Expedition Map

Expedition Map


, , Sacrifice Expedition Map: Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library.

Latest Decks as Commander

Expedition Map Discussion

VastBadger on Gonti’s 5 finger discounts

15 hours ago

Update to the last post. When I get the cards, I'll be switching a few things around.

Replacing Cauldron of Souls with Manascape Refractor. Replacing Nyx Lotus with Jet Medallion. Replacing Unstable Obelisk with Expedition Map. Replacing Decree of Pain with Toxic Deluge. Replacing Puppeteer Clique with Massacre Wurm. Replacing Kheru Mind-Eater with Opposition Agent. Replacing Ancient Craving with Vampiric Tutor.

sylvannos on *{[Budget Gifts Control]}*

1 day ago

I have to agree with JKRice and matti_4_4. You need more Gifts piles, the most obvious one being Languish/Ritual of Soot/Day of Judgment/Supreme Verdict/Damnation/AEtherize. I think 4x Path to Exile and Lingering Souls is perfectly fine, but you may want to supplement them with more removal. Especially with removal that helps make more Gift piles and has lifegain. Unfortunately, since this is a budget deck, you're not playing a fourth/fifth color for stuff like Lightning Helix. You may have to use something like Oath of Kaya.

Your hardest matchups are Burn and Tron. Other decks you can just 1-for-1 them and then bamboozle their deck with a single Gifts Ungiven. Burn eats away quickly at your life total, while Tron is the same speed as you but it has much better cards. The easiest way to deal with both of these decks game one is Inquisition of Kozilek. You take away those Goblin Guides and Expedition Maps before things get too out of control. You also need a sideboard to further help deal with these two archetypes. Kor Firewalker dumpsters Burn, while you'll need stuff like Disenchant and Rain of Tears to deal with Tron.

Blood Baron of Vizkopa is super-secret tech. It can't die against most of the decks in Modern and helps you play around graveyard hate when they can eat your Unburial Rites. It's not a card you need in game one, though. You don't want to have too many win conditions between your maindeck creatures and manlands. You probably don't need 2x Grave Titan for similar reasons. I'd suggest cutting at least one of them.

Lastly, if you're having trouble deciding what removal to use, go with silver-bullet hard counterspells. Stuff like Dispel, Spell Snare, Absorb, and Essence Scatter can go a long way. The only issue is that you're already really strong against other control decks, which is where these cards usually shine. They do, however, make Mystical Teachings more appealing as a "fifth" copy of Gifts Ungiven.

abby315 on Clock of Golem Turbine

2 days ago

Is this built to be a Modern deck or is Modern just the legality you're following?

Either way I think you should consider the Urza lands for ramp: Urza's Mine, Urza's Tower, and Urza's Power Plant. If you slot those in over your other colorless lands Mikokoro and Geier Reach, you have the ability to combo off much faster since having each land means access to 7 mana. This is how Modern "Tron" decks operate and it's very successful.

If you do add the Tron lands I'd also find room for 4x Expedition Map to help find those pieces. If you're looking for cuts, my choices would be the Renowned Weaponsmith (even though I'm friends with the model for the guy in the card haha) and 1x Vapor Snag.

Either way, I would swap the 2x Semblance Anvil for an additional 2x Mind Stone. Card disadvantage is not worth the cost reduction!

Last suggestion, but it would change the way your deck works a bit, so feel free to take or leave it. Karn, the Great Creator is the hinge of most Mono-U Tron builds and artifact combo builds because of its -2. It allows you to put a combo piece in your sideboard and essentially run extra copies, so you can devote more of the mainboard to control and draw pieces. It would also let you stick the Altar of the Brood in the sideboard, so you can pull it in for matchups that run a lot of boardwipes, and stuff like Ensnaring Bridge for when you need it. Despite being so powerful, he's relatively cheap for a modern-playable planeswalker at just $7. If you're looking for cuts for Karn, I'd suggest Glint-Nest Crane and Altar of the Brood.

Good luck and have fun!

Dumannios on Varina, Queen of the zombie apocalypse

4 days ago

Hey meilers! Thanks! Glad you like the deck. :) My group's meta is flyer and beater heavy with decks like The Ur-Dragon, Xyris, the Writhing Storm, Kozilek, the Great Distortion. I love the idea of Thassa in your deck, but you have a lot more ETB effects than I do, so I feel like it'd waste a slot in mine. I was in need of good card draw and was on the fence for Graveborn Muse since it can drain scary amounts of your own life, but I'll give it a try! Liliana, Untouched By Death and Expedition Map seem amazing as well but I don't know what I'd cut out for them at this point.

1empyrean on Old Yeller

2 weeks ago

Since Snake Cult Initiation only works for combat damage, switching to Traveler's Cloak is probably the right move.

Swapping Elbrus out for something else is also probably the right idea, but instead of Loxodon Warhammer, try Shadowspear. Either option works, though. I would try Banshee's Blade and Nim Deathmantle instead of Hero's Blade and Trailblazer's Boots

Tezzeret's Gambit seems like an easy include, but I personally wouldn't cut a signet to add it, but possibly something else might do. The various proliferate cards are all useful, so choose which you like most, but if you get your hands on a Contagion Engine, swap out Contagion Clasp for it.

Maybe try Expedition Map and Wayfarer's Bauble instead of a couple of your other ramp spells since you have Muldrotha.

Lastly, I think you can get away with cutting an infect creature if you feel you need something else more.

Davinoth on Omnath, A Song of Creation and Chaos

4 weeks ago

     Awesome build, definite +1! =D

     Nearly every time I had a card suggestion, you already had it! xD I was only able to come up with two, the first of which I'm sure you already considered - Expedition Map.

     The other is Wild Pair! I love Tooth and Nail but I think you'd get better value out of Wild Pair. You've got a handful of creatures that share total P+T with Craterhoof Behemoth. ;)

     Kudos again, love this build!

RiotRunner789 on

1 month ago

Painful Quandary is perfect for life drain, as is Bloodchief Ascension (which also gives you life).

I would also caution against Helm of Awakening. I know it is there to help you storm off but it will help the izzit players or other storm players more.

Expedition Map would be good here to grab your coffers.

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