|Commander / EDH||Legal|
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|2012 Core Set||Uncommon|
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Artifact — Equipment
Equipped creature has hexproof and haste.
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|Have (26)||raymaverick97 , tragic_slip , JamesArget , Falte , pskinn01 , maR2307 , RubyStrings , mentor6 , MoJoMiXuP , saj0219 , xXThormentXx , Swamy , DudeMan1031 , cryptoplasm , dplerner , Sparky41 , PTsmitty , Dredgar , TheAlmostHero , Oskani , ironax , TheRealPeaches , HR19 , gildan_bladeborn , Mousemke , SpaghettiToastBook|
|Want (4)||Turtlelover73 , Pylioz , Ariumlegion , accioali|
Swiftfoot Boots Discussion
12 hours ago
* Crovax, Ascendant Hero - my budget Elesh Norn to combo with Kamahl for now
23 hours ago
Here's some stuff I dug up from my collection that you might want for the deck
1 day ago
ok lets look at your arsenal. looks it over. looks it over once more and nods quite the interesting goblin deck. here are a few I would suggest:
Goblin Warrens: for super extra goblin token fun.
Sylvok Lifestaff: to gain extra life from your sacked tokens or other creatures.
(maybe) Lich's Tomb: with so many tokens popping out you can stay in the game even at 0 life. but it is a bit sketchy though so that is why I said maybe.
Rustrazor Butcher: to get past those with indestructible.
Spikeshot Goblin: to do direct damage after pumping him up like nuts.
Goblin Bombardment: to throw things just for the hell of it.
2 days ago
Hi Guint!! Here are some suggestions I think you could utilize for Ishkanah. So far it looks good!
The things we want to make sure you have in this deck are ways to activate delirium, as well as ways to activate Ish's tribal effects. Let's start with the spiders themselves~
If you can find it I definitely recommend buying a Swarmyard cause what's better than a land that prevents your dudes from dying?
Arachnogenesis Essentially a Fog with an added bonus of giving you a TON of spider tokens. Spider Spawning is also going to be a winner in this deck. Penumbra Spider gives you good value by making another token when it dies. Riptide Replicator is a fun artifact that can make spiders as well... and with all the tokens, a Parallel Lives and Second Harvest would definitely be cards to consider. Also a fan of the underused Parallel Evolution - it even has Flashback! Swarm them with tokens and then drop a Pathbreaker Ibex, Decimator of the Provinces or the ever coveted Craterhoof Behemoth... or you can go the route of Overwhelming Stampede.
Silklash Spider would be a good powerhouse to pick up. It's effect can kill off any flier on the board.
There aren't any other specific "spiders" that are noteworthy, but there are always shapeshifters. My favorite "spiders" are Metallic Mimic and Chameleon Colossus Alternatively you can get a Conspiracy and just make your whole deck into spiders. Then when they all die bring them back with Patriarch's Bidding.
Spiders have especially large butts on them, so Assault Formation can really be powerful. Things that benefit from the high toughness of spiders should also be up for consideration. Ikra Shidiqi, the Usurper, Abzan Beastmaster, Grim Contest, and Kin-Tree Invocation are ones that come to mind immediately.
For a more tribal feel I def recommend trying out Archetype of Endurance and Archetype of Finality as well as Brawn and Filth. Bow of Nylea could be used as an alternative to Archetype of Finality if you so choose. There are also tribal artifacts such as Coat of Arms, Urza's Incubator, Obelisk of Urd and Door of Destinies.
Now onto the Delirium Mechanic. Making sure your own cards into the graveyard can seem counterproductive but a lot of things benefit from it. So first, how do we self mill?
- Deadbridge Chant is a personal favorite. Satyr Wayfinder, Crop Sigil, Grisly Salvage, Mulch, Grapple with the Past, Commune with the Gods, Benefaction of Rhonas, Sudden Reclamation. Stinkweed Imp or anything with Dredge. Golgari Grave-Troll is a popular one.
Now for some super fun cards that benefit from a graveyard presence.
- Jarad, Golgari Lich Lord, Lord of Extinction, Deathcap Cultivator, Deathrite Shaman, Traverse the Ulvenwald, Splendid Reclamation, and Meren of Clan Nel Toth. Did you mill a bunch of great cards you want back? Recursion is also a super powerful strategy. Eternal Witness is a Green staple for a reason. Greenwarden of Murasa, Seasons Past, Treasured Find, Animate Dead, Victimize. Sometimes you want to put specific things into the graveyard to fetch with recursion cards, so Entomb, Jarad's Orders, and Buried Alive become like tutors in a sense.
Now lets talk about Black and Green as colors in EDH. Black/Green has a few things that it needs to run undoubtedly. One of its major problems is card draw, so you're definitely going to want to auto-include Harmonize and Phyrexian Arena. I would also consider Lifecrafter's Bestiary.
Removal: Putrefy, Murder, Hero's Downfall, Abrupt Decay, Krosan Grip, Golgari Charm, Toxic Deluge, In Garruk's Wake, Acidic Slime, Beast Within. Dictate of Erebos to be used in conjunction with a sacrifice outlet like Ashnod's Altar (sac your extra tokens for mana!)
Ramp: Cultivate, Kodama's Reach, Solemn Simulacrum, Sol Ring, Explosive Vegetation, Thran Dynamo, Commander's Sphere, Golgari Signet, Cryptolith Rite, Harrow, Crop Rotation, Sakura-Tribe Elder, Yavimaya Elder.
The only other thing I want to say about your deck is that you should probably up your land count to at least 36. 30 is usually too little for most EDH decks in my experience. Unless you're going super aggro, you'll find yourself short on a lot of land drops.
If you wanted to upgrade your lands, here are some relatively inexpensive things you could add:
Golgari Rot Farm, Command Tower, Jungle Hollow, Temple of Malady, Woodland Cemetery, Overgrown Tomb, Llanowar Wastes, Tainted Wood, Grim Backwoods, Bojuka Bog, Hissing Quagmire, Temple of the False God, Drownyard Temple, Ghost Quarter, and any lands that Cycle in your colors :)
2 days ago
Hey, I'm also a Kaalia player and I wanted to recommend a couple cards. First Swiftfoot Boots, it's very similar to Lightning Greaves in that it also gives haste and can help protect Kaalia or any other important creatures. Second, a lot of the creatures that Kaalia is going to cheat out are huge targets for removal, so having a way to get them back is always helpful. A good cheap one is Phyrexian Reclamation, it's a cheap way to be able to get your big creatures back from grave. It's downfall is that they go to hand instead of the battlefield, but Kaalia doesn't have a problem with that drawback.
2 days ago
Lifeline, Scarecrone, and Nim Deathmantle are all auto-includes for a Hope of Ghirapur deck. They allow you to brutally abuse its ability and recur it every turn, circumventing command tax. Metalworker, Copper Gnomes, and Ancient Tomb are also great cards, and I see a couple strict upgrades to fit them in. If you're considering Darksteel Forge, I'd add Mycosynth Lattice, since those two win the game with Nevinyrral's Disk out. (It destroys all permanents except your own) mycosynth also deals with pesky cards like Null Rod, and since you're using voltron, you'd likely win the ensuing mana-less battle. I'd also add Kuldotha Forgemaster as an additional tutor tool. Karn, Silver Golem also happens to combo with lattice to wreak havoc on lands, if that combo interests you. In a ramp heavy deck like this, I think Planar Portal would do a lot of good, especially since it actually cheapens Darksteel Forge and is a reusable tutoring engine. Also, Lightning Greaves is a strict upgrade over Swiftfoot Boots. Avarice Amulet is a very bad card, if you're looking for draw, Sword of Fire and Ice does the job better. Same deal with Vulshok Morningstar and Sword of Light and Shadow; it just does more.
3 days ago
Consider Return to Dust instead of Revoke Existence. While aforementioned the deck's tax abilities, the ability to remove 2 artifacts (at instant speed can be 1 or 2!) or enchantments might be more worthwhile than just one. Why Revoke Existence Blightsteel Colossus when you can Return to Dust Blightsteel Colossus and Darksteel Forge(?!).
4 days ago
It might help you to get some haste enablers for your commander so you can eat up 5 tokens and slam into your opponents face without giving them a full round of turns to deal with your 25/25.
Brawn sac him and it will give your guy trample
Then for more creatures and protection
Then one of my new favorite EDH cards : Heroic Intervention