Rogue's Passage

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2017 (C17) Uncommon
Conspiracy: Take the Crown (CN2) Uncommon
Commander 2015 (C15) Uncommon
Magic Origins (ORI) Uncommon
Duel Decks: Jace vs. Vraska (DDM) Uncommon
Return to Ravnica (RTR) Uncommon

Combos Browse all

Rogue's Passage

Land

: Add to your mana pool.

, : Target creature can't be blocked this turn.

Price & Acquistion Set Price Alerts

C17

CN2

C15

Ebay

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Recent Decks

Rogue's Passage Discussion

cherl on Heroes, dude

4 days ago

Depending on what your budget range is for this, I recommend a couple things:

Rancor Is always good with these types of decks. Satyr Hoplite with a Rancor stuck on it turn 2 is a 4/2 trample that can swing that turn.

Assault Strobe is good, but this deck probably wants Temur Battle Rage instead.

Since it's a casual deck, Rogue's Passage is always good to get your big guys past some pesky blockers.

As budget removal that will also trigger heroic, you could use Prey Upon or Pounce, or even Savage Stomp if you want that +1/+1 counter.

I think since you have The Crowd Goes Wild, you don't need Thrive.

Travel Preparations is okay, but without the ability to flashback it, it's just not worth it.

Ranger's Guile is a good budget option to protect your creatures at instant speed and trigger heroic.

Hope any of this was helpful!

byxis on Mimeoplasm, Extreme Sub $70 Budget EDH

6 days ago

Why not use Rogue's Passage? Could be useful for an unblockable creature.

Kingtalk on Rx (Meth is)

1 week ago

Hi_diddly_ho_neighbor I don't know how I didn't include Rogue's Passage, good looking out

Hi_diddly_ho_neighbor on Rx (Meth is)

1 week ago

Good luck! Also two other cards I had thought of that might be fun are Power Conduit and Rogue's Passage

Delta-117 on Arixmethes: Early to Bed, Early to Rise

1 week ago

Rogue's Passage I could see as being helpful here as a way to make Arixmethes, Slumbering Isle unblockable?

Elvish_Preshley on Karona

1 week ago

Sigarda, Host of Herons will arrive in my mailbox this week. Not sure if it will replace Tajuru Preserver or I take something else out and let them be redundant.


Wow you completely changed your deck! So much for the defender theme ;)

I think you have to watch out with cards that draw a lot of hate without gaining you that much. Cards like Blind Obedience paint a huge target.

Avatar of Slaughter can backfire, but the Propaganda effects might keep you alive. Seedborn Muse can help you negate the negative part for yourself. In your deck I would run it instead of Freed from the Real

If you're looking for a nice surprise swing. You could add Arcane Adaptation, Mirror Entity and Shields of Velis Vel. This way your deck can become a tribal deck out of nowhere. If you combine it with Triumph of the Hordes things can be over pretty quickly.

Maybe it's nice to have a way to cheat things into play. Defense of the Heart or Tooth and Nail could help bring in Blazing Archon

Rogue's Passage is a great card to sneak in damage with Karona or safe Karona when she is in control of an opponent and is about to be killed in combat. I also would take out some black source and add more white.

yeoman67 on Trailer Trash Ayli

1 week ago

K gonna try to build it into a value sac outlet, recursion plan. If you like it look at Shirei, Shinzo’s Caretaker who also can the the same strat.

Mana base changes boring I know

Desert of the True/Desert of the Glorified- Secluded Steppe\Barren Moor

Forsaken Sanctuary- Tainted Field

Orzhov Guildgate- Orzhov Basilica

Now onto cards to add

Command Tower, Scoured Barrens, Isolated Chapel, Vault of the Archangel, Bojuka Bog, Caves of Koilos, High Market, Temple of the False God, Shambling Vent

land base like this you have 3 tapped lands so a pretty fast mana base. I would say 1 of the land destruction lands ie Ghost Quarter would be a good addition, while over budget Urborg, Tomb of Yawgmoth is the best. Non budget options Fetid Heath, Godless Shrine,Westvale Abbey  Flip, Cabal Coffers.

Cards to ditch

Rogue's Passage, Blighted Fen, Opal Palace

8 other mana soucres Orzhov Signet, Sol Ring, Orzhov Cluestone, Burnished Hart, Hedron Archive, Darksteel Ingot, Commander's Sphere, Sword of the Animist

Removal package 5 pieces of spot removal in Utter End, Swords to Plowshares, Mortify, Anguished Unmaking and Unmake can target all toss Vindicate IF you can grab it. 3 board wipes Dusk, Fumigate, Day of Judgment Will post again am sleepy

Color_pie14 on Ninja Tribal

1 week ago

Thank you Voke1012! I had indeed been going to add Whispersilk Cloak, and was trying to figure out what to take out. As for Rogue's Passage, no, I had not thought of that, thank you! My goal is to make ninjutsu possible with unblockables, and help the ninjas get through once they’re on the field. In a bit. I will be adding bounce for double the ninjitsu :).

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