*(T: Add U or B to your mana pool.) *
As Watery Grave enters the battlefield, you may pay 2 life. If you don't, Watery Grave enters the battlefield tapped.
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|Want (93)||Elmo2210 , bigred2728 , Rugbyfh10 , failurechild88 , marz1342 , RobT , lotusofblackness , Hootiequack , commodorecanary , MrEggCream , actiontech , SteveHiguita , blackdragonetm , Replayced , APPLE01DOJ , STG , sraid , Waxmywand , Silent_Grif , Maximusx27 , VideoSayg , Pixel , GoldGhost012 , GeminiSpartanX , mtgbass , Viaggro , NoOneYouKnow , Netherziel , Skimm3r , maxon , rache , zombierunner , meotojite , joeloverso , FALLEN-X-ANGEL , aeonstoremyliver , punxdiex , MoJoMiXuP , Cobthecobbler , Krayhaft , hash-brown , Alizer313 , Joedragon3 , Goody , fr49200 , Kravian , z2aaa , Dallie , jraynor , Heffrum , sabrepaisan , mauricioajr , thelittleone , Duct-Tape-Guardian , greyninja , Wizard of the Damned , Sietingz3 , Sarfix , FizzatzHaderach , bradyofportdetroit , CampbellStev , pumpkinsword , Emrakool , darkside420 , Rman92011 , icehero0003 , kmcree , Adameus2012 , BacktraF , Comicalflop , Ashigaru7 , WUBRG... , thenewcraft , sharkhunter66 , nayaftw , Tyqar , blackar , brandontraps , Draygo , Ashy , Tribe , K8ARO , Soronax , LazavGravemind , noahband , Crokadilla , Joking101 , Fulcrum , Spootyone , knto , chickenpow , pskinn01 , Conqueror_of_Thrones|
After playtesting a bit, I've found that the loss of life from Thoughtseize has mattered a bit more than I thought it would. The problem isn't with Thoughtseize itself, but with how much damage I have to take upfront from my lands. If I have both Thoughtseize and Serum Visions in my opening hand, I want to fetch a Watery Grave . After that, I have to get double red as fast as possible, leading to more fetches and an occasional shock. Obviously, this isn't much of a problem for many match-ups, but it's enough that I want to go back to the split for game 1.
Because they increase the likelihood of you having the color of mana you need.
ie: in Modern, a deck that plays Flooded Strand on turn one can have access to a
but...you can also get
There's also the "deck thinning" argument; while it's mathematically going to increase your chances of drawing a non-land card by using two lands to get one, the numbers are so small the change is usually insignificant. People will often balance the lifeloss vs this tiny benefit, and choose to save the money.
Du konntest 1x Watery Grave spielen, damit du fur Spellskite nicht so viel Leben zahlen musst...
2x Jace, the Mind Sculptor , Watery Grave , 4x Courser of Kruphix , 3x Sylvan Caryatid , Kaalia of the Vast F, 4x Griselbrand , Voice of Resurgence , Olivia Voldaren F, Wingmate Roc , Progenitus , 2x Pact of Negation , 4x Vexing Devil , Jin-Gitaxias, Core Augur , Hero of Bladehold , 4x Ajani, Caller of the Pride , 2x Jeskai Ascendancy , Bloodsoaked Champion F
I have others as well, but would like to move these this week. These are all up for trade as well.
Let me know if interested. firstname.lastname@example.org for email purposes.
@Paradoxical - There is. Watery Grave & Polluted Delta are the best ones and I run 4's of each. The rest of the lands serve good purpose elsewhere. Only one I would swap is 1 Shelldock Isle . I'd like to keep at least one...suppose Their could be some slight arranging, but not much. I like where my lands are at.
Any specific suggests along those lines? I'm always glad to hear suggestions
I made a list of things I would suggest to consider:
Get some black mana in there. Can't rely on Waste Not for mana, not to mention you don't have enough cards to make it work for you.
The above being said, Waste Not doesn't really fit this deck. It is a card that I think is just too overrated and is trying to do too much.
I strongly suggest Aeon Chronicler . More draw and gets stronger with the idea of this deck.
A "No Maximum hand" card I would suggest is Spellbook . No max hand for free. Should definitely be in here, three or four copies.
I have no clue why you have Kraken Hatchling here. Vanilla and not helping your goal. replace it with the above.
I think for this deck, you will want about 24-26 lands because you're going to have quite a few high cost cards in the deck. Duo-lands are a must as well. Watery Grave , Drowned Catacomb , Polluted Delta , and Sunken Ruins should be what you're looking at.
As for the cards in the maybeboard, I wouldn't consider anything but Seizan, Perverter of Truth and Thought Gorger . Especially Thought Gorger because of the trample and the potential damage output it can have with all the drawing.
Yeah - they are very important cards. We don't use the French banned list for duel games at home, so I've got Sol Ring in my list, but that's about it. The number of times my T1 has gone Polluted Delta -> Watery Grave -> Sol Ring -> Charcoal Diamond / Sky Diamond is pretty crazy.
Truth be told, my playset of golfs are not my coolest cards I own. But they are pretty awesome...
My coolest cards I own are my extended art Fulminator Mage
that I painted. My Star Wars alter Umezawa's Jitte
. My Darth Vader Dark Confidant
(aka, Darth Confidant), my signed Ravnica Watery Grave
, my vampire tokens that show the count from Sesame Street. A Japanese foil Dig Through Time
I am a sucker for alters. I have more cards, but there are to many to name.
|3.27 TIX||4.6 TIX|
|Avg. draft pick||1.3|
|Avg. cube pick||10.7|
|Commander / EDH||Legal|
|Ravnica: City of Guilds||Rare|