Eternal Witness

Eternal Witness

Creature — Human Shaman

When Eternal Witness enters the battlefield, you may return target card from your graveyard to your hand.

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Trade

Have (3) Forkbeard , Azdranax , WillofForce
Want (15) Etinifni , moggis , zktwo1001 , tempDevelopper , jpv , Saharet , Flunatic , sillemans , Ninbi , mccduff , PyreCracker , hoodedgamepwner , AndrewsLuz , entitysix , magnumforce2006

Printings View all

Set Rarity
Ultimate Masters Promo (UMAP) Mythic Rare
Ultimate Masters (UMA) Uncommon
Commander Anthology 2018 (CM2) Uncommon
Commander Anthology (CM1) None
Commander 2015 (C15) Uncommon
Modern Masters (MMA) Uncommon
Duel Decks: Izzet vs. Golgari (DDJ) Uncommon
MTG: Commander (CMD) Uncommon
Fifth Dawn (5DN) Uncommon
Promo Set (000) Mythic Rare

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Block Constructed Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Eternal Witness occurrence in decks from the last year

Modern:

All decks: 0.22%

Commander / EDH:

All decks: 0.24%

Green: 0.94%

Golgari: 0.93%

GU (Simic): 1.43%

GW (Selesnya): 1.55%

RG (Gruul): 1.74%

RUG (Temur): 3.46%

RGW (Naya): 1.79%

BRG (Jund): 1.94%

BGW (Abzan, Junk): 3.94%

GWU (Bant): 0.97%

BUG (Sultai): 1.8%

Eternal Witness Discussion

korlicday on Hogaak: My Favorite (Infinite) Combo Deck

4 hours ago

Hi SueMe,

I like this deck and building a version myself.

A couple of suggestions:

  • Mesmeric Orb Fills up your graveyards pretty fast; It has some more risk to it. For self milling. But it also combos very good with Syr Konrad, the Grim. To be evil, you could combine it Mana Web; the latter also has an impact on the tempo of others.

  • Necrotic Ooze Might help you out with some of the activated abilities you want to have on the table, but have been milled to the graveyard. Like the discard outlets or ability of Korozda Guildmage. You could be disgusting by including a combo like Triskelion and Phyrexian Devourer; In my opinion, this might be boring.

Did you think of including Genesis to return valuable creatures? Like the Eternal Witness or Riftsweeper. If so, why not?

And is the The Gitrog Monster worth it to include?

I love the deck and your thought process. Thank you for sharing! It helps me build my Hogaak deck.

Andrew30001 on Thefty Muldrotha

1 day ago

Nice unique take on Muldrotha! For starters, I would try to cut as many nonpermanents as possible because the less of those, the more cards you can cast with Muldrotha. I would take out Counterspell, Devious Cover-Up, and Price of Fame and replace them with cards like Lunar Force and Decree of Silence or even Siren Stormtamer and Kheru Spellsnatcher. You could also replace them with plain removal like Pernicious Deed, Oblivion Stone, Hostage Taker, etc. However, I very much like Spelljack because it is so on theme with the deck, keep it in! In terms of ramp, Cultivate and Explosive Vegetation are great choices, but you can get by with using Sakura-Tribe Elder, Wayfarer's Bauble, Khalni Heart Expedition, The Mending of Dominaria for your ramp package. These are useful because, once again, they are repeatable. I would also cut the Llanowar Elves if you add enough other ramp cards. Archaeomancer can be upgraded for Eternal Witness. Bond of Insight, Merfolk Secretkeeper, and Mire Triton feel a little out of place because they only mill a few cards. If you want big mill spells I would put in Mind Funeral and Traumatize and for permanents that mill, Sidisi, Brood Tyrant, Stitcher's Supplier, and Dreamborn Muse from your sideboard are all great cards and to top it all off Mesmeric Orb is a terrific card. If you want more instant and sorcery recurral The Mirari Conjecture is great for that. I'm not sure what Deadeye Navigator and Peregrine Drake are doing for you when they are on their own. Evil Twin, and any cards that copy other creatures are flavorful additions. Lastly, why not just steal their permanents when you can also steal their turns with Mindslaver. I hope my ideas have helped, and I hope you keep improving this deck!

Requillias on Korvold Commander

3 days ago

Deck Upgrades:

Creature Upgrade

To remove: Aggressive Mammoth, Byway Courier Chittering Witch, Footlight Fiend,Gluttonous Troll,Gruul Spellbreaker, Judith, the Scourge Diva,Keeper of Fables, Ogre Siegebreaker, Primordial Wurm, Rapacious Dragon, Rubblebelt Rioters, Sengir Vampire, Spark Reaper, Sphinx of the Guildpact, Spikewheel Acrobat, Vindictive Vampire, Woodland Champion, Zhur-Taa Goblin

To add: Eternal Witness,Squee, the Immortal,Zulaport Cutthroat, Vexing Shusher, Goblin Matron, Munitions Expert, Krenko, Mob Boss, Warteye Witch, Sling-Gang Lieutenant, Goblin Trashmaster, Putrid Goblin, Dockside Extortionist, Arasta of the Endless Web, Creakwood Liege,Dragonlair Spider, Viscera Seer, Ayara, First of Locthwain, Pitiless Plunderer, Poison-Tip Archer, Sidisi, Undead Vizier, Sheoldred, Whispering One, Deathrite Shaman

Artefact Upgrade

To Remove: Thaumatic Compass  Flip, Witch's Oven, Bloodsoaked Altar, Golden Egg, Mask of Immolation, Rhonas's Monument

To add: Sol Ring, Arcane Signet,Lightning Greaves, Ashnod's Altar, Haunted Cloak, Skullclamp

Enchantment Upgrade:

To remove: Gift of Paradise, Warbriar Blessing, Wolfwillow Haven

To Add: Necrogenesis,Cindervines, Grave Pact, Grave Betrayal, Attrition

Sorcery Upgrade:

To Remove: Severed Strands, Taste of Death, Victimize

To Add: Unearth, Reanimate, Blood for Bones, Return from ExtinctionTerminate, Dreadbore, Hull Breach, Diabolic Intent

Instant Upgrade:

To Remove: Bake into a Pie, Heartfire, Murder, Return to Nature, Shock

To Add: Artifact Mutation, Putrefy, Guttural Response, Veil of Summer, Abrupt Decay, Assassin's Trophy

Greetings, Brian

golgarigirl on G/B Nath Elf Tribal

4 days ago

Green/Black isn't great at protecting it's enchantments (that's kind of a White thing), but those colors are great at recursion! Cards such as Regrowth (there's a ton like this) or Eternal Witness / Greenwarden of Murasa can help there. Bonus that these cards can get back other cards as well, in case you don't need to get those enchantments back at the moment.

JimbertHimbert on I'm the Giant Hydra That Makes All of the Rules

6 days ago

Em9500

Honestly you're totally right about that. I've noticed that when I play this deck I usually have to mulligan an embarrassing amount of times to get a hand with land drops and ramp in it. My original idea when I built this was that I could get away with having less lands because I had way more ramp than my other decks, but in practice it's hardly enough to offset that. Probably gonna take out Loaming Shaman and Eternal Witness because recursion is just never really that important in this deck, and replace them with another land and ramp spell. Thanks a lot for the suggestion.

Azeworai on The Warriors Follow

1 week ago

Rankle, Master of Pranks tends to be one of the better engines in the deck, allowing for sacrifice, eating at each players' hand, and drawing cards in a pinch. Winding Way is one of the cards that permits the deck to run so few lands (only 31), so I am not too comfortable cutting it.

Woodland Bellower can only find green creatures, which is only a secondary colour of the deck. It can notably find Eternal Witness and Reclamation Sage, but not much else.

Catacomb Sifter is an interesting one. I often find it gets me quite a bit of value, but I could see cutting it pretty easily. Falkenrath Noble can also be lacking, but effects that gain life every time something dies tend to be sought out in-game.

For fodder, I want to primarily have a low curve early game, being turns one through three, then play a sacrifice outlet and draw engine turns three and four. What you suggest is a little too expensive for what this deck currently does.

Pitiless Plunderer is fine, but a 1/4 for four is not appealing, especially in a deck that is not very mana-hungry.

Korvold, Fae-Cursed King is going in here over Smothering Abomination, but I simply do not have one yet.

ShreddedByCrows on Surrakar tribal challenge

1 week ago

Cool concept, even if it's pretty hard to match. A bit of an easy take on your theme, but why don't you play some Shapeshifters as a way to have more Surrakar? Tribal cards also could help.

As Surrakars' living places are mostly wild forests and underground rivers, there's a lot to do with that without having to back up only on the Zendikar's expansions.

1.) River cards:

  • River of Tears not the best land you could find, but fits in there

  • Underground River certainly an essential

  • Bad River cheap fetchland fitting the theme

  • Rushing River great removal, really underplayed, fits the theme / you can try something revolving around self land destruction if you decide to give it a try (Crop Rotation, Crucible of Worlds, Wasteland, etc.)

  • River Kelpie interesting creature, which design feels otherworldly and weird, according to the Surrakars /n needs a graveyard gameplan to be effective, and that will seem fine (obvious synergy is [card:Cauldron of Souls] and it's a playable card in there) / pretty good interactions with Yarok / card draw

  • Carpet of Flowers staple in lots of decks for mana production, depends on your playgroup though

  • Dire Undercurrents excellent synergies with Yarok, enabling your creatures without etb-abilities to be more effective / card draw, card advantage

  • Undermine weird counterspell, not really that good, not bad either / illustration matches with the theme

2.) Cave cards:

3.) Cloning your Surrakars cards:

  • Mirror of the Forebears not the most flavourful one, but gives you a cheap way to get more Surrakars so it deserves being at least mentioned

  • Fated Infatuation same comment as for the Mirror, with the advantage of the more abstract card name / waterpoint in the illustration

  • Mimic Vat classic card, not the most flavourful

  • Wall of Stolen Identity more of a Ravnica-themed card, but worth mentioning

  • Phantasmal Image if you can alter a bit the card's image, it could be some Surrakar there / otherwise, it's a good card, and the illustration is strange enough to not injure your theme-deck-style imo

  • Metamorphic Alteration also a nice one

  • Mirror Image not as good as the others, still a wildish illustration style according well with Surrakars

  • Unstable Shapeshifter funny card, a quality+ illustration

  • Bramble Sovereign Surrakars also living in the Guum Wilds/Tangled Vale, this one feels really good / has some interactions with Yarok

  • Rite of Replication Zendikar-themed, water-themed, excellent card, good interactions with Yarok

  • Supplant Form let's just assume for a while that this is Surrakar's magic lel

  • Dual Nature yeh it is slow, but it is strong / interactions with Yarok

4.) Tribal outlet:

5.) Yarok outlet

6.) Other cards

I hope you'll find something helpful amongst those suggestions, keep on brewing and thanks for sharing it!

multimedia on Double Trouble EDH

1 week ago

Hey, consider enchantment tutors? Enlightened Tutor, Sterling Grove, Idyllic Tutor, even Open the Armory and Heliod's Pilgrim for auras. Consider Siona, Captain of the Pyleas and Shielded by Faith? This combo would give you an alternative win condition that has synergy with the rest of your deck since Faith is fine with Rafiq. Sovereigns of Lost Alara + Eldrazi Conscription is good late game interaction with Rafiq.

I think lots of spells that only pump Rafiq once is wasting a lot of spots in your deck. Other than Berserk as well as Vines of Vastwood and Blossoming Defense which are also protection, the other spells could be cut especially the sorceries for cards that give repeatable pump/abilities, more draw, protection/opponent disruption.

Other cards to consider adding:

Farseek and Nature's Lore can get dual lands making them land ramp spell upgrades for Rampant Growth and Kodama's Reach.

Cards to consider cutting:

  • Stealth Mission
  • Phytoburst
  • Larger Than Life
  • Artful Dodge
  • Arrester's Zeal
  • Giant Growth
  • Groundswell
  • Infiltrate
  • Might of Old Krosa
  • Mutagenic Growth
  • Crypsis
  • Veil of Secrecy
  • Might of Oaks
  • Emerald Medallion
  • Sapphire Medallion

Good luck with your deck.

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