|Commander / EDH||Legal|
Printings View all
|Commander 2018 (C18)||Uncommon|
|Commander Anthology 2018 (CM2)||Uncommon|
|Masters 25 (A25)||None|
|Commander 2017 (C17)||Uncommon|
|Commander Anthology (CM1)||Uncommon|
|Commander 2016 (C16)||Uncommon|
|Commander 2015 (C15)||Uncommon|
|Commander 2014 (C14)||Uncommon|
|Commander 2013 (C13)||Uncommon|
|2012 Core Set (M12)||Uncommon|
Combos Browse all
Artifact — Equipment
Equipped creature has hexproof and haste.
|Have (11)||LordBlackblade , metalmagic , PTsmitty , sonnet666 , , simicstudent , metljoe , Brutus1 , GrimMeeper , shinbatsu , goodair|
|Want (24)||PANDABOMB , bogy , VinorSion , Korimax , 1sfayed , urahara72 , Ivannorr , Flamadiddle , AlyOfArendelle , jagodot , fryhyi123 , metalmustaine , SkylordAleksander , zumberos_shadowwake , paulcalypse , Elynia , DMitch , akshayvijay , Lunnderbolt , Bobtheplatypus , Cihawk , Benkov , Lunchbox894 , Mitchapaloser|
Swiftfoot Boots Discussion
13 hours ago
I don't think that Deathbringer Thoctar is worth it. He is simply to slow and isn't on the same page with what the rest of the deck is trying to do.
I also don't think that Whispersilk Cloak or Swiftfoot Boots are worth it. The likely hood that you are going to draw them is slim and for little reward. If you remove all of what I have mentioned you have room to add either (or any combination of) Shrieking Affliction or Black Vise . Since you are making them discard, hopefully they will eventually not have a hand and these will be a huge win condition in a single and multiplayer game.
I'm not sure that Mind Slash is worth it either, as the only card you have that you can freely sacrifice is Reassembling Skeleton . Instead I would recommend adding 2 Waste Not as he will help you strengthen your board or hand. I realize this is in your maybe board, but I think your main board could very much so benefit form having at least 2 Waste Not . It might even be worth it to remove ravens crime if you replace it with Shrieking Affliction or Black Vise .
I also so that you have removed Slaughter Games and I don't think that was good.I think that this deck would very heavily benefit from 3 Slaughter Games in your sideboard. If you lose the first game, sideboard them in and take out something important.
It might also be worth it to try to squeeze in some Raven's Crime .
2 days ago
May want to consider more cards that help you survive until late game and deal with opponents threats without hurting your own. Cards like Earthquake can be a one sided board wipe in many situations, and it ca be used as early as turn 2. Would also recommend cards like Lightning Greaves and Swiftfoot Boots for protection and possibly haste to get a combo out early. Also, a card like Fist of Suns could work to help with your mana issues seeing as mana selection doesn't seem to be a huge problem, and if you're having trouble getting the right mana, playing Curse of Opulence on the most dangerous player or even yourself if you are being targeted can make casting your spells for almost free incredibly easy. Lemme know whatcha think of these suggestions :).
2 days ago
Swiftfoot Boots You need to be able to protect her or she is just going to get hated off the field before you can build her up and sac her.
Cathars' Crusade It goes so well with Elenda when you sac her.
3 days ago
Not sure I understand the inclusion of Worn Powerstone over Sol Ring unless its just a placeholder until you get another copy. For scrying power Crystal Ball is strictly superior to Seer's Lantern , [though I would add the Crystal Ball to replace the Manalith as pretty much any mana rock is better here]. My understanding is that despite the low CMC of the deck, Feather is actually fairly mana hungry so perhaps more artifact ramp may be in order to get the engines going sooner.
While I haven't played with or against Feather yet, I watched a few videos and Feather dies a lot even with the instant speed protections so my feeling is you'll really miss not having Swiftfoot Boots , Darksteel Plate , etc. to free up your mana to just buff and draw cards.
4 days ago
Commander / EDH
SCORE: 13 | 10 COMMENTS | 1900 VIEWS | IN 5 FOLDERS
Hello, all. This Krenko decks runs pretty smoothly in most games; however, I have found that it is very susceptible to removal or other interactions. Other than Swiftfoot Boots , how can I better protect Krenko, Mob Boss and my goblin horde?
4 days ago
After 3 years, I have finally updated this deck!!
Removed: Tireless Tracker , Greenwarden of Murasa , Godo, Bandit Warlord , Keen Sense , Snake Umbra , Swiftfoot Boots , Darksteel Plate , Champion's Helm , Wheel of Fate , Sword of Feast and Famine , Mage Slayer .. cant remember the other 2 lol.
Added: Zuran Orb , Abundance , Tectonic Reformation , Lightning Greaves , Praetor's Counsel , Nissa's Triumph , Lotus Cobra , Ramunap Excavator , Wayward Swordtooth , Nissa, Who Shakes the World , Wrenn and Six , Constant Mists , and Crop Rotation .
4 days ago
Fatal Push, Underground River, and Mental Misstep are under $5 dollars, so I'm not going to give replacements on those, but for Ancient Tomb , City of Traitors , Glimmervoid , Inkmoth Nexus , Mox Opal , and Mox Diamond , I'd replace those with 3 Islands and a Swamp and add a River of Tears and Spire of Industry .
For Force of Will , I'd use Steel Sabotage , it acts as an occasional counter and protection for your artifacts if you bounce them in response to removal, or to reuse them in case of Renaming a new card with Revoker or getting another cast trigger on Sai, etc.
6 days ago
Goblin Engineer grabs hammer from your deck and gets it on the field by turn 3
Swiftfoot Boots occurrence in decks from the last year
Commander / EDH:
All decks: 0.35%
GU (Simic): 0.98%
WU (Azorius): 1.55%
UB (Dimir): 1.26%
UR (Izzet): 0.88%
RW (Boros): 2.69%
GW (Selesnya): 1.08%
WB (Orzhov): 0.56%
RBW (Mardu): 0.82%
WUB (Esper): 0.5%
UBR (Grixis): 0.61%
GWU (Bant): 0.8%