Seedborn Muse


Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Tenth Edition (10E) Rare
Ninth Edition (9ED) Rare
Legions (LGN) Rare

Combos Browse all

Seedborn Muse

Creature — Spirit

Untap all permanents you control during each other player's untap step.

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Recent Decks

Seedborn Muse Discussion

Tyrant-Thanatos on Pattern Recognition #64 - Dominaria ...

5 days ago

Small nitpick, no big deal, but in regards to Gift of Growth: Green actually has a pretty decent history of untapping creatures. Instill Energy, Vitalize, Seeker of Skybreak, Burst of Strength, etc. Plus effects like Seedborn Muse and Curse of Bounty.

Blue is definitely better at untapping things, but Savage Surge was a thing in RTR, so Gift of Growth is strictly better than an already existing green card.

Other than that, great read as always.

DrukenReaps on How long before Helm of ...

6 days ago

It is neat but it is neat in the way that Niv-Mizzet, the Firemind + Curiosity is neat. There are plenty of other busted things in commander, just take a look MagicalHacker - List of All 2-Card Infinite Combos.

What you should ask yourself is "what makes a combo ban worthy?" because they just unbanned Protean Hulk which goes great with Flash.

Durkle have you ever seen anyone use Mirror Gallery and Followed Footsteps or similar copy effect? Yes Helm of the Host brings this down to one card so maybe that makes it comparable to say Prophet of Kruphix but if doing this is as busted as you think people would already be doing it in greater numbers.

As it stands mirror gallery is a pretty fringe effect and going back to the comparison with prophet Vedalken Orrery and untappers like Seedborn Muse are used far more often to do much dirtier things than win through the combat step. Ultimately that is what Helm of the Host will do more often than not, win through combat, and that should probably be encouraged. So few decks seem to want to win that way evidence being of the 5 four color commanders the only one that doesn't make the top all-timers is Saskia the Unyielding the swingiest of all swingers.

This card is cool and strong, I'll definitely be breaking it in half but I don't see anything remotely like it on the ban list except maybe Prophet of Kruphix and that is a stretch since their only similarity is that they tape two cards together.

Gleeock on Many Sisay Such Legendary

1 week ago

The ultimate in passive-aggressive technology is this: heavy mana production... ie Multani, Maro-Sorcerer + Selvala, Heart of the Wilds THEN activate Planar Bridge to play Seedborn Muse first.... Continue to activate PB during ALL players untap steps and build the most untouchable wall ever.

Cainderous on Kruphix EDH

1 week ago

Seedborn Muse to untap your lands on EVERY player's turn. In a 4 player game you can now generate 4x the amount of mana per turn cycle that you used to be capable of.

More dual lands (if you have the money) like Misty Rainforest Flooded Grove and Breeding Pool will make your mana base more consistent. Tropical Island too if you really wanna go all out.

Not a fan of Insidious Will. Costs twice as much as Counterspell and Twincast. I'd replace it with either one of those two (I like counterspell more) or (my favorite option) Scour from Existence. Seems inefficient until you remember that you can cast it while tapped out with your mana that you have stored up.

Lots of the big bois in your maybeboard are great inclusions. Blightsteel Colossus is a must-have in this deck, imo, as are Ulamog, the Infinite Gyre, Artisan of Kozilek, and Kozilek, Butcher of Truth. Maybe even throw in a Platinum Angel or Platinum Emperion just because you can cast them easily and they're an extra line of defence.

You can throw in some more cards like Braingeyser or Blue Sun's Zenith for more wincons.

On the note of wincons you could also consider Craterhoof Behemoth, Overrun or Triumph of the Hordes since if you're gonna play simic stompy it wouldn't hurt to have a way to give all your creatures trample and possibly pump them or give them infect for the turn. With Kruphix Triumph of the Hordes can win you so many games because: A) people won't see infect coming usually from a deck that doesn't have any other infect cards, and B) with so many huge creatures you can knock out the whole table in one swing lategame out of nowhere.

Oh, and Vedalken Orrery is baller in any commander deck, especially when it can let you play, I don't know, something like triumph of the hordes (wait for them to declare blockers, then flash triumph and prepare to lose friends) at instant speed.

roastchicken on The Eldrazi are Coming!!! | Kozilek EDH

1 week ago

+1 for Eldrazi goodness!!!

Totally understand if you're into having a big fella in the command zone, but just thought I'd suggest Kruphix, God of Horizons for that slot in case it's of interest?

Can keep everything the same, but it also gives you access to green ramp and blue card draw if you want it. He's almost impossible to remove since your colourless dudes won't add devotion, and it can be awesome for banking mana up for an early Ulamog, the Infinite Gyre. Seedborn Muse, Awakening and Doubling Cube are stupid good with him. Could help enable the deck a bit, but fair enough if you don't want anything but tentacle warriors.

Here's my list if you wanted to pick at it: Kruphix

NV_1980 on Mayael's Big Boii's

2 weeks ago


An excellent card in this deck would be Seedborn Muse; a bit expensive to be sure, but it would allow you to use Mayael and Piper every player's turn (not just your own). Or Quicksilver Amulet, if you would decide to add that too.

Also, in case you can get your hands on one, I'd really try to find a Chromatic Lantern. This card has prevented my from being mana-screwed an uncountable amount of times in EDH games. Especially in decks containing more than 2 colors, it has significant value.

In terms of nice stompy stuff to add, how about adding Angelic Arbiter; that can slow down your opponents significantly. Utvara Hellkite is also a lot of fun; can get out of hand quickly if left unscathed on the battlefield.

In case you need any more inspiration, here's my Mayael deck.

Happy brewing!

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