, : Gain .
|Have (3)||DoctorDax , metalmagic , abby315|
|Want (7)||octagone , bond2578 , DamnGoodFood , Zondraxor , adam1floyd3 , hk403 , LoudZoo|
Printings View all
|Commander 2020 (C20)||Uncommon|
|Ravnica Allegiance: Guild Kits (GK2)||Uncommon|
|Commander 2018 (C18)||Uncommon|
|Modern Masters 2017 Edition (MM3)||Uncommon|
Combos Browse all
|Commander / EDH||Legal|
Azorius Signet occurrence in decks from the last year
Commander / EDH:
All decks: 0.12%
WU (Azorius): 3.61%
WUB (Esper): 1.83%
RUW (Jeskai, America): 17.4%
GWU (Bant): 0.78%
Azorius Signet Discussion
5 days ago
Hey man -- I have a few suggestions. Feel free to ignore any/all of them, as you see fit.
The easiest way to improve the deck, as I see it, is to improve your artifact mana. Mana Crypt and Sol Ring are two of the best, so it's good you're already running them. However, Talisman of Dominance is almost strictly better than Dimir Signet and Talisman of Progress better than Azorius Signet, so I suggest upgrading. Same for Talisman of Hierarchy and Orzhov Signet. I've also never been a fan of three-mana rocks (like Chromatic Lantern), since they compete with your general and they are generally slower than alternatives. Arcane Signet seems better.
Freed from the Real and Pemmin's Aura allow you to untap your general in response to the activation and steal more than one creature at a time. Aphetto Alchemist is similar but also untaps rocks. If you want to go deep, Norritt.
Drawing cards is also at a premium in EDH. Things like Dig Through Time and Treasure Cruise work, as do more permanent effects like Phyrexian Arena. Mystic Remora is a widely unplayed card that is really good for this.
I think Lightning Greaves is worth serious consideration, and I think it is better than the Swiftfoot Boots in your MB. Being able to go turn two greaves into turn three general with haste plus whatever she steals with haste seems pretty good.
Hope this helps!
1 month ago
Hey, I like the name, nice budget deck.
What are you using infinite mana of Peregrine + Deadeye for? It appears you have removed the mana sinks and other combo pieces. Brago, King Eternal's no mana cost repeatable flicking can do a lot more than Deadeye and Brago is a flying creature. Bident of Thassa for half the price would do a lot more than Deadeye with your flying creatures.
It seems that Deadeye is most expensive price card in your deck and it's not doing much. You could cut Deadeye to clear some price to improve the manabase with some better budget lands such as Command Tower, Prairie Stream, Port Town and Ash Barrens. Consider Bident of Thassa and Mask of Memory? These have excellent budget repeatable draw effects with attacking flying creatures. These cards could replace Failure and Deadeye Navigator.
Could cut Marble Diamond/Sky Diamond and add Azorius Signet/Mind Stone. These are better two drop mana rocks especially with Brago because they ETB untapped. Could cut Mask of Avacyn/Neurok Stealthsuit and add Swiftfoot Boots. The haste and hexproof of Boots especially haste is overall better than Mask/Stealthsuit.
Good luck with your deck.
2 months ago
The biggest thing I see here is you have a lot of lands. Usually 40% is lots, but depending on how your deck curves you can adapt that a bit and supplement it with mana rocks like Arcane Signet, Azorius Signet, Mind Stone and/or Fellwar Stone. My buddy built a strong Hanna deck and he uses her to recur things like Hedron Archive and Burnished Hart after he’s sacked them so he can always be ramping, or in your case spamming birds. You could use Divine Visitation too to help you break some parity once you drop Dovescape too.
2 months ago
Hey dude, couple of recommends & questions, at 2 mana both Arcane Signet and Talisman of Progress are better than Azorius Signet, and also Frozen AEther is another Kismet effect, but blue so it has upsides if you keep on improving the deck.
How good has Thassa's Intervention been for you? I'm interested in trying it but it seems somewhat high mana for only a slightly good effect.
And how often does Castle Vantress get to activate?
2 months ago
Hi. I always like budget list because I tend to have a lot of decks.
Some suggestions for cost reduction:
- Sejiri Refuge for Irrigated Farmland
- Mistmeadow Witch for Deadeye Navigator
- Sky Diamond and Marble Diamond for Sol Ring and Azorius Signet
- Mask of Avacyn for Swiftfoot Boots
I know that some of the cards are really a good deal worse. In how far this is still bearable for the deck you have to decide ;-)
2 months ago
Yo DanTheBear, have you ever consider using these cards?
- Aven Mimeomancer
- Celestial Gatekeeper
- Crookclaw Elder
- Commander Eesha
- Metallic Mimic
- Unsettled Mariner
- Dovin's Veto
- Vanquisher's Banner
- Herald's Horn
- Contagion Clasp
- Contagion Engine
- Sword of Truth and Justice
- Mystic Remora
- Rhystic Study
- Smothering Tithe
- Kindred Discovery
- Coastal Piracy
- Bident of Thassa
Aside from that direct straight upgrades for the rocks will definitely help Kangee out, as he is pretty mana hungry. So the fast acceleration rocks like Fellwar Stone, Talisman of Progress, Azorius Signet, Arcane Signet, and Coalition Relic really helps to bring him out faster with the feather counters. Hope that helps!
2 months ago
Your rock suite could use work. I've never found 3-mana rocks (i.e. Chromatic Lantern, Mana Geode, the cluestones) to be very good at all: a two mana rock on turn two means you can land your general turn three (assuming you make a land drop), but three mana rocks rarely speed you up by a whole turn. Consider running some of the following instead: Talisman of Progress, Talisman of Dominance, Azorius Signet, Dimir Signet, Orzhov Signet, Sky Diamond, Coldsteel Heart, Mind Stone, Thought Vessel... In general, I've found categorically replacing 3-mana rocks for 2-mana rocks is a good way to improve a deck.
I'm not a fan of the anthems route, since it means Skullclamp isn't a viable card-draw engine. That said, if you want to go after the anthems, I suggest Favorable Winds in addition to your other effects.
I don't know how many creatures you usually have out, but if you have 4+ pretty consistently you may want to run Slate of Ancestry. It's a highly underrated card in token-based decks. Also Distant Melody and Windfall. And Thirst for Knowledge/Thirst for Meaning.
Ponder and Preordain belong in any blue deck. One-drop cantrips that provide card selection don't look like much, and a lot of people write them off as not effective enough, but there's a reason these are both banned in modern and overplayed in legacy. I do think you should run Brainstorm, but if you do you should run at least two more fetches to make sure you don't get locked under the cards you put back.
One combo I think is pretty cool is Counterbalance + Sensei's Divining Top. Both these cards trigger your general, and you can flip top to recast it if you need to squeeze out extra triggers. Paired, they produce a pretty tough counter-wall for your opponents to fight through, which notably does not cost you cards.
Right. That's all I got.
3 months ago
crewchief88 Alela wants the Hall of Heliod's Generosity in there. not in Elsha. Alela is the artifact/enchantment chick in esper. So she really could use it more than Elsha can. I play tested your deck 6 times to turn 7 and only 1 time was i able to go off and win before then. That was turn 4 on a really good hand.
I would do some testing and working with the deck a little more, tweaking and ironing out the issues that you may have. (I noticed a HUGE problem with mana. You arent running signets, or all the talismans, so your fixing isnt there. That may be why you have some problems in the deck)
After further evaluation Library of Leng should not be in this deck. It's a cute card that does nothing for you right away in game. And discard decks are only if you are going against decks like Nath or Nekusar. (My baby Nath sadly can't keep up to my Elsha list.)
I think you rely too much on the effects of wheeling your way to a victory when you need to be letting Elsha do all the work man. She's a house. Throw in Rogue's Passage to sneak a few beats in there. Swiftfoot Boots is another card that she should be running to protect her. You don't want to give your opponents any opportunities to kill your commander when you are tapped out. Elsha, much like other storm decks, relies on the commander. For example: If Kess was not in play, the Grixis Kess Storm deck wouldn't function 100% of the time. I've done some testing on that.
Jeleva is the only one that wants to not be on the field 99% of the time unless shes attacking. Yidris storm REQUIRES Yidris to be on the field 100% of the time to win the game. Elsha is the same way. We need to be able to protect her at all costs.
Also, while I'm on the topic. SAY NO TO CODEX SHREDDER. It HAS TO GO. Its a cute card that if you want to win, you play around what people tutor. You know what they are tutoring well ahead of time so you can stop them with what counter magic you have.
You also don't care if they use Tabernacle because you only use 1 creature. Everythign else does value on ETB.