, , Sacrifice Wayfarer's Bauble: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.
|Want (5)||slightlynobody , mathgrumps , deathdealer1225 , CaptainFruffles , maddyinc|
Printings View all
|Commander Anthology 2018 (CM2)||Common|
|Commander 2017 (C17)||Common|
|Commander 2015 (C15)||Common|
|Modern Masters 2015 Edition (MM2)||Common|
|Commander 2014 (C14)||Common|
|Commander 2013 (C13)||Common|
|Duel Decks: Venser vs. Koth (DDI)||Common|
|Fifth Dawn (5DN)||Common|
Combos Browse all
|Commander / EDH||Legal|
Wayfarer's Bauble occurrence in decks from the last year
Latest Decks as Commander
Wayfarer's Bauble Discussion
4 days ago
6 days ago
I agree with cutting Vault and Staff of Nin, both of which are pretty slow card advantage compared to the burst of cards you can draw with Kozilek or the other Eldrazi. For the last cut, I'd go with Wayfarer's Bauble, which is pretty mediocre ramp.
2 weeks ago
So as far as ramp cards I can give you, I have:
Mind Stone - Worn Powerstone - Dowsing Dagger Flip - Prismatic Lens - Darksteel Ingot - Arcane Signet - Boros Signet - Heraldic Banner - Hedron Archive - Talisman of Conviction - Coldsteel Heart - Dreamstone Hedron - Burnished Hart - Commander's Sphere
Cards I don't have that you may want to consider:
Sword of the Animist - Wayfarer's Bauble - Gilded Lotus - Nyx Lotus - Thran Dynamo - Fire Diamond - Marble Diamond - Solemn Simulacrum (can be thrown with Brion!) - Star Compass - Sisay's Ring - Ur-Golem's Eye - Firemind Vessel - Cloud Key - Empowered Autogenerator - Lavabrink Floodgates - Guardian Idol
I would recommend at least ten pieces of ramp, perhaps even twelve. Definitely no fewer than ten in my opinion. Perhaps six that add 1 mana and four than add 2+ mana? Something like that. Getting Brion out a turn early, while not vital, can be convenient as he can pad your life total.
I would recommend 36-38 lands.
3 weeks ago
War Room is an unnecessary colorless source in a deck with blue, you won't be hurting for card draw. Stroke of Genius is a good card for decks that want to hold up lands for countermagic, as if no one plays anything scary you can just dump all your mana into it and draw a ton.
For ramp, I would add Talisman of Progress, Mind Stone, Wayfarer's Bauble, and Burnished Hart. You might want to take out Commander's Sphere and/or Azorius Locket, 3 CMC ramp is just a little too slow these days.
I would also say that if you want a mill plan, you have to go all in or all out. In Commander, you're going to be facing three hundred cards to mill, so it's a difficult wincon without full support
3 weeks ago
skoobysnackz, What about Evolving Wilds, Terramorphic Expanse, Ash Barrens, Fabled Passage, Prismatic Vista, Armillary Sphere, Bant Panorama, Esper Panorama, Grixis Panorama, Jund Panorama, Grixis Panorama, Blighted Woodland, Burnished Hart, Expedition Map, Myriad Landscape, Renegade Map, Sakura-Tribe Elder, Solemn Simulacrum, Sword of the Animist, Thaumatic Compass Flip, Thawing Glaciers, Traveler's Amulet, Wanderer's Twig, Wayfarer's Bauble, or Wood Elves?
For some of the casual play groups I’ve been in Opposition Agent would really hose their ability to mana-fix and I can’t think of anything more annoying than sitting on removal you could use to take it out, but not having the right mana to cast it.
1 month ago
Great deck, hilarious name!
1 month ago
In a word: spicy.
Consider swapping a swamp for an Urborg, Tomb of Yawgmoth to maximize your Cabal Coffers, and adding in Geier Reach Sanitarium would play into your discard theme. I would replace Fabled Passage with it.
While your commander also give your cards, I would still get up to ten sources of card draw. For a repeatable discard engine, I would suggest Phyrexian Arena, Sign in Blood, Read the Bones, and Night's Whisper and the king of all black card draw, Necropotence. Necro might not play nice with your own discard, but I don't think you rely on reanimation enough for it to be an issue.
I really like this deck and hope this helps! +1
1 month ago
I took a quick look, and your curve is there. It seems to be a bit heavy at CMC 5. If you're having issues with being able to play your cards, I'd suggest you replace 5 CMC cards with more ramp spells. Since it's an aristocrats deck, Gold Myr and Leaden Myr may be useful. Other than that, you have Fellwar Stone, Everflowing Chalice, Skyclave Relic, Worn Powerstone, and Wayfarer's Bauble should help you ramp better. Land Tax is sort of like ramp, and it's a very strong card. It also lets you shuffle your deck any turn you want to.