Chord of Calling


Format Legality
Noble Legal
Frontier Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Magic 2015 (M15) Rare
Ravnica: City of Guilds (RAV) Rare

Combos Browse all

Chord of Calling


Convoke (Each creature you tap while playing this spell reduces its cost by or by one mana of that creature's color.)

Search your library for a creature card with converted mana cost X or less and put it into play. Then shuffle your library.

Price & Acquistion Set Price Alerts




Chord of Calling Discussion

Kjartan on b/g elves

8 hours ago

ELves are relatively easy to make good.

The key pieces to make an elves deck are Nettle Sentinel and Heritage Druid.

Some other really good options include:

Dwynen's Elite (As a 4-of)

Elvish Visionary (as a 4-0f)

Elvish Mystic/Llanowar Elves (as an 8 of)

Ezuri, Renegade Leader (as a 2-3 of)

Elvish Archdruid (as a 3-4 of)

Chord of Calling (as a 2-4 of)

Collected Company (as a 1-4 of)

Lead the Stampede (as a 0-4 of)

LVL_666 on The Queen's Egg

5 days ago

Hello all,

Thanks for the replies and attention to my deck page. The hive appreciates it.

  • Mythwind, high hopes indeed for a new array of slivers. The return to Dominaria is currently set for April 27, 2018. I will be paying very close attention to what Wizards will have in store for that set. While Dominaria is not their home plane, they do have a pretty significant presence there.

  • enpc, I can agree that by itself Unnatural Selection is kind of a worthless card. Without the commander, it would be a waste of a slot. But despite that, I want to keep it. Here's my assessment of the card, and my reason for keeping it:

    With Overlord on the board, for a paltry I can steal any creature on the board without the need to untap anything. So with an infinite mana combo in place, yes I can play every sliver in the deck, but I can also steal every creature on the board as well. Amoeboid Changeling does have it's advantage of being tutorable via commander, BUT it can only be used potentially once per turn if Paradox Engine is not in play.
    I can agree that Unnatural Selection can easily fall flat on it's face without the commander in play. Worse yet, Crystalline Sliver basically shuts it down. It's tutorable, but at a high cost - I'd have to use up my Enlightened or Vampiric tutor.

I can agree that the slot can be substituted with something else, but its overwhelming synergy with my commander makes it so worthwhile. I made a Mizzix of the Izmagnus player scoop after I took his commander using Unnatural Selection and my commander in a game of Emperor. With that kind of impact in a game I am very hesitant to swap it out. Your suggestions however, are very nice. I don't have a Eladamri's Call on me, but I do have a Worldly Tutor. I used to have a Necropotence and a Phyrexian Arena. Chord of Calling is interesting, but I also have a Wargate. I might try experimenting with that.

Last, but certainly not least DiabeticFire. Welcome to the hive. Thank you for the +1 and the nice compliments. Curious about why I have Oblivion Stone? I agree, it is very slow, but it is very far from being not good. It's primary power is that it gives me significant influence on the board. For a mere I make other players hesitate to play their best options on the board. With Sliver Hivelord in play, I can keep my creatures while I wipe the board. Also, the best part is that I can keep permanents I deem necessary with fate counters. tl:dr - O-stone lets me intimidate others, and do selective board wipes.

This land provides me some excellent mana fixing early game. Since slivers are 5 color, having access to the right mana early on is invaluable. Sure, it stinks when the land goes away...but it's worth it to establish a board presence early on.

  • Why Engineered Explosives? Simple. It's highly versatile mass removal. It targets all non-land permanents that cost so I can tailor the mass removal to be anything I please. For example I could just remove all tokens and 0 cost permanents from the battlefield. Normally this would be a suitable anti-aggro mass removal option, but I have had great success with this card dealing with token decks.

enpc on The Queen's Egg

6 days ago

I would ditch the Unnatural Selection. It's a wasted card slot - you already have Amoeboid Changeling which is tutorable. You'd be better off running an Eladamri's Call or a Chord of Calling or similar to increase your ability to tutor creatures and remove some reliance on your commander. That or a Phyrexian Arena or a Necropotence.

Kizrakas on asm

1 week ago

hey, love your brostorm deck, currently trying to figure out how to tune my selvala deck a little more like yours, could you please tell me what are the most 5-10 most important cards to the functioning of brostorm? or what else i could do to my deck to tune it? Im thinking the top cards i'd need are:

Staff of Domination


Chord of Calling

Natural Order

Green Sun's Zenith

Phyrexian Dreadnought

oh, here is my deck listSelvala's Shrekoning

PookandPie on the cold undying

1 week ago

Secure the Wastes doesn't seem very good here. It doesn't mesh with any of your combos, and something like Eladamri's Call or Chord of Calling would be a much better use of the slot as it helps you assemble your combo much more quickly.

Greed seems much worse than something like Sylvan Library or Diabolic Intent.

Starsky2814 on Omnath, Locus of Armageddon v1.7

1 week ago

Podkomorka, I have won in the following fashion in multiplayer:

Turn 1 - Forest, Exploration, land, Amulet of Vigor.

Turn 2 - Lotus Cobra, fetch land then fetch, Crucible of Worlds, fetch from graveyard, Azusa, Lost but Seeking, fetch from graveyard two more times, Phyrexian Altar.

Turn 3 - fetch land from graveyard but don't fetch, Omnath, Locus of Rage, crack fetch land, elemental, fetch from graveyard three more times, 6 more elementals, sac two elementals for mana, Chord of Calling entwine for Purphoros, God of the Forge and Avenger of Zendikar, ten plant tokens.

Turn 4 - fetch from graveyard four times, eight more elementals, Scapeshift for 14 lands, or sac the current elementals for finishing damage to not overkill. Ummm gg everyone!

Craftwerk on Blood Artist BW

1 week ago


That is indeed a nice combo to consider. However, it will change the overall gameplan. In modern it would be kinda tricky if you want to implement those and still stay BW, since the possibilities for the combo to go off is small. You need to splash green to fetch the right creatures for the combo, e.g. Collected Company/Chord of Calling/Green Sun's Zenith. Also, since you do want the CMC to be smaller or equal to 2, it requires three creatures for the infinite combo to work, i.e. Blood Artist/Zulaport Cutthroat+Vizier of Remedies+Safehold Elite.

I saw the deck on your account and I think it is a really nice idea. However, I need to change my deck too much to implement the combo. Thanks anyway for your suggestions! I will think about them anyways and maybe create another deck more suitable for that combo.

I believe there is actually a competitive modern deck that works around that combo. see:

PG7m on Frontier BUG suggestions

2 weeks ago

With all the free to play online Frontier leagues going on I really want to build a Sultai(BUG) list. My problem is that there seems to be too many ways to go with it and I need some smarter people than me to help me out with a direction and some card recommendations.

I like card advantage; Treasure Cruise, Dig Through Time, Champion of Wits, etc.

I like car-jacking; Hostage Taker, The Scarab God, Dragonlord Silumgar, etc.

Toolbox; Chord of Calling, Traverse the Ulvenwald, Eldritch Evolution.

Delirium is always sweet; Grim Flayer, Emrakul, the Promised End, etc.

Dredge, Control, Emerge, Energy, there are so many ways to go with so many great cards/options I get lost.

Permission and removal seem great in these colors plus BUG has possibly most of the best cards in the format. I think the mana base might be holding it back a bit.

I was thinking of some sort of aggressive midrange-y base that could transform to more of a controlling list post board.

Would love any help you can offer from cards to packages to entire lists.

Thanks in advance fam.


After some playing and testing I've sort of landed in this deck that is sort of aggressive and somewhat combo-y. I would love to hear any/all suggestions. Thanks.

Sultai Graveyard Aggro

Frontier* PG7m


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