Mirri's Guile


Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Tempest (TMP) Rare

Combos Browse all

Mirri's Guile


At the beginning of your upkeep, you may look at the top three cards of your library, then put them back in any order.

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Mirri's Guile Discussion

Regoober on Rashmi Control Mid-Range Combo

4 days ago

Hmmm... It's FAST, but what's the idea? It seems to be Isochron + Dramatic Reversal/Paradox Engine into AEtherflux Reservoir. That or Big mana into draw your deck and Lab-Man win. If I'm missing something, please let me know!

Overbeing of Myth seems like a "meh" card in my opinion. It seems way out of place and slow for the deck build. I feel like another counterspell to support your very tall tower would be better suited. Voidslime and Disallow are super versatile, while Negate and Delay are cheaper, but will protect most of your pieces long enough to go off.

Now for some strictly Better replacements (for cheap!):Nature's Spiral-->Regrowth (Get ANYTHING back instead of just a permanent!) Also Consider Reclaim and/or Noxious Revival to set up a good card for Rashmi to mini-cascade into.Slight of Hand-->Preordain. Strictly better as you could possibly dig one deeper. You may run them both, though, I imagine.

Watch out for Exile Removal. In my showy decks like this, my playgroup is quick to play Jester's Cap-type removal so I counter with Riftsweeper.

Deck Top Manipulation helps a lot in this type of build to get the best value from Rashmi's Triggers. Sylvan Library and Mirri's Guile both can afford you cheap, early setups just like the Top.

Finally, A nice trick with your commander is the 0-CMC cards with suspend are cast for free without suspend! Ancestral Vision and Lotus Bloom are the big ones for your deck (I don't think Hypergenesis Really fits the build, though!). They also can be early plays when you're not ramping for value mid-game.

I hope that was of SOME value. Happy Flipping!

b0bjohnson on Sasaya, Mana Ascendant

4 weeks ago

Nice deck dude! I have made a somewhat similar list, with tons of burn spells: Mono Green burn. I run X-burn spells with Glacial Chasm and have been using your list as a reference.

I haven't gotten the cards for my deck yet, so since I cant play-test that well yet, I wanted to ask you for your opinion on adding fetches to this list. In your experience, do you think it would be worth it to run them for the shuffle-effect? It would be great for top-deck manipulation, but has anti-synergy with Rowen and Lost in the Woods and Scrying Sheets.

I really think running snow covered lands in this list is a must btw. Ut often helps filter through the deck in the early turns of the game! You should consider adding some cards like Snow-Covered Forest, Scrying Sheets and Into the North. Also you are right that adding Mirri's Guile is a must for this deck! :)

SynergyBuild on Competitive 5C Constellation

1 month ago

He, mind if I pick your mind about building a cEDH enchantress deck? one hat can compete with Tazri Food Chain, Kess Twin, Yidris Storm etc.

The Idea is a food chain esque deck in terms of how it plays out. Food Chain is replaced with Earthcraft, and Squirrel Nest is the Misthollow Griffin. Altar of the Brood speeds it all up. I can run black tutors and white tutors for the pieces, and it assembles well ~turn 4 in a dedicated deck. My current issue is that assembling it turn four kills turn five without an Impact Tremors or Altar of the Brood which don't come naturally.

The rest of the deck runs the enchantresses, fast paced hate (Authority of the Consuls, Rest in Peace, Leyline of Sanctity, Stony Silence), ramp (Carpet of Flowers, Wild Growth, Burgeoning, Exploration), and card advantage (Sylvan Library, Mystic Remora, Mirri's Guile, Argothian Enchantress), along with some removal, hatebears, and disruption.

I think the deck would be four colors, as though it is a difficult landbase to fit in enough basics for Earthcraft, it is enough. Thrasios, Triton Hero, and Tymna the Weaver seem like good commanders, but Ravos, Soultender might be better.

Any Ideas?

SynergyBuild on Karametra and the four Enchantress's (EDH)

1 month ago

The Five normal Enchantresses are as follows:

Argothian Enchantress

Enchantress's Presence

Verduran Enchantress

Mesa Enchantress

Eidolon of Blossoms

The others are below:

Femeref Enchantress

Sram, Senior Artificer

Kor Spiritdancer

You run the good ones, but here is what I suggest:

Wild Growth - It adds a great piece of turn one ramp

Fertile Ground - Similar to Wild Growth meets Utopia Sprawl

Cloudstone Curio - With an enchantress and a few low cost enchantments, you draw a ton.

Serra's Sanctum - Best land for this deck

Earthcraft - Best mana engine with this deck, use with Ajani's Chosen, Sigil of the Empty Throne, Opalescence, or Starfield of Nyx with a basic land enchanted up with Utopia Sprawl or the likes to turn each enchantment into 4+ mana, with an enchantress or two this almost goes infinite.

Squirrel Nest - Win con with Earthcraft, makes chumpblockers

Banishing Light - Great Removal

Song of the Dryads - Commander Removal

Oblivion Ring - Great Removal

Sylvan Library - Great Card Advantage, combos with Abundance, note, you only have to pay life for cards it draws you, if abundance is on the field and replaces those draws, you don't have to pay life for any of them.

Mirri's Guile - Similar to Sylvan Library, but worse in most cases, luckily it is earlier in mana cost.

Carpet of Flowers - Normally makes an absurd amount of mana seeing how many people play blue in commander.

Enlightened Tutor - Nothing better than the old tutor-to-top for an instant.

Idyllic Tutor - Insanely underrated, it gets you any tool for the job then.

Eternal Witness - Better than Auramancer or Monk Idealist

Solitary Confinement - Best protection, and with enchantresses you can easily keep it up indefinitely.

Authority of the Consuls - Shuts down some comboes (Impact Tremors, Blood Artist, Zulaport Cutthroat, Kiki-Jiki, Mirror Breaker, Splinter Twin), slows others, gains life, one mana etc.

Blind Obedience - Similar to Authority of the Consuls, taps artifacts, no life gain for free, can deal incremental damage if you have left over mana to dump.

Grand Abolisher - Better than City of Solitude 90% of the time, but isn't an enchantment, and so is easier to kill.

Stony Silence - Artifact Hate to the Max

Rest in Peace - Graveyard Hate alongside Ground Seal

Helm of Obedience - Combos with Rest in Peace to kill any player you want every turn.

Teferi's Protection - Better than Heroic Intervention, costs one more.

Parallax Wave - Goes infinite with either Opalescence or Starfield of Nyx. (This works because you remove a counter to exile one creature you dont want on the field, and then in response you target Parallax Wave with it's own ability, it will bring itself back, then exile the other creature forvever. With Eidolon of Blossoms, you can draw until you hit any card in a similar manner, and you can keep bouncing Monk Idealist returning every other enchantment from your graveyard to you hand, etc. With Ajani's Chosen, you have infinite 2/2 cats.)

I love enchantress, and have played with Karametra, God of Harvests Enchantress, Dragonlord Dromoka Enchantress, Heliod, God of the Sun Enchantress, and Selvala, Explorer Returned Enchantress, which I like the most.

To the the most competitive combo-oriented enchantress deck I have built, it is below:

[Help Needed] EDH GW Enchantress

TheRedKnight on

1 month ago

I'm not trying to mimic your deck. I asked because I was hoping for some insights from someone who was experienced with Intet as a commander. I figured unblockable would be the goal with Intet to get as many activations as possible... but maybe Intet is the backup plan for when ramp and hard casting huge spells don't work. I don't have the experience and so I thought I'd ask you. Also could you specify the random stuff please? Cards I assume I could use would be Mirri's Guile or Zendikar Resurgent for more top deck manipulation and ramp sadly I own neither...

MoGoose831 on rashmisoftcontrol 软

2 months ago

I pretty much with everything Suns_Champion said.

Vedalken Orrery is INSANE in creature based control decks!

Some top deck manipulation I like are Ponder, Condescend, Crystal Ball, Preordain, Foresee and Telling Time.

Soothsaying, Mirri's Guile, Sylvan Library and Gilt-Leaf Seer are repeatable options to look into.

and for S's and G's Arachnogenesis is a fun little Fog like ability that can really change the flow of the game.

Also why not run Halimar Depths?

DukeSteele on Mistress of the Forest (Enchantment Fort/Tokens)

2 months ago

Discovered a really cool interaction in a recent game;

With Mirri's Guile and Altar of Dementia in play with some of Ghave's tokens, you can resolve Mirri's guile then sac tokens to mill the cards you don't want on top. Very powerful upkeep shenanigans, that filter the heck out of your top deck!!!

JuQ on Mayael, the Stompy

2 months ago

I always wanted to make a Mayael the Anima deck, this one looks nice.
Hua Tuo, Honored Physician this guy is a recurrent noxious revival, seems perfect.
If you could get your hands on a Scroll Rack it would be great, Sylvan Library or Mirri's Guile can also help together with your Sensei's Divining Top.
When you already have top of library manipulation and big creatures Lurking Predators and Aid from the Cowl are a specially good idea.
Champion of Rhonas and Deathrender if you think you need more cheating creatures onto the battlefield.

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