Chord of Calling


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Magic 2015 (M15) Rare
Ravnica: City of Guilds (RAV) Rare

Combos Browse all

Chord of Calling


Convoke (Each creature you tap while playing this spell reduces its cost by or by one mana of that creature's color.)

Search your library for a creature card with converted mana cost X or less and put it into play. Then shuffle your library.

Chord of Calling Discussion

hullos on Elves

2 days ago

just a few recommendations from my elf deck experience, you could try Shamanic Revelation since you already have cards that do similar things another might not be bad. Triumph of the Hordes can end a game in seconds even with smaller board states. Chord of Calling end step before your turn drop a elf lord or a regal force or any other card from the deck seems good in any case. Coat of Arms is a massive buff to your creatures. Elvish Guidance seems like a slightly different marwyn the nurturer on a stick and is a great card.

Kai-Erik on Tamiyo Superfriends

5 days ago

Enral She would still have to survive for one turn without taking more than one damage, and I’d have to wait until I know I’ll have eight mana open on my next turn with Chord of Calling .

KayneMarco I tested Contentious Plan and I really like the card. It seems like I usually only cast the signature spell once per game in order to ult, but doing it cheaper does feel good. Playing Tamiyo, ticking her up, and protecting her for a turn when I know I’ll have six mana next turn means almost guaranteed ult in casting Contentious Plan twice and is way easier than before. Great addition.

Enral on Tamiyo Superfriends

5 days ago

How about Chord of Calling as signature which you can flash Deepglow Skate out to insta-emblem?

Leminestrone on CUBE - Tribal

6 days ago

Yo le Kroaxis.

Petit cube vraiment plaisant à jouer, qui sera encore plus boosté avec quelques évolutions et équilibrages. J'en suis un peu au même point que toi au niveau du built, mais quelques idées pour améliorer les synergies selon moi :

  • Toujours favoriser une carte qui fait 2 pour 1, c'est à dire qui peut être utilisée de plusieurs façon selon le built. Exemple : Divest permet de discard un adversaire mais elle ne fait QUE ça. La remplacer par Pilfering Imp permet de jouer une créature / Avec une capacité d'évasion / Qui discard l'adversaire. Il sera donc beaucoup plus facile de lui trouver une place dans un deck.

  • Se méfier des cartes qui interagissent trop entres elles de façon situationnelles. Exemple, le cycle des cartes type Liliana's Triumph . La probabilité de se retrouver avec cette carte ET un planeswalker Liliana dans le même pack est à mon avis trop basse... Dans beaucoup de cas cette carte sera boudée car morte.

  • Si tu as du mal à trouver des archétypes, les principales bases de Magic feront une belle structure de départ :

    • Des Kills et du Cimetière
    • Du Boost de créatures et de la Ramp
    • Du Blast et de la célérité
    • Du Tempo et de la pioche
    • De l'exile et du Lifelink.

De cette façon, l'utilisation de tes cartes golds découleront logiquement de ces bases.

  • Méfie-toi également des cartes qui vendent du rève, mais qui n'ont pas réellement de cible dans le cube. Après avoir pioché cette carte hier et regardé ta liste verte, je me suis aperçu que Chord of Calling était quasiment une carte morte. En effet, avec ses trois , elle sera vraiment difficilement jouable dans une jeu autre que bicolor... Pourtant, elle est inintéressante pour aller chercher un Thon vert puisqu'il n'y en a pas dans la liste. Idem pour les Deadeye Plunderers qui seront beaucoup trop compliqué à optimiser dans un cube qui comporte uniquement une quinzaine d'artefacts.

Voilà :) Il me tarde de rejouer ce pack en tout cas !

VexenX on [[Primer v3.3]] - OM_RATH!!! (2018 Update!!!)

6 days ago

Beebles: I think the only way I add Finale of Devastation is if I also add Green Sun's Zenith and Dryad Arbor . This would also mean I remove Chord of Calling and Natural Order . Do you think this is a sound idea? I am definitely interested to hear what everyone thinks about that.

XinZhao: Overall I think Blast Zone is to slow of most commander decks. The only way it sees play is if you are playing a deck solely focused on recurring lands, and that is just not that deck. I think there are several other utility lands that would make it into the deck if I was in the market to add some.

GeminiSpartanX, Frank_Glascock and Dankey: Thanks for adding your opinion to the mix! I agree with you on what is considered an “auto-include”. The only other planeswalker I have tried in the deck is Nissa, Vital Force , I have never included Nissa, Voice of Zendikar (if that is the 3 cmc one you are talking about. I still think Nissa, Vital Force deserves a spot in the deck, I just had to cut here because there were better option out there. The big difference with Wrenn and Six is the utility and cmc. But I do see your point when compared to Sylvan Scrying . I have to ask the question, would I rather pull my Gaea's Cradle out of my deck on turn 2-5 or get a fetch back from my hand from the graveyard for the next couple turns (at least). I THINK Gaea's Cradle wins this argument only SOMETIMES. Hitting my land-drops every turn is much more important early game. Later game Sylvan Scrying wins every time. So, I’ll keep Sylvan Scrying in for now, but would still like to try Wrenn and Six somehow…

Beebles on [[Primer v3.3]] - OM_RATH!!! (2018 Update!!!)

1 week ago

Interesting discussion going on here about new lands matter cards. Hope you don’t mind I join in :). Here is the perspective of a Mina and Denn player:

  • Finale of Devastation : I really like this card, but not for some of the reasons stated here. It seems most here assume that Finale and Avenger of Zendikar is a nice combination, but I’m afraid it isn’t. If you find avenger with the finale, it enters the battlefield while Finale is resolving. The ETB trigger of avenger goes onto the stack and does not resolve until after the whole of Finale has been resolved. In other words, the tokens produced by Avenger do not get the buff. It doesn’t work. Despite this, I do really like Finale of Devastation because of its flexibility. Aside from being a tutor and a potential game-ender, it is also another rampant growth in the early game for 2 with Dryad Arbor (something Chord of Calling is not able to do reliably). For that reason alone I think it warrants a spot. I don’t see it as a tutor with another mode. It is a rampant growth that also tutors or recurs a creature and ends games.

  • Crop Rotation : this should not be up for discussion imo. That card is an any-land tutor for G an puts your land into play untapped, so it is basically free. In other words, it is a second Cradle. That alone should be enough. But being an instant, it allows for a bunch of combat tricks, especially if you would run more utility lands. With your current selection you can at least turn it into a counterspell by finding yavimaya hollow in response to a kill spell or you spawn a bunch surprise blockers with omnath out by tutoring a fetch. I think Sylvan Scrying is the worse card.

  • I agree Boundless Realms can be cut. I have had similar experiences with it as you VexenX.
  • I agree with Sylvanrush about Wrenn and Six . Not sold on it yet. A deck only needs so much recursion before you get diminishing returns, and I believe LFTM, crucible and rampunap excavator are better. I would probably add another tutor instead (probably Green Sun's Zenith assuming you also add Dryad Arbor ). That can get ramunap if you really need the recursion, but is ramp or a better card in the other situations.
  • I agree Force of Vigor is great! That’s a new green staple for sure. Did not consider it yet for my landfall deck, so will do that now :).


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Chord of Calling occurrence in decks from the last year


All decks: 0.14%

Commander / EDH:

All decks: 0.06%

Green: 0.56%

Golgari: 0.14%

GW (Selesnya): 0.91%