Steelshaper's Gift

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Fifth Dawn (5DN) Uncommon

Combos Browse all

Steelshaper's Gift

Sorcery

Search your library for an Equipment card, reveal that card, and put it into your hand. Then shuffle your library.

Steelshaper's Gift Discussion

SynergyBuild on cEDH Boros (RW) needs more ...

3 weeks ago

Let me go through your points.

  1. xD What? cEDH doesn't make you win by turn 3? Most lists can't do that, midrange combo like Kess Turns and Yisan lists aim for turns 4-5ish and use a mix of removal and hate to stop faster opponents. Control/Stax decks from Control Zur, Blood Pod, or Derevi win much later, after locking out faster combo opponents with permission, removal, stax, and hate.

It is true you need to be affecting the board state in a heavy way by turn three, but you definitely do not need to win by then.

  1. Wrong, Boros does have efficient infinite combos that do not need to spend a long amount of time to physically go through each trigger, such as the popular cEDH Aurelia, the Warleader + Helm of the Host list, using a stax-core for the list, as well as an abundance of tutors, such as Steelshaper's Gift or Stoneforge Mystic to set up the combo.

Another popular competitive viable Boros combo was using Imperial Recruiter with Recruiter of the Guard , to fetch Kiki-Jiki, Mirror Breaker , to copy the Recruiter of choice to fetch Combat Celebrant or Village Bell-Ringer to go infinite with Kiki-Jiki, Mirror Breaker .

Point is, Boros always had good win conditions that went infinite and were effectively 1-card combos too, (Just need Helm + Commander or Recruiter+what it tutors for in deck) for what it is worth.

  1. Aurelia, being a strong combo-enabler also happens to remove the argument that prior to Feather, WotC only made bad commanders that only revolve around creature-beatdown strategies or dumb tribal shenanigans.

Gisela was often used in conjunction with effects like Manabarbs for a stax-lockdown deck, Firesong and Sunspeaker is a burn-lifegain deck, very spell-focused, Brion Stoutarm was a list based around sacrifice and recursion, with lifegain synergies to boot, etc.

After this you say that "BOROS HAS YET TO DO THAT", referring to non-combat commander support, again I look to Gisela, Firesong/Sunspeaker, and Brion.


Then you bring up that tier 1 lists always go off turn 3 and you can't be competitive without that, again, BS, Yisan, Teferi, and Sisay and tier 1 decks, of which two are stax-combo hybrids that often go the stax-y control route and Yisan is midrange-y, etc.

Then you go into the 5 things you want to do to get this deck where you want. I don't see why as Aurelia is a tier 3 cEDH list anyway, but who cares.

  1. All commander decks need to be 100 cards exactly anyway to be a commander deck, this is not specific to cEDH.

  2. No, many people build budgeted cEDH decks, but just like any competitive event for standard, modern, legacy, vintage, and pauper, playing a budgeted variant will lose you games. Also, many players to do accept the use of proxies, and in competitive EDH tournaments or side events and Grand Prix's, or now Magic Fests, you can be disqualified for using proxies.

  3. That is not a rule of cEDH, while it isn't a bad suggestion, it is not necessary for the vast majority of faster combo decks, that only need to protect their combo, or for stax decks with hate that can stop threats before they are cast, or stop them from being cast, well before having a removal or counterspell up is necessary.

  4. I would suggest the old Helm of Obedience / Rest in Peace combo for the deck or a Kiki-Jiki package to play with. Running Rest in Peace as graveyard hate is often useful enough to warrant inclusion in any cEDH white list not aiming on using the graveyard for itself, and this list shouldn't so recursion based.

  5. Wrong, not that Boros has great effects, it does, but the arrogance in saying that nobody knows them is astounding to me xD.

After this you make it sound like there is a mob of cEDH players who say Boros is "forbidden". I have only heard that word said in cEDH as a reference to Forbidden Orchard xD.

Then you complain about infinite creature combos stopping you from having fun, and claim Azathoth from the Lovecraftian pantheon is the most powerful media character (must never have heard of SCP-3812), and ramble on about inane things.


Then you actually go crazy. Not about Boros, not about anything else mtg related, you literally claim you are "The only person willing to help on Earth." No joke, read it. Lunatic.

Starts quoting some BS after that, and immediately goes into talking about cuts for the list. Actually, this concerns me for BMHKain's mental health. This is some deeply disturbing stuff.

Then goes into quoting something about Tokyo, and apologizes for having some of the really weird stuff throughout.


Okay, wtf was that. You start by going on some factually incorrect assumptions about cEDH, then all Boros commanders, then all Boros combos, then on basic EDH rules like having 100 cards... then you go off the deep end, and ask about cutting cards.

Ashen0ne on Aurelia's War

3 weeks ago

Alright so this is where things get difficult lol. Right now the deck has some semblance of agro and control but its currently being bogged down by things that don’t contribute anything or enough to warrant their spot. I’m going to suggest a lot of cuts and for each one I’ll offer a decent replacement that will not only make all of our lives miserable but also contribute to making the deck far more resilient and difficult to stop. Creatures to cut

Creatures to Add

Noncreature Spells to Cut

Noncreature Spells to Add

Now what these additions will do is smooth out your mana curve and make you come out swinging far more quickly in more consistently. The additions include another outlet to go infinite through Sword of Feast and Famine and Aggravated Assault . They also contain multiple ways to tutor up Helm of the Host and win. Combat Celebrant and Godo, Bandit Warlord each go infinite with helm and Godo will tutor for it himself and place it straight onto the battlefield.

We also tighten up your control package with cheap removal and creatures that limit what you’re opponents can do. I can provide more explanations in person if you like.

Remember these are only suggestions lol But if you try them I think you’ll like how much faster the deck pops off.

Spirits on Kaalia, Mirror Breaker EDH

1 month ago

Hi Sir_Flash,

In Mardu () it's easier to Tutor (and lower CMC) for Artifacts like Lightning Greaves than creatures. Steelshaper's Gift & Stoneforge Mystic . Also Swiftfoot Boots & Lightning Greaves both provide Hexproof (Shroud) which also helps, and they are recursive (Equipments), whereas Torch Courier and Generator Servant are one time (Although Generator Servant also ramps, but Kaalia of the Vast only has not anyway).

Imperial Recruiter is about the only way to tutor them successfully, and it's CMC3.

Creatures also a little easier (generally) to remove than artifacts too.

CrimsonWings3689 on Balan, Equipment Voltron

1 month ago

@NensouHiebara - I feel like if things have gone the route where Gideon Blackblade is a viable equip creature target, things have gone horribly, horribly wrong... because the mana investment equates to temporary gains; it's akin to your equipped creature dying/being exiled, regardless of indestructibility/Hexproof.

Balan being able to equip everything at instant speed for 2 mana, is what makes it the best equipment general. Gideon isn't bad, per say, but the whole "being a creature and also a planeswalker" thing is overrated when the equipments fall off every turn. It's versatile, and early game it could do a significant amount of work to pump balan/something else, but late game, it's only going to be for the keyword +1. If that's enough for you, then it's all good, but I find it hard to justify when, unlike equipment tutors, this can't be fetched without making cuts for it's tutor(s).

Gideon is basically an attackable enchantment. Instead of that, Open the Armory or Steelshaper's Gift gets you whatever you need. Need indestructible? Fetch Darksteel Plate or Hammer of Nazahn . Need Vigilance? Fetch something like Sword of Vengeance . Lifelink? Fetch Loxodon Warhammer . Etc. Of those, Sun Titan gets back 3 of the 4, nevermind anything else. If you don't have Vigilance on board, you're likely to pick that just to try to keep Balan up as a blocker for Gideon, which might not always be ideal if you're also missing hexproof/indestructible.

Spirits on Kaalia of the Cruel

1 month ago

Hey LordKunai,

Here's some recommendations, budget conscious where I can be.

Lightning Greaves is a critical component of Kaalia of the Vast , I play multiple tutors for it, like Steelshaper's Gift and Stoneforge Mystic . Lightning Greaves is a must, if you can't connect a Haste Kaalia of the Vast swing your going to have a bad time.

Gisela, Blade of Goldnight is a staple, the double ended effect is really the key. She is a bit pricey, so I'll offer some other options tool.

Angel of Despair , I believe is $0.25, another key removal for any permanent! like an Omniscience and drop her in off of an opponents Show and Tell . #Winning

Lands are important, but expensive, Blood Crypt because it's both a Swamp and Mountain is good, Godless Shrine same idea but Plains . Works with the check lands like Isolated Chapel .

Anguished Unmaking & Path to Exile good removal if you have, expensive to buy elsewise. Utter End & Mortify are cheaper alternatives but still exceptional removal spells.

Battlefield Forge is cheap and gives good color indexing. Diabolic Tutor is still okay at CMC4 and very inexpensive to all the reprinting of this tutor.

I would try and hone in on a desired goal and synergize around that. Mine is Kiki-Jiki, Mirror Breaker and Restoration Angel , Land Destruction / Indestructible, Liliana's Contract / Shadowborn Apostle type decks, Worldgorger Dragon , Extra Combat Phases.

You have a little bit of Legendary sub-theme, some protecting yourself and Kaalia of the Vast sub-theme Magus of the Moat / Boros Charm , some recursion with Phyrexian Reclamation . You've got a very strong base of cards, once you pick a synergy, you definitely want to synergize around those core abilities.

You have lots of great cards, and I bet it's extremely fun to play! The Signet's are good, Talisman of Indulgence is cheap and better, I also feel like in most situations Fellwar Stone is better than the signet too. But because of the cost of the other mana sources, augmenting with Signets is a fantastic idea.

I don't like Subterranean Tremors , small ground walkers should matter too much to you, and all of your ramp comes from artifacts so destroying those is not a great idea. If your getting a Lizard, something is off the rails. Something like Vandalblast is better for Artifact control.

Never been a fan of Rogue's Passage , CMC5 for unblockable is too much, perhaps try something like Shizo, Death's Storehouse .

Crackling Doom another card that gets around indestructible, but so do things like Utter End or Anguished Unmaking . Crackling Doom is very unlikely to get what you really need it to solve.

Chancellor of the Annex doesn't seem strong enough for the CMC7, or Stax enough. Odric, Lunarch Marshal seems a little out of place, the A/D/D are pretty tough on their own, if you have enough where engaging Odric, Lunarch Marshal to multiply their abilities you should be winning anyway without him.

Archangel Avacyn  Flip is similar to Angelic Guardian but a little more versatile.

Sneak Attack another way to cheat things in, similar to Quicksilver Amulet .

I don't see anything out of place here, other than some of my comments.

Adarkar Valkyrie has many infinite combos (like infinite combat with Aurelia, the Warleader ) for example. I have a bunch under my Alternative Synergies Considered if your interested. She's powerful, can establish some combos, and fits the build in a budget format.

Yotian_Soldier on Boros Group Burn

1 month ago

17 April 2019

Major overhauled and streamlined the deck:

1.) Removed both Mark of Asylum and Personal Sanctuary

2.) Removed Past in Flames/ Impact Resonance and other clunky burn spells

3.) Removed both Stoneforge Mystic and Stonehewer Giant and replaced by Steelshaper's Gift as the only equipment tutor.

4.) Added Smothering Tithe as RNA was released

5.) Added Lapse of Certainty in the Sunforger package after JLK's (of the Commandzone) take on the commander

6.) Added Goldnight Castigator . Doubling potential damage taken is a risk but with Purity on the battlefield this can gain an insane amount of life to fuel Aetherflux Reservoir . As an insurance also added Pariah's Shield to redirect that damage to either Stuffy Doll or Boros Reckoner . Much testing is required.

7.) Streamlined the mana base as well; minimizing land that etb tapped.

PhillipDixon on Light as a Feather, Stiff as a Board

1 month ago

Well, here's mine.

I elected to put in the infinite Dualcaster Mage package with Twinflame and Heat Shimmer .

I think you should probably drop Open the Armory in favor of Steelshaper's Gift since you have no Auras.

I like the idea of the Myrs in this deck even though I rarely like running them, but I'm not sure what to replace, Mox Diamond and one of the instants, maybe? Or ditch one of Twinflame/Heat Shimmer?

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Steelshaper's Gift occurrence in decks from the last year

Commander / EDH:

All decks: 0.03%

White: 0.67%