Swiftfoot Boots

Legality

Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Modern Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Commander 2016 Uncommon
Commander 2015 Uncommon
Commander 2014 Uncommon
Commander 2013 Uncommon
2012 Core Set Uncommon

Combos Browse all

Swiftfoot Boots

Artifact — Equipment

Equipped creature has hexproof and haste.

Equip

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Swiftfoot Boots Discussion

Nightdragon779 on LF: Some Sisay Pieces H: ...

12 hours ago

I need:

* Crovax, Ascendant Hero - my budget Elesh Norn to combo with Kamahl for now

*Thousand-Year Elixir

*Swiftfoot Boots

*Sol Ring

Thanks.

ticked-off-squirrel on Boggart Avalanche

1 day ago

ok lets look at your arsenal. looks it over. looks it over once more and nods quite the interesting goblin deck. here are a few I would suggest:

Goblin Warrens: for super extra goblin token fun.

Sylvok Lifestaff: to gain extra life from your sacked tokens or other creatures.

(maybe) Lich's Tomb: with so many tokens popping out you can stay in the game even at 0 life. but it is a bit sketchy though so that is why I said maybe.

Swiftfoot Boots or Lightning Greaves: to protect the key part of any combo.

Rustrazor Butcher: to get past those with indestructible.

Spikeshot Goblin: to do direct damage after pumping him up like nuts.

Goblin Bombardment: to throw things just for the hell of it.

smiffdemon on Ishkanah Stuff

2 days ago

Hi Guint!! Here are some suggestions I think you could utilize for Ishkanah. So far it looks good!

The things we want to make sure you have in this deck are ways to activate delirium, as well as ways to activate Ish's tribal effects. Let's start with the spiders themselves~

Now onto the Delirium Mechanic. Making sure your own cards into the graveyard can seem counterproductive but a lot of things benefit from it. So first, how do we self mill?

Now for some super fun cards that benefit from a graveyard presence.

Now lets talk about Black and Green as colors in EDH. Black/Green has a few things that it needs to run undoubtedly. One of its major problems is card draw, so you're definitely going to want to auto-include Harmonize and Phyrexian Arena. I would also consider Lifecrafter's Bestiary.

Removal: Putrefy, Murder, Hero's Downfall, Abrupt Decay, Krosan Grip, Golgari Charm, Toxic Deluge, In Garruk's Wake, Acidic Slime, Beast Within. Dictate of Erebos to be used in conjunction with a sacrifice outlet like Ashnod's Altar (sac your extra tokens for mana!)

Protection: Asceticism, Swiftfoot Boots, Lightning Greaves, Heroic Intervention

Tutors: Green Sun's Zenith, Diabolic Tutor, Demonic Tutor

Ramp: Cultivate, Kodama's Reach, Solemn Simulacrum, Sol Ring, Explosive Vegetation, Thran Dynamo, Commander's Sphere, Golgari Signet, Cryptolith Rite, Harrow, Crop Rotation, Sakura-Tribe Elder, Yavimaya Elder.


The only other thing I want to say about your deck is that you should probably up your land count to at least 36. 30 is usually too little for most EDH decks in my experience. Unless you're going super aggro, you'll find yourself short on a lot of land drops.

If you wanted to upgrade your lands, here are some relatively inexpensive things you could add:

Golgari Rot Farm, Command Tower, Jungle Hollow, Temple of Malady, Woodland Cemetery, Overgrown Tomb, Llanowar Wastes, Tainted Wood, Grim Backwoods, Bojuka Bog, Hissing Quagmire, Temple of the False God, Drownyard Temple, Ghost Quarter, and any lands that Cycle in your colors :)

HH_Snorlax on Kaalia & Charizard (incomplete)

2 days ago

Hey, I'm also a Kaalia player and I wanted to recommend a couple cards. First Swiftfoot Boots, it's very similar to Lightning Greaves in that it also gives haste and can help protect Kaalia or any other important creatures. Second, a lot of the creatures that Kaalia is going to cheat out are huge targets for removal, so having a way to get them back is always helpful. A good cheap one is Phyrexian Reclamation, it's a cheap way to be able to get your big creatures back from grave. It's downfall is that they go to hand instead of the battlefield, but Kaalia doesn't have a problem with that drawback.

ComboCrazy on Hope of Ghirapur EDH. Yes, Really.

2 days ago

Lifeline, Scarecrone, and Nim Deathmantle are all auto-includes for a Hope of Ghirapur deck. They allow you to brutally abuse its ability and recur it every turn, circumventing command tax. Metalworker, Copper Gnomes, and Ancient Tomb are also great cards, and I see a couple strict upgrades to fit them in. If you're considering Darksteel Forge, I'd add Mycosynth Lattice, since those two win the game with Nevinyrral's Disk out. (It destroys all permanents except your own) mycosynth also deals with pesky cards like Null Rod, and since you're using voltron, you'd likely win the ensuing mana-less battle. I'd also add Kuldotha Forgemaster as an additional tutor tool. Karn, Silver Golem also happens to combo with lattice to wreak havoc on lands, if that combo interests you. In a ramp heavy deck like this, I think Planar Portal would do a lot of good, especially since it actually cheapens Darksteel Forge and is a reusable tutoring engine. Also, Lightning Greaves is a strict upgrade over Swiftfoot Boots. Avarice Amulet is a very bad card, if you're looking for draw, Sword of Fire and Ice does the job better. Same deal with Vulshok Morningstar and Sword of Light and Shadow; it just does more.

miracleHat on Pay the ghost

3 days ago

Pearl Medallion > monument
Rootborn Defenses > Brave the Elements
Honor of the Pure > Crusade
Light from Within is not good with your general
Lightning Greaves > Swiftfoot Boots (budget?)

Consider Return to Dust instead of Revoke Existence. While aforementioned the deck's tax abilities, the ability to remove 2 artifacts (at instant speed can be 1 or 2!) or enchantments might be more worthwhile than just one. Why Revoke Existence Blightsteel Colossus when you can Return to Dust Blightsteel Colossus and Darksteel Forge(?!).

Grahamatica on Theomok the token eater *need help*

4 days ago

It might help you to get some haste enablers for your commander so you can eat up 5 tokens and slam into your opponents face without giving them a full round of turns to deal with your 25/25.

Hall of the Bandit Lord

Swiftfoot Boots

Lightning Greaves

Anger

Brawn sac him and it will give your guy trample

Flamekin Village

Ogre Battledriver

Xenagos, God of Revels

Then for more creatures and protection

Arachnogenesis

Fresh Meat

Then one of my new favorite EDH cards : Heroic Intervention

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