Artifact — Equipment
Darksteel Plate is indestructible.
Equipped creature is indestructible.
|Have (3)||metalmagic , ,|
|Want (3)||ephemeralAubade , Bonezone , Tinythegiant|
Printings View all
|Duel Decks: Elves vs. Inventors (DDU)||None|
|Mirrodin Besieged (MBS)||Rare|
|Mirrodin Besieged: Mirran (MBM)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Darksteel Plate occurrence in decks from the last year
Latest Decks as Commander
Darksteel Plate Discussion
1 week ago
Even though you are primarily Giant-Tribal, you may still want to have a small suite of "Brion" cards.
Gift of Immortality is extremely good with Brion. I don't have one though.
Sigil of the New Dawn isn't the most efficient, but can be good.
I have a Serra Avatar too, which is the best Fling-able creature around. Evra, Halcyon Witness is great too, but I don't have one. It's cheap though. A Stalking Vengeance would double up Brion's damage, but I don't think I have one either. Reya Dawnbringer is way mana-expensive but can be useful with such pricey giants dying left and right.
Flameshadow Conjuring can be good with Brion too. I don't think I have one though.
Phyrexian Processor is one of the craziest pieces of Brion tech around. It's not too expensive--I would totally slide this card in, even if I was doing Giant Tribal. You can get blown out, but the payoff is enormous.
Another piece of Brion tech is Grafted Exoskeleton, if you wanna be dirty.
Since Brion isn't the center of the strategy, protecting him isn't at such a premium. Cards like Swiftfoot Boots and Lightning Greaves are still good for protecting your big giants though. It may be worth sliding some cards like that in, but since it's a casual deck you may get away with none.
I have a Cradle of Vitality on-hand. Might be really good!
If you have any more Threaten-effects, those are functionally creature removal with your commander out. Perhaps a couple of cards like that deserve a slot. Captivating Crew is fun because it's repeatable. Song-Mad Treachery Flip is cool because it's a land too!
There are many more.
Illusionist's Bracers is very good with Brion, even with less of a focus on him. Probably worth keeping in.
2 weeks ago
Flickerform is good as a way to blink your creatures to get enter-the-battlefield effects. I don't think it's that great for protecting creatures, I think equipment like Commander's Plate (particularly on Rograhk since red doesn't do creature removal particularly well) and Darksteel Plate or even stuff like Swiftfoot Boots do a much better job at protection than Flickerform. Copy effects like Fork are never bad, I don't think it's a bad investment.
2 weeks ago
protection Hammer of Nazahn Darksteel Plate Shield of the Oversoul Indestructibility Timely Ward Bastion Protector Boros Charm Heroic Intervention Valorous Stance Inspiring Call Flawless Maneuver Deflecting Swat
wipe boad and boost yourself Subterranean Tremors Storm's Wrath Deafening Clarion Hammerfist Giant Fault Line Warmonger Starstorm Scourge of Kher Ridges Pyrohemia Chain Reaction Ryusei, the Falling Star Lavabrink Floodgates Into the Maw of Hell Shivan Meteor Star of Extinction Blasphemous Act Volcanic Offering
other fun card Coalhauler Swine
get back monarch Soltari Visionary Zealot il-Vec Loyal Apprentice Lieutenant Kirtar Selfless Spirit Blinkmoth Nexus and all flying creature Academy Raider Haunted Cloak Shadowspear get trample Captain's Hook Cobbled Wings Pyreheart Wolf Trailblazer's Boots Frontier Warmonger Court of Ire Regal Behemoth and creature with trigger
juste some exemple, make a choice now :)
2 weeks ago
nice take on Wyleth, it looks a bit like the precon, and I would recommend taking out seraphic greatsword for Darksteel Plate
2 weeks ago
Hi there, fellow Syr Carah player! I had a great time tinkering with this deck since it so difficult to make a well oiled machine of a commander deck with mono red that isn't goblins, but also I had a lot of problems with losing momentum when Syr Carah got removed or just being flat out top decking and I actually managed to fix a lot of those problems with some neat enchantments and artifacts that will even make you keep all of your friends!
For card advantage I run a Ghirapur Orrery and it is the greatest thing ever, it makes you able to ramp and draw card when you are out of them which happens fast since the majority of your deck runs cmc 2 spells. Also I play about 37 lands in my deck with some land value engines, Flame Jab and Tectonic Reformation are awsome for that end in Syr Carah!
And you might not want to play too much storm, but I do play an Ignite Memories for the lulz and it is so much fun to play with a Possibility Storm. If you have one and you don't know where to play it... this is the deck.
I also like to play some grave retrieval aswell so when I am in topdeck mode. There is not a whole lot of stuff to retrieve anything that aren't instants, sorceries and artifacts with so I have a copy of Underworld Breach and also Past in Flames, since you can cast it in the late game from the graveyard, even if you had it miss on one of your exiles.
Good luck homie, may your opponents be extra crispy!
3 weeks ago
I really like Angel themed decks, but the only problem is, most angels are just super expensive and looking at your deck list, there is just no ramp, except very few cards... Im just gonna type some cards, maybe you'll like some, most likely not all of them, just so you have some larger pool of cards to choose from. :)
Myriad Landscape/Burnished Hart is alright; Land Tax is just auto-include in most decks; Caged Sun is also good, but you need to ramp into it somehow; Sword of the Animist is ok, but you need to swing with a creature and there are no Haste enablers (not even Lightning Greaves.
First of all, I would cut exile board wipes, since it just hurts mono-white without ramp the most (Play of the Game and Perilous Vault). You could hold priority and cast Teferi's Protection, but.. dont really know about that... :D
Sunscour should have really good place in mono-white deck.
Endless Horizons - is something like budget of Land Tax, but can also help to thin your deck after you get enough mana on board.
Planar Bridge,Planar Portal,Thran Temporal Gateway,Belbe's Portal,Cryptic Gateway - to either search for anything or put big stuff directly on board. Urza's Incubator should be there to reduce mana cost of your big angels.
worldslayer -> protect your creatures and artifacts: Show
Cards like Rootborn Defenses to give your creatures indestructible.
Card draw in white isnt the best, so using artifacts is really helpful, both for ramp and card draw: Show
Mind Stone - cheap mana ramp and card what when its not needed anymore.
Hedron Archive/Dreamstone Hedron - small and big version of the same card.
Horn of Greed/Font of Mythos - is also decent option, but affects all players.
Solemn Simulacrum - doesnt really fit Angel themed deck, but helps both with ramp and card draw.
Some mana rocks for sure: Show
Sol Ring - would definitely play Sol Ring in a greedy full of big stuff.
Arcane Signet - Since it costs only and doesnt ETB tapped, it work mono colored deck just fine. And white needs that too.
Darksteel Ingot / Skyclave Relic - indestructible 3 mana rocks to survive your board wipes without problem.
Mana Geode - is fairly nice mana rock with Scry 1, so it allows you to manipulate your top deck.
Thought Vessel - another nice 2 mana rock with Reliquary Tower on it.
Pearl Medallion - to make all your white spells cheaper.
Marble Diamond - another 2 mana rock that taps for , but comes into play tapped.
Some ramp with white creatures and spells: Show
1 month ago
By removing their commanders, they won't necessarily learn to change their deck to a new commander-independent strategy. They could just choose to run more ways to protect their commander, from Darksteel Plate and Lightning Greaves to cards like Whispersilk Cloak if they really get desperate. This is what I've done in my commander-centric decks. In my commander-centric decks, I do add lots of cards to protect them because I hate getting them killed too much.
1 month ago
Looks good so far! You might like these: Cloudshift (works like conjurer's closet), Kaya's Ghostform, Ghostly Flicker, Deadeye Navigator, Nephalia Smuggler, Bastion Protector (protects merieke and allows you to steal legendary creatures indefinitely), Darksteel Plate (equip to a stolen creature to keep it even after merieke untaps), Chakram Retriever, Magewright's Stone, Thousand-Year Elixir, Aphetto Alchemist, Vizier of Tumbling Sands, Adarkar Valkyrie (target a stolen creature, then untap merieke to regain the stolen creature for good), Opalescence (lets you take enchantments), March of the Machines (take artifacts), Sydri, Galvanic Genius