*(T: Add U or B to your mana pool.) *
As Watery Grave enters the battlefield, you may pay 2 life. If you don't, Watery Grave enters the battlefield tapped.
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My main deck is Merieke. I have much more of a control build. Wub Wub Deck if you want to check it out.
GlistenerAgent, no, that sounds pretty accurate. However, I've usually found that the advantage that 4 colors has over 3 is that it's much easier to search up alternate colors by using only a single half of the card color.
Yes, my optimal T1 is a black mana, but that can be fetched with all the fetches listed. (Verdant Catacombs obviously fetches it, as does Polluted Delta , but Windswept Heath is just as capable of snagging an Overgrown Tomb , Godless Shrine and Watery Grave on turn 1, or any other.
Indeed, I've found it quite useful to heavily spec into green, as it is the color needed to cast Sylvan Caryatid and Abrupt Decay (and to a lesser extent, Maelstrom Pulse ) which is important for killing Blood Moon . I do see what you're saying, and I doubt the deck would be any worse off with the way you've set up your mana. However, it'd mean about a couple hundred dollar difference to me at the moment, as I managed to get a set of Windswept Heath for very cheap!)
I will keep testing, obviously, and if it truly makes a massive impact, I can liquidate my set of Heath in order to procure Polluted Delta .
Sliver Legion JapaneseSliver Queen Elephant Graveyard MPAvacyn, Angel of Hope Iona, Shield of Emeria Bribery F Judge promoKaalia of the Vast spanishDoubling Season RAVMutavault Sylvan Library 4ED (MP)Sliver Overlord Mycosynth Lattice Sorin Markov Visara the Dreadful F ONSSerra Ascendant Toxin Sliver Sacred Foundry Gisela, Blade of Goldnight Thundermaw Hellkite Death Baron Polukranos, World Eater F Duel DeckAkroma's Memorial M13Watery Grave GTCShivan Reef F M15Cabal Coffers Sheoldred, Whispering One Domri Rade Lighthouse Chronologist Prismatic Omen Tariel, Reckoner of Souls Entreat the Angels Toxic Deluge Debtors' Knell Ajani Goldmane Voidslime Mikaeus, the Unhallowed Minamo, School at Water's Edge Stifle CONVenser, the Sojourner F Duel DeckBasilisk Collar Kalonian Hydra Sulfur Falls Balefire Liege Chandra, Pyromaster M15Eiganjo Castle Blackcleave Cliffs Mercenary Knight MPQuicksilver Amulet M12Magma Sliver Path to Exile Duel DeckGemstone Mine Primordial Hydra M13Meddling Mage ALAPlatinum Emperion Lightning Greaves Temporal Mastery Duplicant Jace, Memory Adept Sleight of Hand PO2Thromok the Insatiable Nicol Bolas, Planeswalker CONPulmonic Sliver Akroma, Angel of Fury CMDGalerider Sliver Genesis Wave Mycoloth PC2Copy Enchantment Asceticism Phyrexian Metamorph Lord of the Void F Legion Loyalist Razorverge Thicket Balefire Dragon Mistcutter Hydra F Gravecrawler Wrath of God c13Aurelia, the Warleader 2x Rite of Replication Bloodchief Ascension Lich Lord of Unx F Magistrate's Scepter Angel of Fury Chandra Nalaar M11Darkslick Shores 2x Bile Blight F FMNSword of Kaldra Hinterland Harbor Avenger of Zendikar c13Reya Dawnbringer INVLuminarch Ascension 2x Misdirection CON2x Chromatic Lantern Temporal Extortion 3x Sol Ring C13/C12Didgeridoo Baleful Strix C13 Undead Warchief SCOTemple of Triumph 2x Krenko, Mob Boss Clifftop Retreat Seachrome Coast Leonin Shikari Copperline Gorge Mayael's Aria Master Biomancer Cytoplast Manipulator Helm of Possession Angelic Chorus 10EAncient Ziggurat Jareth, Leonine Titan Brood Sliver Genesis Hydra Armageddon 5EDSupreme Verdict Terra Stomper ZENIsolated Chapel Simic Charm F Battlegrace Angel Temple of Abandon Boros Reckoner 3x Cyclonic Rift Magma Spray F FNM4x Boros Charm c13Savageborn Hydra Unexpectedly Absent Essence Sliver Temple of Mystery Sedris, the Traitor King Hydra Omnivore Experiment Kraj Plague Wind Visions of Beyond 2x Howling Mine CMDConsuming Aberration Gift of Estates Spike Weaver Nevinyrral's Disk Rhox Faithmender Taurean Mauler Twincast Everflowing Chalice F FMNDesecration Demon Raksha Golden Cub 2x Drowned Catacomb M13Bonescythe Sliver Furyborn Hellkite Drowned Catacomb M12Bruna, Light of Alabaster Anger of the Gods Lux Cannon Leonin Arbiter Sunpetal Grove M12Eidolon of Blossoms Sedge Sliver Reliquary Tower M13Anger of the Gods Ghor-Clan Rampager F FMNGoblin Chieftain 10thDragonskull Summit M12Prophet of Kruphix Havengul Lich
Lots of Stuff
nbarry223: Yah I have heavily compared Mul Daya Channelers with Courser of Kruphix . I ditermined that it was worth more to have mul daya because mid-late game she is a 5/5 assault force, while at the beginning she is usually 50% of the time beast or mana ramp. the extra 2 mana of any color really helps cast certain cards as well as quantity of cards.
Kruphix gives me direct card advantage and more top deck control; however, she can't really kill someone. a 2/4 is just a defensive unit to me. but that was my reasoning lol, I am still debating with myself with picking which... for now, mul daya.
primalhunted: I have recently began to really like Fiery Justice . I 'may'... replace Electrolyze with justice. It would rid of blue, however justice is not an instant so kiki pod can get by me possibly.... thinkin about it...
I would definitely put in Tectonic Edge if I had room within my greedy mana base. Thus swapping out Electrolyze for Fiery Justice is sounding more appealing because I can swap Watery Grave with Tectonic Edge .
I will keep Sejiri Steppe at 2. I regretted playing only 1 when I was testing and 3 was to many. I have only ever needed 2 so... there it sat at 2. I believe that's fine.
Slayers' Stronghold is an important piece in Knight of the Reliquary 's tool kit. She can instantly get that and slap haste on one of my guys who just came down. or it can buff herself up making her swing vigilance so she can still tap to Sejiri Steppe protect herself. To me I think stronghold is necessary; a helpful offensive tool.
hiroryusaki yah it is EXTREMELY greedy. Like a pirate. But what's not efficient about it? all the cards intertwine in some sweet manner. Each card is on its own threatening, while having synergy with others. Elaborate if you may? :D
lol :) yes but Favorable Winds is legacy legal, not Black Lotus . the expensive cards in this deck are the dual lands. They could be changed out with shock lands, like Watery Grave which would drop the price dramatically. the reason i have the expensive dual lands is that parts of the deck is proxed. I only play with my friends and they are hardcore mtg players and play legacy. They do not care if i use proxed lands, as i only play for fun. :) also the deck is very balanced as it is and Favorable Winds is a really good card for this deck. it packs some real punch when you have a bunch of 1/1 tokens from Bitterblossom . promise! :D if i ever was going to start play competitive i would probably use shock lands to keep the price down. Black Lotus is a really broken card arguably the most broken card in mtg, and it is not legal in legacy. This deck is not broken as it is, and i don't like to play with broken decks. so sorry there will never be a black lotus in this deck.
Good day! :D
Make room for a Iona, Shield of Emeria
. Once she hits the battlefield she is a nightmare to deal with, especially if you have denied their removal color.
You already have 4 Exhumes in mainboard so you cannot add 2 more in sideboard.
Watch out for Force of Will since they can be a nightmare to deal with. If you can afford, get some of your own.
Diversify your mana base. Watery Grave s are probably your best choice, and with the appearance of them in standard and hence their decrease in price, Polluted Delta s can also help a lot. Plus they can combo nicely with Brainstorm .
Watch out for Rest in Peace , Grafdigger's Cage , Cremate , Tormod's Crypt and other reanimator hatred cards. I would make sure to sideboard some cheap counters for them (besides Force of Will I can think of Spell Pierce and Mental Misstep ).
Other than that not sure how much more I could recommend given that I am not really a legacy player... but I love reanimator decks.
|Avg. draft pick||2.41|
|Avg. cube pick||9.07|
|Commander / EDH||Legal|
|Ravnica: City of Guilds||Rare|