|Commander / EDH||Legal|
Printings View all
|Eternal Masters||Mythic Rare|
|Vintage Masters||Mythic Rare|
|From the Vault: Exiled||Mythic Rare|
|Masters Edition II||Rare|
|Deckmasters: Garfield vs. Finkel||Rare|
Combos Browse all
Skip your draw step.
Whenever you discard a card, exile that card from your graveyard.
Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step.
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1 day ago
Awesome deck Skuloth. I tried to build a somewhat budget build without the OG duals and a few of the pricier fast mana but as you stated in this thread it just cannot work.
My question is if you ever considered Library of Leng in the build. Only 1 mana and solves the Necropotence problem. I read in your goldfish write-up that you sometimes even use Zur's trigger to Oblivion Ring it away so you don't have to exile the majority of your hand after discarding. Why not just keep them?
1 day ago
maybe drop in some cards that you can pay life to use. With all the life gain you can likely afford it. Necropotence for flavor?
2 days ago
2 days ago
I know Paradox Haze works really well with The Scarab God, but there aren't a whole lot of other cards in your deck that combo with it. Might consider adding in some cards that trigger during your upkeep, like Phyrexian Arena and Graveborn Muse for card draw and Tombstone Stairwell, which goes crazy with Plague Belcher and Vengeful Dead. Plus, you can stack the triggers so that the Stairwell triggers before Scarab's trigger and wreck face with it.
Necropotence is another great card for drawing, but exiling on discard kinda sucks.
Also, lands that make any color mana really help The Scarab God's eternalize ability in the event that you want activate abilities outside of your color identity, so throwing in City of Brass, Mana Confluence, and Exotic Orchard might be pretty sweet. Chromatic Lantern may also give you some ramp, but taking up a spot in a 2 color deck just for that effect may not be worth it.
Other than that, the deck looks pretty sweet. +1 from me!
2 days ago
Now one thing I'd like to suggest since it's one of my favorite commander cards due to how one sided it can be is Leave No Trace. In this deck it's incredibly good, since sure you're playing auras yourself, but if you find yourself playing in a black / white heavy meta with tons of Merciless Eviction you can also use it to just blow up your aura's and enchantments to keep them safe. It does seem pretty rare that you'll do that, but you can also use this to get rid of multiple Rhystic Study at once, Necropotence, basically all non enchantments are super easy targets that can usually be a one sided 1 for 5. There's probably better cards but this is a favorite of mine lol.
2 days ago
Chainer is one of my favorite commanders, and I'm glad someone is doing him justice in a more public forum.
Just wanted to suggest something to add to your primer though:
Necropotence's discard exile effect is a triggered ability, not a replacement. This means that you can do janky things like using it as a discard outlet at end of turn and immediately reanimating whatever you threw to the yard before Necropotence exiles it permanently.
4 days ago
FOr now I don't think there has been a lot of discussion about Daxos the Returned, so unfortunately we have no decklist available for him ATM, but I still have a few suggestions for you.
If I was to build this deck, I would try to include things like Glistening Oiland Phyresis. You could have fun sacrificing Glistening Oilto cards like Auratog, returning it to your hands to cast it multiple times a turn and stack on exerience counters. From there, you could simply create some huge tokens with your commander, give them infect and swing to take down a player in 1/2 swings.
Luckily for you, W/B has access to good enchantments, enchantment support, good tutors, removal... For a tier 3 deck you are not in a bad spot. For sure, all the black tutors allowed by your budget (Demonic Tutor, Vampiric Tutor, Imperial Seal, Grim Tutorare amongst the best) would be good. More specific tutors like Enlightened Tutor, Idyllic Tutor would be good as well.
You have a lot of enchantment support, and depending on the route you decide to go you might need different enchantments, but on top of my head I would for sure try things like Ghostly Prison, Worship, Phyrexian Arena, Necropotence, Chains of Mephistopheles, Moat, Island Sanctuary, Luminarch Ascension, Sphere of Safety...
For lands, you always have the white version of Gaea's Cradle, Serra's Sanctum. You could also include Urborg, Tomb of Yawgmoth+ Cabal Coffers, with lots of tutors you could get those reliably and you would never miss mana.
You also have access to enchantment creatures, they would also trigger your exerience counters. Some hatebears also would not be that bad, and I am thinking about Spirit of the Labyrinth.
And also don't forget removal (lots of options so I won't list them all here.)
Good luck and if your decklist seems optimized enough don't be afraid to come back here for a review and improvements!
6 days ago
This is Bean.
- Counterbalance (price for this on here is wrong, it's like $5 on tcgplayer. In fact, a lot of these prices are wrong)
- Frozen AEther
- Mana Maze
- Leyline of Anticipation
- Animate Dead
- Dance of the Dead
- Copy Enchantment
- Aura of Silence
- Arcane Laboratory
- Tainted Remedy
- Oblivion Ring
- Banishing Light
- Sphere of Safety
- Spirit of the Labyrinth
- Aegis of the Gods
- Eidolon of Rhetoric
- Supreme Verdict
- Rhystic Study
- Mystic Remora (Combos with Solemnity, as does any cumulative upkeep cards)
- Phyrexian Etchings
- Mind Harness
- Enlightened Tutor
- Dance of Many
- Pendrell Flux
- Vile Consumption
- Mana Web
- Praetor's Grasp
- Oppressive Rays
- Aqueous Form
- Suppression Field
- Future Sight + Sensei's Divining Top + Etherium Sculptor or Helm of Awakening = draw you whole deck
- Stasis Snare
- Temporal Isolation
- Spirit Mantle
- Starfield of Nyx
- Phyrexian Unlife (play this first) + Ad Nauseam = Draw your whole deck. Unlife says: you can't lose the game for having 0 or less life, and all damage to dealt to you when below 0 life is instead dealt in poison counters. Ad Naus doesn't deal damage to you, it's loss of life and so you can pay as much life as you want, draw your deck, and not gain any counters. Works fantastically with all the Propaganda/Sphere of Safety effects, if you run them. Worst case scenario, just put Solemnity out and you can't gain poison counters :D
More expensive options, or later upgrades to the deck:
- Show and Tell + Omniscience (can allow you to potentially cast any number of game ending combos, i.e. Enter the Infinite + Laboratory Maniac + draw)
- Serra's Sanctum
- Dark Depths (combos with Solemnity)
- Idyllic Tutor
- Runed Halo
- Greater Auramancy
- Bitterblossom + Contamination
- Leyline of the Void, can also combo with: Mindcrank + Bloodchief Ascension, infinite combo while it exiles opponents libraries since Leyline of the Void is out.
- Leyline of Sanctity