|Commander / EDH||Legal|
Printings View all
|Iconic Masters (IMA)||Mythic Rare|
|Eternal Masters (EMA)||Mythic Rare|
|Vintage Masters (VMA)||Mythic Rare|
|From the Vault: Exiled (V09)||Mythic Rare|
|Masters Edition II (ME2)||Rare|
|Deckmasters: Garfield vs. Finkel (DKM)||Rare|
|Fifth Edition (5ED)||Rare|
|Ice Age (ICE)||Rare|
Combos Browse all
Skip your draw step.
Whenever you discard a card, exile that card from your graveyard.
Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step.
Price & Acquistion Set Price Alerts
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1 day ago
crstisalie, re: Chains. I mostly think I don't want a chains/spirit/draw hoser in the deck anymore. The play of turn 1 Chains of Mephistopheles, turn 2 Windfall, turn 3 Zur, turn 4 Necropotence doesn't happen very often. But, more importantly, discarding is something this deck doesn't want to do. There's only 2 win cons in the whole deck so if you happen to discard one it's strategically really limiting. There's also just Timetwister to get it back, so you're not really replaying stuff out of the yard. Which, of course, is by design, since you're frequently putting Rest in Peace in play, and the ability to play around that is one of the deck's great strengths. So, in some ways, Spirit of the Labyrinth is just better than chains, since it doesn't make us discard stuff. (And also, it's far superior vs. Gitrog.) But, mostly the only early card draw I see is Sylvan Library and Tymna the Weaver. So I question if it's worth running a spirit at all; especially since a wrath tends to be better against tymna decks and green-based decks in general. It feels real bad to land a spirit of the labyrinth and then draw Rhystic Study or Mystic Remora, which are (obviously) powerhouse cards. I mean, it's still good to land the spirit if you're opponents are on a draw where they have turn-2 sylvan library or are tymna/thrasios decks.
Anyway, all that said, Anvil of Bogardan was never in consideration.
To go back to an earlier point, re: Solemnity. This card just doesn't do anything. Unless you're playing against Animar, Soul of Elements every game. Solemnity does combo with Phyrexian Unlife, but, also, that's mostly just a worse way to build your own Solitary Confinement. I think just run the one solitary confinement and don't bother with solemnity + unlife. Phyrexian Unlife is very good in Zur combo decks that revolve around Ad Nauseam, but I don't think it does enough here.
Remember a big benefit of this deck is there's only 2 dead win-con cards in the whole list. Everything else is mana, gas, or permission. :)
4 days ago
lance4224130 Hey, as we are playing exactly the same colours EDH decks, I had to come here too!
I started EDH with a Drana, Kalastria Bloodchief deck (which is on my page if you want to have a look, it may give you some ideas).
As experienced, I don't really like Magus of the Coffers. Even if you got the boots to directly equip him (and you don't play them, which is understandable with Erebos as commander), it's really slow. If you're looking for a card with a similar effect, you could put in a Doubling Cube (a bit greedy though, but I love this card), an Extraplanar Lens (play snow-covered swamps if you go for it, so your opponents won't get any benefits) or Jet Medallion.
Consuming Vapors feels badly slow and only affect one dude. Even if it has rebound, I won't play it. I play Choice of Damnations in my Rakdos, Lord of Riots deck because I have the ability to down everyone life totals quite quickly... in a hard control deck as this one, I think it's just not good enough. Your opponents will often choose to lose something like 9-10 life points on the best cases, and you will spend all your mana in a useless card. Same reaction for Consume Spirit, Soul Burn and Drain Life. Except maybe in some greedy Jeleva decklists, Curse of the Cabal seems like a bad card for EDH.
If you want to play devotion, Phyrexian Obliterator and Necropotence are staples. Erebos's Titan is not bad either (and flavorful). Dread Shade at leat deserves some testing playtime. Even if it's not your initial strategy, Grave Titan is huge and ugly - so it's definitely everything you like in his kind of deck. Kokusho, the Evening Star is a great tread to take advantage on your opponents.
If you want to stay on a more ''creatureless'' devotion version, you could try out Kuon, Ogre Ascendant which is hard to flip, but pretty damn effective.
All Is Dust makes out as a great board-clear, but you should keep in mind it also forces you to sacrifice your enchantments. Phyrexian Scriptures are nice in synergy with The Abyss, but it's quite a slow card. Massacre Wurm is a nice card to control the board (hum... to destroy every token deck), healing you and giving you a strong body on the battlefield.
Bitterblossom with Contamination and/or Attrition is op - Bloodghast / Ophiomancer serve the same purposes, and you will also love to add Skullclamp if you go for it, having access to a nice sac outlet is what makes monoB that strong in my opinion (also with cards like Ashnod's Altar, Grave Pact, Dictate of Erebos (flavorful!) etc.).
You have the Lich's Mastery which seems funny.
I certainly forgot a lot of cards, but I'll let you know if something else come to my mind. Have great fun building it up!
4 days ago
Nice! I play pretty casually and play almost exclusively Boros colors, so here's my take:
- 1) 3.5. Skullclamp is really good in just about any token, sac or equipment deck.
- 2) 4. The only thing holding this back is the price.
- 3) 3. Not bad. The fact that you have to pay every time is annoying. Not quite as good as number 1.
- 4) 2.5. Not a huge fan. This basically eats up half your mana base and makes you the target of Strip Mines.
- 5) 2.5. Mask of Memory is pretty decent. Middle of the road.
- 6) 3. Solid. I like it.
- 7) 3. Good plan, Lifegain to mitigate paying life. Best with Necropotence.
- 8) 2. Still helps opponents, and normally discard outlets are useless without the deck being built around them.
- 9) 2. Tower of Fortunes is not really good if you don't have insane ramp. Better options out there.
- 10) 3.5. Nice!
- 11) 1. Just play Phyrexian Arena. Use Strionic Resonator for bigger trigger effects.
- 12) 2. Well of Lost Dreams is actually pretty good, but there are better lifegain effects than Peace of Mind. I like Inventors' Fair.
- 13) 2.5. You have to be pretty desperate to use this but it seems like it'd be okay sometimes.
- 14) 3.5. Tribal is always powerful.
- 15) 2.5. It's okay, kinda easy to interupt.
- 16) 3.5. I love Infiltration Lens!
- 17) 1. Little too janky and helps opponents.
- 18) 4. Because Slate of Ancestry is so good.
- 19) 1. I feel like there are better ways to repeat wheels. This one costs too much.
- 20) 5. My all time personal favorite. Humble Defector is good alone and my top two-drop in all my Boros/red decks.
So again, from a strictly Boros perspective, those are my thoughts. I'm sure you can see the biases and the ones I've actually tested haha!
Others to consider:
- Prophetic Flamespeaker + Sword of Fire and Ice
- Knollspine Dragon + Damage
- Commune with Lava + Neheb, the Eternal//other ramp
- Loreseeker's Stone + lots of mana
- Grenzo, Havoc Raiser + lots of tokens
- Book of Rass + Lifegain if you're not in black/no necropotence
- Commander's Sphere + Sun Titan
- The Immortal Sun... alone
- Azor's Gateway Flip + Untap effects//filter effects
Hope some of this helps. This will be a good resource!
6 days ago
Thank you for the feedback, Last_Laugh. I tried to fit a few different draw engines into the deck, however most proved to be too slow. Greed and Erebos, God of the Dead both take 5 and 6 Mana respectively just to draw a single card. Herald's Horn is 3 Mana and will likely only draw me one card every 2 or so turns. Twilight Prophet doesn't contribute enough damage to include it as a four drop, as it only has two power, and will only drain opponents for 0-2 damage most of the time. Dark Prophecy and Necropotence are probably the best options to include, but both suffer from inconsistency due to triple black cost. I'm currently testing Mentor of the Meek as a secondary draw engine to Skullclamp, but so far the best solution I've found is to run 5 or so tutors and a few cards like Viscera Seer and Sensei's Divining Top to help dig for them to consistently find Skullclamp.
6 days ago
The decks seems ok but lacking in draw. Besides Skullclamp and a few 1 time draw creatures, you don't have any draw power. Consider Necropotence, Dark Prophecy, Greed, Erebos, God of the Dead, Twilight Prophet, and/or Herald's Horn.
Feel free to check out my list for ideas. Feedback, upvotes, and ideas are appreciated. Edgar's Dega Vampires
6 days ago
Yeah, there's a lot of annoying creature decks in my meta. It's hilarious to see my friends forget about it and activate Krenko, Mob Boss or swing with Gishath, Sun's Avatar only to lose their whole board.
1 week ago
Welcome. So to get Markov added as your commander edit your deck and add CMDR after the 1x Edgar Markov.
On to the deck itself...
Your finishers of Coat of Arms and Door of Destinies I have different suggestions for. Shared Animosity and Reconnaissance. Coat of Arms helps everyone and Reconnaissance is just dumb (Look up the rulings, it's brokenness isn't readily apparent). Door of Destinies is slow and does nothing for your current board state and requires gas after it comes down.
Urza's Incubator I see is on your maybeboard but I personally think Herald's Horn is waaay better here. A lot of vampires are color intensive and don't get the full discount of Incubator and the pseudo draw of Horn is needed here. Which brings me to my next point... draw.
The one-time use cards like Read the Bones don't work very well here. Consider Greed, Dark Prophecy, Twilight Prophet, and Champion of Dusk. I literally run all those and Necropotence. This deck needs draw power.
Anyways, feel free to check out my list for inspiration. It's not budget friendly but it should still help. There's also over 100 comments worth of card discussion as well. Feedback, upvotes, and ideas on any of my decks is appreciated. Edgar's Dega Vampires
1 week ago
Necropotence!!! Amazing card for mono black decks.