Ruination

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
MTG: Commander (CMD) Rare
Stronghold (STH) Rare

Combos Browse all

Ruination

Sorcery

Destroy all nonbasic lands.

Ruination Discussion

AJe11y on Purphoros, God of the Tokens [cEDH PRIMER]

4 days ago

Good afternoon, Ragnar0k. So I checked out your reddit site, and I have to say, it's interesting to see the various types of cEDH decks. However, I still see a huge range of mana curves in the decks there. It's cool to see a few decks that have less than 30 lands and still be decent, but I will still stick to facts that most cEDH decks just don't proficiently run that low, especially commanders that costs 4 mana and more. But if it works for them, that's pretty cool. I may have to think about pulling out a land for a stax piece. I can see using Grafdigger's Cage to slow down the graveyard fun. Will try to make room for it.

I can't see myself removing Ensnaring Bridge , because it works on 's great weakness: a low hand size. There are numerous games where I find myself facing a field of dragons, merfolks, or The Locust God 's field of little guys, and this artifact holds them off (with one or two cards in my hand) till I get to my wincon. Boil is a cool card, however, I run into many EDH decks that don't really run many basic lands, or even Islands, which is why Price of Progress and Ruination hurts like hell to them.

Overall, I enjoy the thoughts you bring to the table. I agree that I can benefit from more stax pieces, and possibly a bit less land. I have been thinking about it for a while after my success with Azusa, Lost But Seeking Fun (EDH Primer) and just watching people squirm when they can't play their pieces. Thank you, I will work on it.

Daedalus19876 on The Ten Plagues: Locust God cEDH | *PRIMER*

2 weeks ago

DrValium: The issue is that 1) my permanent count is very low in this deck, 2) I generally don't have a huge number of tokens unless I've either won or something is very wrong (since this is primarily an infinite combo deck; I don't plan to keep tokens around for long), and 3) 8 mana is a lot, even for a wincon :( Thanks for the suggestion though!

FlamingSamich: I'd probably swap in Back to Basics , Blood Moon , and Ruination , for Compulsion , Stranglehold , and Relic of Progenitus , maybe?

PlatinumOne on Daretti's Hate Cannon

1 month ago

since you're using so many nonbasic lands, i wouldn't recommend Ruination . definitely drop the fetchlands. you don't need the color fixing, and the minimal deck thinning isn't worth the 1 life. if you switched the land base entirely to just basic mountains, then you could use Ruination as well as Price of Progress and Blood Sun

carlmoores on Gotta Yasova'm All

1 month ago

She's currently in the batters box of decks I have started buying cards for even though I haven't decided on a final design.

First question. What is your opinion of running one-off ramp like Mana Geyser and Cabal Ritual to get you to the point where you can actually cast Insurrection ? It seems like the most Game Over card in the deck but I'd imagine actually getting to the point of casting it doesn't happen too often.

Second. I'm really iffy about relying on combat damage to win the game. Maybe it's just the meta I'm running in but unless Craterhoof of Triumph of the Hordes is involved I don't often see games ending because 3 people had their life total reduced to zero. I guess what I'm asking is, what is the finishing power of the deck? Would cards like Hatred or Grafted Exoskeleton possibly be good includes?

Third. How would the deck perform in a creature light meta? Tribal is the exception and not the rule around these parts and there are a lot of games I'll be playing against 2 or maybe even three decks that run below 20 creatures. In a lot of cases less.

Fourth: What would you think about shifting the ramp from artifacts heavy to mana dork heavy? My thinking here is that more bodies would help push the aggro once you've sufficiently ramped and could be sacced to an Altar for casting big spells. It would also enable running a bunch of mass artifact hate to attack other people's ramp.

Fifth: This sort of ties into the last one. How hard is it to get sufficient amounts of the colours you need? Because I'd like to go much heavier on basics and run non-basic hate like Bad Moon Ruination Magus of the Moon and Back to Basics . It's frowned on in some circles (not mine, but some) to go after lands but this strikes me as the perfect deck to mess with people's mana supply once you have a nice board state going.

Daedalus19876 on The Ten Plagues: Locust God cEDH | *PRIMER*

1 month ago

zrob: Thanks for the comment! In order:

1) Stranglehold is in there, no complaints so far ;)

2) Palinchron + Phantasmal Image : Nah, I'd have to have too many lands out (conflicting with this deck's focus on mana rocks), and the two halves don't do much on their own for my deck.

3) Merfolk Looter + Intruder Alarm : Yeah, this only works with my commander out, and doesn't do much outside of that combo.

4) ...yeah, I probably should have Copy Artifact in here. My only reluctance was that I can't tutor it with my artifact tutors.

5) Blood Moon / Magus of the Moon / Back to Basics : I've considered moving to a more basic-centric list and running these plus Ruination , but we'll see if I ever decide to do that for real...

Jund_Machinist on Daretti's Hate Cannon

1 month ago

Thinking about Alhammarret's Archive , perhaps instead of Sandstone Oracle .

Possibly want to include Karn Liberated and Ugin, the Spirit Dragon . Ruination , Pirate's Pillage , Shattering Spree , Krark-Clan Ironworks and Quicksmith Genius look tasty.

I want to include an Imperial Recruiter package, with maybe Gorilla Shaman , Duplicant , Myr Retriever , Treasonous Ogre as options.

I also want to fit Bazaar of Baghdad in perhaps. Saheeli's Directive looks cool, possibly too clunky/win more.

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Ruination occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Red: 0.35%