|Commander / EDH||Legal|
Printings View all
|MTG: Commander (CMD)||Rare|
Combos Browse all
Destroy all nonbasic lands.
Price & Acquistion Set Price Alerts
|Have (10)||Justinaut , HR19 , rockleemyhero , ZombieFood , switchkill65 , Kravian , pokemate0 , sonnet666 , Spinalripper , ironax|
|Want (2)||Suns_Champion , twospires|
21 hours ago
Hey there Daedalus! I decided to increase my budget slightly, from $250 to $290. However, as a result, the overall cuts I had to make were very minimal! Luckily, I was able to find some good deals on ebay and tcgplayer haha. Anyway, here is how my list currently stands when compared to yours:
I've also cut some of the non-basic lands you were running in favor of more basics (mostly for budget reasons + Ruination synergy). I'd really like to hear your thoughts on these changes and make any adjustments as necessary based on your response. I am considering swapping Coldsteel Heart for, say, Mind Stone or Worn Powerstone, but I thought Coldsteel seemed better for the fixing. Dowsing Dagger seems pretty sweet, especially when I can combo it with MLD. It would be an epic play to destroy all lands, then transform the dagger afterwards. I'm just curious as to whether I should include a Mind Stone or Worn Powerstone (or other rock) in its place.
Thank you so much for your time reading this! My decklist is below in case you would prefer to see it in that layout. :)
Oh, and I appreciate the warning about the dangers of running MLD. However, my playgroup is very understanding and open to all strategies, so I know they won't be salty. Also, one of my friends plays a Kess Extra Turns deck, and the other plays a Baral deck filled to the brim with counterspells... so as far as I'm concerned, the MLD is justified to cleanse them of their sin :)
Overall, I am super excited that I was able to build what seems to be a pretty close version of your deck on a sub-$300 budget. I can't wait to purify my next EDH game! :) Thanks again for your help, I appreciate it so much.
3 days ago
First off, I am in love with this deck! Very well done; it seems like a work of art. I really want to build this deck, but I am constraining myself to a ~$250 budget. I'd still like it to be as competitive as possible for that pricepoint, although I acknowledge that I'll have to make sacrifices until I can acquire some of the better cards. I am thinking that the best way for me to keep it competitive at this lower price point is to run the MLD package (unless you think it would be stronger without it). I would be very grateful for any insight you could offer.
1) Based on your response to someone else, you recommended removing Aggravated Assault and Argentum Armor for Ruination and Cataclysm. You also recommended removing Gift of Immortality for Armageddon, but to be honest, I am having such a hard time making that cut because of all the synergy that Gift has with the creatures in this deck. Is that really the best cut to make room for it?
2) I've made the following budget changes to your list to fit within my constraints, but I would love to hear your feedback about my changes and if I ended up going off the rails and altering it too much. I will provide a link to my list below, but the summary of changes I made are as follows:
I know some of those inclusions might seem a bit janky. My thought process was that, since Land Tax and Scroll Rack are a draw engine, I would replace them with Rogue's Gloves and Mask of Memory, which also draw. In place of the 3 mana rocks I cut, I swapped them with Mind Stone, Star Compass, and Worn Powerstone. Finally, I substituted Memory Jar with Reforge the Soul, which has a similar wheel effect for the same cmc (or less with miracle), and I substituted Wheel of Fortune with Chandra Ablaze (mini wheel that will probably get value from forcing opponents to discard larger hands and draw to 3). I substituted the sword of fire and ice with the scythe, because that sword generates value, which the scythe seems to come the closest to replicating for a cheaper price (the only difference being that I get to summon the blocking creature instead of drawing a card and pinging something for 2).
Do these sound like reasonable changes to preserve the spirit of the deck? If you have other suggestions, I am definitely open to hearing them.
My decklist: http://tappedout.net/mtg-decks/avacyn-the-purifier-budget/
2 weeks ago
illumfolly: Thanks for commenting!
Mana Echoes - I had this card in a long time ago, but the deck isn't built to take advantage of it. The curve is really, really low, and the only X cost card I have is a sideboard of Rolling Earthquake. When I played Echoes before I would quite often make 200+ colorless mana the turn after it went down, but any turn after T3 I only have one or two cards in hand, and neither of them can take advantage of all that colorless mana.
Wildfire/Burning Sands/Keldon Arsonist - The problem with a deck like mine and effects that have a land sac effect means I can't do anything in response to it. Keldon Arsonist for example, if I spent the 1 colorless, and then sacc'd two lands to active his ability, I can't then sac them to Ib before they go to the graveyard because it's part of a cost and doesn't use the stack. With a cycled Decree of Annihilation or a Boom/Bust I can respond to the destroy trigger with an Ib sac, and still get Goblin tokens out of a symmetrical spell. To go with the land destruction suggestions though, I used to run Shivan Harvest and a Ruination, and realized that the land destruction got me a ton of hate that I often couldn't survive through, while Price of Glory/Price of Progress/Blood Moon/Magus of the Moon/Acidic Soil had a better ultimate effect, and I had a lot more control over the table hate too. I'm always on the lookout for more "land dysfunction" or control type of effects though! I sideboarded Mana Web just because I want another 1 or 2 stax effects that deal with land specifically.
3 weeks ago
3 weeks ago
Question: why aren't you running land destruction that breaks parity? Omnath is cool as a beat down general, sure, but if you want to be King A$$hole, I think that MLD a la Wildfire, Ruination, Blood Moon, and many more should be your focal points. If you slant your deck to have a higher than average basic land count, you can start to utilize Valakut, the Molten Pinnacle as a win condition and control card, along with Splendid Reclamation & Crucible of Worlds to support your own reconstruction. Obviously this strategy needs a lot more control elements and stax elements in order to be competitive, but I've found it to be very successful at beating relatively fast decks. Turn 3-5 is usually when I fire off a massive land destruction spell that sets my opponents back considerably. Shout out to Wave of Vitriol for it's brutal efficiency in more competitive metas.
1 month ago
1 month ago
so. aside from some upgrades like;
I'm looking at a few different options for my LD package;
I'd like to know what you think, perhaps you've some choice cards I've missed
1 month ago
May I suggest a card or two?
Here we go xD
Earthquake, Vandalblast , Caged Sun( it's 6 euros, so you can look the other way xD) , Combustible Gearhulk is also an nice card-advantage - burn , Browbeat, Fault Line, Fireball, Howl of the Horde is one of my best finishers,(3x damage outta nowhere) Wheel of Fate will get the draw engine going, I find Ruination very useful against those 3-5 coloured decks. Finally, I find Mind's Eye very easy to get on the field and very useful, especially late game. I hope I suggested some useful cards xD