Mistmeadow Witch

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander Anthology (CM1) Uncommon
Modern Masters 2017 Edition (MM3) Uncommon
Commander 2013 (C13) Uncommon
Duel Decks: Venser vs. Koth (DDI) Uncommon
Shadowmoor (SHM) Uncommon

Combos Browse all

Mistmeadow Witch

Creature — Kithkin Wizard

: Remove target creature from the game. Return that card to play under its owner's control at end of turn.

Mistmeadow Witch Discussion

DrLama on MagicalHacker - List of All 2-Card Infinite Combos

1 week ago

one-card combo:
Recruiter of the Guard / Imperial Recruiter
- cast whichever recruiter, search up Spellseeker into Withdraw .
- Bounce Spellseeker and Recruiter, recast both, search up Chain of Vapor and Trophy Mage .
- Cast Trophy Mage into Basalt Monolith .
- Cast Chain of Vapor on Trophy Mage and Recruiter, recast Trophy Mage into Rings of Brighthearth .
- Rings of Brighthearth + Basalt Monolith makes infinite mana, then recast Recruiter (for 1 colored mana) into Walking Ballista to kill.

That costs 30 mana, with 8 slots -- If you can use white cards, you can replace Withdraw with Momentary Blink to save 3 mana (most of flashback cost paid with infinite colorless mana), or replace Withdraw with Ephemerate to save 7 mana (at the cost of a turn), or replace both Withdraw and Chain of Vapor with Ephemerate and Momentary Blink to save 9 mana (21 mana instead of 30) if Chain of Vapor isn't already generating 2+ mana with fast-mana artifacts ( Mana Vault and such). Other replacements for Withdraw include Saving Grasp , Selective Snare , Scapegoat . Only Scapegoat saves mana, just 1 -- use Chain first, then Scapegoat, saccing Spellseeker. But that's worse than Chain then Momentary Blink.

I'm sure there's a way to do this without Spellseeker, going Recruiter into Mistmeadow Witch , or Recruiter into Recruiter into Planar Guide , possibly using cards like Brago, King Eternal , Felidar Guardian / Flickerwisp , but I haven't worked those out yet. Maybe it's possible without blue.

Farycane on Niv Mizzet, Reborn Master of Theros Gods

1 week ago

After some Games I really noticed how hard it is to get Lands in your hand. Since Niv won't ever get you some from the top of your library. Thought of the Borderposts, but I really don't like them. I made some changes for flat draws.

I often got 2-3 Selesnya cards, so I also got closer to have an even amount of cards from every guild. I need to cut one more Selesnya Card for a Gruul card, but guys, this is hard.

Things I took out:

Lim-Dul's Vault - The base idea was, use it in response to the Niv trigger. But most times no mana after he etb's, or I used it already for copy/flicker

Voidslime - Many Colored Symbols, Don't like counterspells that much, still have 1 ability counter in the deck

Terminate

Hanna, Ship's Navigator - No spare mana most of the times. No Artifacts, not a critical mass of enchantments

Turn to Mist - Mistmeadow Witch is a Permanent for devotion, and repeatable

Congregation at Dawn - Like Lim Duls

Brago, King Eternal - Idea was T4 Brago, T5 Niv with flicker. Brago gets removed most of the times.

Flower / Flourish - Since it says basic, no need anymore

Mirri, Weatherlight Duelist - Needed to cut more Selesnya

Growth Spiral - Didn't have a Land very often, Urban Evolution took this slot, maybe worth it

New Cards:

Mortify - Orzhov Removal

Mistmeadow Witch - Upgraded Turn to mist

Underrealm Lich - "Draw" to filter for lands

Pain Magnification - Rakdos Card Advantage, Permanent for Devotion

Utter End - More Orzhov, More Removal

Wear / Tear - Good Boros Removal

Mercurial Chemister - Mostly for the Draw, is a permanent for Devotion

Urban Evolution - Draw and Ramp

Spring / Mind - Draw and Ramp, with 7 card handsize often I need to discard. Aftermath does help there

Notion Thief - Don't know why didn't put him in the first Version. Permanent, Carddraw, Stops opponents

I'm open for tips or help, but keep in Mind everything needs to be Two-Colored Landbase may get an upgrade soon. If the deck works really good I'll swap slow fetches for the good ones.

Kaniel on Pauper EDH Deck Compendium

4 weeks ago

i have been homebrewing some and am resulted with a non-combo Mistmeadow Witch blink deck, as well as a voltron- Satyr Enchanter if contribution is welcome :)

Olkas Shenanigans

Satyr Voltron

TheBloopKing on Pauper EDH suggestion

1 month ago

See. As I play them out. The uncommon walkers have a massive downside. The only way to plus, is to proliferate and there is only 14 cards in the format that do this.

So when Vraska, Swarm's Eminence goes to 1 loyalty. I have to rely on a proliferate to get another token.

Nahiri, Storm of Stone is quite powerful on it's own, but gets expensive to cast as the game goes on

Dovin, Hand of Control makes a simple shell. Slows opponents down, but it's relatively easy to handle. Mistmeadow Witch is arguably better as a Azorious Pauper commander

We once debated also banning Saheeli, Sublime Artificer . But decided that it didn't hold a candle to Phalanx Leader . And I personally preferred Spellheart Chimera as my Izzet pauper commander

Cloudius on Escape Room |Storm(E)scape Battlemage Blink PDH|

3 months ago

+1 for a very innovative deck.

I run a Mistmeadow Witch PDH deck, but that's was mainly because I've a Brago, King Eternal deck so it was easy to transit some of the spare Brago cards into the PDH deck.

I've yet to upload the deck onto T/O but I'm sure there're interesting ideas I can draw from your deck. Will be watching this space for inspirations.

Cheers.

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Mistmeadow Witch occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%