Defense Grid

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Masterpiece Series: Kaladesh Inventions Mythic Rare
Ninth Edition Rare
Eighth Edition Rare
Urza's Legacy Rare

Combos Browse all

Defense Grid

Artifact

Each spell costs (3) more to play except during its controller's turn.

Price & Acquistion Set Price Alerts

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Defense Grid Discussion

AlmightyTentacle on Purphoros, Forger of Goblins [[Primer]]

3 days ago

Hi, freakingShane

First of all I really like your Purhporos goblin tribal deck!

As you mentioned your deck is built to be closer to a 1 vs 1 Commander (French) deck, but still I want to suggest you some of the cards for more multiplayer game strategy that imho I think you should consider to add.

Analizing your deck I see some problems in too low count of draw engines. I think you need to maximize draw power cuz in current state after several board whipes you just be run out of gas.

Card advantage:

Ramp:

  • Mana Crypt - expensive but cost all its money.

  • Ancient Tomb - nice land, cut mountain for it.

  • Herald’s Horn - was mentioned before.

Tutors:

  • Imperial Recruiter - I know it is expensive card but it can tutor 80% of all your creatures!

  • Gamble - saves me hundred of times! Offcorse it has drawback and you can discard what you was looking for, but still it is best tutor in red color.

Control & Others:

Cards I think you need to cut out:

P.S. Sorry for some grammar mistakes it was hell of amount of text to type ;-P

NV_1980 on Streamlined Damia

2 weeks ago

I think you've forgotten to add your basic lands; 17 of them if I'm not mistaken ;)

I'd think about adding some more boardwipes, as aggressive creature-heavy or token decks will beat this deck quite easily. Also, cards like Defense Grid and Mana Web can help protect your win-conditions from being countered.

NV_1980 on A Truly EPIC Experiement

2 weeks ago

Yeah I saw the many counters you have in place to save your combo's :) Concerning your second point, I'm very aware how much fun a collaboration like yours can be. This is exactly how I started playing in 1993. If you have such a large playgroup and many different EDH decks, playing this one every so often won't make MTG boring at all; so good on you (and your friend)! the MTG cards I use are owned by my wife and me. We've built many decks together, though I'm usually the one putting them on TappedOut haha.

Another way to keep your combo's safe is by adding cards like Grand Abolisher, Teferi, Mage of Zhalfir, Mana Web or Defense Grid.

Have fun!

Mannu_1978 on Trash for TreasURe

3 weeks ago

You could sideboard Defense Grid, too. VERY nice with Simian Spirit Guide ... This card is so strong when it fits a "combo" deck.

xrex479 on Advertise your COMMANDER deck!

3 weeks ago


Zurgo's toolbox of death

Commander / EDH xrex479

SCORE: 8 | 12 COMMENTS | 1409 VIEWS


I recently did a huge overhaul on my commander deck so I wanted to post it up here again. I've recently been playing against a lot of control decks, so I have thrown in cards like Defense Grid and Price of Glory to stop players from having fun on my turn. I put in Repercussion and Kusari-Gama to deal lots of damage to creatures and opponents at the same time as well as the combo with Blasphemous Act. I also added lots more search to the deck to find key items for whatever kind of deck i'm playing against

Dragon_Friendly on Wait, Those Can't Attack! (Wall Tribal)

1 month ago

Should throw in Defense Grid for flavor.

StopShot on Breya, Etherium C-C-Combo Breaker!

1 month ago

If you had room for basic lands you could easily run the Scroll Rack + Land Tax card engine. Land Tax gives you three basics, scroll rack swaps those cards along with any other trash cards you don't like in your hand for new cards, and then Land Tax shuffles your library on your next turn so not only will you not draw into what you tucked away, but the process always repeats giving you the equivalent of an Ancestral Recall on all your turns.

There's also Bloodghast + Skullclamp. The fact you're running all 10 fetchlands means to some certainty you'll get two landfall triggers per turn or drawing 4 cards for 2 mana if you have skullclamp.

Honestly at this point you got your deck feels like its held down so tightly it almost looks impossible to suggest any ways in which to make improvements.

I noticed you're running Wheel of Fortune. I don't know if you've considered Reforge the Soul some time long ago, but considering you're running Vampiric Tutor, Mystical Tutor, Lim-Dul's Vault, and Imperial Seal with can-trips galore it would practically be Wheel of Fortune for 1 less or at the same cost but at instant speed given it miracle cost. Sure it slightly impacts Dark Confidant and ad nauseum but only by 2 damage more on the off-chance it gets top-decked in a 99-card deck.

Other spells I could probably throw at the wall to see what sticks would be, Fragmentize, Argivian Find, Abolish, Ideas Unbound, Lightning Axe, Day's Undoing, Long-Term Plans, Defense Grid, Swerve, Darkblast, (Specifically for dredging dead cards with Sensei's Top.) Painful Truths, Abrade, Shattering Spree, Ensnaring Bridge, Standstill, Surgical Extraction, Snuff Out, Vendetta, Pongify, Rapid Hybridization, Innocent Blood, Esper Charm, Kolaghan's Command, Reanimate, Maze of Ith, Arcane Denial, Apostle's Blessing, Shadow of Doubt, Impulse.

Sorry if none of that ended up being helpful to you. I tried covering a wide range of spells that would vary in their ability depending on how your meta is.

Daedalus19876 on Red Scare: Zada EDH | *PRIMER*

2 months ago

Lode_Denolf: I tried Mana Echoes here and just couldn't get it to work (mostly because the deck is very hungry for red mana specifically). Swiftfoot Boots was in here and I'm not sure why I removed it. I try not to play MLD in general, so Ruination is out. And my Masterpiece Defense Grid hasn't shown up yet, alas.

Thanks for the comment! If you like the deck you're welcome to leave a +1 ;)

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