Ruination

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
MTG: Commander (CMD) Rare
Stronghold (STH) Rare

Combos Browse all

Ruination

Sorcery

Destroy all nonbasic lands.

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Ruination Discussion

deemberdom on Zo-Zu the Budgeter EXTREME BUDGET!

18 hours ago

Nice list, I'm also a fan of building on a budget. Here are some cards you may be interested in:

Ankh of Mishra - lets you double up on Zo-zu's effect

Furnace of Rath - redundancy for Dictate of the Twin Gods

Gratuitous Violence - increases the punishment from Zo-zu, but might not be at it's best here since you are fairly creature-light

Burning Earth - Manabarbs, but only for nonbasics

Ruination - devastating against many decks

Sulfuric Vortex - shuts down lifegain while helping you burn people out

Storm Cauldron - helps with your land denial and landfall punishing plans

Heartless Hidetsugu - helps quickly bring opponents within reach of your burn

Seal2007 on Krenko Straight Up

1 week ago

Id drop Outpost Siege for Purphoros, God of the Forge. Dreamstone Hedron seems a bit expensive. I would replace it with literally any 1-2 CC mana rock (Sol Ring, perhaps?). Ruination seems like it might hurt you a bit. If you wanted to really keep Outpost Siege, you could take out Ruination instead, although where is Shared Animosity?I would also include one, "oops, i win!" combo in there. I've been running Kiki-Jiki, Mirror Breaker + Zealous Conscripts. You could run either of the Bushwhackers instead though.

Some additional cards I'd consider removing- Battle Squadron - To expensive! Lightning Crafter - Expensive and why? Blighted Gorge - I think Ramunap Ruins might be a bit better or maybe Scavenger Grounds.

Those are my thoughts for now.

hookedonkronix on Daretti's Dragons

1 week ago

Hey, thanks for checking out my deck. I had been thinking about including Blood Moon in this list since it relies so much on stalling out my opponents. But I didn't fit it in with the other land removal that I had in there. Ruination is more to my liking as a sorcery but land removal can be pretty frustrating to play against, so I hadn't made it a focus of the control aspect. Fissure Vent, Volcanic Offering and Structural Distortion all have alternate targets or do more than just land removal providing a bit of utility.

As far as Cathartic Reunion and Tormenting Voice go, I found a spot for both of them in there. This deck is reliant on early game card advantage.

Daedalus19876 on Daretti's Dragons

1 week ago

I'm not sure what your meta is like, but Blood Moon is a wonderful piece of preventative disruption :) Also, cards like Ruination can obliterate opponents' mana bases. Also, have you considered Cathartic Reunion over Tormenting Voice? :)

Kcucullen on Krenk that 3 times

2 weeks ago

Comparing this list to mine has got me thinking about quite a few things.

Suggestions:

-Defense Grid

-Siege-Gang Commander

-Red Elemental Blast and/or Pyroblast

-Goblin War Strike

-All the fetch lands that work on mountains

-Madblind Mountain

-Scroll Rack

-Coldsteel Heart

-Ruination

-Mutavault

-Herald's Horn

-Ogre Battledriver

-Geosurge

-Seething Song

-Moggcatcher (I know others have suggested this card, but Im not sure what you think about it)

What Id (maybe) cut:

-Vesuva and Thespian's Stage dont make sense to me.

-Reckless Bushwhacker Ive never had any luck with it.

-Magus of the Wheel is super good but it usually takes a turn to set up and then it still costs mana to use. However, I think its probably still better than Memory Jar. Of course, both of these are probably worth running. Im just a little salty cause all I have atm is Reforge the Soul.

-I think your artifact package should probably be cut. Due to artifacts being all over cEDH, Goblin Welder is really strong even without the other artifacts you have, but I dont see Daretti, Scrap Savant being useful for how slow he is.

-Priest of Urabrask

-Dualcaster Mage is questionable. Its not as good as Reverberate IMO due to CMC but I can understand why its tbere. Just not a huge fan.

What do you think about all this? Obviously some of my suggestions shouldnt go in your list and some of my cuts shouldnt be made, but Id love to know your thoughts regardless. Thanks for your thoughts!

Daedalus19876 on Super Budget Zada

3 weeks ago

Hello! I saw your post in the MTG EDH COMMANDER group.

This is my Zada list (with a linked budget version):


Red Scare: Zada EDH | *PRIMER*

Commander / EDH Daedalus19876

SCORE: 152 | 209 COMMENTS | 23698 VIEWS | IN 67 FOLDERS


I've had a great deal of success with this list (although it can be fragile). I know it's significantly less budget than your list, but it still might have some good pointers for you :)

Particularly, in terms of pump spells, I'd add Downhill Charge and Blazing Shoal. Otherworldly Outburst is good boardwipe protection stapled to a marginal power boost. You could also use as much ramp as you can get your hands on, such as Iron Myr, Mana Geyser, Ruby Medallion, etc. You could probably cut most of your 3-mana rocks and replace them with 2-mana rocks (such as Fellwar Stone, Coldsteel Heart, etc) so that you can cast Zada T3 if needed :) Other than that, depending on meta, you could play effects like Ruination or Price of Progress to take advantage of your reliance on basic lands. Hope that helps!

okashii on Don't be that guy

1 month ago

Ruination could help a little?

Moton on RAWRMAGEDDON! feat. Gishath (EDH)

1 month ago

Good point about land destruction. Personally I'm going more heavily into sorcery-based basic land ramp, with things like Traverse the Outlands and doublers like Mirari's Wake, Zendikar Resurgent and Regal Behemoth and including non-basic hate like Ruination and Wave of Vitriol.

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