Buried Alive

Buried Alive

Sorcery

Search your library for up to three creature cards, put them into your graveyard, then shuffle your library.

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Printings View all

Set Rarity
Ultimate Masters (UMA) Uncommon
Commander Anthology 2018 (CM2) Uncommon
Premium Deck Series: Graveborn (GRV) Uncommon
MTG: Commander (CMD) Uncommon
Odyssey (ODY) Uncommon
Weatherlight (WTH) Uncommon

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Buried Alive occurrence in decks from the last year

Commander / EDH:

All decks: 0.08%

Black: 0.3%

Golgari: 0.4%

UB (Dimir): 1.1%

BUG (Sultai): 0.84%

Buried Alive Discussion

Profet93 on Live to Die

2 days ago

Buried Alive/Entomb + Filth + Urborg = Unblockable creatures

Reanimate + Vilis, Broker of Blood - Draw 6 cards, lose 6 life, get a vilis. Even better with entomb or reanimate prior.


But continuing the discussion, your deck would benefit from token generators. There are several, currently at work. Once you update the deck, we can talk about more cuts and discuss further.

Tata on Oakenshield Pod.

3 days ago

I appreciate the fairness and honesty.

I would put in Thrill of Possibility over Tormenting Voice and cut Dark Confidant for Phyrexian Arena.

I think you should find space for Buried Alive, Assassin's Trophy, Sheoldred, Whispering One, Disciple of Bolas, Nature's Lore, Farseek, and Skyshroud Claim. Those are the cards that I think your deck would benefit the most from having.

I also think your deck is a little light on interaction. Scavenging Ooze, Krosan Grip, Return to Nature, Shriekmaw, Snuff Out, Toxic Deluge, Blasphemous Act, Damnation, etc, are all decent choices.

Spirits on Kaalia, Mirror Breaker EDH

1 week ago

Hey uninvited,

Thrill of Possibility is quite good, very modular and draw, works great with Worldgorger Dragon , Kiki-Jiki, Mirror Breaker , Karmic Guide even a Razaketh, the Foulblooded is a great recursion target and wins the game. It's on my maybe, still evaluating what comes out for it. Hoping to get a really good evaluation of Dockside Extortionist today.

Funeral Rites too high CMC, and it is uncontrolled, Ransack the Lab is nice because it let's you control what the discard is (no throwing away a Reanimate or Demonic Tutor ).

I need to get Abeyance in for sure to stop Thassa's Oracle - Protean Hulk , doesn't stop Thassa's Oracle - Demonic Consultation though sadly, so not sure. Pyroblast and Red Elemental Blast should probably go in to move toward cEDH.

I'm trying to decide if I should abandon a damage line (currently combo/synergy/combat damage), since I almost exclusively win with Buried Alive + Reanimate right now, and solid secondary in Leonin Relic-Warder line and tertiary with Worldgorger Dragon and strong synergies in Razaketh, the Foulblooded (pulls the Leonin Relic-Warder combo) and Master of Cruelties .

Some cards I'm considering cutting for Abeyance (at least) and Thrill of Possibility , Avacyn, Angel of Hope , Balefire Dragon , Gisela, Blade of Goldnight , Mother of Runes which would make Diabolic Intent and Mausoleum Secrets worse and maybe unplayable, Steelshaper's Gift although a haste/shroud Kaalia of the Vast into a Razaketh, the Foulblooded into a win is very good, Talisman of Conviction but feel pretty low in mana sources as-is, plus Mox Diamond isn't in my printed deck (saving up store credit at Card Kingdom), Yawgmoth's Will . I did put Aven Mindcensor in for Serra Ascendant , changes the type of pressure I can put on early. May decide to take him out, usually my strategy is put in more tutors/go for win and try and win first but the Fish is just too fast and too low CMC and too hard to disrupt. Not going as far as Burnout

Hushbringer shuts down so much of my deck (and combos), it's tough to get around, then I'll have to find removal for my own creature, but maybe Diabolic Intent it for Buried Alive and then Mausoleum Secrets for Reanimate off her, but the mana cost is too much.

Lot's to think about, likely needed Pyroblast and Red Elemental Blast in too, but until Jan 24th (think that's when it becomes legal to play), not in a rush. In reality all the top commanders are anyway and piggyback on similar combos.

multimedia on Jund Combo

1 week ago

Hey, nice concept for a Jund deck.

Protean Hulk and Phyrexian Delver / Body Snatcher can be enablers to tutor for and put the entire Redcap combo onto the battlefield. Hulk can't tutor for all the cards with one dying trigger, but it can with two dying triggers which is what Delver/Snatcher gives you. The first time Hulk dies tutor for Delver + Seer. Delver reanimates Hulk and then Seer sacs Hulk letting you tutor for Redcap + Melira/Mimic. Seer can now infinite sac Redcap.

Snatcher can replace Delver and that's significant because Snatcher is only four mana meaning you can add Sylvan Safekeeper to the Hulk pile to protect the combo. Seer can sac Snatcher which reanimates Hulk. Outside of the combo Snatcher can be an enabler to get Hulk into your graveyard since you can discard Hulk when Snatcher ETB.


Putrid Goblin is the new two drop persist creature from Modern Horizons. It's a Goblin so it has great synergy with the rest of the combos and enablers. Putrid Goblin + Melira/Mimic + Skirk/Seer/Feeder + Blood Artist . This entire combo can also be assembled by Hulk with two Hulk triggers using Delver/Snatcher. The first time Hulk dies tutor for Snatcher + Seer + Safekeeper. Sac Snatcher with Seer reanimate Hulk and then Seer sacs Hulk letting you tutor for Putrid + Melira/Mimic + Artist. Seer can now infinite sac Putrid and Artist is the win condition.

Artist can be a win condition with Redcap + Melira/Mimic/Grumgully replacing the damage that Redcap does to opponents. With Artist Redcap doesn't need a sac outlet to infinite combo with because Redcap when it ETB can do damage to itself killing itself which triggers persist and Artist. First time Redcap ETB have it kill itself which triggers it dying. It will then ETB again and have it kill itself again. With Mimic and Grumgully you can stack the ETB triggers so that Redcap gets a +1/+1 counter removing the -1/-1 counter before it does the damage to itself.


Shattergang Brothers are good with Hulk because it can be a consistent sac outlet when Hulk is reanimated or cast. If playing Hulk you'll want to add a small reanimation/enablers package. Getting Hulk into your graveyard is not difficult when playing black. Entomb , Buried Alive , Jarad's Orders to tutor for it and put it into your graveyard. Reanimate , Animate Dead , Wake the Dead or Apprentice Necromancer to reanimate it.

Necromancer and Wake are unique with Hulk because they can reanimate at instant speed and then EOT sac Hulk, you can infinite combo during your opponents turn. Wake for three mana can reanimate Hulk to block and then EOT sac Hulk. Wake is powerful with Buried and the three card combo. Buried can tutor for and put into your graveyard two different three card combos with Redcap: Recap + Melira/Mimic/Gumgully + creature sac outlet or Recap + Melira/Mimic/Gumgully + Artist putting them into your graveyard. Then with Wake for five mana you can reanimate the three card combo.

Good luck with your deck.

multimedia on Sub $40 Teysa Karlov EDH

1 week ago

Hey, nice budget version of Teysa.

Karmic Guide and Reveillark are excellent with the Aristocrat strategy. They can reanimate each other and with a sac outlet they make a dying loop with each other. This loop also lets you reanimate all the 2 or less power creatures in your graveyard with Lark. Adding an aristocrat before or reanimating one during the loop can be a win condition.

Lark triggers Teysa when it leaves the battlefield, if it left the battlefield as a result of it dying, letting you reanimate four creatures. Even without Guide Lark is worth adding because of the interaction with Teysa.

Buried Alive and Final Parting are budget tutors that can setup this interaction. Altar of Dementia is a two drop budget sac outlet that can infinite mill your opponents with Guide + Lark. Or use Dementia in combination with Guide + Lark to self-mill yourself until you mill an aristocrat to reanimate with Lark.

Caves of Koilos , Isolated Chapel , Tainted Field , Ash Barrens , Esper Panorama , Orzhov Basilica are budget Orzhov lands to consider adding.

Good luck with your deck.

Asgeren on Lazav Graveyard <3

1 week ago

Thank you for tips - definitely adding Buried Alive and Dance of the Dead .

RNR_Gaming on Lazav Graveyard <3

1 week ago

Counterspell , Delay and Narset's Reversal are all cards any control deck would love. Additionally, Dance of the Dead , Buried Alive and Entomb are all wonderful for reanimator shenanigans.

multimedia on

1 week ago

Hey, already been suggested, but Vilis is amazing with Erebos. It's also amazing with K'rrik, Son of Yawgmoth because then you're drawing cards when paying Phyrexian mana (life) for black spells you cast. Vilis is a big upgrade for Harvester of Souls .

Some other upgrades to consider:

Good luck with your deck.

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