|Commander / EDH||Legal|
Printings View all
|Guilds of Ravnica: Guild Kit (GK1)||Common|
|Commander 2018 (C18)||Uncommon|
|Commander Anthology 2018 (CM2)||Uncommon|
|Iconic Masters (IMA)||Uncommon|
|Commander Anthology (CM1)||Common|
|Commander 2016 (C16)||Uncommon|
|Commander 2015 (C15)||Common|
|Modern Masters 2015 Edition (MM2)||Uncommon|
|Commander 2013 (C13)||Common|
|Duel Decks: Izzet vs. Golgari (DDJ)||Common|
|MTG: Commander (CMD)||Common|
|Ravnica: City of Guilds (RAV)||Common|
Combos Browse all
Golgari Rot Farm
Golgari Rot Farm enters the battlefield tapped.
When Golgari Rot Farm enters the battlefield, return a land you control to its owner's hand.
: Gain .
|Have (5)||orzhov_is_relatively_okay819 , Vasbear1 , PTsmitty , rockleemyhero , simicstudent|
|Want (7)||uvritrog , mygoodname , nClark45 , olivo426 , Coconut42 , TheWeakSauce , Timedrqgon|
Golgari Rot Farm Discussion
2 weeks ago
Stretch goals (budget breakers) Overwhelming Stampede - Skullclamp - Ashnod's Altar - Bow of Nylea - Obelisk of Urd - Door of Destinies - Cryptolith Rite - Beastmaster Ascension - Growing Rites of Itlimoc Flip-
2 weeks ago
Very good deck and the page is ... WOW !!!
Genesis Wave do not think it is very advantageous because what you have permanents are more lans and for lands you already has an optimum ramp ...
I hope you can take the time to see my Gitrog deck on my profile!
Continuation of good work!
3 weeks ago
- -1 Barren Moor +1 Azorius Signet
- -1 Lonely Sandbar +1 Dimir Signet
- -1 Tranquil Thicket +1 Gruul Signet
- -1 Forgotten Cave +1 Simic Signet
- -1 Secluded Steppe +1 Boros Signet
- -1 Azorius Chancery +1 Coalition Relic
- -1 Boros Garrison +1 Thran Dynamo
- -1 Dimir Aqueduct +1 Nykthos, Shrine to Nyx
- -1 Golgari Rot Farm +1 Wandering Fumarole
- -1 Gruul Turf +1 Raging Ravine
- -1 Izzet Boilerworks +1 Celestial Colonnade
- -1 Orzhov Basilica +1 Creeping Tar Pit
- -1 Rakdos Carnarium +1 Hissing Quagmire
- -1 Selesnya Sanctuary +1 Pentad Prism
- -1 Simic Growth Chamber +1 Riftwing Cloudskate
- -1 Mantis Rider +1 Duplicant
- -1 Psychatog +1 Thought Erasure
- -1 Drooling Groodion +1 Vraska, Relic Seeker
- -1 Ancestral Mask +1 Inferno Titan
- -1 Twisted Abomination +1 Exhume
- -1 Sengir Vampire +1 Animate Dead
- -1 Ravenous Rats +1 Unburial Rites
- -1 Spirit Mantle +1 Angel of Invention
- -1 Brood Butcher +1 Cloudgoat Ranger
- -1 Elephant Guide +1 Verdurous Gearhulk
- -1 Gladecover Scout +1 Terastodon
1 month ago
2 months ago
Hello! Saw the deck pop up in my feed and as I already had a curse based Zur the enchanter deck i thought it might be fun to give your deck a spin.
I play primarily online and in budget, so I had to make some changes: The fetch lands were outside my pricing limitations, so Bloodstained Mire was replaced with Swamp , Flooded Strand replaced with Evolving Wilds , Horizon Canopy replaced with Bountiful Promenade , Polluted Delta with Terramorphic Expanse , Verdant Catacombs with Cabal Coffers , Wooded Foothills with Golgari Rot Farm , and I kept Windswept Heath as I already owned one. For anyone reading this, realize that removing fetches drastically alters the pacing and mana fixing of the deck, but also saves hundreds of tix. I kept Serra's Sanctum in, even though it was outside my price range, as there was no suitable replacement.
With no other notable changes I begin my playtesting: Game 1: kept 3 lands ( Krosan Verge + filter land + Woodland Cemetery ) Utopia Sprawl , Satyr Enchanter , the game quickly spiraled out of control with 1 player mana screwed and the other two playing token-based strategies. game ended with Teferi's Protection into Replenish to avoid a board wipe and stick Opalesence for lethal.
Game 2: A slow clunky hand led to my first mulligan which yielded 3 lands, Eidolon of Blossoms and 2 bad enchantments. brutal flooding let to discarding 4 lands by turn 6 after 2 tymna attacks for 1 and 2 cards respectively: this is not likely a reflection on the deck but MTGO's shuffler. flood happens. after awhile became archenemy, got my board wiped by Cyclonic Rift with no way to keep most of my enchants in hand on cleanup and had Replenish hit by Dissipate causing a huge setback. Having Mana Tithe in the deck would have been an enormous boon in this situation, and at worst it's a one-of one cost spell that occasionally completely hoses a play.
While I highly doubt 2 games are enough to see everything a deck has to offer, from what I have seen thus far it performs well, feels fun to play, and is fairly consistent. In my second game I could have played around counter magic, but I wasn't expecting exile specifically. It might be worth finding room for Riftsweeper and Mana Tithe but if the deck performs this way without the fetches you're probably on to something great.
2 months ago
Hey, DrukenReaps gave you good advice; keep it simple for your first Commander deck. Play one or two colors to start out :) Green Black is called Golgari and to get you started on your new Commander adventure with Golgari consider getting the Guilds of Ravnica Golgari Guild Kit? Scroll down the page to the Golgari one. This Kit is selling for $20 and has many good cards you can use in a Golgari Commander deck including three different legendary creatures to choose from for Commander.
Good cards in the Kit:
- Jarad, Golgari Lich Lord
- Savra, Queen of the Golgari
- Izoni, Thousand-Eyed
- Golgari Signet
- Deathrite Shaman
- Abrupt Decay
- Elves of Deep Shadow
- Grisly Salvage
- Lotleth Troll
- Deadbridge Chant
- Glowspore Shaman
- Stinkweed Imp
- Golgari Findbroker
- Shambling Shell
- Gaze of Granite
- Drown in Filth
- Golgari Charm
- Status / Statue
- Golgari Rot Farm
- 16x basic lands
The Guild Kits are in my opinion some of the best products Wizards has recently made. The value of the cards in the Kit is about $22.
I second both of dbpunk's suggestions as Commander options for you to choose from. Jarad, Golgari Lich Lord is included in the Golgari Guide kit and is a budget Commander option, good creature to give trample. The Gitrog Monster is a more expensive price option as a Commander. If you can afford Gitrog go with him because not only is he a big creature who has deathtouch, but he's also a good creature to give trample too and his abilities are a little more complex than Jarad, more fun to build around and later expand on. Jarad can be a card in the 100 card deck of Gitrog.
3 months ago
On the top of my head I would say : - Vorinclex, Voice of Hunger , always nice to have with Pathbreaker Ibex on the board. - Doomgape is also fun with Pathbreaker Ibex - Bojuka Bog instead of Golgari Rot Farm without hesitation - as an autoiclude Creakwood Liege - maybe Savra, Queen of the Golgari for more sac value
3 months ago
Some cheap lands I suggest instead of Vivid Crag , Vivid Grove , Darigaaz's Caldera and some basic lands: Blighted Woodland and Myriad Landscape ramp you. Bojuka Bog hoses graveyard players. Golgari Rot Farm , Gruul Turf , Rakdos Carnarium and Jund Panorama give you more land-drops. Sheltered Thicket and Canyon Slough can be easily fetched or brought back from the graveyard after cycled. Cinder Glade and Smoldering Marsh are also fetchable. When Standard rotates, Dragonskull Summit , Rootbound Crag , Woodland Cemetery , Blood Crypt , Stomping Ground and Overgrown Tomb will be way cheaper.
Golgari Rot Farm occurrence in decks from the last year
Commander / EDH:
All decks: 0.08%
BRG (Jund): 1.65%
BUG (Sultai): 0.81%