|Commander / EDH||Legal|
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|Battle for Zendikar (BFZ)||Uncommon|
|Tenth Edition (10E)||Uncommon|
|Promo Set (000)||Rare|
Combos Browse all
Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library.
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Sylvan Scrying Discussion
3 days ago
I think you are missing the crucial card draw. I don't see many cards that add you card advantage in the early game. Also, I feel a couple extra turn cards wouldn't hurt with the ramp you possess in this deck.
Brainstorm, Ponder, Harmonize, Night's Whisper are some real efficient draw. Temur Ascendancy is also a utility draw piece I add if the deck has the colours and could draw me atleast 3 cards through out the game.
Also Ring of Three Wishes is a very good card in proliferate decks
I personally have a problem running less than 8 mana rocks as Armageddon is very much a played card in commander. Worn Powerstone, Commander's Sphere, Hedron Archive, Darksteel Ingot and Palladium Myr are guys I run any chance I have (granted most of these aren't that competitive, just great ramp)
Signets are also great mana fix that ramp you also.
Sylvan Scrying lets you look for any land card in your deck which I think is powerful considering some of the land in magic
1 week ago
Hey, my priority right now is acquiring the K-commands and Blood moons so please start there. I would be interested in the other cards that you have matches for if I was comfortable with what you were wanting for them. My next list of priority cards would be Unburial Rites, Expedition Map, Oblivion Stone, Restoration Angel, Sylvan Scrying, Squadron Hawk, and Bloodbraid Elf. I already have the x2 Blooming Marshes I needed for a deck, but I may be interested in x2 more to have a play set. The marshes would be the lowest priority of the second lists of cards. My binder is updated on the correct quantities of cards that I would be interested in. As for the rest of the cards, the only card that I did NOT need was the Merciless Eviction. All the others we could use a filler cards to make the numbers match.
2 weeks ago
It depends on a few factors:
What's your deck curve?
How many spells are you playing in a turn?
Do you have other cheat into play effects?
Do you need mana open for control?
generally I like to run anywhere between 34 and 37 lands (anything above that you start mana flooding) with anywhere between 10-15 ramp cards. One or two fo these can be Sylvan Scrying like effects, however I geenerally try to keep these to a minimum as tutoring and ramping are not the same thing. The whole point of ramping is to outpace your opponents and just putting cards in hand isn't good enough. It's for that reason I won't run cards like Yavimaya Elder or Realm Seekers outside of a land.dec build.
For competitive builds, I will go lower (I have a deck that runs 31 lands) however I will run a higher ramp count, generally all of which range between 0 and 2 mana (that deck runs 21 ramp effects). It also comes down to average CMC (again, that deck has an average CMC of ~1.76).
3 weeks ago
Cartouche of Strength is better than at least one of your other auras. 6 damage to any creature is pretty huge, plus it gives needed trample.
No Sage's Reverie seems weird considering this deck has so few ways of drawing cards, plus it also makes Sigarda huge.
Leyline of Lifeforce seems very unnecessary when you have Cavern of Souls and could just Sylvan Scrying for that, considering you run exactly one creature in the 99.
Hunter's Insight might be reasonable here. You run Hunter's Prowess, but let's be honest, this deck doesn't seem to have a lot of avenues to produce card advantage. It's 2 mana less than Soul's Majesty, in any event.
I feel like Armageddon, Cataclysm, and Catastrophe could have opportunities here. Sigarda is hard to address, as is, but global effects still hit her, such as board wipes, mass exile, and mass bounce. These cards would make it substantially more difficult for your opponents to hit you with these cards, which are Sigarda's one weakness, while you beat them down.
3 weeks ago
I really like the idea of this deck and the level of detail you've put in explaining it! I'm glad for your realism in explaining your infinite combo.
The thing that worries me in this kind of deck is getting the +1/+1 counters on my creatures to begin with. Is that something you have a problem with? I know the evolve and graft keywords can be nice for that, and Novijen, Heart of Progress, Zameck Guildmage, and Oran-Rief, the Vastwood are powerful resources for that, so I wonder if maybe some more cards that can tutor any land, like Sylvan Scrying could be handy.
Additionally, how much work do Crocanura, Battering Krasis, and Cloudfin Raptor put in once they're beefed up? I tend to be a little afraid of Evolve creatures that don't do anything special with their counters like Gyre Sage or Fathom Mage, but I love their flavor and I'd be so glad to play them if they can contribute to one's board presence and maybe make a couple of meaningful attacks.
Again, I love this deck's flavor and function. Thanks for sharing and keeping it updated!
4 weeks ago
Looks like a great deck! I actually like the name as well. You really have everything you need but if you're looking for some OP combos i would suggest Prismatic Omen + Emeria, The Sky Ruin. Prismatic Omen has the added benefit of fixing your mana and acting as a second Urborg. An Idyllic Tutor would let you fetch Prismatic Omen or something else like your Necromancy. You could throw in Sylvan Scrying to fetch Emeria, Urborg or Cabal Coffers. You might also want to consider having some means to sacrifice your creatures such as Viscera Seer, Altar of Dementia, or especially Vish Kal, Blood Arbiter. Having a sacrifice outlet will allow to save your big threats from possible exile, and you can replay creatures to trigger their effects like Acidic Slime. This will also let you pull off insane infinite combos like Reveillark + Karmic Guide with Altar of Dementia as your sacrifice outlet. Throw in Eternal Witness or Clone Shell for good measure! LOL! Hope you enjoyed some of these ideas. GLHF!
1 month ago
A friend of mine plays a Ghave commander deck. Here are some suggestions:
Hopefully you found some of these suggestions useful. GLHF.
1 month ago
Interesting deck NyxDragon. The theme is very creative and I found this fascinating.
An alternative for Cultivate and Expedition Map is Sylvan Scrying, which lets you find any land. I like Regal Caracal in any creature spam deck because it's a self-contained engine. I also LOVE Angel of Invention, for its ability to create tokens and buff all of your other creatures.