|Commander / EDH||Legal|
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|2011 Core Set||Rare|
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Sword of Vengeance
Artifact — Equipment
Equipped creature gets +2/+0 and has first strike, vigilance, trample, and haste.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
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Sword of Vengeance Discussion
20 hours ago
Well consider this. if you have a Balan, Wandering Knight equipped twice, say with Bloodforged Battle-Axe and Sword of Vengeance. This is a situation that isnt hard to achieve, and not best case either, just generic. he is currently a 7/5 doublestrike with trample. give him +3/+3 and he is a 10/8, then you can use arasho's second ability for 3 mana, and he is a 20/18 doublstrike.. for 40 total damage.. that eminence ability did 12 of that damage in that case. 3 goes to 6 from doublestrike, to 12 from the second activated ability. Moreover, with hammer of nazaan out, you can fairly easily attach equipment to various separate creatures, and there are many other strong creatures, it can easily overwhelm an opponent. The cats are getting a bad rep because people simply arent actually doing the math.
2 days ago
Overall the list looks good. A few things I would recommend:
Homeward Path: this card is a must for Voltron decks. the last thing you want is for somebody to take control of your commande and have to waste removal just to get it back.
Myriad Landscape: While it comes into play tapped, the fact that you have a land that turns into two lands is awesome.
Arcane Lighthouse: lets your commander kill those pesky hexproof creatures.
Trading Post: This card is awesome - it fills in for deficits in mono-black and voltron. Not only can it churn out tokens (it's good to have blockers) but it acts as graveyard recusion for a 1/4 of your deck.
I used to run a Drana Volton deck which was very similar howeve a bit less budget: In the Black. It might give you a few ideas.
2 weeks ago
I have the following if you want them:
Ring of Kalonia (Which, by the way, I appreciate the use of these things)
Maybe Sword of Vengeance. I don't quite remember.
That's all I got but I like the deck.
3 weeks ago
Thx for the +1 aekrusty, much appreciated!
I had in the past Chariot of Victory and Loxodon Warhammer in the deck and I've replaced them both for Sword of Fire and Ice and Sword of Light and Shadow. The reason for this is because of the fact that my board gets "scary" really fast when I start equipping my creatures and thus they get removed. The key to success with this deck is when my creatures stick around, so the swords are more valuable from that aspect. Also, I only need to have one keyword of every kind to get my creatures buffed. So running more artifacts with the same keywords is unnecessary and the deck loses it's flexibility because of it.
I have to admit that I didn't consider Oketra the True and she has to be included, indestructible is king. I'm gonna play-test with her and replace Restoration Angel or Indomitable Archangel with her.
I've found that the trample keyword isn't really needed for this deck since flying mostly does the trick. I'm already going to take out Sword of Vengeance to get an equipment with haste in the deck. So Haunted Cloak (witch is in my opinion a worse Sword of Vengeance) isn't going to make the cut.
Aerial Responder seems like a good card in this deck but there is one flaw, he has nog protection for anything on it's own and is just a big threat combined with Odric. People will recognize this and he will simply get removed. Since I already have a lot of flying and vigilance keywords he is not needed. Fiendslayer Paladin is my pick over him because of the Paladins protection for red and blue spells.
Herald of the Host is to expensive for what she does. There is no way I can tutor her and every 5-drop slot is already taken for the deck. Myriad really shines trough when you can get it to trigger on creatures who reward you for attacking like Sun Titan therefor I only use the Blade of Selves.
Thank you for the comment and your input, I'll put it to good use!
3 weeks ago
1 month ago
I find your lack of blue disturbing. I'd throw in Trinket Mage for a guaranteed Sol Ring fetch if you wish it, Trophy Mage to get your Lifecrafter's Bestiary, and replace Sword of Vengeance with another 3-mana rock like Manalith or Darksteel Ingot. It's important to ramp right before casting Ezuri so you can back him up with a protective spell or generate a counter immediately after casting him by playing another creature. One of the signs of a well-developed commander deck is specific tutors such as the Mages, for it shows that you've thought about how your pieces interact at all stages of the game, and it is for that reason that I cannot recommend them enough. The amount of times Sensei's Divining Top has been a godsend straight from Trinket Mage's hands is uncountable. You've already begun to tap into this idea of really focusing on what you play each turn with your inclusion of Uncage the Menagerie, and I wholly encourage you to step into that and see just how well of an oiled machine you can turn your deck into.
1 month ago
Extra combat phase really play well into this guys strengths so here are the two best options Aggravated Assault and Hellkite Charger. Also this guy has good base stats, but no real keywords so an equipment package is a good option as well Sword of Vengeance is a nice budget option.
1 month ago
@realBorborygmos: Whoa, thanks so much! That's very generous and glad you enjoyed!
@The_Angry_Man: Thanks! I'd love to take a crack at that. I've got a couple requests ahead of you and it's been busy at work but sometime next week I should be able to get to it.
@CaptSillva: Both the Xenagos are great and are in the upgrade section but are out of the budget range. Sword of Vengeance is definitely useable for voltron, I just tried to stay away from the artifacts for this deck. That being said, I completely forgot about Empty the Warrens. Great late game card. Thanks for the suggestion!