|Commander / EDH||Legal|
Printings View all
|Commander 2018 (C18)||Uncommon|
|Commander Anthology 2018 (CM2)||Uncommon|
|Masters 25 (A25)||None|
|Commander 2017 (C17)||Uncommon|
|Commander Anthology (CM1)||Uncommon|
|Commander 2016 (C16)||Uncommon|
|Commander 2015 (C15)||Uncommon|
|Commander 2014 (C14)||Uncommon|
|Commander 2013 (C13)||Uncommon|
|2012 Core Set (M12)||Uncommon|
Combos Browse all
Artifact — Equipment
Equipped creature has hexproof and haste.
|Have (5)||PTsmitty , metalmagic , rockleemyhero , Pumpkinking913 ,|
|Want (15)||Otakufan64 , darthterd , SpetznazM16 , amergerbil , SadPokemon , mocaba , Mac-Daddy , zilikken , FilthyFish , ahp12 , xegster , Deconstructionist , Mordamen , xacto14 , Forsetyr|
Swiftfoot Boots Discussion
7 hours ago
I think you seriously need some card draw, too.
I like the build! +1
3 days ago
Hey Chandra25, I will try give you suggestions for this Deck.
Swiftfoot Boots addition protection for your commander.
I think Wheel and Deal is to much Card Advantage for your Opponents if Narset, Parter of Veils is not online. I see, you play much more Cards that had more Advantage for each other. Risky, bit, ok if you can handle it.
Howling Mine is a realy nice Card, i think about include in my Locust Deck.
Torbran, Thane of Red Fell also a good Card, but RRR in CMC feels bad for me.
If you want check up my Locust Deck, here it is. Leave an comment/suggestion if you want.
1 week ago
~I have never needed Reliquary Tower and Stonybrook Schoolmaster is, in my opinion, worse than Emmara. The only time you really wouldn't want to hard cast her from the command zone, is around 8 - 10 mana. Upgrading the boots to greaves.
1 week ago
I like your creative approach here. I really think you should consider running some of the protective equipment to take care of your commander. Swiftfoot Boots , Mask of Avacyn , and with blue in the deck, you could also run Neurok Stealthsuit , all of which are pretty good budget option.
I think you should also consider running some sac outlets, that way if you see something nicer you want to steal with Rubinia, you don't have to give the other creature back. Criminally underplayed sac outlets like Fanatical Devotion and Martyr's Cause would also double up as protection cards. Carnage Altar is pretty non-threatening and provides card draw, and Spawning Pit is nice in that it doesn't instantly scream "COMBO ENGINE" when it hits the board.
Some flicker effects might also let you make the most out of ETB effects from creatures that steal stuff. Flickering Altered Ego every turn could get terribly annoying. If you could afford a Gilded Drake , it get's really annoying. But, you aren't running a critical mass of creatures here, so that may not be worth considering.
Again, love the idea here. +1.
1 week ago
Cards shared with Karador:
1 week ago
Also some stuff to protect your commander is very necessary, I have an Arcades deck and I find him getting shot a lot with single target removal so get a Swiftfoot Boots and Lightning Greaves if you can afford them to try and keep Arcades around. Some cheaper options you can go for are Vanishing or Mask of Avacyn
1 week ago
You're off to a great start! I would recommend a bit more ramp though. Karlov draws a lot of hate, and rightfully so, so even though he's 2 CMC you'll have to recast him a fair amount. You're at 5 ramp pieces right now but I always aim for 8 in my decks, give or take a few depending on the curve of the deck. Crypt Ghast is great but expensive and delicate so it's worth running but can be unreliable. Try Wayfarer's Bauble , Star Compass , Prismatic Lens , Mind Stone , and/or Worn Powerstone .
One thing many new EDH-deck builders stumble on is not enough interaction/removal. It's usually best to focus on building your own board state than tearing down others but having some removal is very important still. I love it when I have a deck that can support heavy removal. That said, I think you might have a bit too much, especially considering you have removal in the Command Zone. Definitely keep all the enchantment/artifact removal you can (enchantments are some of the most powerful things in commander and the hardest to remove). I like the exile effects, since recursion is so common. Check out Return to Dust and Forsake the Worldly . Running 2-6 board wipes is great and you're there already.
I'd recommend replacing a few targeted-creature removal cards with some more utility cards, partucularly draw spells. Greed and Well of Lost Dreams are awesome. Try Read the Bones , Ancient Craving , Ambition's Cost , Phyrexian Arena , Arguel's Blood Fast Flip, Erebos, God of the Dead , and Promise of Power .
Rhystic Tutor is a trap. I'd drop it.
1 week ago
I like the idea of a quasi- Zulaport Cutthroat in the Command zone..
Ayara synergizes with the passive token generators used in the classic Contamination -lock ( Bitterblossom , Dreadhorde Invasion , Ophiomancer , etc.), even if you don’t run the dreaded Contamination itself..
Also, I see your Greaves, but a pair of Swiftfoot Boots is usually a good idea too..
Lastly, although the strategy of my deck is ultimately different, you should consider some of the Undying synergies in my deck (Undying Phyrexian Aristocracy) for some inspiration..
Swiftfoot Boots occurrence in decks from the last year
Commander / EDH:
All decks: 0.35%
GU (Simic): 0.98%
WU (Azorius): 1.55%
UB (Dimir): 1.26%
UR (Izzet): 0.88%
RW (Boros): 2.69%
GW (Selesnya): 1.08%
WB (Orzhov): 0.56%
RBW (Mardu): 0.82%
WUB (Esper): 0.5%
UBR (Grixis): 0.61%
GWU (Bant): 0.8%