Golgari Rot Farm


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2018 (C18) None
Commander Anthology Vol. II (CM2) Uncommon
Iconic Masters (IMA) Uncommon
Commander 2016 (C16) Uncommon
Commander 2015 (C15) Common
Modern Masters 2015 Edition (MM2) Uncommon
Commander 2013 (C13) Common
Duel Decks: Izzet vs. Golgari (DDJ) Common
MTG: Commander (CMD) Common
Ravnica: City of Guilds (RAV) Common

Combos Browse all

Golgari Rot Farm


Golgari Rot Farm enters the battlefield tapped.

When Golgari Rot Farm enters the battlefield, return a land you control to its owner's hand.

: Gain .

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Recent Decks

Golgari Rot Farm Discussion

Rhadamanthus on Not sure if this was ...

4 days ago

No, what you were trying to do doesn't work. Notice that Golgari Rot Farm's triggered ability doesn't actually target anything (it doesn't specifically use the word "target"). That means you don't choose what land to return until the trigger is resolving. If you control any lands at that time, you have to choose one of them.

Kogarashi on Not sure if this was ...

4 days ago

The choice of which land to bounce is made as the Golgari Rot Farm's ability resolves, not when it's put on the stack. Therefore when the bounce ability resolves, you will have to choose between the Rot Farm and whatever land you tutored with Mountain Valley.

TypicalTimmy on Not sure if this was ...

4 days ago

I had Mountain Valley on the battlefield, untapped. Entered on Turn 1, and now we are on Turn 2.

For my second land, I played Golgari Rot Farm.

Since I have to put the sacrifice trigger on the stack, I did targeting Mountain Valley to be returned to my hand.

In response to this, I sac'd MV to tutor out a land.

Was I able to keep GRF out, even though the land I selected to be returned to my hand was no longer a viable option? Or would I have lost GRF for doing so?

Thanks. This was in the Lord Windgrace deck, by the way.

elgosu1337 on Playable Jund Lands-Matter Cards

1 week ago

I think Rites of Flourishing is in the wrong place under Mana Doublers. Ghirapur Orrery could also be added to Group Hug. Sylvan Advocate should also be under Lords. You could add Nature's Will and Earthcraft to untappers. Life and Limb is another Animator. Turntimber Sower goes under Token Generators. Storm Cauldron is amazing under Play Extra Lands and Stax. Not sure if you'd want to include Scorched Ruins and Lotus Vale as some sort of sac outlet and ramp. Khalni Gem could go under bounce along with Mina and Denn, and also Golgari Rot Farm, Gruul Turf, Rakdos Carnarium, and Darigaaz's Caldera.

You can also look at my Windgrace deck for any other cards I missed.

multimedia on Fungal Toe

2 months ago

Hey, spells that make Saps at instant with convoke are very good: Sprout Swarm and Scatter the Seeds. Sprout Swarm also has buyback with enough Saps or other green creatures you can continuously make Saps at instant speed. Because convoke works with creatures who first ETB you can tap Saps who are created the same turn their created to pay for a spell with convoke. This can be borderline busted with cards that double tokens like Doubling Season. It's a very strong mechanic with token strategies.

Chord of Calling is the best spell in Commander with convoke, but it's not budget, but if you're willing to splurge a little than I also recommend it. Yavimaya Sapherd is a good three drop with Saps. It's a Fungus and it creates a Sap when it ETB. Regal Force is great budget green draw especially with tokens or other creature heavy strategies like Elves.

There are several budget Golgari dual lands in Commander and even though some ETB tapped that's still better than playing 28x basic lands in the manabase. These dual lands can give you more color fixing to make sure you can consistently make both green and black.

Consider these dual lands:

Good luck with your deck.

Tape_Deck on Black and Green Weenie Swarm

2 months ago

you'll probably like Symbiotic Wurm, Nantuko Husk, Scute Mob, Skylasher, and Mazirek, Kraul Death Priest since they all fit the theme, colors, and synergize well with your other cards. As for budget lands, I suggest Evolving Wilds, Jungle Hollow, Terramorphic Expanse, and Golgari Rot Farm. Good luck finding all the cards you need and welcome back to magic!

lml4571 on Mazirek, My Love

3 months ago

So, funny enough ive already tried every single one of those cards except Phyrexian Arena. I personally like bigger bodies so that is why im running Thrashing Brontodon and Sylvok Replica. I find it more useful for late game and theyre abilities only cost 1 to activate. Im currently seeing if Zulaport Cutthroat or Falkenrath Noble performs better. In my meta, Blood Artisttype effects are vastly superior. I definitely agree that Golgari Rot Farm could probably come out and that would be a good replacement for the Sol Ring that i decided to stop running. Im always testing cards out so in this current version Walking Ballista and Whispersilk Cloak are being tested and they could be replaced with Wayfarer's Bauble and Rampant Growth. Thanks for the reply

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