|Commander / EDH||Legal|
Printings View all
|Vintage Masters (VMA)||Rare|
|Masters Edition IV (ME4)||Rare|
|Masters Edition II (ME2)||Rare|
|Revised Edition (3ED)||Rare|
|Revised Foreign Black Border (3EDFBB)||Rare|
|Unlimited Edition (2ED)||Rare|
|Collector's Edition (CED)||Rare|
|International Collector's Edition (CEI)||Rare|
|Limited Edition Beta (LEB)||Rare|
|Limited Edition Alpha (LEA)||Rare|
Combos Browse all
Land — Forest Plains
(: Add or to your mana pool.)
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4 weeks ago
1 month ago
Hello, I have rebuilt your deck and I am very excited. I love your deck.
In addition, I made a few small changes:
+Arbor Elf (can also untap Savannah or Temple Garden), -Selesnya Signet (Much artifact-hate in the deck: Null Rod, Kataki, War's Wage, Stony Silence...So i think, the creature is better, than the artifact)
What do you think?
1 month ago
First of all, having a Savannah and only one fetch seems criminal. As for actual suggestions, I'll start with cards in the Maybeboard that I don't think belong there.
- As a creature, Soul Warden or Soul's Attendant seem like better fits than Ajani's Welcome.
- Juniper Order Ranger feels a bit extra tbh. And beyond that, I think this deck would rather drop the lord after the tokens are in play. Marshal's Anthem is a lord effect I keep trying to fit into decks but never make work. Maybe this deck could use it?
- It could just be bias against my meta, but Carnage Tyrant doesn't seem great. Around here there tend to be more wraths than targeted removal, and as far as "Can't Be Countered", Prowling Serpopard is way better.
- Unless the instant speediness is important, I'd consider Spine of Ish Sah over Scour from Existence. It gives random upside if it ever dies or gets bounced! You've also just got a lot of incidental hate cards in here, but I'm not sure how much Thalia, Heretic Cathar or Melira, Sylvok Outcast are actually beneficial to the deck. I think your protection cards ought to do a good enough job.
As for your mainboard, it looks sweet!
If your deck gets up to enough mana, you could also consider replacing Beast Within with Terastodon, but then you lose the instant speediness. Wolfbriar Elemental also feels like a card that would enjoy getting into the deck if it can easily make lots of (green) mana, but maybe that's too many token generators?
There's also a couple solid white value creatures that appear to be missing from the list, namely Sun Titan and Karmic Guide, although I can't actually decide if Sun Titan is good here. You've got a lot of expensive cards in here...
1 month ago
First thing I noticed is, right away, lack of dual-lands. I have a hard time believing you can get your hands on Gaea's Cradle but not a Temple Garden, Bountiful Promenade, Canopy Vista, Riftstone Portal, or even a Sunpetal Grove. There's also the classic Savannah, though that will run you some $$.
Another thing you might want to look into is making those elf tokens a force in their own right. A fun one from the new set, Divine Visitation might be something to look into. Also Trostani Discordant and Dwynen, Gilt-Leaf Daen are cards I can think of off the top of my head that would give them boosts. Intangible Virtue and Radiant Destiny are also excellent enchantments, giving them more P/T and vigilance.
Oh, and you can double your tokens even further with Anointed Procession. Just figured it was worth a mention.
1 month ago
Grandmaster5327, all of those are uncommon or higher rarity, so none of them are legal in Pauper format. Thus, none of those would work for this deck in this format. At the level of common, which is all that may be used for Pauper format, there are no dual lands that enter the battlefield untapped.
Rootwater Depths = uncommon Underground Sea = rare Volcanic Island = rare Tropical Island = rare Scrubland = rare Plateau = rare Savannah = rare Tundra = rare Taiga = rare Bayou = rare Badlands = rare
Looking at the cards from Alpha, Beta, Unlimited, and Revised, they didn't have the color designations for any symbols (indeed, they lacked symbols completely), but looking them up on Gatherer shows that ALL of them are uncommon, rare, and there are even some dual lands at mythic rare. None of the dual lands at the level of Common enter the battlefield untapped.
2 months ago
This deck is nearly perfect, but there's just a few areas of weakness that demand immediate attention.
First off, I would remove the following cards: Abrupt Decay, Angel's Grace, Anguished Unmaking, Animate Dead, Arcane Denial, Avacyn, Angel of Hope, Badlands, Bayou, Birds of Paradise, Blood Crypt, Bloodstained Mire, Brainstorm, Breeding Pool, Chromatic Lantern, Chrome Mox, City of Brass, Command Tower, Cultivate, Cyclonic Rift, Dance of the Dead, Deathrite Shaman, Decree of Pain, Delay, Demonic Tutor, Enter the Infinite, Exploration, Farseek, Fellwar Stone, Fist of Suns, Flooded Strand, Godless Shrine, Hallowed Fountain, In Garruk's Wake, Intuition, Jin-Gitaxias, Core Augur, Jodah, Archmage Eternal, Kozilek, Butcher of Truth, Laboratory Maniac, Lotus Cobra, Maelstrom Wanderer, Mana Confluence, Mana Crypt, Marsh Flats, Merciless Eviction, Misty Rainforest, Mox Diamond, Myojin of Night's Reach, Myojin of Seeing Winds, Mystic Remora, Mystical Tutor, Nature's Claim, Nature's Lore, Negate, Omniscience, Oracle of Mul Daya, Overgrown Tomb, Painful Truths, Polluted Delta, Praetor's Counsel, Progenitus, Rhystic Study, Rise of the Dark Realms, Savannah, Scalding Tarn, Scrubland, Sensei's Divining Top, Show and Tell, Skyshroud Claim, Sol Ring, Steam Vents, Stomping Ground, Storm Herd, Survival of the Fittest, Swan Song, Swords to Plowshares, Sylvan Library, Taiga, Tainted Pact, Temple Garden, Terastodon, Three Visits, Time Stretch, Toxic Deluge, Tropical Island, Tundra, Ulamog, the Ceaseless Hunger, Underground Sea, Vampiric Tutor, Verdant Catacombs, Volcanic Island, Vorinclex, Voice of Hunger, Watery Grave, Windswept Heath, Wooded Foothills, and Zacama, Primal Calamity.
There's really nothing you could replace these cards with that would make this deck competitive, so I'd recommend just stopping here. Good work.
2 months ago
Just made a bant edh deck and I need Noble Hierarch, Breeding Pool, Hallowed Fountain, Tundra, Savannah, Tropical Island. Binder is mostly up to date, 1 or two things might be off. Hit me up with any offers.
3 months ago
Thanks for the suggestions, will take me a bit to go through it. Here's some additional followup questions.
Survival of the Fittest makes sense to me CMC3 to tutor a creature (if I have a creature).
Because I don't have haste, Fauna Shaman is less effective, but perhaps still required (just to get more consistency).
Instead of creatures, like Avacyn's Pilgrim because I don't have haste, I tried to go more low-cost spell based mana ramp. As well as having no real way to Counterspell mass removal, they are susceptible. Here is some examples:
Nissa, Vastwood Seer Flip - in hand Forest (or if no other land drop that turn) = Net ramp cost or best case (Special note: I was testing to see if the slowness/poorness of the ramp, was offset her +1 Draw/Ramp once flipped. So far I haven't had her flip, so she hasn't worked yet.
I think the overall I get is, I don't have enough ramp? I'm thinking these would be good?
Or is it better to go 1/1 Elf, to get the Priest of Titania + Staff of Domination route? Will I be able to get enough 1/1 Elf into the deck without losing the 2/2 Cat Commander? My spouse will not play 1/1 Elf.
I use/tutor Alms Collector all the time, Spirit of the Labyrinth worries me because it shuts down my draw Sylvan Library, Puresteel Paladin, Sword of Fire and Ice, Skullclamp, Hunter's Insight, etc. But I understand that Selsnya () isn't the same draw level as other commanders, so perhaps, slowing everyone including myself down would be ok.
Archangel of Thune and Spike Feeder can win the game on the same turn, even if both do not have haste. Remember that Archangel of Thune gives a +1 to each creature (not just the Spike Feeder), so any creature becomes "Weaponized", and with the Trample/Evasion built in, can usually strike 1 or more players. Also, usually I Chord of Calling in the Archangel of Thune to try and protect her and allow her to avoid summoning sickness, and attack on my turn. Yes, I can win next turn with a Felidar Sovereign or Chord of Calling > Felidar Sovereign. Once she resolves unless they can stop Activated or Triggered abilities, I get the Infinite Life.
I'll do a more indepth review later. I'll also share some of your $50 suggestions on KimJongman deck later as well.