|Commander / EDH||Legal|
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|Premium Deck Series: Graveborn (GRV)||Uncommon|
|MTG: Commander (CMD)||Uncommon|
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Search your library for up to three creature cards and put them into your graveyard. Then shuffle your library.
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Buried Alive Discussion
2 days ago
6 days ago
1 week ago
2 weeks ago
Thanks for your comment @DarkJunderMaster
It definitely is casual. Most of my friends play for fun and none of us is hugely appreciative of competitive EDH. Of course power levels vary but this is not one of my most cutthroat decks.
It's hard to build a dud of a Meren deck and this one is powerful enough to choke most people out of the games, but I'm not looking to do so very early in the game.
The reason I run butcher is because of cards like Buried Alive and such, that make it easier to find and recurr, unlike Grave Pact, I can get butcher in on a free multiple times per game fairly easily. Besides, Grave Pact hit a very high price and I have my two copies in decks that need it much more reliably. Otherwise, I'd run it as well in here.
I'll definitely check your list too as soon as I get the chance ;)
2 weeks ago
I always combo. They always see it coming. Control decks can be tricky and if gorger goes wrong, it goes very wrong...but timing is everything. Also, it's very easy to switch from gorger combo to phyrexian alter combo which has lots of redundancy but the alter is the linchpin. Buried Alive and any Reanimate enchantment is the 2 card combo. The alter combo is a 3 to 4 card combo, super janky but most cards in it add value on their own. With the exception of probably Impact Tremors.
I ran Phyrexian Revoker over Pithing Needle for a bit. With so much reanimate he could hit the board multiple times. But I found the stifle effects too be underwhelming. Too easily removed or worked around to stop their win, and in no way helped my win.
2 weeks ago
Entomb, Vampiric Tutor, Demonic Tutor, Gamble, Sheoldred, the Whispering One, Reanimate, Grave Titan, Grisly Salvage, Mikaeus, the Unhallowed, Animate Dead, Avatar of Woe, Exhume, Ever After, Buried Alive, Zombie Infestation, Kheru Lich Lord, Skullbriar, the Walking Grave, Meren of Clan Nel Toth, Deathrender, Dralnu, Lich Lord, Mystical Tutor, Liliana, Death's Majesty, Living Death, Stitch Together, Nyx Weaver, Varolz, the Scar-Striped, Geth, Lord of the Vault, The Mimeoplasm, Birthing Pod, Noxious Revival, Ramunap Excavator, Prized Amalgam.
There's some great renamition based cards if you need some ideas... I play decks like this pretty often.
2 weeks ago
Thousand-Year Elixir isn't the card you need for the Door to Nothingness combo, you were probably thinking of Voltaic Key, but I'd keep in the elixir so you can act fast with Bazaar Trader and such. Transguild Courier is a good card in Ramos, so I've heard, since he is all five colors.
Since you asked me to advise you on what to take out, I'd probably take out Ajani and Bolas, they don't really add to your strategy, so they're just value or in Ajani's case, slow for the value you get. Aside for Sheoldred, I don't see much synergy with Buried Alive in the deck, and I know that in my deck I have Norn's Annex in the list, but it is more so I can pay the four life, and not as much the protection it offers. Keep it in if it is important to protect yourself, and be the only one to be draining your life total. I don't know if Argentum Armor is worth the mana it is as well, you have plenty of other removal, and I think I even took out of my deck. 44 lands seems like a lot, especially since you also have spells that fetch, and rocks so maybe take out one or two of those. I would also add in Darksteel Citadel and/or Cascading Cataracts to combo with Mechanized Production; the Cascading Cataracts is useful at least if you need some fixing. Mechanized Production plus Stuffy Doll seems fun too XD and since you have so many other tutors in the deck, Diabolic Tutor and maybe even Liliana might be worth taking out.
2 weeks ago
this is my list. I did not include Nim Deathmantle or Demonic Tutor or Attrition or Contamination intentionally because I did not want to make the deck too dirty or add any more combo since I usually like to play longer games with my build. I had Kokusho in there at one point but traded it. Some of the very nice effects to have in the deck I have multiple versions of. I really like the early game redundancy for getting the deck rolling.
The most notable combo I have that you do not is Phyrexian Devourer + Triskelion in the grave + Necrotic Ooze on the battlefield to be able to machine gun opponents for the remaining CMC in the deck. This can be easily done by Buried Alive for all 3 combo creatures and a Meren trigger at end phase for the Necrotic Ooze.