Nevinyrral's Disk

Artifact

Nevinyrral's Disk enters the battlefield tapped.

, : Destroy all artifacts, creatures, and enchantments.

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Nevinyrral's Disk Discussion

hkhssweiss on He draws, he wheels but most importantly he kills!

4 days ago

Some budget cards you can utilize for evasion or survival are removal or bounce effects, aside from that countering key pieces are essential. Here might be some cards you can utilize that are in budget options.

Hope that helps!

ZendikariWol on All About EDH

5 days ago

You could mention that cEDH is almost exclusively dominated by stax and combo. (under power levels)

Is, while mandatory for mill, not the ONLY color combo. The Mimeoplasm mill is a deck my casual side takes great joy in playing. (under subtheme)

Note Avacyn, Angel of Hope + Nevinyrral's Disk under Wraths. (under subtheme)

Azami, Lady of Scrolls - you forgot the last S. (under commander)

"Combo is generally the best win condition." Not true. It's definitely the easiest, but the 'best' is a matter of opinion. (under the aggro problem)

Thrasios, Triton Hero - you forgot the first H. (under the colors)

Umbra Mystic is a HUGE white enchantment payoff. (under the colors)

I didn't know it was possible to mention blue draw without talking about Rhystic Study .

Combat Celebrant doesn't combo. It can only exert itself if it hasn't that turn.

Reins of the Vinesteed - you missed the third E- the first E in Vinesteed. (under the colors)

DrukenReaps on Should I Pretend This Or That?

6 days ago

carlmoores I'm always happy to see another Mairsil player join the ranks :) He does play wildly different then most other things. Takes a little while to wrap your head around. Hopefully I have some good answers for you.

Some amount of board wipes are always needed. Your own meta will determine how many you should have but I run 4, Jaya Ballard, Task Mage , Nevinyrral's Disk , Oblivion Stone , Perilous Vault . I do not run and have not messed around with pillow forts in Mairsil. The amount of removal I run enables me to remove most threats. I have another deck, Divine Decree, that is a pillowfort/group slug deck and it still runs 3-4 board wipes along side 20-ish pillows. If your asking specifically about on board vs not on board, well I have never found a reason to run Damnation in this deck. I do run a lot more removal in this deck than I do in any other deck because of how small my board state usually is. The pillows you run should allow you to run less removal than me but remember pillows can be removed and are usually removed when it is least convenient...

I usually find myself flickering Mairsil rather than untapping him. I have some untap because it isn't useless but unless you have a lot in the cage or have one of the 'abuse' cards like Quicksilver Elemental in play each ability can only be used once per turn. I just find flicker effects more useful than untap effects. Which is why I also put such an emphasis on haste.

I wouldn't run a lot of hard hitting self mill like Traumatize but running 1-3 things like it or Mirror-Mad Phantasm can take you from doing poorly/ok to winning the game. I had that happen the other day actually. I was doing ok and then got mirror-mad to dump more than half my deck, followed up with Deadeye Navigator and went infinite. Definitely worth a few spots but can backfire.

Usually when I use Buried Alive I grab a flicker or haste effect and Spikeshot Elder + Tree of Perdition and win or come close to winning that turn. So I don't think Archaeomancer is needed to recur buried alive if you use it that way. If you are looking for more long term value and are using Entomb and Final Parting it is definitely worth testing. That would also give you another wizard for Galecaster Colossus which I have found to be really useful in and out of the cage.

Think I covered all your questions pretty well? Let me know if I can be of more help.

Messias on Maxdecraek

1 week ago

Hey max, I played with it 3 times so far and won every time. I'm thinking about reducing the mana a bit. Since I run a pretty budget mana-base i'm not too sure at the moment.

I won my games in 3 different ways so far:

So far i'm really happy with the deck. It plays fun and does something on every turn.

SynergyBuild on Competitive Aurelia Com(bat/bo)

1 week ago

I could argue a drop for Valorous Stance , it does a lot for its mana cost, but just doesn't have the extreme effect that Nahiri can bring to a table, where in nearly every board state it does work. Someone has a nice Nevinyrral's Disk they dropped just now? Gone. A big fancy The Chain Veil is tapping every turn to give a guy with Freyalise as their commander a ton of value? Hah! Laughable. Enchantments like Rhystic Study clogging your playgroup... nope.

No threats that can be exiled? No worries. Build up loyalty and craft a better hand before winning by cheating a Kiki-Jiki, Mirror Breaker out with your Restoration Angel already on the field!

Also, while looking through the list, Felidar Guardian could also be a good card to slot in. It doesn't protect like Restoration Angel , but it has 1 power, so you can fetch it with Imperial Recruiter , then flicker the recruiter with it to fetch Kiki-Jiki, Mirror Breaker , making a recruiter the whole combo in one card! It does cost like 12 mana to do it all in one turn, but is able to be done turn 3, 4 and 5 one after another with just land drops for a turn 5 win with a single card. Pretty cool, right?

QuietMyth on ((10k View Update!)) Kozilek, The Great Distortion

1 week ago

merdrach hey, thanks for the interest. I had a stable, tight list around mid-2018, but then I sold a lot of the pieces at Grand Prix Milwaukee in November. So, right now I don't have a paper list.

That doesn't take away my 4+ year mastery of the deck though, so I'll come out and say it, if you do want to play this deck, it's gonna be pricey. You need to begin with the payoffs, Ugin, all 5 playable Eldrazi Titans are all going to be what you want to pick up first. You can make budget choices with the ramp, but it's gonna be a lot slower obviously. Cards like Jeweled Amulet are surprisingly effective.

When you're building on a budget it's easy to fall into traps, Gruesome Slaughter for example, make no mistake, is unplayable unless you're running a less tuned version of this deck with 30+ creatures. Make sure that, for boardwipes, you get the full suite of Ugin, the Spirit Dragon , Oblivion Stone , Nevinyrral's Disk , All Is Dust , and, if you're really into wiping the board, Perilous Vault , but you'd rather not exile all your ramp artifacts.

That being said, we've also gotten a whole lot of new gas in newer sets. The Immortal Sun and Karn, Scion of Urza are great.

Optimator on krenko gobbos

2 weeks ago

You also have very little interaction. Mono-Red doesn't do it all that well but having a few silver bullets might be nice. By Force, Vandalblast, Shattering Pulse, Abrade, Nevinyrral's Disk, Fissure, Aftershock might be good. The Disk gets Enchantments too, which is good.

I personally feel that every deck needs at least two board wipes, if not more. Throw in a Blasphemous Act and don't look back. Flowstone Slide is decent too, and gets through Indestructible. Need ramp for it though. Spells like Earthquake can be good if the board gets out of control but they're not my favorite.

Profet93 on Mono-black Sheoldred zombie-reanimate

3 weeks ago

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