Defense Grid

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Masterpiece Series: Kaladesh Inventions (MPS) Mythic Rare
Ninth Edition (9ED) Rare
Ninth Edition Foreign Black Border (9EDFBB) Rare
Eighth Edition (8ED) Rare
Urza's Legacy (ULG) Rare

Combos Browse all

Defense Grid

Artifact

Each spell costs (3) more to play except during its controller's turn.

Defense Grid Discussion

Profet93 on Xiahou-Dun's Black Soul

2 weeks ago

Imp's Mischief - Counters counterspells, redirects removal and extra turns. People rarely see it coming. Using hatred sucks because it is additional cost to cast is life, so you can have imp's mischief as a backup to removal. Same with insidious dreams.... this deck seems very very weak to blue. Have you considered perhaps the double edged sword Defense Grid ? Or hell, since you don't care about losing life, become the blue player with Withering Boon ! Show them what a Goku shooting a kamehaha can do!

Contamination - Synergy with bitterblossom, counterspell bait, brtual.

Rings of Brighthearth - Synergy with your commander, top, aetherflux....karn, ayara, razaketh, fetches,

No Reliquary Tower for necro?

Cavern of Souls - For blue! Same with Boseiju, Who Shelters All . Volrath's Stronghold should be highly considered as well to avoid commander tax and get back important pieces.

CUTS....

This is a combo deck so Karn Liberated at 7 for removal of 1 card seems weak. Would add in Blast Zone , Karn, the Great Creator , or Ugin, the Spirit Dragon .

Lotus Petal - Seems better in decks like locust g-d with built in card advantage to mitigate the card loss. You don't have much card draw in the deck so a few timely pieces of removal and you're gone.

Last_Laugh on Isochron Scepter + Narset's Reversal ...

3 weeks ago

I'm wanting to build a deck that gets to cast Teferi's Protection every turn via Narset's Reversal imprinted on Isochron Scepter .

I'm curious what Commander do you think would have the easiest (and most consistent) time accomplishing that?

What Sort of build?

I'm torn between Grand Arbiter Augustin IV , Zur the Enchanter , and I've contemplated adding red but I'm not sure who to run... Narset, Enlightened Master maybe? I consider red for things like Price of Glory / Defense Grid to help protect me on my turn between between Teferi's Protections. I also like a (s)tax/pillowfort approach.

Last_Laugh on Help designing a GOOD Boros ...

1 month ago

Better yet, make that last ability like Defense Grid (but spells and abilities) so they're all taxes that would cumulatively stack if you bounce this guy or whatever.

Profet93 on Kiki-Jiki, Combo Breaker

1 month ago

So this is more of a stream-lined combo deck, got you.

I would still argue for humble because of the needed card draw and sac him to moaning well, high market, shivan harvest, goblin bombardment. But that isn't always reliable so I understand.

Defense Grid might be worth running given you only run 1 instant and you don't want anyone to stop you from comboing off

Profet93 on Noah's Xiaoh Dun, The One Eye

1 month ago

What is the purpose of painters servant?

Volrath's Stronghold - help prevent commander tax

Bitterblossom - goes well with contamination, skull clamp, and gives you chump blocker

How do you deal with blue? Cavern of Souls naming human and Boseiju, Who Shelters All can be useful. Defense Grid works and Mana Web with urborg can put in work as well. One counterspell on your commander when he is in the grave is bad news.

multimedia on Kaalia, The Vast

1 month ago

Hey, nice overall version of Kaalia, but I think you can make improvements to cast Kaalia quicker and protect her. Consider cutting some big creatures for more mana rocks, tutors and protection?

Cards to consider cutting:

  • Akroma, Angel of Fury
  • Akroma, Angel of Wrath
  • Angelic Skirmisher
  • Chancellor of the Annex
  • Harvester of Souls
  • Sephara, Sky's Blade
  • Baneslayer Angel
  • Archfiend of Depravity
  • Archangel of Tithes
  • Kokusho, the Evening Star
  • Alhammarret's Archive
  • The Immortal Sun
  • Liliana's Contract
  • Mortify
  • Black Sun's Zenith
  • Greed
  • Temple of Silence
  • Temple of Temple of Malice
  • Temple of Triumph

Archive, Sun and Contract are high mana cost cards that Kaalia and reanimation can't cheat onto the battlefield and their interactions with the rest of the deck are low.

Cards to consider adding:

Buried, Entomb, Looting can expand on a good backup plan or even first plan with more reanimation. I don't think you need to play Mortify or Zenith as they're lackluster removal compared to the other options. The three Filter lands are better than the three Scry lands.

mowshowitz on K'rriket

1 month ago

Adding some higher-impact (though more expensive) draw, ramp and protection in the form of taxing and recursion and pulling out some more life-intensive spells.

Removed:

Added:

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Defense Grid occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%