Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Time Spiral (TSP) Rare

Combos Browse all



Split second (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.)

Counter target activated or triggered ability. If a permanent's ability is countered this way, activated abilities of that permanent can't be played this turn. (Mana abilities can't be targeted.)

Trickbind Discussion

ToolmasterOfBrainerd on Counter Cat Rawr

1 month ago

hungry000 Interesting points. Thing in the Ice  Flip is definitely a problem for this deck. Trickbind ing Thing only stalls to their next instant or sorcery and and Trickbind ing Phoenix only works on 1 Phoenix at a time. But being able to stall like that is a real tempo swing. Post-board my Rest in Peace is nice, but not enough.

I don't think either Trickbind or Squelch is where I want to be in this meta. UW Control is very low in metagame share. Tron is lower than before and I have other ways to fight them. I've been toying with the idea of Mishra's Bauble . Pumping Tarmogoyf to 5/6 vs Gurmag Angler or Lightning Axe is nice. It's also a way to 'scry' for Delver of Secrets  Flip. I'll try swapping out Squelch and see what happens.

Thanks for the comment!

hungry000 on Counter Cat Rawr

1 month ago

I think Trickbind is better than Squelch right now. The card draw + land destruction is a nice tempo swing against fair decks, but the most played deck atm is Izzet Phoenix, so it's good to have the ability to counter an Arclight Phoenix trigger and especially a Thing in the Ice  Flip flip since you're pretty creature-heavy. It's only a temporary solution for both of those cards, but it's nice to have the option.

IAmTheWraith on The Fat Blue Weirdo

1 month ago

Ok hkhssweiss, where to begin!

No need for Forsaken City , doesn't help with this version of Stasis because I don't have a turn,

Everything except Mindbreak Trap has been tried and taken out. Much of it is too slow, again no need for things like Trickbind to counter the Stasis trigger, and there's not a lot of things I would spend 2 mana on to counter, I have counterspells for scary stuff.

Mindbreak Trap could be a decent answer to counter wars, and Storm. I'll slot it in somewhere.


hkhssweiss on The Fat Blue Weirdo

1 month ago

Unfortunately I can't upvote anymore than I already have but have you considered running cards like:

These are some cards to consider for running Stasis lock. I would highly recommend Forsaken City as you can literally tap out and continue to pay for Stasis. Teferi also helps with this strategy as it untaps your permanents while Stasis lock is enabled. Snapcaster is there for redundancy spells to reuse. Overburden is great since you are playing creature light and really hates on creature heavy decks. JTMS is good for the manipulation as well as card advantage, not to mention to bounce the abundance of effects and can be another line to win the game as well.

The other assort spells can also be great as you want good cheap efficient spells or free cast spells. You can also consider Arcane Laboratory as well to stall the game longer and keep a lock on the board.

Hope that helps buddy!

Metroid_Hybrid on Graveyard hate sideboard

2 months ago

Something a little narrower, but nobody ever seems to see coming is Faerie Macabre ..

Personally, I run a single Grafdigger's Cage & a playset of Faerie Macabre s in the sideboard of my Legacy Eldrazi deck.. While Modern is not the same as Legacy, what a Reanimator player once told me at an IQ a couple years back is still valid; Artifact & Enchantment based GY-hate are expected & planned for accordingly in their own sideboards, but none of them know how to readily deal with Faerie Macabre because they don’t see anything (they’ll think the coast is clear to freely combo off) until it’s too late..

Yes, it can be responded to like anything else, but there’s no way to otherwise counter it in Modern outside of Trickbind & Disallow (Legacy also has Stifle ), and that’s it..

KayneMarco on Muldrotha, the Gravetide

2 months ago

I see you have managed to get it down to the 100 that you need. Here’s a few card ideas to get mass amounts of cards into your yard and ways to protect the yard.

Your Glen Elendra Archmage will stop all other yard hate. Speaking of Glen, here’s a way to use her more than once per turn. Melira, Sylvok Outcast will turn Glen into an infinite Negate so you can counter any non creature spell you don’t like, not just graveyard hate.

hkhssweiss on EDH Surrak Dragonclaw Angry Mongol Horde

2 months ago

Funny thing Luarviq, Deadeye/Peregrine( Palinchron ) combo not as bad as you would think. There are many ways to actually deal with it. Provided you have the mana on the time as well. Like in response to ETB trigger you can remove Deadeye, or response to activating soulbond.

Some cards that do this are:

In regards to Defense of the Heart , there should really be no reason why that stays on the battlefield longer than one rotation with it being active. There are several great removals that are cheap and decent, ex. Nature's Claim , Krosan Grip , Naturalize , Deglamer , Unravel the Aether to name a few.

I am a fan of tutors, because they lead to deck consistency, it does goes against the spirit of EDH but I am a competitive player so I like to win.

Cards you can consider cutting:

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Trickbind occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%