Buried Alive

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Premium Deck Series: Graveborn (GRV) Uncommon
MTG: Commander (CMD) Uncommon
Odyssey (ODY) Uncommon
Weatherlight (WTH) Uncommon

Combos Browse all

Buried Alive

Sorcery

Search your library for up to three creature cards and put them into your graveyard. Then shuffle your library.

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Buried Alive Discussion

Spirits on Kaalia, Mirror Breaker EDH

19 hours ago

Hi wdmchale,

Kiki-Jiki, Mirror Breaker + Restoration Angel | Infinite Haste Angels:

  1. Kiki-Jiki, Mirror Breaker targeting Restoration Angel

  2. Restoration Angel Token Copy (Haste from Kiki-Jiki, Mirror Breaker) enters the battlefield, target Kiki-Jiki, Mirror Breaker with the triggered ability

  3. Exile Kiki-Jiki, Mirror Breaker and return him to the battlefield, he returns untapped, and he has Haste because he has the static ability Haste built-in

  4. Repeat steps 1 through 3 as many times as you want, and attack each opponent with 1,000,000 3/4 Flying Haste Token Angels!

Kiki-Jiki, Mirror Breaker + Reveillark + Goblin Bombardment | Infinite Damage:

  1. Kiki-Jiki, Mirror Breaker targeting Reveillark making a Token Copy of Reveillark

  2. Active Goblin Bombardment and Sacrifice Kiki-Jiki, Mirror Breaker doing 1 damage to a player (or creature)

  3. Activate Goblin Bombardment and Sacrifice the Token Copy of Reveillark (Not the original Reveillark) doing 1 damage to a player (or creature)

  4. Reveillark leaves the battlefield triggered ability targets Kiki-Jiki, Mirror Breaker, you can also bring back any other creature in the graveyard with power 2 or less as well (Grand Abolisher, Stoneforge Mystic, Etc.)

  5. Kiki-Jiki, Mirror Breaker returns to the battlefield, he returns untapped, and he has Haste because he has the static ability Haste built-in

  6. Repeat steps 1 through 5 as many times as you want, and for as much damage to each creature and player as you like!

Kiki-Jiki, Mirror Breaker + Karmic Guide + Goblin Bombardment | Infinite Damage + Infinite Haste Angels:

  1. Kiki-Jiki, Mirror Breaker targeting Karmic Guide

  2. In Response (WHILE the Kiki-Jiki, Mirror Breaker activated ability is still on the Stack), Activate the Goblin Bombardment and Sacrifice the Kiki-Jiki, Mirror Breaker doing 1 damage to a player (or creature)

  3. The Karmic Guide Token Copy enters the battlefield (Haste from Kiki-Jiki, Mirror Breaker) and targets Kiki-Jiki, Mirror Breaker with its triggered ability

  4. Kiki-Jiki, Mirror Breaker returns to the battlefield, he returns untapped, and he has Haste because he has the static ability Haste built-in

  5. Repeat steps 1 through 4 as many times as you want, doing as much damage as you like, and creating as many Karmic Guide Token Copy Angels with Haste as you like (You can also Goblin Bombardment the Karmic Guide Token Copies if you like)

Karmic Guide + Reveillark + Goblin Bombardment | Infinite Damage:

  1. Activate the Goblin Bombardment and Sacrifice the Karmic Guide doing 1 damage to a player (or creature)

  2. Activate the Goblin Bombardment and Sacrifice the Reveillark doing 1 damage to a player (or creature)

  3. The Reveillark leaves the battlefield ability triggers and targets the Karmic Guide (and any other creature with power 2 or less in addition)

  4. The Karmic Guide returns to the battlefield, and targets the Reveillark with his enters the battlefield triggered ability and returns the Reveillark to the battlefield.

  5. Repeat steps 1 through 4 as many times as you want, and for as much damage to each creature and player as you like!

Buried Alive + Reanimate or Animate Dead or Whip of Erebos | Tutor Kiki-Jiki, Mirror Breaker + Restoration Angel + Karmic Guide Infinite Haste Angels:

  1. Cast Buried Alive and put Kiki-Jiki, Mirror Breaker, Restoration Angel and Karmic Guide in the graveyward

  2. Cast Reanimate or Animate Dead or Activate Whip of Erebos returning the Karmic Guide to the battlefield

  3. Karmic Guide enters the battlefield ability triggers targeting the Kiki-Jiki, Mirror Breaker returning the Kiki-Jiki, Mirror Breaker to the battlefield (Built-in Haste)

  4. Kiki-Jiki, Mirror Breaker targeting the Karmic Guide. When the Karmic Guide Token Copy enters the battlefield, target the Restoration Angel with the Karmic Guide Token Copy enters the battlefield triggered ability, returning the Restoration Angel to the battlefield

  5. Restoration Angel enters the battlefield ability triggers targeting the Kiki-Jiki, Mirror Breaker who is Exiled and then returns to the battlefield, he returns untapped, and he has Haste because he has the static ability Haste built-in

  6. You now have the Kiki-Jiki, Mirror Breaker + Restoration Angel | Infinite Haste Angels Combo in place, so you can continue from there making as many Restoration Angel Token Copies as you like and attack each player with 1,000,000 Restoration Angel 3/4 Flying Haste Tokens

These are all the combos I have (I used to have more but honed in on these). Kiki-Jiki, Mirror Breaker + Restoration Angel is the primary combo, and Reveillark is usually more of a Mid-range game strategy. A Razaketh, the Foulblooded usually can pull enough mana sources and Buried Alive to active that combo.

If you need any help understanding the "Synergies", "Maybeboard Synergies", or "Alternative Synergies Considered (But not used in this deck)" please let me know I will be happy to explain.

When I had Adarkar Valkyrie in the deck I played these, but I found I didn't need the extra combos, and Adarkar Valkyrie doesn't work properly with Kaalia of the Vast because it enters tapped, and her ability required .

Kiki-Jiki, Mirror Breaker + Adarkar Valkyrie + Goblin Bombardment | Infinite Damage

Karmic Guide + Adarkar Valkyrie + Lightning Greaves or Dragon Tempest + Goblin Bombardment | Infinite Damage

Adarkar Valkyrie + Aurelia, the Warleader + Goblin Bombardment | Infinite Combat Phases

This is a very simple 2 card combo, but I found the converted mana cost WAY to high for a turn 3/4 win:

Sanguine Bond + Exquisite Blood + Damage or Life Gain | Infinite Damage + Life Gain

A common combo in Kaalia of the Vast is:

Hellkite Charger or Aggravated Assault + Sword of Feast and Famine | Infinite Combat Phases

Cheers.

shrapnel_ on Dead things walking

5 days ago

I'm trying to build black zombie tribal for legacy as well, without going zombardment. Check out my deck if you want something to compare to. I agree with the above comment that you could use 4x Aether Vial.

Mikaeus + Triskelion = infinite damage combo, not sure if you want to break theme for it though.

Buried Alive + Dark Ritual + 4x Gravecrawler makes for a pretty powerful t1 if you get the first two in an opening hand.

I think with monoblack in legacy you really have to lean on discard like Thoughtseize to be viable.

Steelspike on Your most fun cEDH lists

6 days ago

Not my most fun, but my most consistent winner is

Coming for you, we're the zombies from Hell!

The Scarab God with Vengeful Dead, Rooftop Storm, Gravecrawler and any sac outlet.

Tutor, Buried Alive or Entomb, for the creature combo pieces, re-animate (kinda) with Scarab God and go to town.

shrapnel_ on Legacy Zombies

6 days ago

I play legacy zombies. Unless you play zombardment (not a true zombie tribal) they are pretty weak. Legacy is a brutal format and elves/gobs seem to be the main viable tribals. That being said I love the direction you took with your legacy zombs, way different than the way I went.

I do think 4x Gravecrawler with 3-4x Buried Alive is probably one of the most synergistic combos for a zombie tribal, especially with the mana ramp like Dark Ritual you have in there. I also think that if you are playing monoblack like this you should ABUSE the discard power black has with Thoughtseize or Hymn to Tourach. One of the most broken black cards in the format Reanimate or Animate Dead if you want budget is great with zombies as well. With these you have some nasty potential for turns 1-2 to either force and opponent to discard a powerful creature card and reanimate it on your side, or t1 start shitting out gravecrawlers from your yard and overwhelm. A turn 1 Buried Alive will also be great to fuel your graveyard for dropping a very early Gurmag Angler if you have to.

Relentless Dead is obscenely overpowered, especially with Corpse Harvester.

I have been playing with Smallpox recently, and it could have some potential.

Diregraf Colossus is nuts for zombies.

Since you are going hard ramp, 4x Korlash, Heir to Blackblade is great. Read the Bones is a good draw over Night's Whisper and Sign in Blood as well imo.

Bloodghast, Death Baron.

You have the same amount of land I ran in a GoN elves deck, which doesn't seem right.

nyoumans on Baral ist mein Homey

1 week ago

Karten, die fuer Dein Deck interessant sein duerften:

Allgemein gut gegen Counter und Control: Orim's Chant, Silence, Savage Summoning, Autumn's Veil

Anti-meta Tech: Wasteland Strangler, Tocatli Honor Guard, Hushwing Gryff, Pithing Needle, Gaddock Teeg, Containment Priest, Price of Glory, Palace Jailer, World Queller.

Gute Beaters, die mit Deinem Deck synergistisch sind: Grave Titan, Restoration Angel, Creakwood Liege.

Tutoren: Green Sun's Zenith, Buried Alive, Entomb.

Utility: Dryad Arbor, Qasali Pridemage.

Mana-Fixing / Ramp: Murmuring Bosk, Lotus Cobra

Karten, die ich Dir abraten wuerde:

Crop Rotation: kein Gewinn, da Cradle gebannt ist, riskant gegen Counter

Felidar Guardian: schlecht als Beater, macht nichts ausserhalb Deiner Kombo

Leyline of the Void: Du spielst Reanimation, nur gut gegen blitzschnelle Kombos (z.B. Breakfast Hulk), sehr schlechter Top-Deck

ThallionDarkshine on First Deck: Sek'kuar

1 week ago

I feel like you may have gone a little overboard on the self-recurring creatures. Maybe in place of the worse ones you could include a few more graveyard tutors like Buried Alive or Entomb. That way you won't get stuck with a hand full of cards that do nothing on their own.

There are a few really strong draw engines that fit into a deck like this. Deathreap Ritual lets you draw tons of cards off of all the death triggers you generate, while Phyrexian Arena just gives you an additional card each turn. Humble Defector is a nice draw effect on a creature, that can either curry favor with the table or just be sacrificed in response to his ability to keep the card draw to yourself.

Finally, I think your land base could use some work. I'm really not a fan of the tri-filter lands, Savage Lands would be much better. With the fetches you are running, it would be a good idea to include some dual lands with basic land types. Some good ones are Cinder Glade, Smoldering Marsh, Canyon Slough, and Sheltered Thicket. In addition, I really like the new Path of Ancestry . Even if you only get to scry once off of casting your commander, it's still a tri-land with upside.

MatthijsTreuren on Don't Let the Dead Bite

1 week ago

Thanks everyone for your recommendations, I think I'm getting close to the final form of my deck.

bushido_man96 I get where you're going with it and I really like it. I'm trying to find a good spot for Intruder Alarm. Maybe switch him with Vindictive Lich even though his ability is hilarious in multiplayer games, Intruder Alarm is just a great way to make some abilities go insane.

Steelspike I was already running a copy of Buried Alive when I put Plague Belcher in the deck and I have to say if you have 2/2 zombie tokens its an amazing card. A 5/4 menace and all your opponents lose a life for 3 mana. I like your The Scarab God deck, to bad he is really expensive right now otherwise I would have rebuild this to a The Scarab God deck probably.

Pieguy396 I completely forgot Pull from Tomorrow but it's amazing for this deck. Thanks! I can't really find a good spot for Wayfarer's Bauble though. Maybe you can?

Steelspike on Don't Let the Dead Bite

1 week ago

matthijstreuen

I just took Plague Belcher out for a Buried Alive because it makes getting my win-cons more consistent.

My deck isn't linear like most zombie tribal. I can swarm with zombies, kill with the infinite combo, or (most likely) just sit there and let The Scarab God knock out my opponents turn after turn.

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