At the beginning of your upkeep, you may look at the top three cards of your library, then put them back in any order.
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Mirri's Guile Discussion
4 hours ago
In green, some fun creature tutors to build around are Call of the Wild, Game Preserve, and Zoologist. Pick a commander you can scry with, and in green you have options like Sylvan Library and Mirri's Guile to help set your library, as well. The Call and Zoologist would probably get targeted, but the Preserve is more group hug, and might stick around. If you run it with a green/blue commander, there would surely be blue spells to protect those cards, and bring out your fatties for all to see. Momir Vig, Simic Visionary would be a good one for those cards.
1 day ago
Okay, the_earl_0f_grey and Emzed, I haven't had a chance to playtest this revised deck yet, but as you can see, I've lowered the CMC by quite a bit. Unfortunately, that meant taking out some very good though high costed cards.
The new, faster cards I added are, Lotus Cobra, although I'm still not completely sold on that one, Crop Rotation, which will allow me to go grab the Rogue's Passage or Maze of Ith if the need arises, Bear Umbra, which probably should be here, Hermit Druid, just so I won't miss a land drop, Nature's Lore, which I do like better than Sakura-Tribe Elder, and the return of Mirri's Guile, a low costed favorite of mine that was previously in the deck.
The CMC for the deck has been lowered significantly, so the odds of me starting the game with a handfull of 7 drops should have been diminished.
If you guys want to critique the changes before I actually play a game with them, I'd be interested in your thoughts. I'm seriously thinking about getting an Azusa, Lost but Seeking, and your thoughts on adding that one would be welcome too.
3 days ago
This deck is missing its key card: Paradox Haze.
Other suggestions are as follows:
Strionic Resonator, Fork, Twincast, and Wild Ricochet.
(Strionic Resonator copies the trigger of "At the beginning of the upkeep".)
As for cutting. That's the area of expertise I am unfortunately horrid. Best of luck!
5 days ago
Thanks for the feedback. Sisay is a ton of fun.
I run Karmic Guide because for recurring and cheating out fatties early (Similar to Loyal Retainers ). I know about the combo with Reveillark and Saffi but choose not to run in since I'm frankly tired of it and not looking for sac loops.
Wildest Dreams is kind of test right now. Witness was in its place. I'm gonna see how it does. But you are probably right.
I do run a lot of bombs, but they are in there mainly for utility and I have never had a problem casting things. Usually by turn 5 or 6 I have so much mana I can cast whatever I want. I am not concerned about CMC cause this deck explodes with mana extremely quickly with Crade and Selvala online. Once Paradox Engine goes online, everything comes out, so I'd rather have it be a bomb. But I am interested to know what you would cut.
I favor legendaries over non-legendaries because I want to be able to get things out reliably and it works. For a creature to be non-leg and in the deck, they have to do something special to earn that spot. I've been wanting to do a deck-tech for awhile now so I may just do it.
5 days ago
It's always nice to see another Sisay deck. +1 from me
Another great card to find a large portion of your creatures (legendary and nonlegedary) would be Recruiter of the Guard.
You seem to have a lot of bombs in the deck. I recommend removing a few to lower your average CMC and speed up the deck so that you can lock people out of the game quicker.
Feel free to look at my deck Captain my Captain, Lead us to Victory! for some other ideas you might want to incorporate.
2 weeks ago
what helped me is cards that help with deck stacking, always knowing whats on the top of your deck can really help your cascades. so look into Mirri's Guile, Sylvan Library, Sensei's Divining Top and things like that. but you can also look into cards that can play on the cascade effect like Rashmi, Eternities Crafter it will help out alot. good list so far. im interested to see what changes you make
3 weeks ago
The standard mana ramping would help. Burst or otherwise.
1 month ago
I've been using this deck to playtest against, and I've gotten maybe 20 games in against my decks now (they're all private, don't bother looking). I have a few suggestions.
Overall, you struggle when you can't find Quest for Ula's Temple. This is just an unfortunate fact of building around a specific card, but fortunately there are numerous ways of cheating creatures into play. Here are some ideas: See the Unwritten, Quicksilver Amulet, Proteus Staff, Polymorph, Mindwrack Liege, Lurking Predators, Elvish Piper, Call to the Kindred, Braids, Conjurer Adept, and Belbe's Portal.
Your topdeck manipulation is both mediocre and only used to dig for Quest for Ula's Temple. The idea of using creatures to dig is dandy, since they trigger quest as well, but they are a bit slow, and I'm not convinced the trade off is worth it. Here are some deck manipulation options: Brainstorm, Crystal Ball, Cream of the Crop, Mirri's Guile, Scroll Rack, Sylvan Library, Soothsaying, Sensei's Divining Top, Aqueous Form and Worldly Tutor.
Here are some ways to take further advantage of topdeck manipulation: Oracle of Mul Daya, Courser of Kruphix, Druidic Satchel, Bloodline Shaman, and I'm sure there are more, but I'm falling asleep in my chair.