Nevinyrral's Disk


Nevinyrral's Disk enters the battlefield tapped.

, : Destroy all artifacts, creatures, and enchantments.

Price & Acquistion Set Price Alerts





Recent Decks

Nevinyrral's Disk Discussion

Makyran on Vaevictis the Dire, Only Permanents

1 day ago

Since you came and helped me out, I will return the favor!

Cards that could be replaced:

Acidic Slime: I personally feel Reclamation Sage just outshines the slime. For 2 more mana, all you're getting is deathtouch and the option of destroying lands, which our commander is already capable of doing himself (if needed).

Nevinyrral's Disk: I personally don't like all that much. This has a lot to do with the fact it comes in tapped, and the fact that I prefer Pernicious Deed. If you don't feel like you need this, it could very easily be replaced!

Warchief Giant: This card I would argue could be replaced. The other two are more impactful when they connect. However I realize he is a personal fav of yours, but it's a possibility ;)

Scavenging Ooze: I don't think you need both this and Deathrite Shaman.

Elixir of Immortality: I personally don't see much use for this. If you want the option of putting stuff back in your library, I would instead put in Haunted Crossroads from your maybeboard (since I assume you're intending to save creatures with it!). Also, the shuffle means you have technically lost access to them anyway, when they rightfully belong on top of our deck!

Expedition Map: I assume you have this in here to fetch Volrath's Stronghold. It otherwise doesn't have that huge of an impact! I would trade it for the bigger Ulvenwald Hydra in your maybeboard!

All artifact ramp over 4 mana: I personally would replace all of them with 2 mana signets and Fellwar Stone. That means you will rarely come into a situation where you can't cast one!

Sifter Wurm: I believe this card could be replaced as well!

Inclusions to maybeboard:

Hua Tuo, Honored Physician: He does the same thing as Haunted Crossroads just on tap.

Viscera Seer: Nice sacc and top deck filter!

Aetherworks Marvel: Since you have a little energy theme going already, this could be another fun inclusion!

Blade of Selves: What's better than myriad creatures? Having myriad on everything!! XD

Mazirek, Kraul Death Priest: I just really like the idea of this card in the deck, with us saccing opponents permanents and our own!

Greater Good: Can potentially draw an absurd ammount of cards, espcially if you include Ulvenwald Hydra.

Price of Glory: If you really hate that everyone else playing at instant/flash speed. We don't really have that many ways to interact with players on their turns anyway! :P

Aggravated Assault and Combat Celebrant: Extra combats, extra upgrades from Vaevictis Asmadi, the Dire. Can also work as a panic button when you pull out a something big for your opponent! :P

Xenagos, God of Revels: Our dragon is now a 2 turn clock!

Hope this helps making the deck even more awesome!

Liquidbeaver on [PRIMER] Ib Halfheart, Goblin Sac-tician

4 days ago

keatonsmask: Thanks for commenting! I agree, enchantments is the biggest thing this deck has a problem with, but that is one of mono-red's biggest weaknesses in general.

I like the Hellkite, and run it in other decks, but in this deck it just affects the table too late (or not at all if it is removed before attacking). It comes out on T6 at the latest, then you wait till T7 to attack, and then that attack has to get through without being blocked or fogged. It is probably something I would suggest running in the budget version of this deck, but once something gets above 4 CMC it becomes really hard to justify in my main one. It's the same reason I don't run Hoarding Dragon, even though there are a lot of important cards I could tutor with it.

Oblivion Stone is basically like running Nevinyrral's Disk in this deck, which is just too hard to recover from, even if it means the same for everyone else.

I used to run Scour from Existence and Spine of Ish Sah, which I think are the best removal options red has that can hit enchantments, but even the fact that I could sometimes cast Spine multiple times a game, it was still too high of a cost and ended up being a dead card.

Instead, I've chosen to go the route of Fork and Reverberate (or alternatively Pyroblast and Red Elemental Blast if your meta is heavy blue) to protect my big sorceries and key creatures from counterspells, or to just copy effects that I like. It isn't the same as being able to remove a devastating Oblivion Ring on my commander, but as a mainboard card I get to utilize them more often than I would the more fringe case of being shut down by an enchantment. There would also be rare occasions where I could copy removal that can hit enchantments and use it to remove the one bothering me too! I've worked to put as much redundancy in the deck as I can to give me the best chance of not being dead in the water after a particularly bad piece of removal or control, but sometimes it still happens.

AMuteCrypt on Hope of Ghirapur, Despair for All (Send Nukes)

5 days ago


Depends on when the Stony Silence gets played. If we already have our NUCLEAR BOMBER loaded up, the silence does nothing. Attacking is not an ability at all, Darksteel Plate gives indestructibility as static ability and Worldslayer wipes the board as a static ability. If the Worldslayer is already equipped, we can hope for a Darksteel Forge which will allow us to DROP THE BOMBS!

Any other time, the deck is hosed. Equipping is an activated ability, as are Nevinyrral's Disk and Basalt Monolith. The closest we can get to dealing with it is to wipe everyone before the Silence comes off the stack - because abilities work at instant speed, you can get a wipe in.

jpsuchecki on The Grave Box

1 week ago

4nTi0cH_Gh0sT actually looking up Gifts is how I ended up on the page. I was trying to figure out if it was banned or not.

But don't worry about it. Like with all magic you are constantly refining your process. My Muldrotha deck is still in the prototype stages. Ambassador Laquatus, Magus of the Jar, and Solemn Simulacrum could all work well here too. I've been tempted to try Fraying Sanity on myself too. I'm not sure if it would work or if it would get out of control.

Also in most EDH games you can expect a few board wipes. Besides a few force sacrifices, you don't have much. Plague Wind, Crux of Fate, Nevinyrral's Disk, and/or In Garruk's Wake. There are more, those are just some suggestions. There is a page that list all boardwipes here on tappedout.

Also consider things like Mental Discipline or Journey to Eternity.

KingMathoro on Daretti Precon Upgrades

1 week ago

For around the $30 mark you should certainly be able to get the following cards: Duplicant, Thopter Assembly, Kuldotha Forgemaster, Platinum Angel, Metalwork Colossus, Darksteel Colossus, Colossus of Akros, Kurkesh, Onakke Ancient, Blinkmoth Urn, Pia's Revolution, Buried Ruin, Inventors' Fair, Hellkite Tyrant, Nevinyrral's Disk, Jhoira's Familiar, Foundry Inspector, Thran Temporal Gateway, Copper Gnomes and Unwinding Clock.

I have seen all of these guys do a lot of work for a Daretti deck and all of them are relavtively affordable for this first batch. I did the math and it is around the $30 for all of the above cards on TCGPlayer.

For future upgrades though I will recommend cards like: Rings of Brighthearth, Blightsteel Colossus, Darksteel Forge, Mycosynth Lattice, Platinum Emperion, Vedalken Orrery, Metalworker, Krark-Clan Ironworks Mindslaver, Karn, Scion of Urza and Ugin, the Spirit Dragon

Hopefully that helps out!

RedUndead40 on Help building my first syperfriends ...

1 week ago

As far as stopping The Immortal Sun, I prefer to run a handful of versatile removal options in my superfriends deck. Depends on what colors you go with, but I strongly recommend having some slots for about 5 boardwipes and 3-5 spot removal effects, preferably wide-ranged effects like Merciless Eviction, Grasp of Fate, Anguished Unmaking, Utter End, Nevinyrral's Disk, etc.

Here is a link to my superfriends deck if you want some ideas. It's had some changes since I made this list but its a good starting point-

Super-Duper Friends

SquillamFancyFeast on Rust and Rot

2 weeks ago

Nevinyrral's Disk would be a good board wipe option that you could pop back to your hand and recast so you constantly have a board wipe ready if things get bad. Same for Oblivion Stone. Actually O stone would be a lot better if you can manage to put a fate counter on your commander. Just noticed you have O stone on there already so nevermind. I'm not deleting this tho. Nev's disk is still a good add.

Rzepkanut on Help building my first syperfriends ...

2 weeks ago

I'm a big fan of Akroma's Vengeance, Nevinyrral's Disk & Pernicious Deed because they leave planewsalkers behind. Even Jokulhaups & Obliterate can be cool if you are into that kinda destruction. Sliver Hivelord is a good commander for this strategy too. I have a deck like this on my profile page.

Load more