Blue Sun's Zenith

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Masters 25 (A25) Rare
Commander Anthology (CM1) Rare
Commander 2015 (C15) Rare
Commander 2013 (C13) Rare
Mirrodin Besieged (MBS) Rare
Mirrodin Besieged: Mirran (MBM) Rare

Combos Browse all

Blue Sun's Zenith

Instant

Target player draws X cards. Shuffle Blue Sun's Zenith into its owner's library.

Blue Sun's Zenith Discussion

Byuante on The Wizardly Lady of Scrolls

1 day ago

Hi multimedia! Thank you so much for your suggestions!

Before I begin, can I ask for why you think I should cut Kasmina, Enigmatic Mentor ?

On to the others

Naru Meha, Master Wizard - Yeah, another infinite combo doesn't sound bad!

Sunscorched Desert - Good idea, another win-con piece

Blink of an Eye / Into the Roil - I don't think theyre the best cards, and considering they'd be a somewhat of a winmore I don't think I could justify putting them in

Blue Sun's Zenith - It still kinda seems like a win more, cause with infinite ghostly flickers, I can get infinite mana and infinite untap, which means Azami would dram me out already, I don't think it would work to benefit me all that well

High Tide - I'll have to do some math and do a bit of playtesting, but good idea!

Siren Stormtamer - I don't know how I missed that, it's perfect for this deck, I seriously don't know how I missed it, you're a genius!

In terms of cards to cut

Nephalia Academy - It seems like a weird card, I know, but it's in there to stop opponents from messing with my hand. Blue doesn't have the best recursion in the world, and as such protecting my hand is a number 1 priority

Desert of the Mindful - It enters tapped, yes, but its better than Memorial to Genius. So I'll cut Memorial instead of Desert.

Kadena's Silencer - I dont have any way to control abilities aside from Tale' End, yes 5 mana for a stifle is bad, but its a sacrifice I am currently willing to make.

Jushi Apprentice - Yeah, I can see why you might think it's bad, and I agree, he isn't the best so he's probably gonna get the boot

Elite Arcanist - Yeah....bad, really really really bad version of Isochron Scepter.

I thank you, once again, for your suggestions, if you have any more, I am all ears! and if you think some of my reasoning to dispute cards to cut is faulty, I am also all ears!

enpc on Combo-Cades: The Wallmaster | EDH

2 days ago

Lookign at oyur list, you're kind of lacking an actual win condition. Infinite mana alone doesn't do a huge amount. The closest Thing I could figure out would be Cyclonic Rift + Shaman of Forgotten Ways (assuming you had enough of a boardstate to get 8 power and he had haste).

I would recommend adding something like Blue Sun's Zenith which can be used to draw each of your opponents out.

multimedia on The Wizardly Lady of Scrolls

2 days ago

Hey, nice budget Azami deck.

Consider adding Wizard Naru Meha, Master Wizard ? Combos with Ghostly Flicker to give you infinite blink of Naru, an Island or land and infinite copies of Ghostly resulting in infinite mana, just say you have 20,000 mana. This combo requires seven mana including three Islands.

Once you have infinite mana you can add other cards that combo with Naru to give you a win condition:

  • Azami: if you have Azami on the battlefield before you make the loop of Naru blinking then you can draw your deck since you can tap Naru to draw before she's blinked. Draw your deck until you find Labman, another win condition such as Blue Sun's Zenith or just play all the cards in your deck.
  • Sunscorched Desert : blinking Sunscorched instead of an Island with the copy of Ghostly Flicker results in killing all your opponents with damage, one opponent at a time.
  • Into the Roil / Blink of an Eye : cast it with the kicker cost to bounce Naru. Cast Naru targeting the kicker Roil; can now infinite bounce Naru and infinite copy Roil to draw your deck until you find Labman.

Budget cards to consider adding:


Cards to consider cutting:

  • Nephalia Academy
  • Desert of the Mindful
  • Kadena's Silencer
  • Jushi Apprentice
  • Kasmina, Enigmatic Mentor
  • Elite Arcanist

I offer more advice if you would like. Good luck with your deck.

DanielR544 on "Urza, Lord High Artificer" (cEDH)

1 week ago

Fluid1 I ran Jace for a long time but just recently changed him out for Blue Sun's Zenith as any time I could win with Jace I can win with that card anyway and it is way better when drawn during the game.

WickedlyRested on "And now I sac my 7 Doom Engines to Ashnod's..."

2 weeks ago

I'm under the belief that card quality is better than quantity, you shouldn't need more than 7 cards in your hand at a time. I would go with the Fellwar Stone for the colored mana. A sometimes overlooked thing with blue suns is that with infinite mana and a few draw spells you can draw your deck, put Blue Sun's Zenith back, draw it, then mill the table out one by one. You just need a way to draw it again for each opponent, like Ponder or Preordain . Its an infinite mana outlet that has more mid-game utility than Comet Storm in my opinion. Lastly, I would recommend Rhystic Study over Consecrated Sphinx , as you can land it much earlier, it'll slow the good players at your table down, and will punish the less good ones by letting you draw cards; also it draws slightly less threat.

WickedlyRested on "And now I sac my 7 Doom Engines to Ashnod's..."

2 weeks ago

Personally I don't think you need Expedition Map or Idol of Oblivion . In this deck map is basically a 3 drop mana rock, which you've been trying to cut back on, and as for the idol: you're in blue there are plenty of better card draw options. Options such as Blue Sun's Zenith , Rhystic Study , or even Consecrated Sphinx , and as for the token creating abilities of the idol, I feel like there are much better uses for 8 mana than a 10/10 beater with no abilities.

enpc on What are some reliable wincons ...

3 weeks ago

Passive aggressiveness aside, I'm not just looking at the sigi list and quoting straight from that. I don't mind the idea of looking at differnet win conditions and I'm not saying that every deck that is built has to be a cEDH list. But there's a sliding scale. Hell, why not go for infinite 1/1 saprolings in a mono blue deck using Druidic Satchel with Tezzeret the Seeker and a Scroll Rack ?

Specifically on your combo, I was just making a point about how even though you're leveraging a non-combo piece of the deck as part of your combo (which is good deck building), your combo piece (which you don't need Capsize for - the Teferi loop involves recasting him from the command zone) doesn't do much for you at all outside of combo. So what happened was your first comment could have been (and in this case was) read as you could use Capsize or you could use BrainFreeze.

Yes, I am aware that you can use Brain Freeze to shut down tomp of deck tutors, but we both know that one would only use it as such in an absolute pinch. And we have moved well past having to use Goblin Cannon as a win condition - Blue Sun's Zenith draws you cards (and reshuffles which is nice) and Walking Ballista kills dorks - both of these cards do more outside of the combo and don't rely on mill (since at more pub-stompty ends of EDH eldrazi are a thing).

As a broader statement (and this was not specifically targetted at you, however I can appreciate that it may have come across as such), I see a lot of people making recommendations for deck win conditions which are not actually win contitions. Infinite mana does not equal the win and in this case, I was pointing out that Capsize + infinite mana with a PW commander does not equal a win either. Again, there are other posts on this thread that make reference to lots of infinite mana loops and even with Teferi by himself, that's STILL not a win. And since I have seen many posts/decks in the past either have a heap of infinite mana outlets but next to no loops, or heaps of infinite mana loops but only one outlet, I thought I would make a statement.

enpc on What are some reliable wincons ...

3 weeks ago

RNR_Gaming: So assuming you've generated infinite coloured mana, you have a combo that requires 1 dedicated combo piece and one ok-ish removal piece. At that point, why not just ditch the Capsize completely and run any other 1 slot combo piece like Blue Sun's Zenith or Walking Ballista which will give you just as much or more value outside of combo than Brain Freeze will?

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Blue Sun's Zenith occurrence in decks from the last year

Modern:

All decks: 0.05%

Commander / EDH:

All decks: 0.08%

Blue: 0.87%

UR (Izzet): 1.0%

GU (Simic): 0.7%