Gamble

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ultimate Masters (UMA) Rare
Eternal Masters (EMA) Rare
Vintage Masters (VMA) Rare
Urza's Saga (USG) Rare

Combos Browse all

Gamble

Sorcery

Search your library for a card, put that card into your hand, discard a card at random, then shuffle your library.

Set Price Alerts


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Gamble Discussion

multimedia on Budget Niv-Mizzet, Parun Combo EDH

1 day ago

Hey, saw your forum topic asking for help. Nice budget deck :) What is the max budget amount?

Budget cards ($4 or less each) to consider adding:

Cards to consider cutting:

  • 1x Mountain
  • Izzet Guildgate
  • Highland Land
  • Chemister's Insight
  • Dismiss
  • Ionize
  • Dissolve
  • Opportunity
  • Deep Analysis
  • Shock
  • Starstorm
  • Lightning Strike
  • Erratic Cyclops
  • Gelectrode
  • Crackling Drake
  • Enigma Drake
  • Wee Dragonauts
  • Spellheart Chimera
  • Beacon Bolt
  • Concentrate
  • Foresee
  • Corrupted Grafstone
  • Vessel of Endless Rest

If you would like I offer more help. Good luck with your deck.


multimedia on Admiral Beckett Brass

3 days ago

Hey, looks good for your first Commander deck.

Budget cards ($5 or less each) to consider adding:

Cards to consider cutting:

  • Izzet Guildgate
  • Rakdos Guildgate
  • Submerged Boneyard
  • Evolving Wilds
  • Anticipate
  • Depths of Desire
  • Smelt
  • Unsummon
  • Power Sink
  • Pirate's Prize
  • Traitorous Instinct
  • Fevered Visions
  • Navigator's Ruin
  • Street Riot
  • Raiders' Wake
  • Aqueous Form
  • Encrust
  • Claim / Fame
  • Angrath's Marauders
  • Deadeye Plunderers
  • Lightning-Rig Crew
  • Prosperous Pirates

If you would like I offer more advice. Good luck with your deck.


Spirits on Kaalia, Mirror Breaker EDH

5 days ago

Hi weezel,

I was thinking about my Reveillark alternative win-con's,

Kiki-Jiki, Mirror Breaker + Reveillark + Goblin Bombardment | Infinite Damage

Karmic Guide + Reveillark + Goblin Bombardment | Infinite Damage

It's also recursive with Grand Abolisher or Dark Confidant etc, in addition to Kiki-Jiki, Mirror Breaker and Karmic Guide

The downside is, it's CMC5 (), and needs sac outlet and Enabler Kiki-Jiki, Mirror Breaker or Karmic Guide .

Hatred is CMC5 () and just needs Kaalia of the Vast but also likes guys like Baneslayer Angel , Gisela, Blade of Goldnight , Gisela, the Broken Blade , Lyra Dawnbringer , Serra Ascendant or Whip of Erebos .

Was thinking, it's a different win-con (only 1 player too in some cases), but other than being high CMC, would allow me to cheat in an A/D/D and Commander Damage kill a player if left unblocked as well (Instant speed).

Combat Celebrant is enticing because of his CMC3 (), other than his obvious Exert ability which can land 2 A/D/D in 1 turn, do some mass damage with someone like Balefire Dragon or Gisela, Blade of Goldnight , but his real power is that he doesn't need the sac outlet.

Combat Celebrant + Kiki-Jiki, Mirror Breaker | Infinite Combat Phases

Potentially a win-con with someone like, Avacyn, Angel of Hope , Demonlord Belzenlok , Doom Whisperer , Hellkite Tyrant , Razaketh, the Foulblooded , Etc. unless there is something large enough to block the Trample indefinitely. Doesn't matter if Combat Celebrant is blocked, just making the copy, allows for the next attack to occur. Kiki-Jiki, Mirror Breaker never gets in harms way.

I'm sure there are more ways to abuse him, Splinter Twin obviously, which doesn't work with Buried Alive but can replace Kiki-Jiki, Mirror Breaker in most/all? combos too. could tutor Splinter Twin pretty easily. Idyllic Tutor for example could also pull me an Animate Dead etc, feel there could be some good build out around Combat Celebrant for combos, and just his natural talent when attacking with large A/D/D.

Early on, when I played Adarkar Valkyrie , I also played Aurelia, the Warleader for:

Adarkar Valkyrie + Aurelia, the Warleader + Goblin Bombardment | Infinite Combat Phases

Adarkar Valkyrie also gave me:

Adarkar Valkyrie + Kiki-Jiki, Mirror Breaker + Goblin Bombardment | Infinite Damage

Adarkar Valkyrie + Karmic Guide + Lightning Greaves or Dragon Tempest + Goblin Bombardment | Infinite Damage

I just found neither Adarkar Valkyrie or Aurelia, the Warleader properly ETB triggered with Kaalia of the Vast , and I was never tutoring either of them because they aren't that impactful, so ended up removing Adarkar Valkyrie and then later Aurelia, the Warleader to focus more on the primary win-con with Kiki-Jiki, Mirror Breaker + Restoration Angel .

Crucible of Worlds more inline with a classic Kaalia of the Vast , which the Infinite Combat phases + Land Destruction is part of the reason (as well to a degree the amount of hate Kaalia of the Vast receives as a commander), is why she fell to Tier 3, from Tier 2.5 previously. If I have a Grand Abolisher I don't care, but if I don't, sometimes there is surprise when they have 40 life and think they are unkillable by Kaalia of the Vast and leave themselves open and I can swoop in on T4 with the Restoration Angel horde!

It's been a long time since I needed to resort to Reveillark , either I've won, or someone else has combo'd before I really get to a point of attempting a Reveillark win. Combat Celebrant , I feel like I could also use, Entomb / Gamble , example:

Entomb > Kiki-Jiki, Mirror Breaker + Mausoleum Secrets > Reanimate . With a Combat Celebrant and anything to attack with, I'm good to go. ( Entomb makes Mausoleum Secrets more valuable to me too). He also doesn't get haste from Dragon Tempest either, so that's another negative.

He can't really Turn 1 so that's kinda why I was thinking more along the lines of Hatred even without augmenting the Lifelink. Life also fuels my speed, Draw/Mana/Tutor, so not sure of the impact to my game post Hatred .

Dark Ritual , Simian Spirit Guide , Mox Diamond all increase T1 potential, but I always worry about, outside of T1 do they have much value. Dark Ritual can cast a Necropotence so it has some benefit and with other cards Buried Alive + Reanimate .

My current challenge is Faithless Looting , I think it needs to go back in, have to decide what to remove. In games where I draw my Karmic Guide or Kiki-Jiki, Mirror Breaker I'm usually like T9 because I have to actually cast them and at CMC5, it's just not realistic with the other costs ( Buried Alive CMC3 and Reanimate CMC1) thats, CMC9, never going to happen. A Faithless Looting makes it CMC5 only. Faithless Looting also has some nice synergies if I don't have an A/D/D in my hand and Kaalia of the Vast is ready to go.

I agree, when is a deck every truly complete. Ever time I play I learn something new about my deck, or a Razaketh, the Foulblooded comes a long and takes over top dog spot in my decklist, and makes Griselbrand being Griselbanned a little easier to take.

Spirits on Kaalia, Mirror Breaker EDH

6 days ago

Hi Ferai147,

Helm of Obedience + Rest in Peace is definitely a viable combo. I'm running graveyard recursion as my primary win-con, so doesn't work in my build, they would just either contradict what I was doing, or be dead draws. Also, no point in having 2 (you definitely want an alt. win-con, but not one that draws dead. If you take out the graveyard recursion, I'm not sure what type of build would be best, but something that benefits/synergy with the other pieces for that win-con.

Hi weezel, I might just not play him. I don't have a Mox Diamond so haven't been able to test it, and a little pricey to just buy if I'm not sure it will make the deck. I've tried proxy testing it a bit when I can, I still can't decide if the faster mana (it removes a mana too, if it was any card would be an include, because it's a land, its tougher) is worth it. It nets more mana if played Turn1 then let's say causing you to miss the Turn3 land drop. However, on turn 5 when you draw it, it's probably a dread draw.

Gamble is good, any 1 mana tutor is great. Better than Diabolic Tutor . It would be better in a more graveyard recursion, or a way to pull cards from graveyard, but it's still a CMC1 tutor that has a high probability of pulling the card you need, think if you tutor Reanimate and it happens to discard Iona, Shield of Emeria that's still ok! Just don't want to lose the reanimate, because then your tutoring a Yawgmoth's Will or Animate Dead .

I like Fellwar Stone better than the Boros Signet because it's CMC1, but its a little random too. Probably if I had a Mox Diamond i would play that over the Fellwar Stone . Hoping they print the supporting color Talisman of Indulgence . I'll give Mishra's Bauble a try, I really dislike the delay on the draw, and not sure how useful looking at my? library will be, don't have much to scry it away, but could be a look before a fetch land. It's not bad though, if it draws into an instant tutor like Vampiric Tutor thats nice because then can use it on opponents turn. Excellent Suggestion.

weezel on Kaalia, Mirror Breaker EDH

1 week ago

spirit

I completely agree, The importance of automatic card draw is key to any game, drawing through your deck for those win cons. You have an interesting build; I wanted to try it out, So I was putting it together and The only 2 card I didn't have on hand was Doom Whisperer . Which is why I mentioned Indulgent Tormentor , I felt it was the only next similar card despite its drawbacks(uncertainty/randomness) and Grim Tutor which I replaced with Diabolic Tutor and threw in an Ancient Tomb to make up for that extra CMC cost it adds. I'm considering taking out Diabolic Tutor and adding in Gamble instead. Still unsure if I'd like to gamble with my hand.

The other difference I made was adding Mox Diamond in place of Fellwar Stone . Is having your lands more important, Would it be crucial to discard one? I feel Fellwar Stone is situational, well not situational I guess more of a sideboard card along with Mox Diamond . They Can both be sideboard cards, They can both easily be added in before the game if you're knowing who you're up against.

Another consideration I'm thinking was Mishra's Bauble . You mentioned why play 99 commander when you can play 98. Well why play 98 when you can play 97? I know Street Wraith Synergizes with Mausoleum Secrets and Mishra's Bauble doesn't really have any synergy but It gets you that card draw for 0. You can sync it with a tutor such as Vampiric Tutor or Imperial Seal . What are your thoughts about that? I appreciate the reply by the way, very detailed and the explanations you give for your reasons, puts it all into perspective.

multimedia on KullaBunny Jeleva

1 week ago

Hey, nice start for a budget upgrade of the precon.

With Jeleva you don't have to go completely over the top with all splashy high mana cost spells, some is good. You can benefit from Jeleva by simply getting card advantage when she attacks from a low mana cost spell you exiled with her especially a draw spell such as Brainstorm or a tutor such as Gamble .

Budget cards ($5 or less each) to consider adding:

Lots of creatures goes against Jeleva's ability. If you have a lot of creatures then it makes it more difficult for you to hit an instant/sorcery to exile. You want to benefit from Jeleva's ETB ability too, not just exile your opponents spells.


Cards to consider cutting:

  • Dimir Guildgate
  • Izzet Guildgate
  • Rakdos Guildgate
  • Temple of the False God
  • Vivid Creek
  • Vivid Marsh
  • Baleful Strix
  • Dimir Doppelganger
  • Djinn Illuminatus
  • Fog Bank
  • Nekusar, the Mindrazer
  • Thraximundar
  • Tsabo Tavoc
  • Uyo, Silent Prophet
  • Vampire Nighthawk
  • Hypersonic Dragon
  • Fissure Vent
  • Liturgy of Blood
  • Molten Disaster
  • Tempt with Reflections
  • Annihilate
  • Price of Fame
  • Starstorm
  • Spiteful Visions
  • Illusionist's Gambit
  • Phthisis

If you like these suggestions then I offer more help. Good luck with your deck.


sub780lime on Zirilan Dragon, Dragon, Dragon, Death Deck

1 week ago

Thanks to everyone that commented for the great feedback.

There are a number of cards mentioned that are already on my acquire list that I want for the deck that I just didn't have handy because they are already in my Scion/Ur-Dragon deck or others. This includes Illusionist's Bracers , Flameshadow Conjuring , Dragonmaster Outcast , Thousand-Year Elixir , Dragon Tyrant , High Market and Tel-Jilad Stylus . I should have included a 'too acquire' list.

There are some cards I cut from my first draft simply do to overall mana curve. I always build my decks too high and so I deliberately go back and reassess everything 6 CMC and up. I found this to be the case when I cut Dragon Mage , Utvara Hellkite , and Scourge of Valkas (avoiding 3 colored in the casting cost...I know, I know, it's a mono deck, but I still find away to get locked there somehow). I also did find Scourge of Valkas meeting my 'answers' need when it was tutored, but I can see @TypicalTimmy's combo as fun shenanigans, so I might need to make room for them.

As for rocks, I had trimmed both Fellwar Stone and Ruby Medallion because I went more on utility in other areas. The same sort of went for Dragon's Hoard . i'd be interested in suggestion on what to cut for any of these. I did leave both Thought Vessel and Reliquary Tower deliberately out as the deck just never puts you in that position to need them.

The honest answer on the City of Brass , Command Tower , Mana Confluence , Path of Ancestry , and Reflecting Pool is I ran out of the unhinged mountains I wanted to use and need to get more :). The command tower was an easy add as it doesn't lose much aside from being affected by anything that targets non-basic lands. The Path of Ancestry was because I wanted the advantage of the scry and then the ping lands were because I need more unhinged mountains.

I had Gamble in the deck, but cut it in favor of others. Suggestions on what to pull out for it?

Chaos Warp is in the deck.

multimedia on Windgrace us with his lands

1 week ago

Hey, looks good, nice start. Creative intro deck description :) Do you have the cards in the maybeboard? There's some cards there especially lands that are better than main deck cards.

I think you're better off playing more basic Forests in place of ETB tapped lands such as Jungle Hollow, Kazandu Refuge, Akoum Refuge, etc. even the Bounce lands even though they have interaction with landfall. Consider more/upgraded land ramp? It helps with more Forests. Windgrace as Commander can benefit from a lot of land ramp because you need lands to fuel his abilities. More land ramp also helps to power landfall creatures.

Land ramp to consider adding:

Farseek, Lore, Skyshroud is dual land ramp.

Cards to consider cutting:

  • Charnelhoard Wurm
  • Garna, the Bloodflame
  • Rubblehulk
  • Whiptongue Hydra
  • Hunting Wilds

Other semi-budget cards to consider adding:

Cards to consider cutting:

  • Lavalanche
  • Ruinous Path
  • Savage Twister
  • Seek the Horizon
  • Stitch Together
  • Consign to Dust
  • Seer's Sundial
  • The Mending of Dominaria
  • Khalni Heart Expedition
  • Acidic Slime
  • Centaur Vinecrasher
  • Worm Harvest
  • Gaze of Granite
Load more

Gamble occurrence in decks from the last year

Commander / EDH:

All decks: 0.07%

Red: 0.73%

U/R (Izzet): 0.52%

Rakdos: 0.27%

U/B/R (Grixis): 0.66%