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|Commander 2017 (C17)||Rare|
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|2011 Core Set (M11)||Rare|
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Sword of Vengeance
Artifact — Equipment
Equipped creature gets +2/+0 and has first strike, vigilance, trample, and haste.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
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Sword of Vengeance Discussion
1 day ago
Hybrow I put in Prowler's Helm & cut Whispersilk Cloak for the same reason I cut Lightning Greaves: because of the shroud. Makes it too difficult to equip with other equipment & renders Eminence useless. I cut Sword of Feast and Famine & Sword of Light and Shadow for the same reason (protection from white/green). Thanks for the suggestions though! I have thought about Nacatl War-Pride before, but he just seems too costly mana-wise.. of he was 3G, instead of 3GGG, then I would play him, but I cut all the really high CMC cats & it plays better with the lower curve; the only creatures I kept over 6-CMC are Felidar Sovereign, Nazahn, Revered Bladesmith, Raksha Golden Cub, and Sun Titan. Qasali Ambusher just doesn't have enough of an impact to make a slot in EDH- I'd rather pay some mana for some good keywords or abilities. I hadn't considered Nylea's Emissary or Chariot of Victory before.. I think Nylea's Emissary is ALMOST worth it if I consider it a 6/6 Trampler for 3G (because the Eminence), but the fact that it gets taken out by enchantment-hate means everyone probably has an answer for it when it becomes their problem. Prowler's Helm is still my favorite way to get damage through, but I also have Rancor, Rogue's Passage, Sword of Fire and Ice, Sword of Vengeance, and Ahrabo's 2nd ability. Chariot of Victory might be better the Sword of Vengeance in some decks because of the Equip1, but I have at least 4 ways to cheat on equip costs (Stonehewer Giant, Sigarda's Aid, Hammer of Nazahn, Puresteel Paladin, etc), and things to tutor for those ways, so I think I'll stick with the additional +2/0 and vigilance. Thanks for the feedback, though!
1 day ago
Cards worth looking at:
- Sword of Vengeance: Good keywords
- Strata Scythe: Great for mono color decks
- Extraplanar Lens: Ramp into oblivion in mono color
- Godsend: One of my personal favorites, solid card
- Loxodon Warhammer
- Mirage Mirror: Favorite card in EDH. It's utility is basically endless, and stack shenanigans is real. (I did an article on it on my MTG site The Planeswalke Society)
- Sun Titan: This pretty much brings back everything in your deck
- grand arbiter: Keeps your control players in check
- Spirit Loop: This will trigger even with on a creature with lifelink because it doesn't give lifelink
- Oblivion Ring: great removal
- Karmic Justice: Again for your control players
- Etched Champion: great card to voltron up
Working on cut suggestions.
2 days ago
IMO that is a pretty good critique of some of the stuff you question. It is not my deck, but my all-in voltron is similar enough that I take interest in this deck as well.
Sword of Light and Shadow has primarily been for the protection (black/white targeted), impact play, and occasional chance that a key creature needs returning. Not the most imperative sword, but if you have it - it has shown value to the 99 regardless of lifegain or graveyard synergy being near non-existent.
Sword of Vengeance is a bit clunky, but has personally won me a game when it was one of 2 equips on Sram & I had hit an early MLD. Keyword soup + a buff can be very strong on Sram after you make yourself public enemy #1 and you know everyone's remaining permanents will be coming at you. I don't have Batterskull but I'm sure it is useful in the same way.
Bloodforged Battle-Axe & Trepanation Blade - with trep. blade being kindof a fun gamble card in a deck that is often a little boring on the variable front :) just adds different dimensions to the deck & never really seem to be too much of a detriment.
the others I can't really say much one way or the other because I don't run many of them, except a couple of the ones with positive critiques. I can tell you that Dowsing Dagger Flip and Empyrial Plate have been worth it for me every time I see them. Gonti's Aether Heart just won me another game as well.
2 days ago
Hi! I see that your list is way more all-in on the voltron route than mine.I'll start by asking how some of your cards have performed
O-Naginata I considered this one in the past, but I don't like the fact that Sram can't wear it without help. I often play 1v1 where the first turns are crucial
Sword of Light and Shadow I can see this one in my list but in yours it doesn't seem very strong since you have very few creatures. Do you run it just for protection (it's probably the best sword for that, admittedly)?
Batterskull How does this one perform in EDH? I feel like the lifelink is not that relevant and when the germ dies it becomes very inefficient
Bloodforged Battle-Axe, Trepanation Blade, Golem-Skin Gauntlets, Conqueror's Flail, Sword of Vengeance I don't like these ones, they seem too weak. The first two are too gimmicky and unreliable in my opinion. The gauntlets require too much effort to be relevant, the Flail can be good but I did cut Grand Abolisher in the past and I don't regret it, although I can see that your gameplan relies more on the big swings with Sram and you don't like to be interrupted. The sword is just inefficient, half of the keywords that it provides don't really matter most of the times.
Leonin Abunas I often consider this one, but every time I decide that it is unnecessary. With the amount of equipments that you have, you sholdn't be scared by targeted removal, since you should have a flow of card-draw superior to your opponents anyway. I could see it if its cmc was lower, but in my opinion 4-cmc slots should be taken by cards that immediately bring a presence on the board. However, if it permorms well for you, maybe you should consider Indomitable Archangel to have more redundancy of the effect in the deck(?)
Cultivator's Caravan I tried this one but I didn't like it. The cantrip is nice but I found that most of the times it ends up being just a mana rock, and I really don't like 3-cmc mana rocks. You don't really want Sram to tap for letting your mana rock attack or block usually..
I also like your mana base but I don't quite have the budget for it now. We agree on the 33-land count though.
1 week ago
Many of those cards were present in previous versions of the deck, though I later decided to take them out in favor of something I deemed better (for example, Hunted Troll and Prey Upon for Khalni Hydra and Ulvenwald Tracker are a couple that comes to mind). I also already thought about taking out Cultivate for Nissa's Pilgrimage since the latter would be strictly better, but despite it being a very common and cheap card I just haven't been able to find it yet.
That version of Garruk is very appealing though, as are the equipment options for Ghalta (I was also considering a Sword of Vengeance). The problem is that finding a spot for these trinkets is proving hard, I don't want to make this deck too much general-centric. Anyway thanks for the suggestions!
1 week ago
Card suggestions... Brave the Sands, Michiko Konda, Truth Seeker, Elspeth, Sun's Champion , Oblivion Ring, The Immortal Sun, Path to Exile, Sword of Vengeance Eight-and-a-Half-Tails, Brimaz, King of Oreskos, Prison Term, Stonecloaker, Spirit Loop, Shieldmage Advocate, Resurrection, Profound Journey, False Defeat,
3 weeks ago
You are in a color combination that is notoriously poor at mana ramping, I recommend removing Ashnod's Altar, Deathrender, Sword of Vengeance, Moonsilver Spear and add 4 lands for a total of 38 for better consistency. Some other helpers to consider are Kor Cartographer and Knight of the White Orchid, chump blockers and land fetchers all in one.
Look forward to see how you evolve the deck. +1
1 month ago
Update: Edits to Mainboard, Sideboard, Maybeboard
(Updated in the comments section, as the updates section is currently bugged 22/01/2018)
After struggling a little with lands, frequently lacking double-blacks for Attrition, etc. Was also spoiled by playing a Temur land-search deck that I was given for Christmas, so I've added more basic lands.
Moved to Sideboard:
1x Karmic Justice (okay protection against enchantment removal, which I don't usually worry about anyway. I misread the card initially, thinking it was all permanents LOL)
Moved to Maybeboard:
- 1x Worldslayer
Removed from Sideboard and Maybeboard: