|Commander / EDH||Legal|
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|Battle for Zendikar (BFZ)||Uncommon|
|Tenth Edition (10E)||Uncommon|
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Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library.
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Sylvan Scrying Discussion
5 days ago
Deck update :
I've removed Garruk, Primal Hunter and Hornet Queen beceause they seemed too slow when I've had them in my opening hand. Also removed pet card Fog (I have a long history with this card starting with my first ever deck, wich was a modern mono green...) and finaly revived.
These cards have been replace by Rampant Growth, Wood Elves, a Forest and Sylvan Scrying to help me fetch Nykthos, Shrine to Nyx. I'm currently trying to figure out a balance between drawing, ramping and finding my wincons.
5 days ago
I assume, at least at the moment, that this is a budget build. So my suggestions will attempt to be budget friendly.
Sliver Hive and Hive Stirrings would likely be welcome additions to your list here. Path of Ancestry is also really good for tribal decks that go creature heavy. Additionally, Sylvan Scrying and Expedition Map are both very good mana-fixers in terms of land-fetching (also, on a budget, cards like Terramorphic Expanse, Evolving Wilds, and Crop Rotation, especially for a five color deck, can be very good). Stoneforge Masterwork, Obelisk of Urd, and Door of Destinies are also all relatively budget friendly tribal cards.
There are obviously some more expensive cards that you could dip into, such as Cavern of Souls (and similar non-budget lands), Urza's Incubator, Herald's Horn, Coat of Arms, Training Grounds (if you decided to have Sliver Overlord for your commander), not to mention other good sliver creatures such as Galerider Sliver, Sliver Overlord, Sliver Queen, and Sliver Legion.
This is far from a complete list. That being said, there are a ton of different Sliver tribal EDH decks out there -- you should check them out and see what kinds of cards, interactions, and combos they run. Good luck!
2 weeks ago
Heh, no worries. We've all misread cards before.
The nice thing with Nissa is that although you're not necessarily getting ahead on the land count, you are almost guaranteed to NEVER miss a land drop.
3 weeks ago
M_Malcom: tron typically doesn't want too many lands (other than the urza lands) that can't produce green for Sylvan Scrying or Ancient Stirrings. and the deck is so light on creatures that the "can't be countered" effect is kinda negligible.
4 weeks ago
+1 Interesting deck idea!
From your description, your key combo pieces are Urborg, Tomb of Yawgmoth and a couple artifacts. Am suggesting more tutors for them so you can gather them faster and more reliably.
Fabricate to fetch your artifact combo pieces.
Ramunap Excavator as a redundancy for Crucible of Worlds
Cyclonic Rift for some overload sweetness.
As you mentioned not to suggest land changes, but perhaps increase the land counts? 33 lands for a landfall based theme deck is on the low side.
Coincidentally, I made a Tatyova deck recently too though the objective of both our decks are slightly different. Leaving the deck list here so we can keep the discussion going.
Commander / EDH
SCORE: 4 | 6 COMMENTS | 135 VIEWS | IN 1 FOLDER
1 month ago
there are a few cards that stand out to me as not fitting the deck's theme. Wing Shards is the first. if you run more than 4 other instants it would be a good include but if they cast spells after they attack (storm counts every spell, not just yours) then you might as well be running Rebuke. Crushing Vines is another one. sure it has utility in that it can also kill flying creatures, but it can't even hit enchantments. something like Krosan Grip is better in almost every regard, you could also use Return to Dust. White Sun's Zenith is a good card but its less good in this strategy. most equipment decks go tall rather than wide sometimes running as little as 1 or 2 creatures. in that same regard Jazal Goldmane would be good in a go wide strategy but not really in this one. a problem with these strategies it a vulnerability to artifact destruction. there are a few solutions to this problem. the first is to run something like Privileged Position to add a forcefield around all of your stuff. the second flickering your stuff. i recommend Teferi's Protection. you could use Eerie Interlude but it only does creatures. by the way, where is Lightning Greaves? it is probably one of the most played artifacts right before Sol Ring. while I'm here, where is sol ring? its regarded as the tenth power nine and is an auto-include in and deck no matter the strategy. it's just too good. it beats Selesnya Signet it every way except the fact that the signet produces colours mana which shouldn't be a problem since all of the lands you run either produce coloured mana or fetches coloured mana. by the way, I am NOT suggesting you cut the signet it is a very good card. while we are on the subject of mana I think we should address that Sylvan Scrying. if you are going to run that you need utility lands. remember, it says ANY land. that means if you need a Glacial Chasm you got it. if you want a Dark Depths to go with that Thespian's Stage viola. but the best you can get right now is a Myriad Landscape, a Path of Ancestry or a Krosan Verge. on the subject of lands it a two colour deck that runs a lot of artifacts. you can stretch the colours mana in your mana base a bit more I reckon. a good start is Blighted Woodland as if you don't really have anything exciting to do on your turn or just really need the mana you can spend the turn doing that. another cool thing to play could be, Shimmer Myr normally wouldn't play this as you cant equip at instant speed but Hammer of Nazahn means that you can flash it in with a bunch of equipment and have a surprise army to blow out attackers. some cuttable things are; Sun Titan, Sunspear Shikari, Regal Caracal, Skyhunter Skirmisher, Abundance, Wing Shards, White Sun's Zenith, Crushing Vines and Restoration Specialist
sorry about the really long comment I've just been fantasising about build a similar deck for a while.
1 month ago
yes, one time an opponent stole my Karrthus and i suddenly had to face Karrthus, my Ur-dragon and an Utvara Hellkite against me. Desaster is the right word for that!
But you can have the effect of Karrthus on Homeward Path. When other decks steal, reanimate and so on ist the dragon deck in most cases the best target. With the path you can bring them back. Perhaps then would a Sylvan Scrying good. Searches you a land, and in the late game you have access to your utility lands
1 month ago
Yeah the price of my list is showing like 3x the price of yours almost, I own a decent chunk of the stuff (66/100 total cards) such as the Cabal Coffers, Urborg, Tomb of Yawgmoth, Azusa, Lost but Seeking, Exploration, Stomping grounds, Verdant Catacombs, but some of that stuff is spread out across my other 9 current edh decks and so I think after taking a look at yours, i'm going to cut back on the lands particularly and play more basics. Because it's not worth buying more copies of the cards needed, or even having proxies, nor am I getting to the point either where you have the same sleeves so that things are easy to swap around or anything.
I have a playset of Cabal Strongholds actually that I was holding onto for standard possibly with rotation, but to be honest that card never even came to my mind here and so I think I will use one of those in fact. I'm going to have Crop Rotation, Ulvenwald Hydra, Sylvan Scrying and Hour of Promise in the deck so I regularly have it or Cabal Coffers andUrborg, Tomb of Yawgmoth so thanks for that suggestion!
Feel free to have a look at my list for ideas anyways:
Commander / EDH*
1 COMMENT | 141 VIEWS | IN 3 FOLDERS