Artifact — Equipment
Equipped creature has hexproof and haste.
|Have (2)||, blyatifull|
|Want (14)||mathgrumps , Driftwood , CloakedSaturn45 , Myrddin_Naether , TraceOn , Holygrape , Chase76845 , tjkoivunen , CaptainFruffles , Zevoodoo , crazyclowny , ando7890 , casimir03 , Pemas_Cat|
Printings View all
|Commander Legends (CMR)||Uncommon|
|Commander 2020 (C20)||Uncommon|
|Commander 2018 (C18)||Uncommon|
|Commander Anthology 2018 (CM2)||Uncommon|
|Masters 25 (A25)||None|
|Commander 2017 (C17)||Uncommon|
|Commander Anthology (CM1)||Uncommon|
|Commander 2016 (C16)||Uncommon|
|Commander 2015 (C15)||Uncommon|
|Commander 2014 (C14)||Uncommon|
|Commander 2013 (C13)||Uncommon|
|2012 Core Set (M12)||Uncommon|
Combos Browse all
|Commander / EDH||Legal|
Swiftfoot Boots occurrence in decks from the last year
Latest Decks as Commander
Swiftfoot Boots Discussion
1 day ago
Do note that Lightning Greaves is kinda awkward in this combo, Shroud prevents your Jegantha from being targeted by your Retreiver to untap it. Swiftfoot Boots will do the trick, but the Greaves need to be shuffled around all the time to be able to untap.
1 day ago
As for The Great Henge, The Ozolith, Heroic Intervention, Hardened Scales, Doubling Season, Branching Evolution and so many other spicey - yet pricey - cards, please keep the description of the deck in mind. This deck is going to be a budget build to be an entry in a Secret Santa type thing. My playgroups' gentleman's agreement is ~30,00€/$40.00 maximum - plus cards that sit in our binders which we don't mind giving away.
Also, the deck's supposed to be played in a low powered pod, which we would score 3-4/10 by our metrics. The easiest way to do that is have most cards either fit the counters theme or one of the subthemes such as fighting instead of being generically good. Meaning, cards like Inspiring Call and Sporeback Troll fit a lot better than Heroic Intervention, Wrap in Vigor, Lightning Greaves, Swiftfoot Boots and the likes.
I still have Tuskguard Captain and Bramblewood Paragon in a box somewhere. I might add them as extras. For the moment i think Champion of Lambholt, Gnarlid Colony and Pridemalkin should be plenty to enable hits.
I'm quite sure Longshot Squad is one of those boxes, too. It'll have to be an extra for now, since i won't know if the deck's even facing flyers until all Secret Santas are revealed. Nice catch though!
Hydra's Growth and Increasing Savagery have been on my mind as well, yet they fit Mowu, Loyal Companion so much better than the other interchangable commanders. Going wide and wild with counters is a lot more entertaining than just going big. Same goes for Managorger Hydra. Sure it's straight forward, but something like Forgotten Ancient can enable a variety of things - at half the price.
As for Yorvo, Lord of Garenbrig, there are only so few creatures that would trigger his second ability reliably at the moment: Bloodspore Thrinax, Renata, Called to the Hunt, Verdurous Gearhulk and Vigor. If i would be looking for creatures that do something similar to his first ability i'd propably consider Ivy Lane Denizen for its flexibility instead.
Anyhow, thanks again for your kind words and suggestions!
ps. MapPsycho thanks for your flattering words as well! :)
1 day ago
Great start! There are a few categories of stuff I would add, I will start with budget options:
Other good cards, but not as budge
Cards to Consider Cutting:
That is all for now, but I can suggest more later.
2 days ago
What if you were to add cards such as Curse of Predation. Overall Curse of Predation is actually better than your commander because you don't need to deal combat damage to the opponent.
I agree The Great Henge would be perfect for this deck so I recommend it.
Increasing Savagery is an amazing card for green decks that focus on +1+1 counters. Really do add more trample into your deck so that you always get the +1+1 counters.
Anyway good luck. Your deck has a lot of great stuff going for it.
5 days ago
I just realized you left that great comment on my Archelos list and I didn't look at your deck yet. I've done it now. This is awesome, I took some more inspiration from here. I really like Groundskeeper, I might add it if I manage to find a slot.
A card I don't understand here is Ring of Evos Isle. Is it there for giving Yarok hexproof? If so, I think Lightning Greaves and/or Swiftfoot Boots would do a better job at that. I don't think the +1/+1 on Yarok is worth it.
2 weeks ago
This rocks I've always been a fan of arcades, it a fun commander, iv considered building a deck with him many times, one thing to consider tho is that his play style revolves around building up walls then bringing him out to swing with said walls, so this means everyone that starts seing you cast 7/7's for effectively 3 mana or so are going to start targeting your commander first so adding in some extra protection for him is key, some cards to consider are staples like Swiftfoot Boots, or Lightning Greaves, your in white and green so Shalai, Voice of Plenty is a great option or if your not concerned about mana costs Avacyn, Angel of Hope is also great, another thing to consider is that your in blue as well so some countermagic could come in handy like classic Counterspell, or something a little more broad like Counterbalance, just some food for thought :), good luck
2 weeks ago
Oh, I like Chained to the Rocks a fair amount. Keep that one in.
As far as utility goes, you have some real winners. I like Berserkers' Onslaught and LOVE Warstorm Surge and Where Ancients Tread. Iroas, God of Victory is excellent. I like Brave the Sands a lot too. I actually have a soft spot for Story Circle but i could see it staying or being cut.
I kind of like Deflecting Palm but Comeuppance may be better. Probably won't have room for them though. Feudkiller's Verdict I love for the flavor but isn't too great. I might be tempted to keep it though!
I love that Hammer of Purphoros is in. Haste matters a surprising amount when you're dropping huge creatures. You might want to include Fervor as well. I should have one on hand for trade. One more advantage for Swiftfoot Boots and Lightning Greaves. No wonder they're so ubiquitous!
Aurification seems like a sweet choice. I have a Ghostly Prison on hand if you want an added layer of defense. I run one in my Giant deck. Speaking of defense, Boros Charm is an excellent include. Make sure it ends up in the final list.
I would drop all the anthem effects. They aren't great when you're boosting two 6/6s up to 7/7s. They're for go-wide strategies like zombies, elves, and goblins. Spear of Heliod has the utility of destroying creatures, but leaving three mana open al the time is hard when you're trying to cast a bunch of 7-drops. Perhaps it could count as one of your Removal cards.
Damage doublers will be much more effective. I have a promo Dictate of the Twin Gods if you'd like. Furnace of Rath is good and Fiery Emancipation is insane, but they're pricey. I don't have either of them for trade. I do have a Gratuitous Violence somewhere that you can have; it's almost as good.
Along with Berserkers' Onslaught, I have Blood Mist and a Duelist's Heritage on hand. Rage Reflection would be great too because it works on defense too. I don't have one though. I have a Loyal Unicorn, but it's no giant. Nahiri's Machinations is a fun budget choice if you wanted to pick up an effect like that. I have a Dolmen Gate for trade as well. I adore that card and run it in many decks.
You probably aren't going to have much more room for utility cards if you want to keep your creature count high. I would recommend dropping every miscellaneous card not mentioned here.
2 weeks ago
Even though you are primarily Giant-Tribal, you may still want to have a small suite of "Brion" cards.
Gift of Immortality is extremely good with Brion. I don't have one though.
Sigil of the New Dawn isn't the most efficient, but can be good.
I have a Serra Avatar too, which is the best Fling-able creature around. Evra, Halcyon Witness is great too, but I don't have one. It's cheap though. A Stalking Vengeance would double up Brion's damage, but I don't think I have one either. Reya Dawnbringer is way mana-expensive but can be useful with such pricey giants dying left and right.
Flameshadow Conjuring can be good with Brion too. I don't think I have one though.
Phyrexian Processor is one of the craziest pieces of Brion tech around. It's not too expensive--I would totally slide this card in, even if I was doing Giant Tribal. You can get blown out, but the payoff is enormous.
Another piece of Brion tech is Grafted Exoskeleton, if you wanna be dirty.
Since Brion isn't the center of the strategy, protecting him isn't at such a premium. Cards like Swiftfoot Boots and Lightning Greaves are still good for protecting your big giants though. It may be worth sliding some cards like that in, but since it's a casual deck you may get away with none.
I have a Cradle of Vitality on-hand. Might be really good!
If you have any more Threaten-effects, those are functionally creature removal with your commander out. Perhaps a couple of cards like that deserve a slot. Captivating Crew is fun because it's repeatable. Song-Mad Treachery Flip is cool because it's a land too!
There are many more.
Illusionist's Bracers is very good with Brion, even with less of a focus on him. Probably worth keeping in.