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|Premium Deck Series: Graveborn (GRV)||Uncommon|
|MTG: Commander (CMD)||Uncommon|
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Search your library for up to three creature cards and put them into your graveyard. Then shuffle your library.
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Buried Alive Discussion
2 days ago
Vampiric Tutor, Demonic Tutor, Diabolic Intent, Infernal Tutor, Buried Alive, Cruel Tutor, Doomsday, Grim Tutor, Diabolic Revelation, Increasing Ambition, Beseech the Queen, Rune-Scarred Demon and finally Razaketh, the Foulblooded!
3 days ago
This is a pretty good base to start with. First things first, I think Phyrexian Dreadnought is supposed to be Phyrexian Devourer, since it looks like you are setting up for some type of Necrotic Ooze kill. Second, it seems that there are several tutors that are missing that would make the deck a lot more streamlined, like Entomb, Vampiric Tutor, Demonic Tutor, Buried Alive, Crop Rotation, Survival of the Fittest, Tooth and Nail, Natural Order and Fauna Shaman. Third, with the recent unbanning of Protean Hulk, assembling a win is easier than ever before, and you only need to add a 1 mana sac outlet like Carrion Feeder or Viscera Seer to make it happen. Lastly, there are the random card draw/value cards, like Sylvan Library, Phyrexian Arena, Greater Good, Life from the Loam, things like that.
I also agree with Attila that you need more mana dorks. I would pretty much run as many 1 mana mana dorks as I could. It helps you cut down on the ammount of lands you need to run, which in turn will make your Hermit Druid better. Also, the less basics you run, the better Hermit Druid gets, so keep that in mind.
3 days ago
The cards changed were:
1 week ago
Looks good! Id try to cut some cards. Generally speaking, you want to play with the minimum number of cards, 60. This gives you the best chance of drawing your best card or the card that you need in a given situation.
I'd also look into running a few other big creatures to bring back with your reanimation spells. Sheoldred is a nice one, but i think you might want a couple more. Things like Lord of the Void and Kokusho, the Evening Star are still castable if you do happen to draw them but most black big splashy creatures will also do the trick here
(I've never had this problem before but it's only letting me link cards instead of directly suggesting them. Sorry about that.)
1 week ago
I can see you are working on a bit of a budget so I will try to stick to budget suggestions, but I am going to make a few suggestions that are more expensive for you to shoot for later.
I think the deck is good for a first run. I understand that it isn't quite where you want it yet, and you have ideas of what you want to add; I suggest adding those to the Maybe Board or Acquire Board to keep others from suggesting cards you already have in mind.
Firstly, recursion is great, but right now I see no way for you to get your creatures into the yard aside from attacking/blocking. So I recommend the following list for making sure you always have a reanimation target:
- Buried Alive
- Entomb (Note this can also put non-creatures that have good interaction in the yard)
- Heir of Falkenrath Flip
- Jaya Ballard, Task Mage
- Altar's Reap
- Apprentice Necromancer
- Ayli, Eternal Pilgrim
- Barter in Blood (Also hurts your opponents
- Blind Zealot
- Boggart Arsonists (Land destruction too)
- Boggart Loggers (Land destruction too)
- Bone Splinters
- Bontu the Glorified
- Breath of Fury Highly Recommend (as long as you have the mana to keep bringing creatures back you have infinite combats - add Sword of Feast and Famine for more degenerate plays)
- Abyssal Gatekeeper
Secondly, I think you need to trim most of the creatures in your deck that have more than 2 power so that you have more reanimation targets for Alesha. I suggest replacing them with cards that have good ETB effects such as:
Lastly, you will want some cards that benefit from all the death you will be causing. I suggest the cards below:
This is by no means an extensive list as I just spent a short time searching based on cards I already knew paired well. Most of these should be rather cheap additions and fairly easy to come by.
Hope this helps.
2 weeks ago
I have a few suggestions if you are interested
Entomb - this is a must in reanimate edh decks.
Animate Dead - more reanimation
Attrition - is not needed but still good sac outlet if you needed
Grimoire of the Dead - i found this rather fun for zombies when I played it
Chainer, Dementia Master - one of my favorite edh cards. very good for reanimation in not only your creatures but your opponents
Memory Jar - wouldn't hurt to try out
The Scarab God - great for zombies. but honestly im waiting until rotation for price to drop
Damnation - best black boardwipe
Fleshbag Marauder - fun sacs
Crypt Ghast - never fails with mana
Necromancy - reanimation
Living Death - like to call it the chaos reanimation
Victimize - great reanimation
Necropotence - great great great card draw
Slaughter Pact - great removal
Black Market - great mana source
Exsanguinate - powerful card in multiplayer, can easily tip the odds to your favor in a heartbeat
Buried Alive - more graveyard tutor
Liliana Vess - why would you not
Cyclonic Rift - another powerful card in multiplayer. essentially ruining your opponents board presence and sealing the game in most situations
Dictate of Erebos - grave pact #2
Toxic Deluge - great board wipe for tight situations
I understand this is a long list, but this is not you have to 100% acquire all of these. this is just what i know from experience in edh reanimator/zombies and decks in general. feel free to use any cards you want to. These are just cards to spice up your deck. Other than that, fun zombies tribal +1
2 weeks ago
I cant agree more regarding Black Market! I cant even remember a game in which it was that useful or made my game!And I have to say that Diregraf Colossus seems underperforming too. I never get much Token out of him. Played early game (T2-T4) he wont get many Counters. Even with a Buried Alive I choose in 9 out of 10 times Grave Titan, Sheoldred, the Whispering One and Noosegraf Mob. So only on of them helps the Colossus.
2 weeks ago
Hey, this is really well built. If it's your first Commander deck you have a great grasp on deck building for Commander. All it needs is to finish the manabase ;)
After adding 27-29x lands I recommend using the remaining deck spots for an reanimation package comprised of low CMC cards. Reanimation can be a back-up plan if Kaalia gets killed or you're unable to attack with her. Having some other way to use all the big CMC creatures without Kaalia is helpful.
Other cards to consider adding:
Less good Kaalia targets to consider cutting:
- Angelic Arbiter
- Bladewing the Risen
- Exquisite Archangel
- Bruna, the Fading Light
- Gisela, the Broken Blade
- Lord of the Void
Other cards to consider cutting:
- Vraska's Contempt
Good luck with your deck.