At the beginning of your upkeep, you may look at the top three cards of your library, then put them back in any order.
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|Commander / EDH||Legal|
Mirri's Guile occurrence in decks from the last year
Commander / EDH:
All decks: 0.02%
Mirri's Guile Discussion
17 hours ago
Mayael the Anima was my first commander deck. I no longer run her, but there are a few things that I learned while playing her:
1) Protection is key: Because of her ability, Mayael is a lightning rod for removal. I'd think about including cards like Swiftfoot Boots, Lightning Greaves, Dense Foliage (you aren't running much targeted removal anyways), Aspect of Mongoose, or some Umbras.
Also, some haste enablers like Rhythm of the Wild would be good. And I see that the pair of Avacyn, Angel of Hope/Sigarda, Host of Herons have already been suggested. I would consider the third member of the holy trinity, Archetype of Endurance, for complete protection.
1 week ago
"Question: why no Heartstone or Zirda, the Dawnwaker?"
Zhugo12, thanks for asking that - I've already got an answer pre-baked in my head regarding Heartstone, and that's an easy one to answer - because if you read the card closely, it awards the cost reduction of abilities to all creatures on the board. Let me be clear - in cEDH you do not help your opponents under any circumstances - doing so is akin to either forfeiting or playing kingmaker. Before you even think "Oh, but you can use it with..." No. I'm not going to have a card in this deck that is essentially dead until I get Sliver Queen and Basal Sliver on the board.
As for Zirda...the short answer is that I would essentially have to cripple my deck in order to fit Zirda in as a companion. There's a sizable number of permanents in the deck that do not have activated abilities, namely Mana Echoes, Training Grounds, Mirri's Guile, Mystic Remora, Sentinel Sliver, Sliver Overlord (the list goes on, you get the idea) would have to be removed or substituted for just one card that provides a nominal boon at best. What's amusing is that even the other card that you mentioned Heartstone can't even be included alongside Zirda. Heartstone is a static ability (it's always on), not an activated one (which requires some sort of payment to activate - , pay , etc)
Additionally, Zirda is a filthy non-sliver. Yeah. I said it. I don't like non-slivers in my Sliver Tribal deck. I can't even tutor for it using the Commander's first ability. I'd have to waste a tutor to fetching it as opposed to getting a Mana Dork or an actual Wincon. Zirda doesn't contribute in anyway to the cohesive strategy that Slivers bring - not awarding any special abilities tha
2 weeks ago
3 weeks ago
Dragonsteak - Ah, thank you very much!
The main point of the deck is to merely get value off of the top of the library. Future Sight and Vivien, Monsters' Advocate offer powerful engines whilst Mirri's Guile and Scroll Rack, or effects of that ilk, manipulate said top for consistency.
The deck has two combos, but are for the late-game when combat options no longer exist. God-Eternal Kefnet, Scroll Rack, and Temporal Mastery grants infinite turns, whiles Omniscience and Momir Vig, Simic Visionary, given other chicanery, can win around 60% of the time.
Thassa's Oracle wins sometimes with Omniscience, but exists primarily as a value creature.
1 month ago
I mean I guess you just want to run tutors? They let you access your entire deck, which seems to be the issue, but fetchlands shuffling cards you didn't want to the bottom can help too. Scroll Rack can filter the top of your deck so you know what you are going to be putting on the bottom before you do, getting out more dinos as well as getting access to more cards.
Other good effects in Gishath's colors for that are Sensei's Divining Top, Mirri's Guile, and Sylvan Library, then Enlightened Tutor, Worldly Tutor, Eladamri's Call, and Green Sun's Zenith type effects are good tutors for accessing those cards!
1 month ago
Some of these might not actually be breaks or bends, but i'll put them here anyway, since they're worth discussing. Thanks for this list btw, i wanted to create a pentacolor break/bend edh list in forever! Ephemeron, Phyrexian Tribute, Broken Visage, Artifact Possession, Curse Artifact, Catacomb Dragon, Grave Robbers, Burden of Greed, Guardian Beast, Haunting Wind, Phyrexian Gremlins, Priest of Yawgmoth, Relic Bane, Soldevi Adnate, Spoils of Evil, Warp Artifact, Xenic Poltergeist, Presence of the Master, Mudslide, Soulflayer, Rishadan Cutpurse, Rishadan Footpad, Rishadan Brigand, Sea Drake, True-Name Nemesis, Serendib Djinn, Parallax Tide, Uktabi Drake, Propaganda, Mirri's Guile, Sylvan Library, Drop of Honey, Elvish Spirit Guide, Jabari's Influence, Barbed Foliage, Storm Front, Recycle, Storm Seeker, Null Profusion, Illusionist's Gambit, Overtaker, Reins of Power, Ray of Command, Prodigal Sorcerer, Instill Energy, Fire and Brimstone, Pallid Mycoderm, Mycologist, Orcish Spy, Killer Bees, Visions, Emerald Dragonfly, Arboria, Demonic Torment, Shade of Trokair, Vivisection, Slith Strider, Midnight Charm, Keen Sense, Simoon, Goblin Spy.
1 month ago
1 month ago
TriusMalarky: Having fetches in the graveyard is not a bad thing.
Green has Ramunap Excavator in addition to Crucible. It also has Mirri's Guile and Sylvan Library which act similar to Sensei's. And then there's all of the landfall effects and cards like Titania, Protector of Argoth and Splendid Reclamation.
White has cards like Sun Titan which, if you're playing mono white then you want as much ability to consistently hit land drops as possible.
Black and Blue both have a slew of delve cards and eating a land to play Dig Through Time seems like a solid play.
Not every mono colour deck wants to run fetches, if you're running stax yourself or are used to playing against it, then it seems bad to crack a fetch into an Aven Mindcensor where you don't have to. Or to play an early fetch into a Blood Moon. But that doesn't mean that they don't have their place.
As for the reason we don't see a lot of fetches in mono colour decks (which aren't mono green lands based decks) is that typically the fetches sit in a price point between casual where stax isn't generally a thing and competitive where stax and even one shot stax effects like Aven Mindcensor very much are a thing. i.e. casuals don't want to pay for them and competitive decks don't want to be hit by stax. Yes, this is an overgeneralisation however I also don't think it's wrong (though I'm sure there are other factors than just this).