Expedition Map


Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Modern Masters 2015 Edition (MM2) Uncommon
Zendikar (ZEN) Common

Combos Browse all

Expedition Map


, , Sacrifice Expedition Map: Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library.

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Expedition Map Discussion

Force_of_Willb on Gravetide

1 day ago

Nice, first deck I have seen with the new Dominaria cards.

Decree of Silence with this general is pretty close to a lock

Mystic Remora becomes better because you don't have to keep paying high Cumulative upkeeps

Standstill could be a good end of second main phase play to keep drawing cards

Lotus Bloom - not sure about the rules but can you cast this from the graveyard for 0?

Executioner's Capsule repeatable kill

Expedition Map/Traveler's Amulet/Wanderer's Twig repeatable land tutor

Mindslaver - Opponent Lock

Tangle Wire - Annoying tapping effect to play around, where you get the benefit to tap tangle wire and skip the first turn at 4.

I feel like this deck is trying to do two different things with Elves and a Dimir Mill theme. You also want to limit your sorceries and instants and maybe replace them with creatures, artifacts, or enchantments that do the same effect for repeatability with your general.

Hi_diddly_ho_neighbor on Another Meren deck

2 days ago

If you want to run Cabal Coffers in a non-mono black deck, (though it looks like you removed it since writing your deck description) Urborg, Tomb of Yawgmoth is absolutely essential, as is Expedition Map.

I am surprised to not see either Dictate of Erebos or Grave Pact in the list. You do have Butcher of Malakir, but that is the most fragile of the three since it is a creature. I'd recommend including at least one of the two enchantments, especially since you run very few board wipes.

Speaking of board wipes, if you want another Massacre Wurm effect, Demon of Dark Schemes is a very good card with built in recursion.

Since you are focused heavily on ETB and LTB effects, Panharmonicon and Strionic Resonator might be good inclusions as well.

Sidisi, Undead Vizier and Diabolic Intent might be great tutor options.

My a friend of mine runs Riftsweeper in his Meren deck and it gives his deck an absurd amount of resiliency.

Lastly, Shriekmaw and Acidic Slime have sadly been left in the dust in the evolving EDH meta (you individual meta may be different though). Newer, better costed and less restricted options have come along. I'd consider replacing Shriekmaw with Ravenous Chupacabra and replacing Acidic Slime with Reclamation Sage or Woodfall Primus if you want to keep the land destruction ability.

Good luck deck building and +1 from me!

Kjartan on Eldrazi PainBringer

3 days ago

I have some suggestions the.

Drop Cloud Key. it's good if you cast multiple spells of the choses type per turn. But since that rarely happens Mind Stone is better. Expedition Map is also a key card.

Turn something in your creature base into a couple of Walking Ballista. It's ping-effect is rather important in the deck against certain matchups. Most people run 4. I's say that's a lot, but at least 2 copies would be a helping hand.

Cut down on your biggest creatures. Look into getting some of the midgame Eldrazi. Matter Reshaper, Reality Smasher, Endbringer and most importantly, the best eldrazi in the game Thought-Knot Seer.

If you want to make the deck really good Chalice of the Void is your savior.

WillowtheCouncil on Can I use abrupt decay ...

3 days ago

No. For activating an ability, any text before the colon is a cost. By the time the ability has been activated, Expedition Map has already been sacrificed.

jeacaveo on *Hypnotoad* EDH

5 days ago

Also, no Sol Ring/Expedition Map?

You're a little light on tutors (I only see two), is that intentional?

Suns_Champion on multimedia

6 days ago

multimedia no worries! Thank you so so much for the help!

I checked out your elf deck, awesome coding! And is that Quenya from Lord of the Rings I see? Respect!

I was wondering if you'd be okay if I posted your comments and my following response on my deck page; I like to have everything in one place and the comments don't delete there as they do on the wall. let me know!

Now, to respond to all the suggestions! Again thank you for the advice!

First off I'd like to mention that I'm not a huge fan of most X-spells, and I wanted to stray away from them somewhat because I know that's what many people are going to to with F&S. I understand the value of X-spells with F&S is huge here, but they kinda need a ton of mana pumped into them, and I don't think Boros can consistently do that. In situations where I can't get Neheb, the Eternal to stick they become less effective, even if X = 10 and I gain 100+ life, it doesn't seem worth it to me because now I've just pissed off the other 3-5 players and will probably be crippled by the clapback. Second, I'm trying to focus on Sunforger and my combos a lot more, as I think that is what will make my deck stand out when all is said and done. So Combo/sunforger first, value/x-spells second. I don't want to strip stuff away from my Sunforger for more X-spells because I feel like I'll want Sunforger goodness more. So there's some thoughts that will hopefully explain my choices and why I will or won't take some of your suggestion :)

Hopefully all that makes some sense.

Again I definitely see the reasoning for all of the suggestions. Just not the direction I want to go :)

Again thank you so so so much for the advice! Let me know if I can post it on the deck.

I don't want you to think I don't appreciate all the help and suggestions, I really do! It's just that this time around I have a different vision for my deck that a lot of these can't fit into. Thanks again friend!

xyr0s on Mono Black Hailfire

1 week ago

Your winconditions on discard aren't very good. Mostly, you'll want to get your opponent to discard as much as possible, as early as possible, and that will often end up in playing discard spells first, and then wincons... and having the wincons matter little, as your opponent will avoid your discard by playing any card drawn right away (and then there is the whole "you can't make your opponent discard their topdeck" to consider). The Rack is a better way of closing out games.

Tron - only if you have ways to find it, but then you should also make something of it. And I don't think a card like Mind Shatter is "making something" of tron, since you wouldn't be able to cast it as anything better than Mind Rot until turn 5 or so, and by then most opponents don't have enough cards in hand to actually discard anything important. Anyway, the reason I'm not really believing in aggressive discard in a tron build, is that both strategies demand you to do certain things in the early game - tear apart your opponents hand, OR search for tron pieces. If you spend turn 1 playing Thoughtseize, you don't spend turn 1 playing Expedition Map, which means that in turn 2, you don't get to spend all your mana looking for another tron piece. And if you are building towards tron, you'll lack black mana for discard spells... and if you play black mana sources, you'll be missing tron pieces, and even with tutors it'll take forever to assemble tron.

Depending on budget, you could consider Ensnaring Bridge instead of at least some of the suggested removal.

Aldozer24 on Mono Black Hailfire

1 week ago


  1. Good idea! Maybe drop the Tron Lands to 3 each and add in 3 Expedition Map?

  2. Agreed, my standard deck ran into that so I readjusted quite a bit. I also made a Rakdos version of this one that's more creature heavy mainly trying to get a high X for the Hailfire.

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