Three Dreams

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Planechase Anthology (PCA) Rare
Planechase 2012 Edition (PC2) Rare
Ravnica: City of Guilds (RAV) Rare

Combos Browse all

Three Dreams

Sorcery

Search your library for up to three Aura cards with different names, reveal them, and put them into your hand. Then shuffle your library.

Three Dreams Discussion

FunkyMountains on One Punch Or Two Or Three

1 week ago

for starters dope commander never seen him before! I think the redundance of duelists heritage is unecessary as it seems you want to win with commander dammage most of the time anyway. I would include more cards to slow your opponents down like Silent Arbiter . having an Eldrazi Conscription on your commander could be another wincon.Having an Arcanum Wings and a Three Dreams could help you get to that wincon more easily. Do you want to win more? add some infect maybe a card like corrupted conscious to steal any creature with power 5 or more and delete whoever you want. Octopus Umbra and Blackblade Reforged might also be interesting options for you to explore!

JoosetheMuice on Estrid's Masked Madness

3 months ago

I don't like Phyrexian Rebirth , Martial Coup , Bant Charm , and honestly most of your creature base. Shalai, Voice of Plenty Nylea's Colossus Archetype of Courage Loyal Guardian Celestial Ancient and Yavimaya Enchantress seem pretty bad in particular. I dont understand the +1/+1 theme you have here, you only have 20 creatures.

I would add Crush Contraband and or Return to Dust . Beast Within and Swords to Plowshares are also no brainers. Three Dreams is another solid one, it can search for pumps like Eldrazi Conscription and even pseudo-removal like Control Magic or Faith's Fetters

multimedia on Bantchantress

4 months ago

Hey, other than one aura, Ancestral Mask , your deck is setup to use Estrid as a Commander more than Tuvasa.

Tuvasa is strongest when she's attacking doing Commander damage. What makes her powerful is she's both an enchantress and beat stick for Commander damage from the Command Zone. With Tuvasa as Commander consider low mana cost auras that can make her a real threat? Rancor , Ethereal Armor , Daybreak Coronet , Steel of the Godhead , Favor of the Overbeing , etc. Want to get enchantments onto the battlefield fast to pump Tuvasa, but this goes against the extensive pillowfort strategy.

The pillowfort strategy with combos requires a lot resources and time to setup and that's in Estrid's wheelhouse not Tuvasa. Tuvasa can still benefit from some pillowfort cards such as Blind Obedience and Authority of the Consuls since these cards help to clear blockers for her to attack. Aura of Silence , Energy Flux , Stony Silence are also quite good since they shut down artifacts and artifacts aren't part of your strategy. Tuvasa can also benefit, but much less than Estrid, from low mana cost land auras. Unlike Estrid who wants all the land auras to take advantage of her +2, Tuvasa doesn't need them all, just the low mana cost ones that create ramp (Growth, Sprawl, Fertile).

Many creatures are less needed when playing Tuvasa as Commander because she's the creature you want to focus on and enchant. All the other enchantresses as well as Sram, Senior Edificer and Kor Spiritdancer (aura enchantresses) and Heliod's Pilgrim are all the creatures you need. Rather than big creatures consider instead splashy cards that interact with auras/enchantments: Retether , Three Dreams , Wargate , Plea for Guidance , Aura Thief .

Good luck with your deck.


hkhssweiss on First Draft Bruna aura

6 months ago

Here might be some budget cards that can benefit Bruna

Hope that helps!

Apollo_Paladin on Drogskol Spirit Deck

7 months ago

Eidolon of Countless Battles for sure, possibly True Conviction, Three Dreams, and Celestial Mantle as well. Given the number of enchantments/auras (including the Eidolons), maybe capitalize on that some more with Flickering Ward, Winds of Rath (I see you have Wrath of God already), Sram, Senior Edificer, Kor Spiritdancer, Daybreak Coronet, and things like that. Prison Term is fantastic and I'm hard-pressed to avoid it in my white decks due to the utility.

18ths on Boros? Auras? Reanimation? Awesome!!1

9 months ago

Updated the deck after some absence - I cant remember all the changes, but I definitely mainboarded Danitha Capashen, Paragon and Valduk, Keeper of the Flame. I also switched Open the Armory for Three Dreams and changed something for Awaken the Ancient. I've been looking for some ways to fetch a creature and animating a land proved to be the best choice. This with Three Dreams can steal a win after a late game Wrath, considering that it can fetch a way to protect your 7/7 Mountain too!

Also I've changed Rogue's Gloves for Vedalken Orrery, thanks for the suggestion!

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Three Dreams occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%