Rogue's Passage

Legality

Format Legality
1v1 Commander Legal
Frontier Legal
Vintage Legal
Modern Legal
Casual Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2017 (C17) Uncommon
Conspiracy: Take the Crown (CN2) Uncommon
Commander 2015 (C15) Uncommon
Magic Origins (ORI) Uncommon
Duel Decks: Jace vs Vraska (DDM) Uncommon
Return to Ravnica (RTR) Uncommon

Combos Browse all

Rogue's Passage

Land

: Add to your mana pool.

, : Target creature can't be blocked this turn.

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Rogue's Passage Discussion

Dorotheus on Darksteel Family (MODERN)

6 hours ago

I don't really know you're budget if any, but I recently helped someone develop a deck that is based exactly around the same ideas you have here.Other cards he is running now are:
Tasigur, the Golden Fang It's a one-of and it's just good.
Mana Leak
Stubborn Denial as long as you have something with an Ensoul or Litch, it's a 1 mana counterspell, definitely the strongest addition you can make
Opt
Inquisition of Kozilek
Fatal Push
Vault Skirge played correctly can keep aggro and burn decks at arm's reach, and against removal decks they will wait until you try and Ensoul one of these, but you won't in that case, unless you have perfect answers.
Signal Pest Usually also unblockable and can take over the game just like Vault Skirge for the deck but gives the deck an interesting aggro line in combination with the Tempo/control aspects


Worldslayer is just not good enough without mitigating the equip cost, or cheating it out or something.
Darksteel Juggernaut again just not worth the mana cost, and once that's out, more of the "do nothing" artifacts can come out for interaction
Rogue's Passage you just won't need it because your 5/5s will be so threatening and/or evasive that they will be the removal and pressure a lot of the time.

Hopefully that helps you get a leg up. Good luck.

Byuante on Doran in progress

6 hours ago

That land base is horrible, man, even with a budget!

Add Command Tower for one. You should probably also run Miren, the Moaning Well. Maybe try adding Opal Palace, Reliquary Tower, Rogue's Passage, Vault of the Archangel, Murmuring Bosk, and Forbidding Watchtower for one. You can also try your luck with bounce lands, signets, and tap lands, but you really need to add duals.

Maybe remove and replace Toxic Deluge with Duneblast, Gilded Lotus with Thran Dynamo. I also don't think you need to run both Mirri's Guile and Sylvan Library

xyr0s on Darksteel Family (MODERN)

1 day ago

I don't really believe in the Worldslayer combo. It's cool when you pull it off, but it requires 15 mana + creature (5 to play worldslayer, 5 to quip, and 4+1 to make unblockable with Rogue's Passage). And while you pay all that, you have nothing left over for defense. Most modern games ends a good way before that.

zombiewarfare on Bronas

1 day ago

Not sure I see the purpose of Evolving Wilds as you are not exploiting landfall and you do not need to color fix. With all of the trample you could probably drop Rogue's Passage as well. If you cut those two and replaced them with basics a Forest count of 27 makes Beacon of Creation pretty playable and can give you an instant army to recover from a boardwipe. With all of the various pump effects you have each of those 1/1 insects can become a beater. Without making use of sac effects Seedguide Ash might be better off being replaced with Explosive Vegetation, and I say that as a guy that loves Seedguide Ash and jams it into all sorts of decks.

Barito on Darksteel Family (MODERN)

1 day ago

Thanks for the suggestions DeRotto17 and xyr0s.

Unfortunately Nevinyrral's Disk is not modern legal.

My idea behind Worldslayer is to get out Phylactery Lich, place the phylactery counter on an indestructible artifact, and then equip Worldslayer to Phylactery Lich. I know the auras get destroyed, but I find it more beneficial to wipe the board of all potential threats and still having Phylactery Lich attack alone from there on out. Rogue's Passage helps trigger the Worldslayer effect and Darksteel Axe can be equipped to Phylactery Lich as well.

I agree Tezzeret, Agent of Bolas could go well with this deck and could probably replace Darksteel Pendant. The only reason it is not currently in here is because of money. I would like to add them eventually to see how well they do.

Exteez on Casual Phage Budget

1 day ago

Rogue's Passage can be quite useful if you don't have Endless Whispers in your hand.

Argy on Help with Strengthening Grixis Pirate ...

3 days ago

My apologies.

I confused this with being a Standard deck.

If you're going for evasion you might also want to include:

Suns_Champion on Freedom Police's Missile Silo

4 days ago

Hi! Fun deck in my favorite tri-color combo! Let's see if I cant't help ya out!

usually I give suggestions for decks as a whole, but seeing how your mana base is just basics, I'll focus on that instead so as not to info dump haha

This is the basic template for a mana base that I use. It's consistent but not optimal; it gets the job done.

this list will run you around $50, which is very budget relatively but I understand if that's too much for you at the moment. Investing in your mana base is the safest thing to invenst in because you can use all of these for any other Jeskia build, or scrap the parts for 1-2 other multicolor decks. If you stick with this deck forever that's okay too, because even though you may change the decks' parts, strategy, and synergies, your mana base will remain relatively intact.

Adarkar Wastes x1

Azorius Chancery x1

Battlefield Forge x1

Boros Garrison x1

Clifftop Retreat x1

Command Tower x1

Evolving Wilds x1

Glacial Fortress x1

Island x3

Izzet Boilerworks x1

Mana Confluence x1

Mountain x3

Mystic Monastery x1

Needle Spires x1

Plains x3

Reflecting Pool x1

Rogue's Passage x1

Sejiri Refuge x1

Shivan Reef x1

Sulfur Falls x1

Swiftwater Cliffs x1

Temple of Enlightenment x1

Temple of Epiphany x1

Temple of Triumph x1

Terramorphic Expanse x1

Tranquil Cove x1

Wind-Scarred Crag x1

5x other utility lands, specific to your commander/strategy

Hope that helps you! Good luck!

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