Skullclamp

Legality

Format Legality
1v1 Commander Legal
Vintage Legal
Casual Legal
MTGO Legal
Vanguard Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2017 Uncommon
Commander Anthology Uncommon
Commander 2016 Uncommon
Commander 2015 Uncommon
Commander 2014 Uncommon
Vintage Masters Uncommon
MTG: Commander Uncommon
From the Vault: Exiled Mythic Rare
Darksteel Uncommon

Combos Browse all

Skullclamp

Artifact — Equipment

Equipped creature gets +1/-1.

Whenever equipped creature dies, draw two cards.

Equip

Price & Acquistion Set Price Alerts

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Skullclamp Discussion

DontTakeMeCharms on Oh No It's a Cat Dragon

20 hours ago

@Goonpocalypse So I'm keeping Greater Good instead of Momentous Fall, because there is alot of good combos like with Skullclamp or boosting power with Rancor and Loxodon Warhammer and since I have quiet a few reanimate I can get more creature or cards in my graveyard. And I can reanimate creatures with alot of abilities and then sac them into Greater Good draws before they have to leave.

Might add some self-mill, more reanimate, and maybe more graveyard activated cards. If you have suggestions

Daedalus19876 on The Ten Plagues: Locust God EDH | *PRIMER*

2 days ago

Gamered: I haven't had to play against it yet, so if I end up running into it I'll get back to you. But I think I should be fine:

1) I'm running 4 cards that can directly remove it (Snapback, Mystic Confluence, Chaos Warp, and Jace, the Mind Sculptor).

2) Many of my combos don't rely on drawing multiple cards at one time. Murder of Crows and Kindred Discovery draw 1 repeatedly, as does Niv-Mizzet, the Firemind+Mind Over Matter. Skullclamp+Mana Echoes still works.

3) It actually enables me to infinite combo if I control Consecrated Sphinx. In fact, it lets me deck them in the process, haha.

4) If worst comes to worst, I can still counter it :)

Daedalus19876 on The Ten Plagues: Locust God EDH | *PRIMER*

2 days ago

Gamered: I haven't had to play against it yet, so if I end up running into it I'll get back to you. But I think I should be fine:

1) I'm running 3 cards that can directly remove it (Snapback, Chaos Warp, and Jace, the Mind Sculptor).

2) Many of my combos don't rely on drawing multiple cards at one time. Murder of Crows and Kindred Discovery draw 1 repeatedly, as does Niv-Mizzet, the Firemind+Mind Over Matter. Skullclamp+Mana Echoes still works.

3) It actually enables me to infinite combo if I control Consecrated Sphinx. In fact, it lets me deck them in the process, haha.

4) If worst comes to worst, I can still counter it.

I can counter it

Perpetual on M.O.L.D.

3 days ago

Alright, more thoughts:

1) I'm not sure you have enough token generators to use Minion of Leshrac safely. I use Minion in my LD deck, and I've got two planeswalkers that generate tokens, Krenko, Mob Boss, and Goblin Offensive. And I'm not sure that I have enough to use him safely.

2) Too much of your LD hits you as hard as it hits your opponents. This makes you overly reliant on Crucible of Worlds and mana rocks/mana dorks. And you have only one mana rock and two mana dorks to rely on.

3) You have deck thinning ramp cards, but where is the card draw/card advantage? All I see is Phyrexian Arena, Syphon Mind, and Skullclamp. Where are Mind's Eye? Or Harmonize? Or any others?

4) No tutors?

5) Omen of Fire is an auto-include for Jund LD. Even if your game doesn't have both white and blue opponents, it will definitely have white or blue.

greyninja on Flash Man: Competitive Locust God

4 days ago

I just finished building The Locust God and our decks have a few similarities!

I eventually want to add the Dramatic Reversal/Isochron Scepter/Paradox Engine combos, but I am running a few Mind Over Matter and Skullclamp combos. I haven't had a chance to play it against my friends yet but I'm excited regardless

Super jealous of your Timetwister and Wheel of Fortune. And I'm curious, are Hydroblast and Pyroblast in the deck due to your meta playing a lot of blue/red?

+1 from me! Please check out my Locust God deck and tell me what you think! (Link) Cheers!

VoidXDragon on Commander 2017 Cat Deck (Altered)/ Budget

5 days ago

woluc So, I traded Skullclamp for Thornbite Staff (I dont know why I didn't see this before but, Thornbite staff is great in this deck, it combos great with any equipment or creatures with deathtouch. You pay 2 to do 1 damage, but with deathtouch, its instant kill. PLUS if you use it while Hungry Lynx is on the board, and you decide to kill some rats, your cats get +1/+1) OR WORSE YET: Quietus Spike and Thornbite Staff= Instatly reduce any players health by half for 2 mana...

Stellato on Scorpion Group Slug

5 days ago

You have quite a few cards that generate 1/1 tokens. How about Skullclamp for more card draw??

Ninja_T0-_-0 on Hand-Me-Down of Ghirapur(<15$)

6 days ago

With Myr Retriever and Junk Diver, Skullclamp would be perfect for this deck... pitty its up there in the $2 mark.

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