|Commander / EDH||Legal|
Printings View all
|Modern Masters 2015 Edition||Rare|
|Duel Decks: Ajani vs. Nicol Bolas||Rare|
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Choose two Target player loses X life; or return target creature card with converted mana cost X or less from your graveyard to the battlefield; or target creature gets -X/-X until end of turn; or up to X target creatures gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)
Price & Acquistion Set Price Alerts
|Have (27)||raymaverick97 , rikertchu , tragic_slip , Dr.Jackel , pskinn01 , geazykagar , Dr_Jay , HR19 , philktoken8998 , ThisIsBullshit , ChainerDragon65 , plof , awalloftext , dplerner , Sparky41 , MattN7498 , TehDelta , abby315 , vashaclarens , golgarigirl , ironax , firemind12 , Tiddilywinkus , ericalt91 , Lucretian , DarkMagician , YossarianLives|
|Want (3)||Ariumlegion , rhinoloupe , georgehades|
Profane Command Discussion
2 weeks ago
Kalitas, Bloodchief of Ghet is directly at odds with the removal piece that is your commander, and does not give you the myriad of interesting abilities that your opponents' creatures will have. He doesn't hit anything Olivia can't hit, and his tokens are far more fragile than nontoken creatures and aren't ideal for sacrificing. Drana, Kalastria Bloodchief suffers from many of the same problems as well. Defiant Bloodlord is a more expensive and frailer Sanguine Bond, and without the direct reanimation spells like Victimize (this card is a budget allstar btw) or Reanimate, or the self-mill to reliably get it in the yard, I feel very strongly that you'll be tutoring for Bond 19/20 times. Ascendant Evincar is a very win-more card whose mana could be better spent elsewhere in your deck. Mephidross Vampire isn't very useful in a deck that is overwhelmingly Vampires in the first place, and fits better in token strategies. Guul Draz Overseer requires an extremely limited window of opportunity in your deck to make anything near a strong showing.
Corrupt is extremely reliant on having Urborg out to do anything impressive and could easily be subbed out for more immediate removal like Murderous Cut or Rakdos Charm. Blood Tribute is in a similar vein, and Incendiary Command is rather weak in this format. Profane Command would suit your needs far better.
2 weeks ago
Love Mono Black, +1
A few cards to consider that I haven't seen commented yet:
Definitely, definitely make sure you get a couple of nykthos, they're critical to be able to drop big threats earlier in the game. Mono black decks have a tendency to go into late game with all the control options you have and being able to leverage Profane Command is a great SB option. Also, maybe consider running a single Griselbrand to spice things up. I definitely think you want 3 thoughtseizes in the place of your duresses and Waste Not doesn't seem like it fits.
I've got a similar build, check it out here: Mono Black Devotion
Good luck with the deck!
2 weeks ago
3 weeks ago
Price of Glory is a really sweet card. Just a shame that it isn't legal in modern, due to being a few years too old.
Otherwise, you play underpowered cards n masse (sry, but that's the only way to put it).
This is a weak, weak liliana Liliana of the Dark Realms. She doesn't protect herself too well in this deck (only 6 swamps, so her removal takes a while to get going), and your plan seems to be "tick up liliana 3 turns, ult, then play big-guys"). Not something that is likely to happen against most modern decks.
Stubborn Denial comes from the "but why?!?"-box of cards. While the effect is undeniably strong, you don't really want to play something that costs 7 mana, without some sort of price reduction. Given that this deck has access to black mana, how about Doom Blade, Victim of Night, or Fatal Push instead? Most likely thing you want to remove is creatures anyway...
Profane Command is cute, but in this deck - a doubtful choice. It's reanimate is pretty sweet, but you have to pay x-mana (and then you get no reduction from emerge), so at the time you can cast this, the game has been over for approximately 5 turns (and you lost). The other modes are only good if you pay a lot less for them.
Delve... you have so few delve-related things, that it doesn't really make sense to keep them. 5 cards to specifically enable delve, 2 cards that have it. The chances that they ever come up in the same game, early ('cause that's when you want to play a delve creature) is pretty minimal.
Nykthos, Shrine to Nyx - what is this supposed to draw devotion from? Your creatures are either colorless (and you don't get to say colorless, as that is not a color, but a lack of color) or have only a single devotion to any one color. You want to go with devotion, play more nykthos'es and a lot more creatures (or other permanents) with single colored costs. Guideline: You have to gain 4+ mana from every nykthos activation, otherwise it's worse than a basic land. Geralf's Messenger is a pretty good source of devotion, for example. Ramping by devotion is a great plan, can work quite ok - but then bring enablers, and more nykthos'es (what is the plural - nykthai? nykthi?).
Can't say that I'm an expert on emerge, but wouldn't the whole point of this deck be to play a cheap creature, and then emerge something big from it? Except there are no cheap creatures, and only 2 delve creatures, that could stand in for being "cheap".
3 weeks ago
Things like Rolling Thunder would be insane: for the low low price of , just targeting every creature on the battlefield (even your own, because why not?), you could deal damage divided as you choose, "...and I'll start by choosing 0 damage for all of my stuff". Or, Comet Storm, where dealing X damage to every critter they control becomes free. They would go bonkers with two or more Thaumaturge on the battlefield.
If you go into other colors, you can get some more fun stuff; The most interesting is Profane Command, since you can target every creature on the battlefield, just to make X large, and you can choose something else for the second mode. Then, attack with a likely unblockable army.
Maybe Akroan Crusader to help the pyromancer clutter up the board with tokens?
1 month ago
It looks like a cool mechanic. You could try Profane Command to give things fear and make your whole board unblockable.
1 month ago
Hi, At first i think you don't need that many lands, about 35-38 should be enough. Also the strategy (Discard right?) isn't well constructed. I would recommend also discarding cards from your Hand and creating some Synergies with your graveyard (Reanimator stuff etc...). Here are some Cards which are relativ cheap, but could work quite well.
Other good Stuff:Yawgmoth's Bargain, Mutilate, Languish, Bloodgift Demon, Profane Command, Swiftfoot Boots, Skullclamp, Avatar of Woe, Desecration Demon, Harvester of Souls, Phyrexian Reclamation, Nekrataal, Shriekmaw, Polluted Mire
I think that most of the cards are affordable and could improve this deck a lot. Adding more removal is also important. There are plenty of more cards, but this list should be enough for some new toughts :)
2 months ago
Mono black deckbuilder's toolbox is my big list of cards. I'd take a look at Blade of the Bloodchief, Genesis Chamber, Profane Command, Lashwrithe, Indulgent Aristocrat/Bloodthrone Vampire, Dark Prophecy, Grave Pact, Yahenni, Undying Partisan Jinxed Idol and Spawning Pit and mix and match to try and get maximum value from that sweet graveyard recursion.