Beacon of Unrest
Put target artifact or creature card in a graveyard onto the battlefield under your control. Shuffle Beacon of Unrest into its owner's library.
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Beacon of Unrest Discussion
3 days ago
I play a Gonti as well and he's super fun Sharing With Gonti.
I really like Skull Collector, if he's left alone you can get stupid value off of etb cards. Blade of Selves is solid, just having it on a Gray Merchant of Asphodel or Fleshbag Marauder is backbreaking. Sepulchral Primordial fits the theme of playing with your opponents cards (and if Panharmonicon is on board oh boy). Lastly Buried Ruin and Beacon of Unrest are helpful, my LGS will not let me keep anything on board.
5 days ago
The deck has a solid skeleton, though you may have gone a little over-board on the sacrifice/reanimation. If that's the road you're bent on taking, then I'd at least recommend a Nevinyrral's Disk and an Oblivion Stone, seeing as without them (or similar effect), you're dead to a Rest in Peace. Call to the Kindred doesn't do it for me either. Without Conspiracy out, you only run 14 actual zombies, so your odds of whiffing are real. On that topic, more creatures (specifically zombies) may benefit you anyway if your main plan is to "run people over with them." Thankfully, you've chosen a tribe well-stocked with playable monsters. Empty the Pits strikes me as too anti-synergistic to really get decent value out of. You could jam a bunch of off-color fetch lands to help fill the yard with chaff, but even then it still may not pull its weight. I understand that you can discard in chunks with Forgotten Creation and also produce infinite mana, but that's a four-card combo, which is a rather tall order to justify the prohibitive costs of the card. As you already run Ashnod's Altar and Grave Titan, you could include Nim Deathmantle to create the same effect (infinite zombies and infinite mana), while also adding in a "reanimation" spell and a means to change a key creatures type to zombie (to cheat Noxious Ghoul and Call to the Grave).
A few other individual card upgrades: Rune-Scarred Demon is a fine guy, but Sidisi, Undead Vizier costs two less, fits the tribe, and even allows you to sacrifice yet more stuff. Likewise, Solemn Simulacrum is a value house, but Corpse Harvester yields greater card advantage and effect while being a zombie. Geth, Lord of the Vault may be do a reasonable Beacon of Unrest impersonation for you.I'm always glad to see other zombie players, so best of luck in your conquests. If you get ever stuck or can't figure something out, feel free to message me or check out my list. Cheers, and God bless.- McDeity
1 week ago
I can highly recommend Dread Return, Necromancy and Reya Dawnbringer.Beacon of Unrest is good too. The cards that put things back into your hand instead of the battlefield would be the first things I would cut.
3 weeks ago
There are a lot of odd card choices here, no offense intended - I assume that's just because this is composed from cards you had laying around? Regardless, I'd eventually end up removing most of the cards unless they 1) aid in making opponents discard, 2) give you enough resources to justify their inclusion, or 3) help you make the opponent dead. I can give a more complete list of cards that I find subpar here if you want :)
Of your maybeboard, I'd add Animate Dead, Beacon of Unrest, Cabal Coffers, Cunning Lethemancer, Demonic Tutor, Expedition Map, Extraplanar Lens, Geth's Grimoire, Hypnotic Specter, Larceny, Memory Jar, Mind Slash, Mind Sludge, Necromancy, Noetic Scales, Stronghold Rats, Syphon Mind, Thousand-Year Elixir (Magewright's Stone works too), and Words of Waste
Hope that helps a bit!
1 month ago
Going Orzhov or Mardu?
Steal from graveyard we have Tariel, Reckoner of Souls to be used as general.
1 month ago
looks like a solid deck! I have a couple ideas that i hope will improve your deck!
Fleshbag Marauder is super good!
Grimgrin, Corpse-Born is great!
Skithiryx, the Blight Dragon seems out of place
Rise from the Tides seems out of place as well
Call to the Grave is very good
Kalitas, Traitor of Ghet isn't a zombie but makes them and provides a good effect for commander!
Maybe add a some sources of life gain as well, Whip of Erebos is a good one
1 month ago
Vampiric Rites Is OK for card draw. Especially if we're balls deep in tokens.Death Denied could be good if having too few cards in hand is an issue. Get the rats wiped, cast this, next turn throw out all those rats again with their low CMC.Swarmyard is super pricey, so it may be a "down the line" kind of card, but it's so flavorful and really damn handy. Especially with the enormous target Marrow-Gnawer is going to have on his face. Empty the Catacombs is similar to Death Denied except it helps your opponents too. Maybe throw a Bojuka Bog and hope the two shall meet.Soul Foundry looks like it could have a ton of potential. Who needs cards in hand when you can just keep producing some kind of super rat, maybe one with an ETB effect? Hell, if Marrow-Gnawer gets put down hard you could use the untap effects to untap Soul Foundry too.Lab Rats is fun and funny, but 5 mana for a 1/1 rat doesn't seem the best use of deck space, you know? If we're looking to trim that looks like one to go.
Stop me if this is blasphemous, but maybe if we're looking to trim, the really basic, 1/1 for 1 mana or 2/2 for 2 mana rats could go? I know it's fewer rats, but hopefully Marrow-Gnawer is picking up the slack on that. Though it is good to get some rats out early. But there could be other cheap rats that have effects on them that could take priority. Just a thought.
I also figured Ink-Eyes, Servant of Oni was a no-brainer, considering you already have her and she kicks ass on like 3 levels (Rat, regenerates, steals from graveyards). I mean, she's her own Beacon of Unrest if she can hit, if only there were some way to give her Fear... cough Marrow-Gnawer cough
Maybe I'm ignorant, so stop me if I'm wrong, but I'm not enamored with Hecatomb 4 creatures is a lot, I know we'll have rat swarms, but every 4 rats can produce 4 more rats next turn if things are going as intended.
I'll give it some more eyeballing later, but my last thought is a lot of those untappers cost 3 mana a pop, I wonder if they could be replaced with an artifact tutor to just get the 1,000-year elixir and call it good? Though that, of course, means only 1 untap a turn.Again, I'll keep noodling it.
and NO FUCKING Black Cat
1 month ago
In BUG colors you get the whole infect package. Green and black offer you the critters or enchantments (i.e. Glistening Oil) whileblue let's you abuse proliferate mechanics.
A word of forewarning, playing infect makes you the target. The bulk of infect critters are typically small bodied which means it's harder to push through. Of course, there's way around that and if you manage to poison everyone with a single counter you can easily abuse proliferate to win.
I've seen infect Atraxa decks and they can be brutal. However, her proliferate ability seems slow to me if you just expect her to do it all. The addition of white doesn't seem to add much to your strategy.
As per the reanimation part. I prefer passive reanimation spells like Oversold Cemetery over single use spells like Reanimate but if reanimation is the theme you're going with then Necromancy, Dread Return (works nicely with the zombs), Vigor Mortis, Animate Dead, Beacon of Unrest, Life/Death, ect. all work. Tortured Existence and Phyrexian Reclamation are great budget options too and work great. Some creatures like Sheoldred, Whispering One, Hell's Caretaker, Coffin Queen, Doomed Necromancer are all solid options.
Note that some of these let you pick a critter from ANY graveyard. That is why I would recommend Mesmeric Orb with Sidisi. You can make so many zombs and it fills everyone's yard- ripe for the picking.