Sword of Vengeance


Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2017 (C17) Rare
Commander 2015 (C15) Rare
Commander 2014 (C14) Rare
2011 Core Set (M11) Rare

Combos Browse all

Sword of Vengeance

Artifact — Equipment

Equipped creature gets +2/+0 and has first strike, vigilance, trample, and haste.

Equip (: Attach to target creature you control. Equip only as a sorcery.)

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Sword of Vengeance Discussion

Valius on Running Wild With Scissors

1 week ago

Decided to make a few more edits. After some consideration I have removed Raksha Golden Cub and Hungry Lynx. The former is just too expensive and designed more for a wide strategy. I felt replacing him with Sun Titan nets better survivability. Lynx is out for the sake that I can't easily kill the rat tokens it makes, and would need to deal with them once the lynx dies. It has been replaced with Oreskos Explorer for possible Ramp.

Equipment-wise, after thinking long and hard about it I have removed Sword of Body and Mind and Sword of Feast and Famine. The Protection from Green just stops Arahbo, Roar of the World's ability from triggering. While the other protections may make for an unblockable, untargetable threat with cool abilities, I feel the nonbos of the cards just fail.

I have instead added in Sword of Vengeance and Trepanation Blade. The former adds a buff and several relevant keywords and works in tandem with Arahbo to make a pretty good threat, but not as imposing as one with a Sword. The latter equipment I feel (after much thought) just might work. At its absolute worst it removes a land and gives +1/+0. All other times it does that and more, maybe even removing a wincon or two. Graveyard recursion may love this, so that's a downside, especially against Meren or Sheoldred, so it's definitely one that can be upgraded later when something better comes along. Was considering Loxodon Warhammer, but I like the idea of milling lands and wincons.

NensouHiebara on Sram, Senior Edificer | Equipment Voltron

1 week ago


I already have Sword of Vengeance and Loxodon Warhammer to provide trample. O-Naginata feels too much like a weaker version of them.

I'm fully aware Field of Ruin gives a free Basic to every other opponent. It doesn't bother me. I'm not aggressive with my Strip Lands and the one-time free Basic isn't going to matter enough to be a detriment.

Perpetual on The name's Andre of Astora

1 month ago

I am going to give two contradictory suggestions.

First, you may be too wedded to equipment and be missing out on value from global pumps. For example, Sword of Vengeance costs 3 for both cast and equip for a total of 6 mana. Can you cast it turn three and equip turn four? Yes, that is possible, but unlikely given that it seems you are going for Voltron Commander damage. What if you instead put that mana into a global effect like Akroma's Memorial? Or Elesh Norn, Grand Cenobite? Or True Conviction?

Having said that, I'll now recommend adding Kusari-Gama to your equipment list.

Qolorful on What Precon should I get?

1 month ago

Well consider this. if you have a Balan, Wandering Knight equipped twice, say with Bloodforged Battle-Axe and Sword of Vengeance. This is a situation that isnt hard to achieve, and not best case either, just generic. he is currently a 7/5 doublestrike with trample. give him +3/+3 and he is a 10/8, then you can use arasho's second ability for 3 mana, and he is a 20/18 doublstrike.. for 40 total damage.. that eminence ability did 12 of that damage in that case. 3 goes to 6 from doublestrike, to 12 from the second activated ability. Moreover, with hammer of nazaan out, you can fairly easily attach equipment to various separate creatures, and there are many other strong creatures, it can easily overwhelm an opponent. The cats are getting a bad rep because people simply arent actually doing the math.

enpc on drana's eternal night

1 month ago

Overall the list looks good. A few things I would recommend:

  • Homeward Path: this card is a must for Voltron decks. the last thing you want is for somebody to take control of your commande and have to waste removal just to get it back.

  • Myriad Landscape: While it comes into play tapped, the fact that you have a land that turns into two lands is awesome.

  • Arcane Lighthouse: lets your commander kill those pesky hexproof creatures.

  • Loxodon Warhammer / Sword of Vengeance: Two really good trample effects that help Drana connect through blockers. O-Naginata seems good too, however I have never tested it myself.

  • Trading Post: This card is awesome - it fills in for deficits in mono-black and voltron. Not only can it churn out tokens (it's good to have blockers) but it acts as graveyard recusion for a 1/4 of your deck.

I used to run a Drana Volton deck which was very similar howeve a bit less budget: In the Black. It might give you a few ideas.

Venomora on Lord Gwyn rides again

2 months ago

I have the following if you want them:

Hero's Blade

Moonsilver Spear

Ring of Kalonia (Which, by the way, I appreciate the use of these things)

Sigil of Valor

Maybe Sword of Vengeance. I don't quite remember.

That's all I got but I like the deck.

Mike94 on Odric, Purger of the Holy Land

2 months ago

Thx for the +1 aekrusty, much appreciated!

I had in the past Chariot of Victory and Loxodon Warhammer in the deck and I've replaced them both for Sword of Fire and Ice and Sword of Light and Shadow. The reason for this is because of the fact that my board gets "scary" really fast when I start equipping my creatures and thus they get removed. The key to success with this deck is when my creatures stick around, so the swords are more valuable from that aspect. Also, I only need to have one keyword of every kind to get my creatures buffed. So running more artifacts with the same keywords is unnecessary and the deck loses it's flexibility because of it.

I have to admit that I didn't consider Oketra the True and she has to be included, indestructible is king. I'm gonna play-test with her and replace Restoration Angel or Indomitable Archangel with her.

I've found that the trample keyword isn't really needed for this deck since flying mostly does the trick. I'm already going to take out Sword of Vengeance to get an equipment with haste in the deck. So Haunted Cloak (witch is in my opinion a worse Sword of Vengeance) isn't going to make the cut.

I also thought about Angel of Jubilation but in the end I favored Archangel of Tithes over her.

Aerial Responder seems like a good card in this deck but there is one flaw, he has nog protection for anything on it's own and is just a big threat combined with Odric. People will recognize this and he will simply get removed. Since I already have a lot of flying and vigilance keywords he is not needed. Fiendslayer Paladin is my pick over him because of the Paladins protection for red and blue spells.

Herald of the Host is to expensive for what she does. There is no way I can tutor her and every 5-drop slot is already taken for the deck. Myriad really shines trough when you can get it to trigger on creatures who reward you for attacking like Sun Titan therefor I only use the Blade of Selves.

Thank you for the comment and your input, I'll put it to good use!

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