Land — Forest Plains
(: Add or to your mana pool.)
|Want (5)||Set3 , lorddarkstar , MarkTaylorTSax , ctwolf , kadzdown|
Printings View all
|Vintage Masters (VMA)||Rare|
|Masters Edition IV (ME4)||Rare|
|Masters Edition II (ME2)||Rare|
|Revised Edition (3ED)||Rare|
|Revised Foreign Black Border (3EDFBB)||Rare|
|Unlimited Edition (2ED)||Rare|
|Collector's Edition (CED)||Rare|
|International Collector's Edition (CEI)||Rare|
|Limited Edition Beta (LEB)||Rare|
|Limited Edition Alpha (LEA)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Savannah occurrence in decks from the last year
All decks: 0.64%
Commander / EDH:
All decks: 0.05%
GW (Selesnya): 0.89%
4 days ago
totterygrain: You generrally want to prioritise U/G mana to increase your chances to it early game. So you want more lands that can produce both of those. And with a reduced requirement for white mana you don't need Arid Mesa, as its two targets are generally going to be Savannah/Tundra to get your U/G. So in its place you're just better off with another source like Yavimaya Coast.
4 days ago
Yarok, ah I see the confusion here: You think that Skyshroud Claim, Nature's Lore and all of the Fetch lands can ONLY search for a basic land - not a basic land type. Well let me school you a bit - so lands have super types - Basic and Non-basic. Then you have Land Types - i.e. Forest, Plains, etc. Non-basic lands can have any of the previously mentioned land types. Read Taiga for instance - what do you think it means when it says "Add either G or R to your mana pool. Counts as both forest and mountains..."? It's a forest. That means the previously mentioned ramp cards (Skyshroud Claim + Nature's Lore) absolutely can target it. They can also target Tropical Island, Bayou, and Savannah. So why would I include basic lands that only tap for one color of mana when I could fix my manabase and tutor for a forest? Hope you enjoyed class.
As for 1/1's i'm all for swinging in with a buffed up army of wittle baby slivers, but there are far more efficient ways of going about it - namely Brood Sliver + Bonescythe Sliver and/or Sliver Queen. Paying to create a 1/1 is so bad it's laughable. You want to know what also costs ? Freaking Slivdrazi Monstrosity. By the time you create 20 1/1 sliver creature tokens with Sliver Hive's 3rd ability you'd have spent 120 mana over the course of 20 turns.
6 days ago
Glad you found the deck helpful!
The reason I run Arid Mesa and Bloodstained Mire is because Arid Mesa can fetch for either the Plains, Godless Shrine, Hallowed Fountain, Savannah, Scrubland, Temple Garden, or Tundra while Bloodstained Mire can fetch for either the Swamp, Bayou, Godless Shrine, Overgrown Tomb, Scrubland, Underground Sea, or Watery Grave. So I guess it's fair to say that even though the deck doesn't run any mountains, Arid Mesa and Bloodstained Mire are pretty useful ;)
1 month ago
so Mindcensor was definitely supposed to be in the list. I updated that, thank you.
Ouphe DOES stop our lines with the altars, however generally you'd play it to slow down faster decks and their mana rocks/ win conditions. And on our own combo turns, we would simply sacrifice the ouphe to Ghave before we go off.
Three Visits is to find our basic forests for Earthcraft , because it is the core of the deck. But it can also fetch Savannah or Bayou for mana fixing. And in general, lands are much safer than playing more dorks. We already run the all the best dorks we can in Abzan. Force is good, and always considered. I swap it out sometimes.
Toxic Deluge is very tempo negative for us, as we generally want to save our dorks and utility creatures. I've used it before, after casting Ghave, and it was okay. I would have rathered had another tutor or card advantage.
1 month ago
thewolfiest, it will depend on what exactly you want out of your manabase. I typically prioritize untapped lands or specific utility functions. Removing duals takes away tutor targets for fetches, so you'll need to include basics.
Talking strictly meeting color requirements, for allied lands you can look at the multiplayer-specific lands that come into play tapped unless you have 2 or more opponents.
For the Enemy lands, you are more restricted. I'd look at the list below, leaning toward whatever priorities you held for the manabase. Easy route would be yanking the last 3 for 1 swamp, 1 forest, and 1 Prismatic Vista
Honestly, I would do this, replacing all Duals with:
3 months ago
Reliquary Tower is nice utility once in a while but you're right, it's certainly not necessary here. That said, I'm typically not hurting for colour fixing in this brew so I don't mind running a few gratuitous utility lands. I will certainly swap out something if I ever get my hands on a Savannah .
3 months ago
5 months ago
- Command Tower
- Seaside Citadel
- Temple Garden
- Hallowed Fountain
- Breeding Pool
- Glacial Fortress
- Sunpetal Grove
- Hinterland Harbor
- Windswept Heath
- Flooded Strand
- Bant Panorama
- Misty Rainforest
- City of Brass
- Temple of Plenty
- Exotic Orchard
- Polluted Delta
- Reflecting Pool
- Wooded Foothills
- Tropical Island
- Krosan Verge
- Marsh Flats