|Commander / EDH||Legal|
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|Ravnica: City of Guilds||Rare|
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Chord of Calling
Convoke (Each creature you tap while playing this spell reduces its cost by or by one mana of that creature's color.)
Search your library for a creature card with converted mana cost X or less and put it into play. Then shuffle your library.
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Chord of Calling Discussion
30 minutes ago
My main problem with this deck is the Nissa Revane and, more to the point Nissa's Chosen. I can kind of see why you would play Nissa herself, as she completely destroys certain decks COUGH BURN COUGH if they don't immediately kill her, but her chosen is just... not a good card, and to be honest, she's too slow for modern. Also, the Priest of Titania in the maybeboard isn't modern legal. ;)
My first addition would be Nykthos, Shrine to Nyx. I cannot sing the praises of this card enough. It lets you play out your entire hand, it lets you activate Ezuri, Renegade Leader multiple times, and it's just generally insane. Also, fifteen lands is not enough. I wouldn't recommend any less than 17, and thats if you play the full 8 1-mana dorks.
Other than that, I would have to know whether you want to go for a more combo (Heritage Druid) route, or stick with aggro.
The deck looks fun to play!
1 hour ago
There's several concerns I have with this deck. The first, it is really slow for an Elf deck in modern. You have dedicated a good amount of focus on mana dorks (guys who tap to add mana), but don't appear to have a solid win condition. Even Summoner's Pact is a slow card. So, I'll explain why everything is slow. Your mana dorks add mana, but you only have one large creature to really use that mana on. So, you'll likely be able to play a hand full of mana dorks while your opponent is really developing a game winning strategy. Summoner's Pact is pretty slow too because it's costing you four mana the next turn, which either taps out your dorks or taps out your mana. Since you are running 17 mana, you may not even have 4 or 5 mana free until mid game, a bit later than you really want. So, I would suggest changing your focus and creating a very fast paced deck, if you're wanting this to be competitive. Second, running more than 2 Ezuris in the deck is pointless in my opinion, you have plenty of tutors and it's legendary, so you can't play more than one at a time anyways. I would drop one of them.
Summary - drop the mana dorks, you don't really need them with elves. Go up to 19 mana, drop 4 Summoner's Pact for 2 Chord of Calling. Then add in 4 Vines of Vastwood. Add in cards that will help flood your battlefield, like Imperious Perfect, Joraga Warcaller, Metallic Mimic, Fauna Shaman, and Immaculate Magistrate.
21 hours ago
ok so some suggestions:
~Garruk Wildspeaker is a little better then Primal Hunter in my opinion, your free to keep him but i suggest adding Wildspeaker.
Chord of Calling: A good Green mana sink
Craterhoof Behemoth: A game ender...though you need:
2 days ago
Thanks for taking the time to ask questions! I'll get to your decklists within the next 12 hours, as I'm busy at this minute.
I put my answers in a spoiler block so they won't take up too much space on your profile ;)
My responses Show
- Primal Command is mostly good because it has a ton of utility. Of course, it has a harder casting cost, as it doesn't have convoke, or a lower mana cost, or have Pact's ability of making you pay next turn instead. I'm running it as a 1 of right now, and considering I only play it when I already have a ton of mana and am winning, I haven't seen any problems with it, besides taking up a space in my hand early on in the game.
- Essence Warden as a 1 helps you gain a ton of life. Yeah, burn can bolt it, but are they going to waste a burn spell on a 1/1 that gives your opponent life, or a game changing, powerful, Heritage Druid? Yeah, they definitely have more burn spells available, but if enough of them don't go to the face, they will have a hard time trying to kill you off using eidolons and small creatures. As a side note, you can use also use this as a way to gain back life you lose from running shocklands / fetchlands if you're the type that really cares about that, or if your matchup just requires you to not kill yourself, like going
- Joraga Warcaller is definitely something you can run as a 1 of, but I'd cut it as well. It's main power is in mono green, combat phase based elves. Even then, if you had the mana to cast a game ending warcaller, you should have had enough to cast another spell, like maybe even just casting a Craterhoof Behemoth. It has a nice interaction with Immaculate Magistrate, which isn't that fast, doesn't do well against sweepers.
Your deck is already good as is, but is Choke necessary in your sideboard? if you plan to use that against merfolk, that could work, but is there enough of that deck in your meta?
Life Goes On just seems really pointless, since you already run some artifact hate, adding a single copy of Kataki, War's Wage and Wilt-Leaf Liege can do well. you already have some artifact hate, but kataki being a creature allows you to hit him off coco and pact. Liege won't get hit by thoughtseize, and is something you could immediately drop down thanks to a Lotv, and also affects your green and/or white silver bullets. (Kitchen Finks would get +2/+2)
One thing- Pact is good, but you might want to use some Chord of Calling, because the target goes straight onto the battlefield. If you play against any control, its much easier protecting a single spell from chord of calling. It's much harder trying to protect both pact and your creature.
3 days ago
If you want a Sheltered Aerie effect, run either Utopia Sprawl or Fertile Ground. None of your top end is green, so Genesis Wave may be better that Chord of Calling. Other top end ideas include Lorthos, the Tidemaker and Avenger of Zendikar, as neither are too expensive.
4 days ago
@Atroxreaper. Your deck will be ignored because, well, you're selfish
not a fan of Lead the Stampede, even in budget.
I would add a 4th Elvish Visionary for the consistency.
Hope that helps for starters! :)
My deck: EDH Aggro Cats (Focused on his Eminence ability of +3/+3). Still looking for unique card interactions worth adding. Consistency is my priority in the deck.
Commander / EDH*
4 days ago
Shane True, I'll give it a try and see how it plays.
filthyc4sual Getting around Grafdigger's Cage is significant since it is a card used very often in sideboards and having both Collected Company and Chord of Calling neutralized by Grafdigger's Cage would be pretty rough. Lead the Stampede has Summoner's Pact beat though I think. The sheer explosiveness and devastating card advantage it gives you is killer against many decks. Opponents sometimes audibly groan when I play it, not even Collected Company solicits a reaction like that.
4 days ago
N4kk1 I agree that the Devoted Druid+Vizier of Remedies does have a lot of potential, especially if I made the deck into an Elf deck with 4 Collected Company and 4 Chord of Calling main-deck and no Lead the Stampede at all, I'll have to try it out.
Is infect really a dead archetype? I don't really go to FNM's and Modern Tournaments that much so I wouldn't know but Infect just seems like a tier-1 deck to me.