Creature — Spirit
Untap all permanents you control during each other player's untap step.
|Have (2)||gildan_bladeborn , metalmagic|
|Want (7)||CopterCrafter , LostDamage , Flunatic , AndrewsLuz , spacemonkey0042 , Kongtwenty12 , shiftalope|
Printings View all
|Commander 2019 (C19)||Rare|
|Tenth Edition (10E)||Rare|
|Ninth Edition (9ED)||Rare|
|Ninth Edition Foreign Black Border (9EDFBB)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Seedborn Muse occurrence in decks from the last year
Commander / EDH:
All decks: 0.09%
GU (Simic): 0.86%
GW (Selesnya): 0.99%
Seedborn Muse Discussion
11 minutes ago
Good point with Skyshroud Claim! I have added it to the list.
I am trying to maintain at least 80 forests in the deck, and Coat of Arms and Gaea's Anthem are just "win more" cards that don't actually help us pull off our strategy. The same goes for Garruk Wildspeaker.
I would stay away from Awakening since it allows everyone to untap their creatures and lands and encourages everyone to be more aggressive; unless we have Lost in the Woods on the field, this deck simply will not be able to withstand a beating that would bring on. Seedborn Muse and Helix Pinnacle are great additions though if you can afford them! Thank you for the suggestions! :D
3 hours ago
Have you considered, maybe a Coat of Arms? Your forests are all named the same and share a creature type if you were to make them creatures...You could also do a small anthem like Gaea's Anthem for a smaller boost to their power/toughness.
You could run Skyshroud Claim instead of Explosive Veggies, as they come untapped, you could still use them for other spells or abilities. In this line of thinking, you could also use an OG Garruk Wildspeaker for the Overrun mechanic. Consider Awakening or Seedborn Muse to drop elementals on other's people turns. If you feel like it, a separate win-con would be Helix Pinnacle. Combined with Seedborn or Awakening, you can put a LOT of counters if no one has enchantment removal handy.
Just some thoughts, but I really like it!
14 hours ago
When an artifact you control becomes untapped during any main phase, add 2 mana of any color to your mana pool.
: untap target artifact
Fragile (Whenever this permanent becomes the target of a spell or ability for the second time this turn, sacrifice it)
"Untap target artifact," which means it can target itself. Useful as a utility card in general for only 2 mana to cast, but it can also net you 4 mana of any color by targeting itself twice before you have to sacrifice it. Probably too low of a CMC for what it does, I don't know. Kind of a specific activation of its first ability, and only during a main phase, so (a) can't mana ramp on your untap step or someone else's if you have Seedborn Muse, and (b) can't be utilized for instant speed spells/effects during combat. I feel like that balances it out.
Thank you, sir. May I please have another?
22 hours ago
5 days ago
Field of the Dead (if you don't run this you're dead to me)
1 week ago
I run slimefoot as my favorite go to deck. Look up Optimus Slime Prime Time. A couple cards to heavily consider: Spontaneous Generation and Saproling Symbiosis. These two cards can produce saprolings in a hurry. I know cards like bankrupt in Blood and altars reap look good but Skullclamp is far better as essentially its cast and first use will net you exactly the same amount of cards as altars reap ans will only to continue to do so the longer it sticks around. The Best draw engine for slimefoot is Keen Sense. Each time you sac a saproling, it deals 1 damage to each opponent, meaning keen sense triggers three times for each saproling death, so you draw up to 3 cards per saproling. Snake Umbra does the same thing but with a little more protection and a small power boost at the expense of more mana. Seedborn Muse is a powerhouse in slimefoot as she allows you to just pump whatever mana you have into slimefoot or jade made to just churn out tokens. I won't bore you with a bunch of other suggestions. Just check out my deck if youd like. I like to think its decently optimized. And wins consistently
1 week ago
CrimsonWings3689, I have taken the Diffusion Sliver in and out of my deck. I've realized that my current meta focuses a lot more on mass removal and hardly any targeted removal so I just haven't found it that useful. If and when the meta begins to shift I will definitely be slotting it back in and may look into picking up the Unsettled Mariner as well.
As for Biomancer's Familiar and Seedborn Muse they are both very good cards and I'm sure they would be useful in this deck but I do want to keep it on somewhat of a theme, so I only include slivers (changelings are fine too because they still technically are a sliver). While I want the deck to be powerful that is one constraint I have placed on it.
Thanks for the suggestions though I'll take a look at your deck for some inspiration.
1 week ago
As someone who also has a Sliver Overlord deck, I'm very surprised to see you not running Unsettled Mariner and Diffusion Sliver for the innate protection they provide to your pieces. Often times your opponents' just won't be able to pay for the tax while you build your combo.