Simic Growth Chamber
Simic Growth Chamber enters the battlefield tapped.
When Simic Growth Chamber enters the battlefield, return a land you control to its owner's hand.
: Gain .
|Want (7)||stride , 3xist3ntial , TKDbeast , berk , KingSavage , TheDance , jcdmagic0|
Printings View all
|Commander 2020 (C20)||Uncommon|
|Commander 2019 (C19)||Uncommon|
|Ravnica Allegiance: Guild Kits (GK2)||Uncommon|
|Commander 2018 (C18)||Uncommon|
|Commander Anthology 2018 (CM2)||Common|
|Iconic Masters (IMA)||Uncommon|
|Commander 2016 (C16)||Uncommon|
|Commander 2015 (C15)||Common|
|Modern Masters 2015 Edition (MM2)||Uncommon|
|MTG: Commander (CMD)||Common|
Combos Browse all
|Commander / EDH||Legal|
Simic Growth Chamber occurrence in decks from the last year
All decks: 0.07%
Commander / EDH:
All decks: 0.09%
GU (Simic): 1.76%
BUG (Sultai): 0.67%
GWU (Bant): 1.16%
- Root Maze, Karoo Land, and Amulet of Vigor interaction
- Prismatic Omen with Bounce lands
- Scapeshift, amulet of vigor, and bounce lands
- Does Contamination nullify the abilities of Crypt Ghast and Nirkana Revenant?
- Is discarding your hand part of the resolution of Manabond's ability or does it replace the discard effect during your end step?
Simic Growth Chamber Discussion
3 days ago
Hi, great to see a cEDH primer. I am active in the PDH (Pauper EDH: General has to be an uncommon creature, the 99 have to be commons) community and Tatyova is there one of the most dangerous threats, understandably. I just wanted to share my Tatyova PDH Combo list as it has become so strong, that regular EDH tables dont wanna see it anymore and my local cEDH people are basically the only ones that accept her^^ But it cant quite compete on that level of course. But its surprisingly close.
It has 2 main combos:
2) Tatyova + Mystic Sanctuary + Sakura-Tribe Scout / Skyshroud Ranger / Llanowar Scout / Walking Atlas + Tidal Bore which needs something like + Whispers of the Muse / Ghostly Flicker to take advantage of the infinite mana. And it finishes via Compulsive Research loops.
I was interested in cEDH Tatyova and was about to have a look on builds for her there. Glad to see your approach here and such a well made primer.
Greetings from another Tatyova fan!
3 days ago
For the orbs?
Now we need a Derevi-style mana base that can play around the Orbs.
Since we will be abusing Derevi’s untap ability we should put in all of the lands we can muster that tap for 2+ mana, such as bounce lands: Azorius Chancery, Selesnya Sanctuary, Simic Growth Chamber, Lotus Field, and maybe even Growing Rites of Itlimoc Flip if it fits your budget. You can take out the pain lands as they will not be so kind in Derevi. You can run less lands overall since theoretically you will end up with more lands in hand due to the bounce.
While we’re at it, let’s go ahead and slide Faeburrow Elder in there too...
Perfect. Now we have orbs AND a Derevi-style mana base that can play around them.
2 weeks ago
2 weeks ago
There is a chance I'm being dumb, but I'm not certain what your asking for.
If you meant prevent opponents from using lands that tap for multiple mana, neither of them will do that. Blood Sun will prevent activated and trigger abilities tied to lands like Kessig Wolf Run. Amulet of Vigor is only effecting you, and generally is a tool to make your ramp cards that put lands into play tapped more effective.
Did you mean Blood Moon?
4 weeks ago
Easiest way to find out is play it a dozen times. That's a couple more lands than I personally like running. I would drop 5 forests and put in Path of Discovery maybe? Simic Growth Chamber, Gruul Turf and Izzet Boilerworks all let you pop a land back to your hand to play for another landfall trigger. Just for fun something like Boundless Realms, Collective Voyage or New Frontiers so you can have one round with a ton of landfall triggers.
2 months ago
It's probably a budget decision, but this is the one deck that doesn't want bounce lands. Take out Simic Growth Chamber, Dimir Aqueduct, and Golgari Rot Farm for scry lands lands like Temple of Mystery, Temple of Malady, and Temple of Deceit or lifegain lands like Thornwood Falls.
Bojuka Bog would also provide graveyard interaction without affecting synergy or breaking the bank.
2 months ago
I'm going to assume "pulled" means cards from your collection. Here's some recommendations for some cheap additions that will significant boost the power of the deck.
Bojuka Bog will provide great graveyard interaction.
Tatyova, Benthic Druid is great for lifegain and card draw.
Bounce lands do not belong in a Yarok build. Replace Simic Growth Chamber with any other land.
Reclamation Sage is a great utility card as well.
Sire of Stagnation draws 8 cards off 1 opposing fetchland.
Deadeye Navigator is perhaps one of the most broken cards with Yarok. Infinite combos start with this guy.
2 months ago
(Early on, our Commander counts as a land!)