be pretty neat as well as Windbrisk Raptor . High Priest of Penance is a pretty nice way of removing something and Palisade Giant is a really interesting wall you could add, these creatures except for High Priest of Penance have pretty high cost, but have neat effects

oh and Magister of Worth can be great for either bringing back stuff or clearing out stuff, and since teysa has protection from creatures it wouldnt be affected, or if you have something equipped with Darksteel Plate

Mike94 on Kitty Kemba

6 days ago

+1 for mono-EDH. I also love the equipment strategy!

If you're running Steelshaper's Gift, then Open the Armory is also a nice include as a tutor. Argentum Armor and Skullclamp are staples in a equipment deck. With Skullclamp you have a good use for all your tokens. Bastion Protector is a great substitute for Darksteel Plate since she is a little cheaper. And last, Oketra's Monument is a great token generator and gives a nice discount on your white spells.

I to have a equipment based deck with Odric, Lunarch Marshal as the commander, it's not completely budget though but if you're looking for inspiration feel free to take a look!

KingMathoro on Omnath, Locus of Mana

1 week ago

Hey there, I was just browsing and saw this in the help thread and thought I would offer my two cents as I have much experience with Omnath. First of all lemme say that it does not seem like you have any sure fire way to end the game. Siege Behemoth seems to be the only way. So I would look at cards like Triumph of the Hordes, Overwhelming Stampede, Kamahl, Fist of Krosa, Craterhoof Behemoth, Pathbreaker Ibex, Blightsteel Colossus, and also maybe an Eldrazi Titan or three. Some other great ramp cards that are out there are Traverse the Outlands and Patron of the Orochi Along with that I would say you may want to consider some removal spells like Krosan Grip, Beast Within, Song of the Dryads. Another couple of cards you may want to think about is protection for Omnath and also maybe a way or two to make him unblockable. These would be cards like Swiftfoot Boots, Darksteel Plate, Whispersilk Cloak, Lightning Greaves, Key to the City, Rogue's Passage and the like. Also since you have an Extraplanar Lens you could run Snow-Covered Forests instead of regular to deny any other person playing green the doubling affect. Lastly there is a card that does well in every Omnath deck ever and that is Genesis Wave. My God I can't even begin to tell you how great this card is in this deck. Those are my thoughts as of now. Tell me what you think!

Shane.Allen on Gisela Beatdown

1 week ago

I see this as less of an Aggro deck and more of a deck that is in it for the longer game, If you can go off the damage you can do is very strong and with Gisela you can use her second ability to take less damage in the late game. Later in games you'll always have a threat to drop so keeping the pressure on is really easy.

Some cards that may help or just make it lots of fun.

Quicksilver Amulet to help you get out more big drops faster and sooner.

Anya, Merciless Angel she really seems to fit the deck theme.

Possibility Storm because this deck really screams lets have fun with this card.

Kor Haven this is good support for your deck.

Darksteel Plate is good for really protecting your commander and other big angels.

NV_1980 on Program Veronica

2 weeks ago

Hi,

As Bosh is so key to your strategy, I would expect some more protection for him like Lightning Greaves, Swiftfoot Boots and/or Darksteel Plate. Also, I think Feldon of the Third Path is made for a deck like this.

Happy gaming!

Wkr,NV_1980

Madcookie on Jhoira gonna get your ass beat, mang!

1 month ago

Hi, mate. Looks like you need help with the deck and I have some spare time so lets get to it.Firstly I think you have too many creatures, some of which don't have good synergy with the deck idea, mainly Flameblast Dragon, Jhoira's Timebug, Mercurial Chemister, Rift Elemental, Shivan Sand-Mage, Timebender. Some of those remove time counters but are just weak overall.I also don't like the wall cycle, the tempo gain from blocking a big creature is negligible in a multiplayer format and your wall still dies, I'd replace those too for say a Propaganda. Archivist can be replaced with Arcanis the Omnipotent same mana from jhoira, 2 more cards.

As for the spells Clockspinning, Fury Charm, Mana Leak and Timecrafting don't go enough to warrant a place in the deck and i think you should try to replace them with some kind of draw spells or counterspells without unless they play etc. Think Counterspell or Cancel

About the land base: Faerie Conclave, Looming Spires Soaring Seacliff are simply basic taplands that will slow you down immensely. Magosi, the Waterveil Shimmering Grotto Thespian's Stage don't do enough either. If you are solid on keeping Magosi, the Waterveil you need to add something to proliferate in order to get free counters instead of keep skipping turns. maybe Contagion Engine but it won't remove counters from suspended cards so its pretty much only for this 1 card.

For spot removal you can add Chaos Warp or maybe a Pongify for something especially nasty. Otherwise counter spells should be fine if someone targets you, and you should have the mana open anyway since you dont need to cast anything on your turn.

You can also add maybe 1-2 cards to protect jhoira from removal cost wise they go Swiftfoot Boots<Whispersilk Cloak<Lightning Greaves<Darksteel Plate

Lastly I'd put Drift of Phantasms just for the transmute ability to get Paradox Haze. Its one of my favorite cards and in your deck it will work wonders. Hope my advices will be of use to you and if you have any other questions feel free to ask. Cheers :)

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