Savannah

Savannah

Land — Forest Plains

(: Add or to your mana pool.)

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Want (5) Set3 , lorddarkstar , MarkTaylorTSax , ctwolf , kadzdown

Printings View all

Set Rarity
Vintage Masters (VMA) Rare
Masters Edition IV (ME4) Rare
Masters Edition II (ME2) Rare
Revised Edition (3ED) Rare
Revised Foreign Black Border (3EDFBB) Rare
Unlimited Edition (2ED) Rare
Collector's Edition (CED) Rare
International Collector's Edition (CEI) Rare
Limited Edition Beta (LEB) Rare
Limited Edition Alpha (LEA) Rare

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Oldschool 93/94 Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Savannah occurrence in decks from the last year

Legacy:

All decks: 0.64%

Commander / EDH:

All decks: 0.05%

GW (Selesnya): 0.89%

Savannah Discussion

enpc on Consult Scepter Thrasios

4 days ago

totterygrain: You generrally want to prioritise U/G mana to increase your chances to it early game. So you want more lands that can produce both of those. And with a reduced requirement for white mana you don't need Arid Mesa, as its two targets are generally going to be Savannah/Tundra to get your U/G. So in its place you're just better off with another source like Yavimaya Coast.

Mortlocke on The Queen's Egg

4 days ago

Yarok, ah I see the confusion here: You think that Skyshroud Claim, Nature's Lore and all of the Fetch lands can ONLY search for a basic land - not a basic land type. Well let me school you a bit - so lands have super types - Basic and Non-basic. Then you have Land Types - i.e. Forest, Plains, etc. Non-basic lands can have any of the previously mentioned land types. Read Taiga for instance - what do you think it means when it says "Add either G or R to your mana pool. Counts as both forest and mountains..."? It's a forest. That means the previously mentioned ramp cards (Skyshroud Claim + Nature's Lore) absolutely can target it. They can also target Tropical Island, Bayou, and Savannah. So why would I include basic lands that only tap for one color of mana when I could fix my manabase and tutor for a forest? Hope you enjoyed class.

As for 1/1's i'm all for swinging in with a buffed up army of wittle baby slivers, but there are far more efficient ways of going about it - namely Brood Sliver + Bonescythe Sliver and/or Sliver Queen. Paying to create a 1/1 is so bad it's laughable. You want to know what also costs ? Freaking Slivdrazi Monstrosity. By the time you create 20 1/1 sliver creature tokens with Sliver Hive's 3rd ability you'd have spent 120 mana over the course of 20 turns.

DementedKirby on Atraxa, Praetors' Voice [Superfriends]

6 days ago

jtorpify

Glad you found the deck helpful!

The reason I run Arid Mesa and Bloodstained Mire is because Arid Mesa can fetch for either the Plains, Godless Shrine, Hallowed Fountain, Savannah, Scrubland, Temple Garden, or Tundra while Bloodstained Mire can fetch for either the Swamp, Bayou, Godless Shrine, Overgrown Tomb, Scrubland, Underground Sea, or Watery Grave. So I guess it's fair to say that even though the deck doesn't run any mountains, Arid Mesa and Bloodstained Mire are pretty useful ;)

RylandL on Ghave Ad Nauseam/Earthcraft

1 month ago

so Mindcensor was definitely supposed to be in the list. I updated that, thank you.

Ouphe DOES stop our lines with the altars, however generally you'd play it to slow down faster decks and their mana rocks/ win conditions. And on our own combo turns, we would simply sacrifice the ouphe to Ghave before we go off.

Three Visits is to find our basic forests for Earthcraft , because it is the core of the deck. But it can also fetch Savannah or Bayou for mana fixing. And in general, lands are much safer than playing more dorks. We already run the all the best dorks we can in Abzan. Force is good, and always considered. I swap it out sometimes.

Toxic Deluge is very tempo negative for us, as we generally want to save our dorks and utility creatures. I've used it before, after casting Ghave, and it was okay. I would have rathered had another tutor or card advantage.

Monitor on Saskia Infect (Perfected)

1 month ago

thewolfiest, it will depend on what exactly you want out of your manabase. I typically prioritize untapped lands or specific utility functions. Removing duals takes away tutor targets for fetches, so you'll need to include basics.

Talking strictly meeting color requirements, for allied lands you can look at the multiplayer-specific lands that come into play tapped unless you have 2 or more opponents.

For the Enemy lands, you are more restricted. I'd look at the list below, leaning toward whatever priorities you held for the manabase. Easy route would be yanking the last 3 for 1 swamp, 1 forest, and 1 Prismatic Vista

Honestly, I would do this, replacing all Duals with:

This would add more fetches and fetch targets in the basics for your most-used colors, and then another draw land that helps when potentially drawing late game. These selections could change, depending on a)pain tolerance of your own manabase and b)playtest time with the deck to see what colors you tend to need when, and skewing that way. I would probably revamp the manabse jsut a little more green if I were going to go that route, I think, but I'm not 100% on it yet.

Forkbeard on Rhys the Redeemed: Power in Numbers

3 months ago

Reliquary Tower is nice utility once in a while but you're right, it's certainly not necessary here. That said, I'm typically not hurting for colour fixing in this brew so I don't mind running a few gratuitous utility lands. I will certainly swap out something if I ever get my hands on a Savannah .

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