Martyr's Bond

Martyr's Bond

Enchantment

Whenever Martyr's Bond or another nonland permanent you control is put into the graveyard from the battlefield, each opponent sacrifices a permanent that shares a card type with it.

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Set Rarity
Signature Spellbook: Gideon (SS2) Rare
MTG: Commander (CMD) Rare

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Casual Legal
Commander / EDH Legal

Martyr's Bond occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Martyr's Bond Discussion

TDemers on No Time to Die Teysa [Primer]

17 hours ago

Significant changes made.

Moved the deck even further away from token generators and more towards self recuring non-token creatures. Also reduced the average CMC to 3.10.

KibaAlpha, I would love to get your feedback on my latest edits if you can spare some time.

In:

Arcane Signet, Gutterbones, Relentless Dead, Orzhov Locket, Erebos, God of the Dead, Bloodsoaked Champion, Yahenni, Undying Partisan, Yawgmoth, Thran Physician, Orzhov Guildgate, Vindictive Lich

Out:

Mind Stone, Syr Konrad, the Grim, Requiem Angel, Yawgmoth's Will, Reveillark, Open the Graves, Martyr's Bond, Teysa, Orzhov Scion, Secluded Steppe, Ogre Slumlord

Last_Laugh on Help designing a GOOD Boros ...

2 months ago

@MindAblaze - I was thinking (s)tax effects.

I know this wouldn't fit on a card, but something more like this and opponents only on the abilities.

CaptainBanana42 on Teysa Karlov Aristocrats

3 months ago

skingthelord08 yeah it is really powerfull. You should also take a look on Martyr's Bond and similar cards if you like cards like Yosei. They are really powerfull but I don't include them for my playgroup because I don't like to lock people out from playing.

I meant Teysa decks in generall but especially my build. :D And no problem for taking a look. I really appreciate that you played my version of Teysa Karlov and changed some things up. I think it is the greates compliment a deck builder could get. :D

squadcarxmar on

3 months ago

I don't know how much you want but I'm going to recommend some cards as a Teysa, Orzhov Scion fan.

Planar Cleansing or Hour of Revelation is great in EDH to start the board over all over again. Merciless Eviction is something you should definitely keep in the deck by the way.

Anointed Procession is really good for doubling up on token effects. Requiem Angel and Field of Souls can be really nice too. Army of the Damned can provide a lot of bodies to work with. I've won with Army of the Damned and Maw of the Obzedat before. Storm Herd is an absolute beast too.

Two artifacts that you should consider are Ashnod's Altar and Phyrexian Altar . These can let you go infinite if you also get a Darkest Hour or a Painter's Servant . I have a Darkest Hour in mine, can't justify the price of the Painter's Servant yet. Either way both of those Altars are great with or without going infinite.

Illusionist's Bracers are great on Teysa, Orzhov Scion and Maw of the Obzedat should you include one as well. Three tokens to exile two creatures? Yes, please. In theory, if you have a Maw with the Bracers out and you Storm Herd at 40 life, you can sacrifice 5 of them and have 35 11/11 flying pegasus. Great card, I think it's underrated.

Also consider getting gravepact and/or Dictate of Erebos and maybe a Martyr's Bond too. You may not exile creatures with Teysa when they're out because of the way the stack works and if you sacrifice three creatures they'll sacrifice theirs before Teysa can exile it, but it's extremely good to keep your creatures out and have everyone else open.

squadcarxmar on And it's gone...

3 months ago

I'm coming in with a lot here. Not going to say what to take out due to how much I am recommending, sorry.
I'd say Soul's Attendant is strictly better than Warden but running both isn't bad either. I like Attendant for when people play anti-life gain cards like Rain of Gore and others. Of course, Phyrexian Altar is a second altar that's a great sac outlet whenever you need it. Consider cards like Dictate of Erebos and Martyr's Bond , I see you already have Grave Pact on the maybeboard. Teysa Karlov is a great card to get too but consider Teysa, Orzhov Scion .

Also, you definitely should go for an Anointed Procession . Too good of a card for any white deck with tokens. This deck is already looking great though.

Firstmiracle on OKetra Human Zombo alliance

5 months ago

Ok Niko, Quick Breakdown of what you've got here.

I notice several themes integrated into the deck. You should probably only focus on one theme, and if a secondary theme crops up take advantage of it's synergies. Right now I'm seeing:

Tokens Populate Soldiers Lifegain Creature Count Matters Enchantments Matter

Next we look at targeted removal:

Wanderer's Strike - Just one removal spell is too few. What happens if someone plays a dank artifact or enchantment? Do you just die to it?

Next we'll look at boardwipes:

Hour of Revelation - Some heavy restrictions here. Do you really want to wait for your boardwipe to become discounted? This is also too few board wipes. What happens if the creatures are indestructible? Or if Someone plays around Hour of Rev?

Next we'll look at ramp:

Smothering Tithe - Excellent choice, and a real over-performing option as well.

Ashnod's Altar - Excellent way to make use of your tokens and small costed buddies.

Everflowing Chalice - Aight, not my first pick, but it's aight.

Sol Ring - Duh

This is a pretty good ramp package, but I think we could upgrade it.

Next we'll break down your card draw options:

Mentor of the Meek - Decent in this deck. Sure the tokens you want to make the most of don't work out, and a few cards you play can turn this on. I like him, lets optimize creatures around him to make him better.

Skullclamp - Ayup!

Two cards that draw for you is a good start, lets add in some more.

Alright, let's cut everything that isn't a creature, that doesn't make tokens on its own, that isn't removal, card draw, boardwipes, or ramp, that doesn't have synergy with your commander.

Ajani's Welcome - A great card, but definitely reserve it for a build where you abuse your life totals more so than make creatures.

Anafenza, Kin-Tree Spirit - Most of your creatures are tokens.

Angel of Glory's Rise - Anti-synergies with your commander, and the tokens it creates.

Angel of Renewal - We can find a card that does something better.

Angelic Accord - We want to make angel tokens, but we're not here to gain life.

Angelic Chorus - While this looks good, it generally equates to 4-5 life a turn. Not bad, but not amazing for the investment in this deck.

Angelic Exaltation - Boy do I have mixed feelings on this card, suffice it to say, if you have no creatures, this card sucks. You might have no creatures when you draw this card. That would suck.

Elite Inquisitor - A good card, but we can do better.

Fiendslayer Paladin - A good card, but we can do better.

Forebear's Blade - There's a little synergy here, but to be honest you want a huge discount from this, and you're not likely to get a consistent discount.

Gleam of Authority - Odd counter strategy tossed in. I assume because of Cathars' Crusade which can win the game without gleam of authority.

Glorious Anthem - A great spell for a tempo based weeny deck. This is a cast based token deck.

Harvest Hand  Flip- A good card, but we can do better.

Illusionist's Bracers - I think I understand why you included this, but it doesn't work with Oketra. Oketra's ability is triggered not activated. You probably were thinking of Strionic Resonator

Lena, Selfless Champion - You have so many more token creatures than non-token ones, and your zombie tokens don't benefit from her selflessness at all.

Martyr's Bond - This has potential in a deck that sacrifices it's stuff to maintain board control. I don' think this is a bad card, it just isn't a good enough fit.

Power Conduit -Here's that counter theme again.

Preeminent Captain - Soldier theme.

Sigil of the Empty Throne - Enchantment theme

Squad Captain -Creature count matters theme.

Standing Troops - A good card, but we can do better.

Sunblade Angel - A good card, but we can do better.

Umbral Mantle - I may have missed what this was for.

Veteran's Armaments - Soldier theme again.

Wanderer's Strike - A good card, but we can do better.

Now, I am well aware that this is a lot of cards. Let's shore up your deck, maybe by analyzing your win conditions.

God-Eternal Oketra + Creature Spells = Profit

God-Eternal Oketra + Cathars' Crusade + Creature Spells = Board pump

Token Makers + Divine Visitation = Profit

Expendable Tokens + Ashnod's Altar = Profit

So you win by smacking with a bunch of medium sized tokens, most of the time. This means you need to do three things, Play creatures, Draw Creature spells, and protect your creatures.

Let's start by adding in some badass creatures that fit in your deck well.

Loyal Sentry - One mana has never been spent so well. In the late game it makes a token, in the early game it swings for damage, in the mid game it blocks and destroys pesky creatures.

Knight of the White Orchid - A bear with first strike that ramps you. Pretty good.

Oreskos Explorer - I would never play this in a non-mono-white deck. This does however let you catch up if you are late on land draws, and is at worst a bear to block with.

Benalish Marshal - Glorious Anthem

Boreas Charger - Ramp bud, ramp in mono-white whenever possible. Helps that you could make a zombie, or sac it to skullclamp.

Brimaz, King of Oreskos - I heard you wanted more cats? Can I convince you to play more cats?

Leonin Warleader - This was a card in your maybeboard, its really good.

Oketra the True - This is a fairly good card. Big blocker, or a token generator if you're doing poorly. I often hold her in hand to dump and rebuild after a board wipe.

Ranger of Eos - Only a few cards in your deck that this can retrieve, but a refill alongside making a zombie is an incredibly reserved play that could prevent you from over committing to the board.

Crested Sunmare - Don't get confused. This card cares if you gain life, but not how much. You have plenty of life gain left in the deck to justify making an army of 5/5 indestructible horses.

Geist-Honored Monk - Build a board, save for right after board wipes, or to pull ahead and force one. This is at worst a 3/3 with Vigilance, and two 1/1's with flying for 5 mana. Most often, this will be a 5/5 with vigilance, two 1/1's with flying and a 4/4 with vigilance for 5 mana.

Sun Titan - Sun Titan is Sun Titan. No mono-white deck could be ashamed to run it.

Angel of Serenity - This card is heavily underrated. It is removal, with the possibility to come back, but its also an easy way to sneak in a lethal attack while generating some board presence.

Good on creatures now? Awesome, let's look at Instants.

Swords to Plowshares - Remove that creature.

Generous Gift - Remove that Permanent. Oh and make a creature smaller than my Zombie tokens.

Disenchant - Get that Artifact or Enchantment off my battlefield and in your graveyard.

Rootborn Defenses - Yeah, this.

Unbreakable Formation - This can win games, or prevent the loss of games.

Return to Dust - Fuck these two things in particular, or just one if it's that bad.

Charge Across the Araba - Talk about stupid unpredictable win-cons for a mid-range token deck. This is one.

That about wraps up Instants, now Sorceries.

Divine Reckoning - Protects your general, but still clears the board.

Hallowed Burial - For those mf'ers that don't die.

Austere Command - A very utility board wipe.

Lastly add in a Land Tax

Demarge on Aghave, tequila token party

7 months ago

Abzkaban this is essentially a revised version of my old ghave deck Tokens and Counters Everywhere, now outside of the obvious answer to some of your suggestions of "I don't have it and follow a build the deck you can play with brewing idea" (mainly the ballista, it came out when I was away from the game and I'm stuck hoping hangarback can do a close impression) I admit I love defending card choices (often it can drive me to want to change it up when I actually type it out) so here we go.

Though I will pause and say I honestly am not currently in any meta, it's usually a long drive to find anyone who's into commander and quite often the games I am in I have to carry many decks of varying strengths, my tasigur is aimed to be the high power deck while this one I'm more looking for something that is strong, but I can play it against non cedh people.

now Butcher of Malakir , Citanul Hierophants and some other odd creatures are chosen because they are creatures that I can Birthing Pod into or reanimate.

as for why Martyr's Bond over pact or dictate it's partially because I've made my mana base purposefully heavy in plains for the Emeria Shepherd Sakura-Tribe Elder combo and bond procs off itself, another reason it because quite often if I'm going to get a game of commander in I'll have to let people borrow from my decks, one of which is Sigarda, Host of Herons and yeah in the past someone borrowing a ghave deck would just clear the board of everything but the tron angel just making voltron strat stronger seeming than it really is. and now that I think about it there's a few Rest in Peace or leylines in some of the decks I have sleeved atm...

Now the undying creatures and persist ones are definitely interesting, but that level of tuning the deck likely will go for the higher power level and less the janky Doubling Season power level. I might look into it if I ever get to play paper mtg as much as I really want to.

the macabre was picked mostly just to be the surprise uncounterable gy hate that I can Haunted Crossroads back. though maybe I should put back the Knight of the Reliquary back in and add the bog over the archdruid, question is if I have a spare bog lying around.

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