Choose two Target player loses X life; or return target creature card with converted mana cost X or less from your graveyard to the battlefield; or target creature gets -X/-X until end of turn; or up to X target creatures gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)
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Profane Command Discussion
21 hours ago
Thanks for the suggestions! You brought up an interesting point about reach. I've included some Profane Command to fill that role.
Honestly, I have 8 reusable sac outlets and between those and combat casualties, I don't think I need anymore.
Pumping power is fine but pumping toughness is not so good here. If I gave all my creatures x/+1 it would turn off my Desert as a way of getting bodies in the grave. Thanks for the thought though.
6 days ago
Interesting list, so +1, this is the list I ran a little while ago for Sultai
4 Abrupt Decay1 Breeding Pool3 Courser of Kruphix2 Creeping Tar Pit3 Darkslick Shores1 Dismember2 Forest3 Inquisition of Kozilek1 Island4 Jace, Vryn's Prodigy Flip3 Liliana of the Veil1 Maelstrom Pulse2 Misty Rainforest1 Murderous Cut2 Overgrown Tomb2 Polluted Delta2 Profane Command2 Scavenging Ooze4 Serum Visions2 Swamp4 Tarmogoyf2 Tasigur, the Golden Fang3 Thoughtseize1 Twilight Mire4 Verdant Catacombs1 Watery Grave
1 week ago
I dig this.
My suggestions are Abyssal Persecutor or Master of the Feast. Desecration Demon's thing where the opponent can tap him is maddening sometimes. Percy suffers from no such problem, and is Trample. You've got a fair number of ways to get him off the board, too. Master of the Feast is so huge, and so early that people usually wind up using those extra cards to kill him, and if he does whack them once or twice, great!
2 weeks ago
Crypt Ghast really is not doing much for you in this current list. He is pretty much at the top of the curve... meaning that once you play him, you don't need his ability to give you extra mana since you already have the mana you need to play all your spells. If you want to use Crypt Ghast, it might be helpful to use some X spells such as Exsanguinate, or Profane Command.
3 weeks ago
I'd consider Delirium Skeins mainboard- it just sucks the fuel from an opponent, even if it is expensive to cast madness from. I don't feel you have enough creatures to support the use of Grave Scrabbler over Asylum Visitor, especially with the net card loss on Call the Bloodline- Profane Command provides the bonus with a host of other tools, or Call to the Netherworld does it for free without a body.Time for more interesting suggestions- you could up the count of Faithless Looting and run Raven's Crime for Spellweaver Helix, enabling some combo/control. You seem to know where you're headed, so mostly its gonna be searching out and deciding on how to use that discard efficiently. Good luck.
3 weeks ago
I've had this list kicking around a while Mono black deckbuilder's toolbox- glad to see someone is putting together a primer.
Heartless Summoning enables higher CMC play- especially with a full set of kalitas.
Devour Flesh is a decent sideboard card against burn when running creature aggro, and a good non-lifelink lifegain source.
Diregraf Colossus is a notable zombie card and decent beastick,
Everlasting Torment helps fight through lifegain and thrun.
Mimic Vat plays merry hell with regular tron, and has the added bonus of interacting with an opponents graveyard using a replacement effect- handy for those Kitchen Finks. Nantuko Husk sees fringe play in zombie builds.
Fulminator Mage is a three drop.
Memory Plunder is an insane answer to snapcaster/cryptic, and solid against anything that casts big spells (reversing a living end combo).
Panharmonicon deserves a mention for more midrange black, enabling some insane play on decks that survive casting it.
You should probably seperate out the x cost cards- Killing Wave/Damnable Pact/Profane Command aren't really meant to be cast for low values of x, and people looking for that slot are likely to miss them.
White splash is strong in vampire/control builds for access to Blood Baron of Vizkopa, Tithe Drinker, Sorin, Lord of Innistrad,Sorin, Solemn Visitor and the ubiquitus removal suite. Green also gives important access to Collected Company(where Temporal Extortion isn't good enough) and Lotleth Troll, a mainstay for gravecrawler shenanigans and etb stuff.
Anything else I can think of would be specific cards for specific decks. One thing that always shocks my opponents is the sheer versatility you can pack into a black fifteen card sideboard- something transformative to handle bad matchups (graveyard and tron) really does change the shape of your evening, although decklist knowledge will allow players to play around this when the decklists are available, at any other time you can absolutely change the shape of your game. 'side 15' is a real thing.
3 weeks ago
Mono black deckbuilder's toolbox is my big list to help out mono-black players. I can reccomend Endless Whispers to lock out Melira, Sylvok Outcast sacrifice decks. Infinite Obliterationis practical against any similar creature combo. Bad Moon has potential here, but Lashwrithe is a must for the longer-range infect strats. Needle Specter has potential to empty their hand. Profane Command looks good with the fear mode and creature recursion later game. With all that low cost counter stuff, you seem pretty well set up against low cost aggro, but I'd consider Glistening Oil for the card advantage. On that note Delirium Skeins/Wrench Mind sideboard can ease a lot of controlier matchups.
3 weeks ago
Brutal Hordechief and any of the goblin cards require me to go wide. This deck does not go wide. This deck levels wide. It buries it.
Profane Command, though very versatile, does not do anything that my deck doesn't already do better.
Brave the Sands is good. Though i do not ever block, so it would only be for the vigilance and only then on Zurgo himself. so....mehh....
AS for Quietus Spike, if you noticed i keep my equipment to a minimum, and the spike seems to be just more insult to injury in a deck filled with it in the form of land destruction. Loxodon Warhammer would go in, but it already came out and i haven't missed it.
Thanks so much for taking the time though! Cards i am looking to add are primarily better lands and a few more world wipe effects. But for now i am happy with this build. It can be absolutely brutal. Though when isn't unbridled mass destruction?