Sylvan Scrying


Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Modern Legal
Tiny Leaders Legal
Standard Legal
Frontier Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Battle for Zendikar Uncommon
Tenth Edition Uncommon
Mirrodin Uncommon
Promo Set Rare

Combos Browse all

Sylvan Scrying


Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library.

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0.01 TIX $0.34 Foil


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Sylvan Scrying Discussion

Poprox on Sharpen Your Ears

5 days ago

I would also drop Sylvan Scrying for Greater Good.

colton815 on

1 week ago

Chickens_are_awesome i think you miss the point of this deck. the ramp is the urza lands. Llanowar Elves doesnt do enough on its own to cast cards with cmc 7, but with the urza lands, i can have 7 mana and be casting a Karn Liberated on turn 3. the mana "ramp" in this deck are the cards that help me search the lands. those are Sylvan Scrying, and Expedition Map. Ancient Stirrings also lets me add lands to my hand, while Chromatic Star and Chromatic Sphere help me draw them. thats 20 cards just dedicated to getting my urza lands.

cityflower on

1 week ago

Hey man! Glad you read it. Your justifications seem fine. I still feel that the planewalkers are fairly dead - at least switch your garruk for the good one (Garruk Wildspeaker.

Cinderhaze Wretch seems fine for the slot. I have a lot more experience with Sadistic Hypnotist and at first glance this deck looks like it would benefit from it more, but hey - you've played the deck so you'd clearly know firsthand which of the two fits better in the slot.

As for Kamahl, Fist of Krosa, I really don't love the mana inefficiency - a conditional 7 mana to kill one land doesn't really get me going. That said, if you're in a competitive meta where you really need to snipe lands frequently, I'm sure he's fine.

If you don't find yourself needing to snipe lands all too frequently I think a more fitting answer for his slot would be a simple Sylvan Scrying. It can tutor out a Strip Mine in a pinch - letting you snipe something for 2 mana and a land drop. That said, it can also do a lot of other things. It can set you ahead by fetching a Cabal Coffers or your Urborg, Tomb of Yawgmoth. It can fetch your Bojuka Bog if you need to bog the karador player. A bit more all purpose.

Your points about land are very valid. I read competitive in the deck title and figured it was worth mentioning. Mostly those are for online.

Hoping you find these helpful. And at the end of the day, this is just my eye. I haven't played the deck so I really don't know how it feels haha. I'm actually just looking for input myself.

colton815 on MAKE TOTAL DESTROY.

2 weeks ago

if you wanna run mana ramp, try using devotion. run small things that cost double or triple green such as Strangleroot Geist to pump up devotion for Nykthos, Shrine to Nyx. you can use Sylvan Scrying or Expedition Map to search out nykthos.

Tingettley on Galvanizer Combo

2 weeks ago

Don't get me wrong, I understand why you chose the lands you did, but why not just run the Tron lands? You could run 1 ofs, and play mono green Tron just for Sylvan Scrying and Ancient Stirrings. Or you could forsake the green and go with Maps? Is it budgetary reasons? If so, have you thought of the new deserts?

Chasmolinker on Phyrexian assault

3 weeks ago

Four copies of Expedition Map need to be in here for consistency. Tron only works with one of each tron piece. You want to spend turns 1-3 getting tron active with cards like Expedition Map and Sylvan Scrying since you're running green. Interesting build otherwise.

I would probably cut Jin-Gitaxias, Core Augur, Vorinclex, Voice of Hunger, and Grafted Exoskeleton as painful as that may sound as they are non-infect creatures in an infect deck. That makes room for 4 copies of Sylvan Scrying and either a second Blightsteel Colossus or a Darksteel Colossus. Also cut Glistener Elf for 4 maps. Glistener Elf is not where you want to be on turn one if you're going the tron route.

Styrupp on Green Landfall Hydras

3 weeks ago

Start by removing Sylvan Scrying and all Seek the Wilds what are you going to search for a Forest?? better to remove and get higher chance to draw a land. Natural Connection is good you need more instant speed spells which ramps and good synergy with landfall.

Suggestions: Kodama's Reach,Caravan Vigil, Cultivate problem is that they are sorcery speed, Harrow may be a thing for the dubble landfall.

2x more Evolving Wild for synergy with landfall is a ++.

Reclaiming Vines remove it, use a more efficient one, like Nature's Claim,Reclamation Sage or Acidic Slime. (Natural State is ok)

Remove your Titanic Growth,Giant Growth and Aspect of Hydra but keep Swell of Growth for landfall.

Remove Somberwald Alpha Hidden Herbalists need to remove creatures to increase your chance to draw your big endgame like Nessian Wilds Ravager and Oran-Rief Hydra.

Remove Loam Larva is just a dead draw Elvish Visionary and Pilgrim's Eye is 100 times better.

Pilgrim's Eye is thinning your deck so you draw endgame cards earlier. Elvish Visionary replacing it self.

Llanowar Empath is an expensive Elvish Visionary i would remove it.

How i would read this deck:Go def early game and then slam huge HYDRAS end game!

Osbert on Token for Your Thoughts?

3 weeks ago

Good Idea for changes. If your paper land base is really this complicated, Tempt with Discovery is a much better fit than Sylvan Scrying. Going forward, the few thing's I would suggest you might need are spot versatile spot removal, cards like Chaos Warp and Beast Within as you run kind of short on answers to your opponents shenanigans.

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