|Commander / EDH||Legal|
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|MTG: Commander (CMD)||Rare|
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Destroy all nonbasic lands.
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|Have (11)||Justinaut , rainbowofdeath , sonnet666 , rockleemyhero , Spinalripper , jstn.mrrtt , ZombieFood , switchkill65 , Kravian , pokemate0 , ironax|
6 days ago
But Ruination, now that's a different story.
1 week ago
I would suggest Mana Geyser , Anger , Hall of the Bandit Lord , Chaos Warp , Furnace of Rath , Aggravated Assault , Dictate of the Twin Gods , Gratuitous Violence , Caged Sun , Extraplanar Lens , Gauntlet of Power , Gauntlet of Might , Vandalblast , Boil (depending on how much blue gets played in your meta) , Throne of the God-Pharaoh , Ruination , Comet Storm , and Blasphemous Act. Hope that helps!
3 weeks ago
adds Slagstorm, Flame Rift, Tormenting Voice, Wild Guess, Chaos Warp, Strionic Resonator, Thermo-Alchemist, Faultline, Staff of Nin, Worn Powerstone, Commander's Sphere, Sensei's Divining Top, Rogue's Passage, Ramunap Ruins,
potential adds Recoup, Fork, Chandra, Flamecaller, Runehorn Hellkite, Knollspine Dragon, Past in Flames, Molten Psyche, Cryptolith Fragment Flip, Fanatic of Mogis, Charmbreaker Devils, Firebrand Archer, Wild Ricochet, Sizzle, Flamebreak, Breath of Darigaaz, By Force, Ruination, Darksteel Plate, Sword of Fire and Ice, Sword of War and Peace, Sword of Feast and Famine, Magebane Armor, Blood Moon,
cuts Mizzium Mortars, Rolling Earthquake, Solemn Simulacrum, Burnished Hart, Extraplanar Lens, Outpost Siege, Sulfuric Vortex, Magma Jet, Ravaging Blaze, Skullcrack, Starstorm, Thunderous Wrath, Scrying Sheets, Terrain Generator, and a Mountain, switch to basics.
1 month ago
Warstorm Surge, Iona, Shield of Emeria, Avacyn, Angel of Hope, Blinding Angel, Heroes' Podium, Armageddon, Ravages of War, Ruination are all Staples in a Kaalia deck. You're going to get hated out super fast everytime you flip your commander over because she does awful things to people so you need to be ready to do degenerate things right back like blowing up all lands on turn 4-5 after Kaalia hits the board.
You could cut a lot of stuff like Basandra/Serra Angel/Firemane for anything listed above.
1 month ago
Krenko got foiled.
34 lands with no rocks just wasn't cutting it. Made room for more mana sources.
1 month ago
Rimescale Dragon I do like. The issue would be finding the room while keeping the deck sturdy enough to play in multiplayer.
Boros Charm is not legal in the deck.
I have been avoiding ay X cost spells due to Etali, Primal Storm's effect.
2 months ago
2 months ago
My responses above were to confirm the incorrect assertions that have been made in this comment section, and regardless if you think you know how a card is "supposed" to be read, your original assertions were and still are wrong. The DCI gets to decide how a card should be read, so feel free to refer to judge rulings available online when someone challenges your assertions. Just so the above scenarios are clear, though, let me clarify further and make it unequivocal.
1) Blood Moon does NOT turn non-basic lands into basic mountains - period. It turns the land-only sub-type into mountain, and the card name and super type is unaffected. Ruination will destroy non-basics even if a Blood Moon is in play - end of story. If you need to confirm this, and you still think I'm wrong, please feel free to run the google machine and look at any response on this question from a DCI judge.
2) Skullclamp will trigger the draw effect when equipped to a token creature that dies, UNLESS that creature was instead exiled, which is the one exception I pointed out to begin with via my initial response. Token creatures do go to the graveyard when they die, but never exist in the graveyard (as previously noted), and cannot move between zones under any circumstances. In a deck built to exploit creature tokens and sacrifice abilities, Skullclamp then provides the ability to draw two cards for one mana based on something you plan to do anyway - sacrifice and kill tokens. As far as comparable spells in Magic go, drawing two cards for one mana and no other costs or effects other than the token death, there is exactly one spell that is better, that being Ancestral Recall. So in this type of build, skullclamp is a reusable 2/3 of an Ancestral Recall, which is insanely good.
Take this comment thread as a teachable moment if you can, as going into defense mode to assert that you are right, when multiple other players are confirming that you are, in fact, wrong doesn't do much for your persona within the TappedOut community. This is a community after all - we all enjoy playing this game, and for the most part, players are here to help when they can, and sometimes correct mistakes when necessary. It's ok to be mistaken - everyone is from time to time, but it's not ok to continue to make the same mistake because you decide the rest of the community needs to listen to you.
And one last thing, if you haven't already, at least upvote this guy's deck now that we've hijacked his comment section for the last two days...it's the least we can do for him, plus it's a pretty damn good deck.