Golgari Rot Farm

Legality

Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Modern Legal
Tiny Leaders Legal
Pauper Legal

Printings View all

Set Rarity
Commander 2016 Uncommon
Commander 2015 Common
Modern Masters 2015 Edition Uncommon
Commander 2013 Common
Duel Decks: Izzet vs. Golgari Common
MTG: Commander Common
Ravnica: City of Guilds Common

Combos Browse all

Golgari Rot Farm

Land

Golgari Rot Farm enters the battlefield tapped.

When Golgari Rot Farm enters the battlefield, return a land you control to its owner's hand.

: Add to your mana pool.

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Golgari Rot Farm Discussion

cityflower on

2 weeks ago

I think you have enough synnergistic things in here. You want more draw/get there cards. I'd suggest replacing the cheesy/unlikely combos (ie Tree) with things like Vampiric Tutor, Sylvan Library, Mirri's Guile, Nature's Lore, Skyshroud Claim, Phyrexian Altar etc.

Given that you have 2/3 of the combo in your deck already, I'd throw in an Avenger of Zendikar.Also a must include is Eternal Witness.

Here are some (in my opinion) strict upgrades:

I'd suggest maybe the Butcher of Malakir, Grave Pact, etc combo.

  • Diabolic Tutor &

  • Harmonize --> There are much better of these two, and I think you have enough effects that do these two.

Other than that, I like it a lot. You have a good shell here. Make sure you know your game plan - you're playing a very midgame board state reliant stax/control deck, where you can basically control what's on the board. You have a lot of awesome early game that transitions well into the mid/late. You have a handful of wonderful outs late game.

I might throw in an Exsanguinate as a really awesome finisher. If you're unafraid of countermagic/have a Boseiju, Who Shelters All untapped - you can sac your entire board into ashnod's and just blow up the game with exsanguinate.

vbfabled on You can't Touch That! Under 50$ format

2 weeks ago

New suggestion: I might replace Fog with Druid's Deliverance since for 1 extra mana you'll get much more value out of it. I would have recommended Contagion Engine but it appears to have gone up by $10 since I got mine, so...

Also, one problem that comes up a lot in commander is mana fixing. It's hard to make sure you have the right color at the right time, so even though they're a little slow, it's good to run things like Evolving Wilds, Terramorphic Expanse, Jungle Hollow, Golgari Rot Farm, and Tainted Wood.

nayrash5 on You should fear death

3 weeks ago

You need some more mana fixing, like, Golgari Signet, Darksteel Ingot, Terramorphic Expanse, Evolving Wilds, Exotic Orchard, Golgari Guildgate, Golgari Rot Farm, Jungle Hollow, Foul Orchard, and other lands that tap for both of your colours. It always sucks to have cards in your hand that you can't cast, because your lands are the wrong colour. If you want to put a little money into the deck, Birthing Pod is a really good repeating tutor. Other good tutors are, Diabolic Tutor, Dark Petition, Diabolic Revelation, and Increasing Ambition. A more expensive tutor that is also really solid is Worldly Tutor. Tutors are good so you can basically always have the card you need when you need it, and in a deck of 100 cards that can be hard to do.

Jagd_Tallgeese on Atraxa, Pump It Up!

1 month ago

Some decent additions to the mana base would be Selesnya Sanctuary, Dimir Aqueduct, Golgari Rot Farm, and Azorius Chancery. Winding Constrictor is a newer creature that will help pump your creatures and planeswalkers even faster. Abzan Battle Priest will give your creatures with +1/+1 counters lifelink, so it will synergize with Archangel of Thune very well. Hope this helps!

Atony1400 on damia

1 month ago

The reason you probaby get killed so fast is that there is no ramp here. Sol Ring, Cultivate, Kodama's Reach Rampant Growth are a good place to start

Have you ever considered a combo? The most noticeable one would be Duskmantle Guildmage + Mindcrank. It allows you to one shot an opponent by either causing them to lose a life or milling them once.

I think the part of the deck that's struggling the most is the land base. Sets of basics in all 3 colors is definitely not going to cut it. Cheap duals like Llanowar Wastes, Yavimaya Coast, Underground River is a good place to start. Simic Growth Chamber, Dimir Aqueduct, and Golgari Rot Farm (the Ravnica bounce lands) are also a good option.

If you dont want to spend a ton on lands, (and believe me, I get it), and you want to go a cheaper route, then I would highly recommend Boundless Realms. It lets you search for all your basics and play them, which should pretty much help you win the game.

Hope this helps!

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