Birds of Paradise

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Conspiracy: Take the Crown (CN2) Rare
2012 Core Set (M12) Rare
2011 Core Set (M11) Rare
2010 Core Set (M10) Rare
Tenth Edition (10E) Rare
Ravnica: City of Guilds (RAV) Rare
Eighth Edition (8ED) Rare
Seventh Edition (7ED) Rare
Classic Sixth Edition (6ED) Rare
Fifth Edition (5ED) Rare
Fourth Edition (4ED) Rare
Revised Edition (3ED) Rare
Unlimited Edition (2ED) Rare
Collector's Edition (CED) Rare
International Collector's Edition (CEI) Rare
Limited Edition Beta (LEB) Rare
Limited Edition Alpha (LEA) Rare
Promo Set (000) Rare

Combos Browse all

Birds of Paradise

Creature — Bird

Flying

: Add one mana of any color to your mana pool.

Price & Acquistion Set Price Alerts

CN2

M12

M11

Ebay

Birds of Paradise Discussion

vasarto77 on Help building Bloodbraid elf burn ...

17 hours ago

I also feel Oracle of Mul Daya would be great for that deck as well. Crown of Convergence and some mana chumps like Noble Hierarch or Birds of Paradise

Maybe Garruk's Horde, Mul Daya Channelers

Roscoe.Kane on competitive maelstrom wanderer

1 day ago

In a competitive match you are going to need to interact more or storm out sooner. I would add some mana dorks and/or more interaction. Try things like Birds of Paradise, Carpet of Flowers, and Hull Breach.

Side note about cEDH: If you are playing this deck and it's doing well, it isn't what most people would consider competitive. Generally, cEDH decks threaten to win as early as turn 3. Turn 3 is when combo decks start trying to combo, control decks are stopping combos, lockdown decks have at least one stax element active to prevent combos, etc. If you are ramping and still setting up on turn 3, it's not really quite at the competitive level.

colton815 on Dinosaur Devestation EDH

1 day ago

Bearmagus: its not about being "super competitive". nowhere was it implied that this decks user shouldn't have fun, but when is losing ever fun? saying someones deck is bad isn't necessarily rude. just because its not what someone "wants" to hear, doesnt mean it isn't what they "need" to hear. the guy may not have worded it the best way, but his main point was that some of this decks combos just fall apart too easily, while the pieces of those combos can't do anything on their own. the deck creator was actually being more hateful than the other guy. deck creator was the first to start namecalling.

Sparky93: saying your commander is "always" available is kinda...inaccurate. theres the commander tax. eventually your commander will cost more mana than what you can pay. with an already-expensive commander like gishath, that comes much sooner. hence why a way to refill your hand is so important. worrying about hand size is not a waste of time. you cant cast spells if your hand has no spells to cast. at that point you're relying entirely on topdecking. Cavern of Souls can't be your only answer to counterspells. thats 1 card of 99, and only protects your creatures. the other guy wasn't "hating" until after you shat all over his helpful suggestions, and you were being worse by namecalling. not trying to take sides, i just think you got offended way too easily. i'll end with a helpful suggestion of my own. Drover of the Mighty, Kinjalli's Caller, and Birds of Paradise will help you get your dinos out faster. cards like Ranger's Guile, Blossoming Defense, Vines of Vastwood, Heroic Intervention, and Alpha Authority can help protect your gishath.

MsSysbit: you may not have "directly" said the deck was bad, but you still said it. you heavily implied it. i agree the deck could be improved, but im not sure how you figured that Raptor Hatchling or Siegehorn Ceratops were the main targets to cheat into play. every deck needs at least a few low cost cards. Siegehorn Ceratops is actually a pretty good card imo and can get real big real fast if the deck is built properly.

sac_cb on Selvala, Heart of the Wilds

1 day ago

Considering ramping, drawing cards, recursion, untapping shenanigans and removal, I would pick some of the list bellow to add:

As for cards to take out, I think you have much combo potential, so it is not necessary to mantain lots of creatures that have just combat or protection potential. There are some unecessary redundancies and a bad land for a deck with just 31 lands:

  • Sylvan Primordial (banned)
  • Polukranos, World Eater
  • Majestic Myriarch
  • Avenger of Zendikar
  • Mirri's Guile
  • Primalcrux
  • Temple of the False God
  • Elderscale Wurm
  • Bellowing Tanglewurm
  • Ulamog, the Ceaseless Hunger (it's much better on 1x1, and you should focus on building a board that allows you to kill everyone with a single combat phase, maybe two with enough protection)

That's it. The idea should be go infinite with Selvala, drawing/tutoring your creatures and playing them on a single turn, then giving them haste and swinging at everyone. No incremental damage, just a single, deadly blow!

RingweMakil on BUG Midrange

2 days ago

Search for Azcanta  Flip is wonderful, I'm glad you chose to include it in your list.

Crazy talk for a second - Field of Ruin? I know, I know, three colour decks, colourless lands, etc., but Field of Ruin can fix your mana if need be, and is the freest of answers to Inkmoth Nexus, Celestial Colonnade, Raging Ravine, Urza's Tower, Academy Ruins, and so on and so forth. Having access to that card swings matchups that would otherwise just be unwinnable, into straight up favourable. So long as we're experimenting, maybe we switch the Serum Visions out for the Fields, and rely more on JvP to dig us through our awkward draws?

I'm very glad also that you're playing Hero's Downfall! The card is extremely underrated, in my opinion, and I have a hunch he is going to see much more play now that Jace, the Mind Sculptor is public enemy no. 1. Contrary to popular opinion, it is not a strictly worse Maelstrom Pulse - the fact that it can kill manlands, and as you pointed out, is instant speed, makes it a very strong contender. You won't be disappointed by it!

I still think your gy can support a singleton M. Cut quite easily. Big Goyfs are a reason to play Cut, or a giant Master of Etherium, Primeval Titan, Wurmcoil Engine and so on. With Thoughtseize and shocks and fetch, the casting of Dismember will often be more painful than you'll want.

Speaking of Wurmcoil Engine, Kalitas, Traitor of Ghet! 3 Mind Sculptor is probably 1 more than you need, and Scoozes have a habit of competing for food - may I recommend Kalitas to you? He gains life, he exiles, he races like no other, and wins creature based aggro/attrition matchups as easily as Jace wins control matchups. I think your list desperately needs a way to catch back up on life total and board presence against the more aggressive decks in the field that can deploy multiple threats a turn, and Kalitas coming down after two/three turns of interaction is the best NO to aggro I have yet discovered. In a world of Kolaghan's Command and Liliana, the Last Hope, the exiling zombie maker is king (especially if Lightning Bolt becomes more popular), not least because he can race Gurmag Angler, Tasigur, the Golden Fang and Bedlam Reveler quite successfully with 3 points of lifelink (-5, +3 for you each turn cycle; -3 for them; so you're outpacing them by one life point each combat - and heaven forbid you should have any zombies to help).

And Liliana, the Last Hope! Her minus 2 synergises quite well with Jace zero, her plus is an amazing answer to Birds of Paradise, Lingering Souls, Vizier of Remedies, Elvish Mystic, Selfless Spirit, Young Pyromancer, Dark Confidant, Snapcaster Mage, Master of Waves - I could go on, but you get the idea. Also, even if the plus does not kill something, the shrinking is often very relevant in combat, and saves one a ton of life over the course of several turns of ground based combat; it also makes otherwise untenable combats tenable/favourable. That one copy in your sideboard should probably find its way to the main - even against Tron, I have been happy to have her in my list, because of the rather nasty loop she sets up with Fulminator Mage.

Spud9000 on Infinite Mana But You Won’t Get Banned

2 days ago

What are you taking out for your win condition and how do you stay alive until you draw it? Maybee some "faster" Card advantage would help, even a Harmonize.

About the "staying alive" part, you could include Fog, Holy Day and similar cards.

If you are looking to ramp as fast as possible I would suggest Arbor Elf + Utopia Sprawl especially since you are already playing Voyaging Satyr for Nykthos. Maybee take out Opaline Unicorn... Birds of Paradise is an auto-include as well, you could take out Golden Hind imho it's not worth the extra mana.

With all the Ramp 32 Lands looks a bit too much as well, you could probably go down to 24, probably even lower and still easily cast everything you draw.

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