Gamble

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ultimate Masters (UMA) Rare
Eternal Masters (EMA) Rare
Vintage Masters (VMA) Rare
Urza's Saga (USG) Rare

Combos Browse all

Gamble

Sorcery

Search your library for a card, put that card into your hand, discard a card at random, then shuffle your library.

Price & Acquistion Set Price Alerts

UMA

EMA

USG

Ebay

Gamble Discussion

bushido_man96 on Win con for UR mana ...

2 days ago

Cards like Overburden , Storm Cauldron , and Mana Breach all fall into the category of what you want to do, I think. If you are looking to cast Wildfire every game, consistently, then you need some tutors, like Mystical Tutor and Gamble , and if there are others, you need them, too. If you lean too heavily on Wildfire , though, people will figure it out an hold up counters or other answers. Sunder is good, too, if you can run ways to get your lands back on the board.

Other than that, card draw and ramp are your two best friends. Jam in all the good draw you can, and probably ramp with artifacts, like Grim Monolith and Basalt Monolith , Mox Diamond , Lotus Petal , Mana Vault , along with your package Sol Ring and Izzet Signet , and those other staple mana rocks. If you end up going artifact heavy, Metalworker might be worth fitting in.

Good luck with your build. Do you have a list yet you could share? I'd like to see it.

SamsWrath on Jhoira Trinket Storm

6 days ago

You may be able to drop a few lands--especially if you add in the KCI combo. I tried to keep these suggestions as budget as possible but, a couple of them are in the $15-$20 range.

Some spells to consider:

Lands to Consaider:

BahGringo on One Pissed Off Combo Lady | Rakka Mar EDH

1 week ago

First thing first I hate to be that guy but, your commander would be better off being Kiki-Jiki, Mirror Breaker or Feldon of the Third Path . Now I kinda hope you ignore that suggestion though.

My best suggestion is Sundial of the Infinite This turns anything temporary into something permanent. Exile at end of turn become "keep forever". Steal until end of turn becomes "Keep Forever". Anything that ruins your turn like cyclonic rift counter it with sundial.

Have fun going through and choosing stuff from the list and worst part of all cuts in your own deck.

Sinken on Making a Mess with Kess!

1 week ago

Thanks again for a lot of good suggestions. I recently pulled a Gamblefrom an UMA pack, so I'll definietly be trying it. The rituals are also probably very good now that I run Kess. I played around with Cabal Ritual in Jeleva but I never really reached Treshhold when I actually needed the mana

I also love all the cantrips like Ponder, Preordain, and Gitaxian Probe. The sellers I've bought for just never haven't really had them at anything less than way too much when I've looked. But I agree that they're all pretty much staples in Kess.

Do you have any suggestions for cards you feel like might not fit in my list? :)

hkhssweiss on Making a Mess with Kess!

1 week ago

Heya Sinken!

Kess is super fun. There is a lot of cards you do and her ability to reuse them from the yard just makes it so much better. Here are some cards off the top of my head that you can consider using.

You can also take a look at my Kess deck if you want some ideas as well!

kysnou on Locust God

1 week ago

This is a fantastic deck for its cost. Really budget and I like that. There are a lot of upgrades you can make if you have the cash to spare.

Wheels: Teferi's Puzzle Box, Memory Jar (surprisingly cheap), Wheel of Fate, Wheel of Fortune (the most expensive option), Reforge the Soul, Winds of Change, Memory, Magus of the Jar, and Magus of the Wheel. You definitely shouldn't have all of these, just a few. Wheels are great regardless, but with your commander out, then you get a load of little bugs to go with the card advantage.

Bug buffs: Mindwrack Liege to make all the bugs bigger threats. Altar of the Brood is a good alternate wincon. Loyal Drake guarantees a locust each turn, in case everything goes wrong. Coat of Arms makes all the bugs massive.

Elixir of Immortality makes it harder to deck yourself.

Battle Hymn, Phyrexian Altar, & Ashnod's Altar turn your bugs into mana.

Skullclamp to turn you bugs into more cards, and thus more bugs.

Omniscience & Enter the Infinite is the "I win." combo.

Gamble to grab combo pieces.

Spellbook and Venser's Journal guarantee your and staying full, and maybe some life gain too.

A Counterspell and Rewind are good spells to have. I noticed your initial decklist is a little light on removal, so a Blasphemous Act and a Vandalblast will be fine, along with any others you can think of.

This is a fantastic deck, these are just some upgrades I would suggest. I would also make your mana base a little better with some more dual lands and mana rocks, but usually those are the most expensive cards to grab.

CaptSillva on Kess Ritual Storm

1 week ago

Maybe you could consider Gamble and/or Entomb since you don't really care about binning your cards.

You also need some of that Urborg, Tomb of Yawgmoth to help meet the black cost of Doomsday. The filter cycle could also help Sunken Ruins and Graven Cairns.

Other spells that may interest you are Breaking / Entering I know you don't run much in the way of creatures, but this can hit any graveyard, and it can get you back your win con if it dies somehow. Dig Through Time because Dig Through Time, enough said. Fact or Fiction and of course its lesser Steam Augury.

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