|Commander / EDH||Legal|
Printings View all
|Commander 2016 (C16)||Uncommon|
|MTG: Commander (CMD)||Uncommon|
Combos Browse all
Creature — Human Soldier Scout
When Veteran Explorer dies, each player may search his or her library for up to two basic land cards and put them onto the battlefield. Then each player who searched his or her library this way shuffles it.
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Veteran Explorer Discussion
1 week ago
Hi Unas! I like the deck list you have here. I think they theme of manipulating the top card of your deck is a good idea that you should stick with. However, I do think that if you have too many creatures that have the same effect on the board, it makes them useless when you only really just need one. Not to mention the redundancy that even your Commander has essentially the same effect. If I were to make some small changes, I would take out any of the underwhelming and redundant cards like Veteran Explorer and Oracle's Vault for cards like Rashmi, Eternities Crafter, Coiling Oracle, and Altered Ego. All of which are multicolored, so when you cast them you will get both of Momir Vig, Simic Visionary's triggers. I also have a Momir Vig, Simic Visionary Commander deck that has the same general theme as yours does. If you'd ever want to take a look at it for some card examples, you're more than welcome to do so anytime!
Commander / EDH
158 VIEWS | IN 2 FOLDERS
1 month ago
I don't think I would use Veteran Explorer unless you're playing in a free-for-all or something. One on one, depending on the deck it could help accelerate the other deck more than yours, plus they could just kill it at the end of your turn to benefit them on the next one.
1 month ago
Prehcise: many interesting suggestions here.
I like harmonize, abundance, the walls, yavimaya elder and fertile ground. Of the removal you mentioned i mostly have better versions in here, e.g. vraska's contempt > hero's downfall. I do have putrefy in the side, oblivion ring isn't too great as it can't be used more than once with seasons past, and i definitely won't play beast within when i have access to black and white. Tyrant, gearhulk and titan are indeed very cool, but overcosted for what they bring to the deck. I still put them to maybe in case i can get them cheap-ish. Tooth and nail would need a totally different deck.
Thoughts on Veteran Explorer?
2 months ago
I gotta say, this set looks like a blast and the reprints are on point. Doubling Season, Greater Good, Seedborn Muse, Vigor, Beast Within, Veteran Explorer, Skyshroud Claim, War's Toll, Magmatic Force, Nirkana Revenant, Diabolic Intent, Mystic Confluence, Sower of Temptation, Land Tax, Mycosynth Lattice, and Mind's Eye are all commander staples in need of reprints. Plus we even got some other great commander goodies with these awesome partner legends and Arena Rector.
And we were blessed with this amazing card/artwork:
This set is a solid 'A' in my book, but then again, multi-player formats are my jam so I may be biased.
2 months ago
3 months ago
3 months ago
It's nice to see someone who is so gracious in accepting new ideas. Time to sound like an ass now I guess...
First off, I don't know how many cards you usually draw off of Greater Good, but it seems like you'd usually discard more than you draw. Perhaps that's intentional dredging but still likely a loss of card advantage.
And once again, I'm not sure how many creatures you kill with Massacre Wurm, but it can't be that many? Is your meta full of tiny things?
I've never felt Shriekmaw hits enough things. If you do then keep it, but it's worth considering.
Rune-Scarred Demon is not a bad tutor, by any means. However at 7 mana, you should probably go 1 more and try for Razaketh, the Foulblooded. Give 'em the good 'ol razzle dazzle. That or just a really good source of card draw or draw control.
How much are you usually casting Walking Ballista for? Is it enough?
Given how long your creatures stay around, how much do those +1 counters from Mazirek, Kraul Death Priest do?
And how many swings does Grave Titan get in?
Okay. My reasoning behind this comment. Aristocrats decks like this have an advantage for one key reason: every spell is several spells. If your creatures enter the battlefield or die and trigger an ability in doing so, that is one spell. Normally whatever you gain from sacrificing them is another. However, if they do nothing when they enter and sacrifice themselves, then really you have only cast one spell.
It benefits you more to trigger one effect when the creature enters or dies, one or two triggers from other creatures when any creature dies, amd another from sacrificing it yourself.
For example, you cast a Baloth Null. It enters the battlefield and you rummage in your grave a bit. You sacrifice it to Viscera Seer and scry. Then you have a Deathreap Ritual out so you draw into whatever you scried for.
Assume you have the same board. You cast Xiahou Dun, the One-Eyed and sacrifice him. You get one thing back from the grave and draw a card from Deathreap Ritual at end of turn. It's really not as great.
Having creatures that freely sacrifice themselves is good, but cuts one spell out of it.
4 months ago
I dig the comment above and might offer a few more suggestions.
Bring your creature count up above 30 since this is a tribal deck. Keep your singleton non-dinos, if you'd like, but get more dinos in here!
Bring your lands down to 38 or 36 to make some space for ramp spells. Good options include Kodama's Reach, Cultivate, Explosive Vegetation, Farseek, Skyshroud Claim, Sakura-Tribe Elder, Gruul Signet, Boros Signet, Selesnya Signet, Chromatic Lantern, Sol Ring, and maybe even Veteran Explorer.
You can also run the RG cards that let you cheat more dinos into play and protect them. Maybe consider:
- Steely Resolve
- Genesis Wave
- Sunbird's Invocation
- Oath of Druids
- Survival of the Fittest
- Kindred Summons
- Defense of the Heart
- Pattern of Rebirth
- Descendants' Path
- Wild Pair
- Tooth and Nail
- Garruk, Caller of Beasts
- Xenagos, the Reveler
- Fewer lands; more dinos.
- More cards that cheat dinos into play.
- More cards that solve problems (like Chaos Warp, Path to Exile, Swords to Plowshares, Banishing Light, Oblivion Ring, Lignify, Settle the Wreckage, Comeuppance, Song of the Dryads, or Beast Within).
- More ramp.
If your list is mostly dinos + sneak-dinos-into-play cards + ramp + a few problem solvers, you will be able to execute your plan more quickly and interact enough to build up your board state for a kill point or two.
Have fun playing!