Swiftfoot Boots

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2017 Uncommon
Commander 2016 Uncommon
Commander 2015 Uncommon
Commander 2014 Uncommon
Commander 2013 Uncommon
2012 Core Set Uncommon

Combos Browse all

Swiftfoot Boots

Artifact — Equipment

Equipped creature has hexproof and haste.

Equip

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Swiftfoot Boots Discussion

superhuman21 on Maralen of the Mornsong

9 hours ago

I have a totally different Maralan deck for EDH but this is a great kind of deck if you wanted to play outside your playgroup and utterly hate on people.

There are a couple of cards this deck should have though; Lightning Greaves, Swiftfoot Boots. Trepanation Blade is also a brutal card in this deck.

golgariizzet on Ramos the Voltron Spellslinger

1 day ago

Molten Psyche, and Winds of Change, and Jace's Archivist are good cheap wheels and i agree with Atraxa, Praetors' Voice she is so strong. Tempt with Discovery is really good ramp Collective Voyage is good unless you don't want to help other people. also if your looking to mill Keening Stone, and Mindcrank are very strong. your commander and other creatures are an important roll in the game so i would put in Lightning Greaves, and Swiftfoot Boots maybe even Whispersilk Cloak. Sangromancer is amazing life gain for discard decks i put it out on turn 3 and then wheeled on turn 4 with jace and bumped my life up an extra 60 or so. hope this helps let me know what your really trying to focus on with your deck and i might have some better suggestions.

evncrbch on Nekusar's Wheel in the Sky

1 day ago

usaDiabetic - I may add in another card or two for protection. Probably will start with Swiftfoot Boots as I already own one and it still allows me to enchant him with Helm of the Ghastlord. Wheel of Fate may be worth trying, but timing things with it will be tough because my opponents have so much notice that it's coming. Magus of the Wheel is mediocre because he has to survive a round of the table which will nearly never happen.

DonQuijote - Windfall is already in the list. I used to run Jace's Archivist but since he has to survive a full round around the table to do anything I found him underwhelming. He rarely survives.

Thank you both for your suggestions!

usaDiabetic on Ramos the Voltron Spellslinger

1 day ago

Sweet looking build so far.

My first thought is Vesuva for the mana base. I know its slow, but maybe Path of Ancestry .

Maybe some utility sweepers like Merciless Eviction or Austere Command.Speaking of command Cryptic Command can be clutch.

With your creatures being so few, and pretty important, I'd suggest putting in Lightning Greaves, maybe Swiftfoot Boots(being able to give haste and hexproof to Yidris and Narset can be huge.)

Maybe sneak in Triumph of the Hordes for surprise kills.

Sorin Markov could be tough at triple black, come to think of it, you might only want to use black as a splash in this deck. Looking at your couple of mono black spells(theres only a few) and they are double and triple black CMCs. I think taking some of those out could make this deck run way smoother.

Also not a huge fan of Aggravated Assault or Chandra's Ignition in your build, you don't seem to get enough value off of it, and the name of decks like these...is value.

Either way, I like where this is going, sweet build!!

drohack on Kaalia call of Brisela

2 days ago

Here is my attempt to figure out my "7 by 9" classification of my deck (Referenced article about "7 by 9"). It appears I've slightly reversed it and have a "9 by 7" ratio. Some cards also overlap, but I put them in their main use case category.

After looking at the list though I only have 7 categories of cards which means I could look to add a new category by removing some of the weaker cards in each of the existing categories.

Target Protection (10)

Removal (8)

Tutor (9)

Draw (10)

Revive (8)

Utility (9)

Meld (6)

Mana (5 + 35 - 1)

xxxavo on Yidris!

2 days ago

Remove

Burgeoning - I think this is mainly personal preference, while it does ramp you well, it's also a -1 in card advantage, and then you must ensure your hand is stocked with hands, which can go away fairly quickly. I'd rather remove to improve my chances at hitting sol ring, ancestral, or wheel.

Elvish Mystic - Same thing here, I'd rather remove to improve my chances at hitting sol ring, ancestral, or wheel. Also dies to easily to mass removal.

Clan Defiance - X spells don't play along with Cascade effects.

Lifecrafter's Bestiary - The value is to conditional in my opinion. I'd rather play a Mystic Remora or Rhystic Study

Add

Rampant Growth - Staple Green Ramp

Abrupt Decay - Staple removal

Counterspell - Staple Counter

Swiftfoot Boots - Staple Artifact

GeminiSpartanX on Bruna. Win.

2 days ago

QKNARWHAL- I used to run Alexi's Cloak as a pseudo-counter to targeted removal the turn I play Bruna. However, I didn't like how I couldn't equip Lightning Greaves or Swiftfoot Boots on the same turn if I used it and was then weak to sorcery-speed boardwipes. If I get to my attack phase, I've found Spectra Ward to be enough protection from targeted removal that also gives a nice p/t boost. I'm not sure that Diplomatic Immunity gives me anything more than the cloak would since most players target the bigger enchantments with their removal anyway in my experience, or they have mass bounce or permanent-wipes to hit all enchantments anyway.

Boseiju, Cavern, Fow, and Pact would all make the cut if I had any extras to spare (or any period for some of them!). Pact especially would be great in this deck since the turn I cast Bruna is usually the turn I have the least mana available to protect her. I have a set of Caverns that I swap between Modern elves and slivers, so I could swap a copy in here for certain if I come across another control deck.

I'm unsure if the card disadvantage from Chrome Mox would be worth the ramp in a multiplayer game. I know it's great 1v1, but it always seems like someone is good at destroying artifacts/enchants in the pods I play in. If you have experience otherwise, let me know and I'll consider it since I have a copy.

Yesterday on Official missing/incorrect card/token thread

2 days ago

I was updating my inventory and there seem to be an awful lot of cards that are missing their Commander Anthology printings here.

Printings not found: Anger (CMT), Arcane Denial (CMT), Bathe in Light (CMT), Boros Guildmage (CMT), Borrowing 100,000 Arrows (CMT), Cleansing Beam (CMT), Congregate (CMT), Control Magic (CMT), Curse of Inertia (CMT), Curse of Predation (CMT), Curse of the Forsaken (CMT), Darksteel Mutation (CMT), Death by Dragons (CMT), Deceiver Exarch (CMT), Diabolic Tutor (CMT), Diviner Spirit (CMT), Dragon Whelp (CMT), Duergar Hedge-Mage (CMT), Evincar's Justice (CMT), Furnace Whelp (CMT), Gwyllion Hedge-Mage (CMT), Hada Spy Patrol (CMT), Krosan Grip (CMT), Leafdrake Roost (CMT), Leonin Bladetrap (CMT), Lightkeeper of Emeria (CMT), Mortify (CMT), Mother of Runes (CMT), Oni of Wild Places (CMT), Orim's Thunder (CMT), Orzhov Guildmage (CMT), Path to Exile (CMT), Pilgrim's Eye (CMT), Presence of Gond (CMT), Pyrohemia (CMT), Razorjaw Oni (CMT), Restore (CMT), Return to Dust (CMT), Selesnya Charm (CMT), Selesnya Guildmage (CMT), Serra Angel (CMT), Shattered Angel (CMT), Skyward Eye Prophets (CMT), Soul Snare (CMT), Stonecloaker (CMT), Sulfurous Blast (CMT), Swiftfoot Boots (CMT), Sylvan Reclamation (CMT), Syphon Flesh (CMT), Syphon Mind (CMT), Terminate (CMT), Thornwind Faeries (CMT), Thunderstaff (CMT), Vow of Duty (CMT), Vow of Lightning (CMT), Vow of Malice (CMT), Wash Out (CMT), Winged Coatl (CMT), Wonder (CMT), Wrecking Ball (CMT).

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