At the beginning of your upkeep, you may look at the top three cards of your library, then put them back in any order.
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Mirri's Guile Discussion
1 week ago
Interesting deck list. Have you thought about running Scroll Rack? I'm sure you end up drawing a lot of the big creatures you'd rather have Mayael the Anima pull up. If you have something in hand you want Mayael to pull into you could probably put that creature on top of your deck and probably pull a non-creature card in return with it.
I believe Mirri's Guile is also another interesting card to consider. It let's you know before activating your commander if you have something worth pulling into, and it can help keep you from drawing a valuable creature or let you draw a non-creature card three turns sooner. Not half bad for 1 mana.
1 week ago
A Burnished Hart and a Mirari's Wake would help and the sun's zenith like White Sun's Zenith are stuff I would look into, also a Mirri's Guile is something I find fun to use if you find ways to shuffle your deck alot. I'm sure if you do some looking around on like Amazon or ebay or some place you can find a Doubling Season for cheep but I don't know.
2 weeks ago
Some other cards I have to work with are tutors like Worldly Tutor, Mystical Tutor, Natural Order, Enlightened Tutor, and Defense of the Heart. I also have Sylvan Library and Mirri's Guile for draw/library set-up. I think I have another copy of Survival of the Fittest I could run, too.
3 weeks ago
Mirri's Guile would be helpful to arrange your top deck even more.
1 month ago
In green, some fun creature tutors to build around are Call of the Wild, Game Preserve, and Zoologist. Pick a commander you can scry with, and in green you have options like Sylvan Library and Mirri's Guile to help set your library, as well. The Call and Zoologist would probably get targeted, but the Preserve is more group hug, and might stick around. If you run it with a green/blue commander, there would surely be blue spells to protect those cards, and bring out your fatties for all to see. Momir Vig, Simic Visionary would be a good one for those cards.
1 month ago
Okay, the_earl_0f_grey and Emzed, I haven't had a chance to playtest this revised deck yet, but as you can see, I've lowered the CMC by quite a bit. Unfortunately, that meant taking out some very good though high costed cards.
The new, faster cards I added are, Lotus Cobra, although I'm still not completely sold on that one, Crop Rotation, which will allow me to go grab the Rogue's Passage or Maze of Ith if the need arises, Bear Umbra, which probably should be here, Hermit Druid, just so I won't miss a land drop, Nature's Lore, which I do like better than Sakura-Tribe Elder, and the return of Mirri's Guile, a low costed favorite of mine that was previously in the deck.
The CMC for the deck has been lowered significantly, so the odds of me starting the game with a handfull of 7 drops should have been diminished.
If you guys want to critique the changes before I actually play a game with them, I'd be interested in your thoughts. I'm seriously thinking about getting an Azusa, Lost but Seeking, and your thoughts on adding that one would be welcome too.
1 month ago
This deck is missing its key card: Paradox Haze.
Other suggestions are as follows:
Strionic Resonator, Fork, Twincast, and Wild Ricochet.
(Strionic Resonator copies the trigger of "At the beginning of the upkeep".)
As for cutting. That's the area of expertise I am unfortunately horrid. Best of luck!
1 month ago
Thanks for the feedback. Sisay is a ton of fun.
I run Karmic Guide because for recurring and cheating out fatties early (Similar to Loyal Retainers ). I know about the combo with Reveillark and Saffi but choose not to run in since I'm frankly tired of it and not looking for sac loops.
Wildest Dreams is kind of test right now. Witness was in its place. I'm gonna see how it does. But you are probably right.
I do run a lot of bombs, but they are in there mainly for utility and I have never had a problem casting things. Usually by turn 5 or 6 I have so much mana I can cast whatever I want. I am not concerned about CMC cause this deck explodes with mana extremely quickly with Crade and Selvala online. Once Paradox Engine goes online, everything comes out, so I'd rather have it be a bomb. But I am interested to know what you would cut.
I favor legendaries over non-legendaries because I want to be able to get things out reliably and it works. For a creature to be non-leg and in the deck, they have to do something special to earn that spot. I've been wanting to do a deck-tech for awhile now so I may just do it.