|Commander / EDH||Legal|
Printings View all
|Masterpiece Series: Kaladesh Inventions (MPS)||Mythic Rare|
|Ninth Edition (9ED)||Rare|
|Eighth Edition (8ED)||Rare|
|Urza's Legacy (ULG)||Rare|
Combos Browse all
Each spell costs (3) more to play except during its controller's turn.
Price & Acquistion Set Price Alerts
|Have (11)||Paradise_Collectibles , Boza , Randomdeath , Bad_Dog , ironax , awalloftext , mziter501 , zachi , MyTotoro , miracle , gildan_bladeborn|
|Want (4)||Ariumlegion , sonnet666 , Cyrk , cj96.calimlim|
Defense Grid Discussion
1 week ago
Well blue isn't my native color I'm more of a Green Stompy combo kind of guy. I'm not really all that good at the control game .But some cards I can think of that might help are Monastery Siege,Crawlspace,Defense Grid ,and Dissipation Field.
3 weeks ago
Hey, this is really well built. If it's your first Commander deck you have a great grasp on deck building for Commander. All it needs is to finish the manabase ;)
After adding 27-29x lands I recommend using the remaining deck spots for an reanimation package comprised of low CMC cards. Reanimation can be a back-up plan if Kaalia gets killed or you're unable to attack with her. Having some other way to use all the big CMC creatures without Kaalia is helpful.
Other cards to consider adding:
Less good Kaalia targets to consider cutting:
- Angelic Arbiter
- Bladewing the Risen
- Exquisite Archangel
- Bruna, the Fading Light
- Gisela, the Broken Blade
- Lord of the Void
Other cards to consider cutting:
- Vraska's Contempt
Good luck with your deck.
3 weeks ago
Absolutely not, indeed.
Just thought about Defense Grid. Pretty cool vs Instant-heavy decks too ;)
4 weeks ago
This two-month update brought to you by "unproxying", the goal of every deck!
While not everything I wanted is in the deck yet, I had played it often enough over time to know what was working and what wasn't, so it's time fort he proxies to come out and subpar replacements to go in while I wait for copies of what I really want.
1 month ago
1 month ago
Hey, if you're worried about counterspells consider these options:
City, Dosan and Grid basically shut down counterspells. Seedtime, an extra turn is good. Herald can protect Skullbriar and other creatures from counterspells.
1 month ago
I've not played with this list for a couple of months now. I'd say that the closest thing to it in the current meta is reanimator, and replenish is basically a slower version of reanimator. However, as you might now, the deck plays differently than reanimator because we can cast our combo fairly easily. I think the matchup against counter heavy decks is pretty good actually, as long as you are also running Force of Will and must-counter spells, like Fact or Fiction and Parallax Tide. I've always had a bad time playing against infect and faster combo decks (pre-sideboard), notably storm, reanimator, and omnitell.
Stifle is here to counter Parallax Tide's triggered ability that returns exiled lands to play and for early-game land-destruction (fetchlands). It's a must if you play tide and worst case scenario, it's a card to pitch to force.
I feel there are many ways to build this deck but combo-control is not one of them. If I ever play it again, I'd like to try it in a Chalice of the Void + Trinisphere sort of list, and also test a transformational sideboard with something like Helm of Obedience and rest in peace / leyline combo, instead of the reactive sideboard I usually run with it.
I've never been a fan of boseiju. I'd try Defense Grid against counter-heavy.